Chose "Events_mobilize_army.txt" as events file


 Debugging filename: EVENTS

@IF found - creating new event structure
New event structure created

@IF SCENARIOLOADED
@THEN found

@THEN PLAYWAVEFILE found, looking for file name
found wave file name victoria_short.wav
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found
@ENDIF found

@IF found - creating new event structure
New event structure created

@IF TURN found
looking for [continuous],turn=
found turn=11 (turn number 11)
@THEN found
@ENDIF found
@ENDEVENTS found

remaining heap space: 104473 bytes
