; Events file 26/01/08
; Dictator v7.0 Scenario - By Curt Sibling
; Winter 1941
;

;EMPIRES
;Western Allies
;Soviet Union
;Third Reich
;Italian Empire
;Republic of Finland
;Romanian Nation
;Vichy Regime

@BEGINEVENTS

@IF
NOSCHISM
DEFENDER=ANYBODY 
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN

;---Barbarossa

@IF
TURN
turn=8
@THEN
JUSTONCE
TEXT
^
^^ January 1942.
^
^^ Unprepared for the bitter cold, Hitler's forces are frozen and slackening.
^^ From generals downward, the invaders are now filled with ghastly thoughts 
^^ of Napoleon's retreat from Moscow. Trying to control the military crisis, 
^^ an enraged Hitler strictly forbids any large-scale retreats...
^
ENDTEXT
PlayWaveFile
SOVIET.wav
@ENDIF

;---Barbarossa City Captures

;---Axis

@IF
CITYTAKEN
city=Riga
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ After tyrannical occupation by the Soviets, the Latvian people welcome
^^ the Germans as conquerors. But illusions of friendship are shattered 
^^ as the Nazis victimise the population with equally vile treatment...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Tallinn
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Estonia is liberated from merciless Soviet control. But life under 
^^ the new German overlords proves to be just as bleak, as cruel Nazi
^^ henchmen proceed to pillage and ruthlessly rule the country...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Brest-Litovsk
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ The Byelorussian state is smashed as it faces the full undiluted
^^ might of the German Blitzkrieg. In a tempest of destruction, the
^^ great Fortress of Brest is taken after a heroic defence...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Minsk
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Like deadly conductors in a grim orchestra, the Nazi generals 
^^ order the total obliteration of Minsk's defence. Over 135,000 
^^ Soviet soldiers are killed and twice as many are captured.
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Kishinev
attacker=Romanian Nation
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Conquered and beaten, the people of Moldova watch as Romanian tanks 
^^ parade in the streets. Eager for revenge on the loathed Communists,
^^ Ion Antonescu is swift to enforce his steel-fisted autocracy...
^
ENDTEXT
PlayWaveFile
SOVIET.wav
@ENDIF

@IF
CITYTAKEN
city=Odessa
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Axis troops have captured Odessa, which is the most important Soviet
^^ economic port on the Black Sea. German and Romanian occupiers both
^^ plunder the city and unleash their opppression on the people...
^
ENDTEXT
PlayWaveFile
SOVIET.wav
@ENDIF

@IF
CITYTAKEN
city=Kiev
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ The Ukrainian capital is conquered by the seemingly unstoppable
^^ German armies. After a tough defence the battle ends in total
^^ defeat for the Soviets, with over 611,000 killed or captured.
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Kharkov
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ As German forces advance and vanquish the Soviets in Kharkov,
^^ the city's industrial infrastructure is hastily relocated to 
^^ Eastern Russia, in order to preserve valuable machinery...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

;---PERMANENT EVENTS*********************************************************************************

;---Resistance

@IF
RECEIVEDTECHNOLOGY
technology=34
receiver=Soviet Union
@THEN
CREATEUNIT
unit=Partisans
owner=Soviet Union
veteran=yes
homecity=None
Randomize
locations
242,70
243,57
246,62
247,73
252,80
242,96
endlocations
@ENDIF 

@IF
RECEIVEDTECHNOLOGY
technology=54
receiver=Western Allies
@THEN
CREATEUNIT
unit=Partisans
owner=Western Allies
veteran=yes
homecity=None
Randomize
locations
231,101
233,105
243,99
201,129
164,126
238,116
endlocations
@ENDIF 

;---Desert War Units

@IF
RANDOMTURN
denominator=3
@AND
RECEIVEDTECHNOLOGY
technology=24
receiver=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ British reinforcements arrive in North Africa.
^
ENDTEXT
CREATEUNIT
unit=Matilda
owner=Western Allies
veteran=no
homecity=None
locations
256,146
262,144
265,149
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
RANDOMTURN
denominator=3
@AND
RECEIVEDTECHNOLOGY
technology=26
receiver=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ German reinforcements arrive in North Africa.
^
ENDTEXT
CREATEUNIT
unit=Panzer III DAK
owner=Third Reich
veteran=no
homecity=None
locations
233,147
211,139
205,137
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=24
receiver=Western Allies
@THEN
JUSTONCE
CREATEUNIT
unit=British Army
owner=Western Allies
veteran=yes
homecity=None
locations
247,143
endlocations
@ENDIF

