;
; Events text for Bonaparte Scenario
; Copyright(c) 1996, MicroProse Studios Inc.
; Edited by John Ellis (1998)
; Modified by Petit (2008-2009)
;

@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
3
@ENDIF

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
NEGOTIATION
talker=French
talkertype=HumanOrComputer
listener=English
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=English
talkertype=HumanOrComputer
listener=French
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
France declares war, ending the armed truce that was the Peace of Amiens! A
British frigate opens hostilities against a French convoy in the Channel.
Both sides blame the other for making hostilities inevitable - and neither
side will rest until their enemy is totally defeated...
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=LONDON
attacker=French
defender=English
@THEN
TEXT
London is taken! Napoleon achieves his great ambition
and strikes at the heart of "Perfidious Albion".

The English are limited to, at best, a draw.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=LONDON
attacker=anybody
defender=English
@THEN
TEXT
London falls! Although the English fight on, their pride
has taken a blow from which it might never recover.

The English are limited to, at best, a draw.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=English
technology=96
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=anybody
defender=French
@THEN
TEXT
Paris is taken! Napoleon loses the confidence of the French
people, and his power hangs by a thread. His Marshals begin
to talk openly of Abdication...

The French are limited to, at best, a draw.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=97
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=anybody
defender=Prussians
@THEN
TEXT
Berlin falls! All Prussia feels the humiliation keenly.
Nationalists vow to fight on, but Frederick Wilhelm is
finally and totally discredited.

The Prussians are limited to, at best, a draw.
ENDTEXT
CREATEUNIT
unit=Guard Grenadiers
owner=TRIGGERATTACKER
veteran=yes
homecity=None
locations
65,65
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=Prussians
technology=98
@ENDIF

@IF
CITYTAKEN
city=Dresden
attacker=French
defender=Prussians
@THEN
TEXT
Saxon Infantry impressed him in his battles against them so much that Napoleon sends a request
to the King of Saxony for soldiers to serve in his Grande Armee.
ENDTEXT
CREATEUNIT
unit=Saxon Inf
owner=French
veteran=yes
homecity=none
locations
65,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
TEXT
Moscow burns! All of Holy Russia is outraged and calls begin
for new Commanders of Alexander's armies. Even the Tzar himself
is not immune from rumblings of disloyalty. He vows to fight on from
deep in the endless Steppes.

The Russians are limited to, at best, a draw.
ENDTEXT
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
115,47
113,49
115,49
111,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
113,49
115,49
111,47
115,51
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
115,49
111,47
115,51
115,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
111,47
115,51
118,48
115,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
115,51
118,48
115,47
111,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
118,48
115,47
111,47
115,51
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
110,48
109,49
118,48
111,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=anybody
defender=Russians
@THEN
CREATEUNIT
unit=Cold and Snow
owner=Russians
veteran=yes
homecity=None
locations
109,49
110,48
110,46
109,47
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=St. Petersburg
attacker=anybody
defender=anybody
@THEN
TEXT
Tzar Alexander's new capital in St. Petersburg falls to the enemy!
The Russian capital - and court - moves to an older site, deep in the interior of the Motherland.

The Russians are limited to, at best, a draw.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Vienna
attacker=anybody
defender=Austrians
@THEN
TEXT
Vienna is taken! The Capital of the Holy Roman Empire lies
prostrate before the invader. Emperor Francis is forced to renounce
his ancient Roman titles and give up his claims of sovereignty over the German Principalities.

The Austrians are limited to, at best, a draw.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=anybody
defender=Spanish
@THEN
TEXT
Madrid falls! The discredited Hapsburg monarchy - and Godoy, the
shadowy "eminence grise" behind the throne - flee for South
America. Will they ever return? Meanwhile, the Spanish people
turn to "Guerilla" (Little War) tactics against the
hated invader...

The Spanish are limited to, at best, a draw.
ENDTEXT
CREATEUNIT
unit=Partisans
owner=Spanish
veteran=yes
homecity=None
locations
19,85
17,101
11,83
30,94
endlocations
JUSTONCE
GIVETECHNOLOGY
receiver=French
technology=95
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=anybody
defender=Spanish
@THEN
CREATEUNIT
unit=Partisans
owner=Spanish
veteran=yes
homecity=None
locations
17,101
11,83
19,85
30,94
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=anybody
defender=Spanish
@THEN
CREATEUNIT
unit=Partisans
owner=Spanish
veteran=yes
homecity=None
locations
30,94
11,83
19,85
17,101
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Madrid
attacker=anybody
defender=Spanish
@THEN
CREATEUNIT
unit=Partisans
owner=Spanish
veteran=yes
homecity=None
locations
11,83
30,94
19,85
17,101
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Stockholm
attacker=anybody
defender=Swedes
@THEN
TEXT
Stockholm is taken! The proud capital of Gustavus Adolphus falls
to an invader at last. The Swedes consider replacing their monarch,
even looking to the French Marshal, Bernadotte...