;---Desert War City Captures

;---Allied

@IF
CITYTAKEN
city=Tobruk
attacker=Western Allies
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^
^^ Rommel's forces are pushed out of Tobruk. The British
^^ hope to press on and contine to advance Westwards...
^
ENDTEXT
PlayWaveFile
ALLIED.wav
@ENDIF

@IF
CITYTAKEN
city=El Alamein
attacker=Western Allies
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^
^^ The British armies turn the tables on Rommel and 
^^ proceed to obliterate the Axis in El Alamein...
^
ENDTEXT
PlayWaveFile
ALLIED.wav
@ENDIF

@IF
CITYTAKEN
city=Benghazi
attacker=Western Allies
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^
^^ The vital Axis port at Benghazi is captured by the
^^ Allies - Rommel will now have far less supplies...
^
ENDTEXT
PlayWaveFile
ALLIED.wav
@ENDIF

@IF
CITYTAKEN
city=El Agheila
attacker=Western Allies
defender=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ Rommel is furious as the Italian cohorts rout, and 
^^ the German HQ in El Agheila falls to the Allies...
^
ENDTEXT
PlayWaveFile
ALLIEDVIC.wav
@ENDIF

;---Axis

@IF
CITYTAKEN
city=Tobruk
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ General Rommel and his Afrika Korps finally breaks through 
^^ the Allied defences at Tobruk. The British retreat East...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Tobruk
attacker=Italian Empire
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ Italian soldiers march through Tobruk in triumph. 
^^ The British have suffered a stinging defeat...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=El Alamein
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ In a resounding series of battles, General Rommel 
^^ sweeps the British Eighth Army from El Alamein...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Alexandria
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ British commanders begin to panic as the unstoppable
^^ Afrika Korps siezes the vital port of Alexandria...
^
ENDTEXT
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Cairo
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ Disaster befalls the British Empire as Egypt is conquered
^^ by Germany. General Rommel is promoted to Field Marshal.
^
ENDTEXT
PlayWaveFile
AXISVIC.wav
@ENDIF

;---Barbarossa City Sieges

;---Sevastopol

@IF
CITYTAKEN
city=Kherson
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ With the fall of Kherson, Soviet forces 
^^ prepare for a siege in Sevastopol...
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=95
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Krasnoperekopsk
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ With Krasnoperekopsk captured, the Soviet
^^ Army is losing control of the Crimea...
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=95
PlayWaveFile
AXIS.wav
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=95
receiver=Soviet Union
@THEN
JUSTONCE
CREATEUNIT
unit=Fortification
owner=Soviet Union
veteran=yes
homecity=None
locations
264,98
endlocations
@ENDIF
@IF

RECEIVEDTECHNOLOGY
technology=95
receiver=Soviet Union
@THEN
CREATEUNIT
unit=Red Army
Count=2
owner=Soviet Union
veteran=yes
homecity=None
locations
264,98
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sevastopol
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ After a bitter siege, the ragged defenders of Sevastopol pour
^^ from the battered fortress of the ruined city in one final
^^ suicidal charge - Death is their reward for such heroism...
^
ENDTEXT
TakeTechnology		
whom=Soviet Union
technology=95
PlayWaveFile
GUARD.wav
@ENDIF

@IF
CITYTAKEN
city=Narva
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ As Axis forces overrun the Baltic city of Narva,
^^ it becomes obvious the next target is Leningrad!
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=93
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Viipuri
attacker=ANYBODY
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ The city of Viipuri is wrested from Soviet control.
^^ Axis soldiers prepare for the siege of Leningrad...
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=93
PlayWaveFile
AXIS.wav
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=93
receiver=Soviet Union
@THEN
JUSTONCE
CREATEUNIT
unit=Fortification
owner=Soviet Union
veteran=yes
homecity=None
locations
249,51
endlocations
@ENDIF
@IF

RECEIVEDTECHNOLOGY
technology=93
receiver=Soviet Union
@THEN
CREATEUNIT
unit=Red Army
Count=2
owner=Soviet Union
veteran=yes
homecity=None
locations
249,51
endlocations
@ENDIF

@IF
CITYTAKEN
city=Leningrad
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Disaster strikes the Communists as the great city of Leningrad
^^ is finally conquered by the Nazi armies - Countless Russians
^^ have died in the months-long siege, seemingly in vain...
^
^^ Hitler orders a new SS division created to honour the battle.
^
ENDTEXT
CREATEUNIT
unit=Waffen SS
owner=Third Reich
veteran=yes
homecity=Leningrad
locations
249,51
endlocations
TakeTechnology		
whom=Soviet Union
technology=93
PlayWaveFile
AXISVIC.wav
@ENDIF