The Swedes are limited to, at best, a draw.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=anybody
defender=anybody
@THEN
TEXT
Constantinople is taken! The greatest city of the Ottoman Empire lies
prostrate before the invader.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=anybody
defender=anybody
@THEN
TEXT
The Eternal City is invaded once more! The Pope flees Vatican City!
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Cairo
attacker=anybody
defender=anybody
@THEN
TEXT
Cairo is taken! The Sultan vows revenge - and turns for consolation to his hareem! The Ottoman Empire continues to decay...
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Warsaw
attacker=French
defender=ANYBODY
@THEN
TEXT
Liberation polish territories by french troops! New army for France!
ENDTEXT
CREATEUNIT
unit=Polish Inf
owner=French
veteran=yes
homecity=None
locations
79,67
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Warsaw
attacker=French
defender=ANYBODY
@THEN
CREATEUNIT
unit=Polish Inf
owner=French
veteran=yes
homecity=None
locations
79,67
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=36
@THEN
TEXT
Napoleon drafts the best men from his line cavalry regiments
to form the Empress Dragoons, augmenting his Guard.
ENDTEXT
CREATEUNIT
unit=Dragons
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=48
@THEN
TEXT
Napoleon increases his Guard with the addition of a regiment
of Lanciers Polonnaises (Polish Lancers)
ENDTEXT
CREATEUNIT
unit=Lanciers
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=84
@THEN
TEXT
Napoleon increases his Guard with the addition of the second
regiments of Chasseurs and Grenadiers of the Old Guard.
ENDTEXT
CREATEUNIT
unit=Garde Imperiale
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
Napoleon increases his Guard with the addition of extra squadrons
for the Grenadiers a Cheval of his Guard.
ENDTEXT
CREATEUNIT
unit=Gren a Cheval
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=108
@THEN
TEXT
Napoleon increases his Guard with the addition of the third
and fourth regiment of Chasseurs and Grenadiers of the Old Guard.
ENDTEXT
CREATEUNIT
unit=Garde Imperiale
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=108
@THEN
CREATEUNIT
unit=Garde Imperiale
owner=French
veteran=yes
homecity=None
locations
42,74
36,78
endlocations
@ENDIF

@IF
TURN
turn=65
@THEN
TEXT
Alexander commissions the Penobarbski Grenadier
Regiment into his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Imperial Guard
owner=Russians
veteran=yes
homecity=None
locations
94,40
114,48
endlocations
@ENDIF

@IF
TURN
turn=80
@THEN
TEXT
Alexander commissions the Findlandski Regiment of
Jaegers into his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Jaegers
owner=Russians
veteran=yes
homecity=None
locations
94,40
114,48
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
Alexander commissions another Regiment of
Kurassiers into his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Gd.Kurassiers
owner=Russians
veteran=yes
homecity=None
locations
94,40
114,48
endlocations
@ENDIF

@IF
TURN
turn=34
@THEN
TEXT
Emperor Francis raises new Regiments of Guard
Grenadiers for his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Guard Grenadiers
owner=Austrians
veteran=yes
homecity=None
locations
70,78
71,91
endlocations
@ENDIF

@IF
TURN
turn=82
@THEN
TEXT
Emperor Francis raises new Regiments of Guard
Grenadiers for his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Guard Grenadiers
owner=Austrians
veteran=yes
homecity=None
locations
70,78
71,91
endlocations
@ENDIF

@IF
TURN
turn=34
@THEN
TEXT
Emperor Francis raises new Regiments of Guard
Kurassiers for his Imperial Guard.
ENDTEXT
CREATEUNIT
unit=Gd.Kurassiers
owner=Austrians
veteran=yes
homecity=None
locations
70,78
71,91
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
King Frederick Wilhelm raises new Regiments of
Imperial Guard Grenadiers.
ENDTEXT
CREATEUNIT
unit=Imperial Guard
owner=Prussians
veteran=yes
homecity=None
locations
65,65
79,57
endlocations
@ENDIF

@IF
TURN
turn=70
@THEN
TEXT
King Frederick Wilhelm raises new Regiments of
Imperial Guard Kurassiers.
ENDTEXT
CREATEUNIT
unit=Gd.Kurassiers
owner=Prussians
veteran=yes
homecity=None
locations
65,65
79,57
endlocations
@ENDIF

@IF
TURN
turn=76
@THEN
TEXT
King Ferdinand raises new regiments of Royal
Guard (Guardia Real)
ENDTEXT
CREATEUNIT
unit=Guardia Real
owner=Spanish
veteran=yes
homecity=None
locations
15,95
25,93
endlocations
@ENDIF

@IF
TURN
turn=83
@THEN
TEXT
The British Army raises the 2nd Brigade of
Foot Guards.
ENDTEXT
CREATEUNIT
unit=Foot Guards
owner=English
veteran=yes
homecity=None
locations
37,63
36,48
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
TEXT
The British Army raises the 3rd and 4th Battalions for the
Brigade of Foot Guards.
ENDTEXT
CREATEUNIT
unit=Foot Guards
owner=English
veteran=yes
homecity=None
locations
37,63
36,48
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
CREATEUNIT
unit=Foot Guards
owner=English
veteran=yes
homecity=None
locations
37,63
36,48
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Heavy Frigate
owner=English
veteran=yes
homecity=None
locations
32,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=Three Decker
owner=English
veteran=yes
homecity=None
locations
37,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Line
owner=English
veteran=yes
homecity=None
locations
37,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Fusiliers
owner=French
veteran=yes
homecity=None
locations
42,74
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=P. Grenadiers
owner=Prussians
veteran=yes
homecity=None
locations
65,65
74,70
79,57
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=A. Grenadiers
owner=Austrians
veteran=yes
homecity=None
locations
70,78
76,82
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=H. Militia
owner=Austrians
veteran=yes
homecity=None
locations
76,82
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Cossacks
owner=Russians
veteran=yes
homecity=None
locations
117,77
128,68
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=S. Musketeers
owner=Swedes
veteran=yes
homecity=None
locations
65,53
74,42
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=Frigate
owner=Swedes
veteran=yes
homecity=None
locations
74,42
endlocations
@ENDIF

@IF
TURN
turn=59
@THEN
TEXT
Crisis of inefficacious Spanish Government. France invade Spain and Napoleon replace Charles
IV with his brother Joseph.
ENDTEXT
@ENDIF

@IF
TURN
turn=61
@THEN
TEXT
The bad conduct and abuse of frech troops produce the Dos de Mayo Uprising. Spain break
with France. The frech troops try defeat the raising!
ENDTEXT
CREATEUNIT
unit=Chasseurs
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
MAKEAGGRESSION
who=Spanish
whom=French
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Mamelukes
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Cuirassiers
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Murat
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Horse Art.
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Foot Art.
owner=French
veteran=yes
homecity=None
locations
16,96
16,94
15,93
37,91
endlocations
@ENDIF

@IF
TURN
turn=62
@THEN
CREATEUNIT
unit=Chasseurs
owner=French
veteran=yes
homecity=None
locations
36,94
36,96
37,91
28,88
endlocations
MAKEAGGRESSION
who=French
whom=Spanish
@ENDIF

@IF
TURN
turn=62
@THEN
CREATEUNIT
unit=Chasseurs
owner=French
veteran=yes
homecity=None
locations
36,94
36,96
37,91
28,88
endlocations
@ENDIF

@IF
TURN
turn=62
@THEN
CREATEUNIT
unit=Horse Art.
owner=French
veteran=yes
homecity=None
locations
36,94
36,96
37,91
28,88
endlocations
@ENDIF

@IF
TURN
turn=62
@THEN
CREATEUNIT
unit=Foot Art.
owner=French
veteran=yes
homecity=None
locations
36,94
36,96
37,91
28,88
endlocations
@ENDIF

@IF
TURN
turn=65
@THEN
TEXT
In August 1808, British forces landed in Portugal under the command of Lieutenant-General Sir
Arthur Wellesley, the future Duke of Wellington.
ENDTEXT
CREATEUNIT
unit=Wellington
owner=English
veteran=yes
homecity=None
locations
28,88
10,90
5,97
10,88
9,89
endlocations
MAKEAGGRESSION
who=Spanish
whom=French
@ENDIF

@IF
TURN
turn=65
@THEN
CREATEUNIT
unit=Household Cav
owner=English
veteran=yes
homecity=None
locations
28,88
10,90
5,97
10,88
9,89
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
TEXT
Napoleon declares war on Russia!
ENDTEXT
MAKEAGGRESSION
who=French
whom=Russians
@ENDIF

@IF
TURN
turn=126
@THEN
TEXT
Sixth Coalition agains France!
ENDTEXT
MAKEAGGRESSION
who=anybody
whom=French
@ENDIF

@ENDEVENTS