@IF
CITYTAKEN
city=Leningrad
attacker=Republic of Finland
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Disaster strikes the Communists as the great city of Leningrad
^^ is breached by Finland's armies - Despite years of animosity,
^^ Marshal Mannerheim is merciful to the beaten Soviet troops...
^
^^ Hitler allows the creation of a new Finnish SS division.
^
ENDTEXT
CREATEUNIT
unit=Waffen SS
owner=Republic of Finland
veteran=yes
homecity=Leningrad
locations
249,51
endlocations
TakeTechnology		
whom=Soviet Union
technology=93
PlayWaveFile
AXISVIC.wav
@ENDIF

@IF
CITYTAKEN
city=Rzhev
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ The town of Rzhev falls to the Nazis. Stalin's
^^ generals inform him that Moscow is threatened.
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=94
PlayWaveFile
AXIS.wav
@ENDIF

@IF
CITYTAKEN
city=Smolensk
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ Stalin's generals are alarmed as the Germans
^^ capture the last stop on the road to Moscow.
^
ENDTEXT
GiveTechnology		
receiver=Soviet Union
technology=94
PlayWaveFile
AXIS.wav
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=94
receiver=Soviet Union
@THEN
JUSTONCE
CREATEUNIT
unit=Fortification
owner=Soviet Union
veteran=yes
homecity=None
locations
260,62
endlocations
@ENDIF
@IF

RECEIVEDTECHNOLOGY
technology=94
receiver=Soviet Union
@THEN
CREATEUNIT
unit=Red Army
Count=2
owner=Soviet Union
veteran=yes
homecity=None
locations
260,62
endlocations
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Third Reich
defender=Soviet Union
@THEN
JUSTONCE
TEXT
^
^^ The Soviets and Allies are dismayed as the Nazis parade through
^^ Moscow. German forces have stuck a blow that shakes Russia to
^^ the foundations...How long can the Communists hold out now?
^
^^ A new SS division is formed to honour Germany's great triumph.
^
ENDTEXT
CREATEUNIT
unit=Waffen SS
owner=Third Reich
veteran=yes
homecity=Moscow
locations
260,62
endlocations
TakeTechnology		
whom=Soviet Union
technology=94
PlayWaveFile
AXISVIC.wav
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Third Reich
defender=Soviet Union
@THEN
CREATEUNIT
unit=Partisans
Count=4
owner=Soviet Union
veteran=yes
homecity=None
Randomize
locations
262,56
260,58
264,64
260,66
endlocations
@ENDIF

;---US Lend Lease

RECEIVEDTECHNOLOGY
technology=21
receiver=Western Allies
@THEN
CREATEUNIT
unit=US Supplies
owner=Western Allies
veteran=yes
homecity=None
Randomize
locations
2,58
11,51
19,47
endlocations
@ENDIF

RECEIVEDTECHNOLOGY
technology=21
receiver=Western Allies
@THEN
CHANGEMONEY
receiver=Western Allies
amount=500
@ENDIF

@IF
UNITKILLED
unit=US Supplies
attacker=Third Reich
defender=Western Allies
@THEN
TEXT
^
^^ The Germans destroy Allied supplies!
^
^^ Equipment worth 500 gold is lost!
^
ENDTEXT
CHANGEMONEY
receiver=Western Allies
amount=-500
@ENDIF

@IF
UNITKILLED
unit=US Supplies
attacker=Italian Empire
defender=Western Allies
@THEN
TEXT
^
^^ The Italians destroy Allied supplies!
^
^^ Equipment worth 500 gold is lost!
^
ENDTEXT
CHANGEMONEY
receiver=Western Allies
amount=-500
@ENDIF

@IF
UNITKILLED
unit=US Supplies
attacker=Republic of Finland
defender=Western Allies
@THEN
TEXT
^
^^ The Finns destroy Allied supplies!
^
^^ Equipment worth 500 gold is lost!
^
ENDTEXT
CHANGEMONEY
receiver=Western Allies
amount=-500
@ENDIF

@IF
UNITKILLED
unit=US Supplies
attacker=Romanian Nation
defender=Western Allies
@THEN
TEXT
^
^^ The Romanians destroy Allied supplies!
^
^^ Equipment worth 500 gold is lost!
^
ENDTEXT
CHANGEMONEY
receiver=Western Allies
amount=-500
@ENDIF

@IF
UNITKILLED
unit=US Supplies
attacker=Vichy Regime
defender=Western Allies
@THEN
TEXT
^
^^ The French destroy Allied supplies!
^
^^ Equipment worth 500 gold is lost!
^
ENDTEXT
CHANGEMONEY
receiver=Western Allies
amount=-500
@ENDIF

;---Objective City Captures

@IF
CITYTAKEN
city=Paris
attacker=Western Allies
defender=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ German forces in Western France are in retreat as the Allies sweep
^^ into Paris. Nazi generals begin to panic as they desperately scrape 
^^ together reserves to stem the tide of Allied reinforcements...
^
ENDTEXT
PlayWaveFile
ALLIEDVIC.wav
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=Western Allies
defender=Third Reich
@THEN
JUSTONCE
CREATEUNIT
unit=Paratroopers
Count=10
owner=Western Allies
veteran=yes
homecity=None
locations
197,83
endlocations
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Soviet Union
defender=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ The Soviet Army finally delivers the knockout blow to Hitler's 
^^ empire as the Nazi capital falls. Rather than be captured by 
^^ the Russian troops, many fanatical officials commit suicide.
^
^^ Grand Admiral Erich Raeder sets up a new government, but the
^^ military situation seems impossible...How can Germany win?
^
ENDTEXT
PlayWaveFile
SOVIET.wav
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Soviet Union
defender=Third Reich
@THEN
JUSTONCE
CREATEUNIT
unit=Red Army
Count=10
owner=Soviet Union
veteran=yes
homecity=None
locations
221,75
endlocations
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Soviet Union
defender=Third Reich
@THEN
GiveTechnology
receiver=Soviet Union
technology=91
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Third Reich
defender=Soviet Union
@THEN
TakeTechnology		
whom=Soviet Union
technology=91
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Western Allies
defender=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ The final curtain is falling on the German Reich as the Allies march through 
^^ the capital of Hitler's crumbling empire. Nazi fanatics fight on to the last 
^^ and then commit suicide, unable to accept defeat. The Western powers occupy
^^ all of Berlin as Stalin balefully complains that Russia has been betrayed...
^
ENDTEXT
PlayWaveFile
ALLIEDVIC.wav
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Western Allies
defender=Third Reich
@THEN
JUSTONCE
CREATEUNIT
unit=Paratroopers
Count=10
owner=Western Allies
veteran=yes
homecity=None
locations
221,75
endlocations
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Western Allies
defender=Third Reich
@THEN
GiveTechnology
receiver=Western Allies
technology=92
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Western Allies
defender=Third Reich
@THEN
TakeTechnology		
whom=Western Allies
technology=92
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Soviet Union
defender=Third Reich
@THEN
TakeTechnology		
whom=Third Reich
technology=31
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Third Reich
defender=Soviet Union
@THEN
GiveTechnology
receiver=Third Reich
technology=31
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Western Allies
defender=Third Reich
@THEN
TakeTechnology		
whom=Third Reich
technology=31
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Third Reich
defender=Western Allies
@THEN
GiveTechnology
receiver=Third Reich
technology=31
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ Despair fills the free world as a German-accented BBC announcer 
^^ gloatingly reads the news that London has fallen. Churchill and
^^ the royal family flee to Canada and vow to continue the fight.
^
ENDTEXT
PlayWaveFile
AXISVIC.wav
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Third Reich
defender=Western Allies
@THEN
JUSTONCE
TEXT
^
^^ The British Union of Fascists, led by Oswald Mosley, flock to curry 
^^ favour with their new German rulers. Hitler approves the creation 
^^ of a new British Waffen SS brigade under Mosley's command...
^
ENDTEXT
CREATEUNIT
unit=Waffen SS
owner=Third Reich
veteran=yes
homecity=London
locations
194,72
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Third Reich
defender=Western Allies
@THEN
GiveTechnology
receiver=Third Reich
technology=90
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Western Allies
defender=Third Reich
@THEN
TakeTechnology		
whom=Third Reich
technology=90
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=90
receiver=Third Reich
@THEN
JUSTONCE
TEXT
^
^^ In Washington, Winston Churchill vows that the United Kingdom will 
^^ never become a 'Nazi airfield' - The US President sends a force of 
^^ paratroops to take back London and repel the German invaders...
^
ENDTEXT
CREATEUNIT
unit=Airborne Troops
Count=12
owner=Western Allies
veteran=yes
homecity=None
Randomize
locations
191,69
193,67
187,71
192,62
192,60
191,55
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=90
receiver=Third Reich
@THEN
CREATEUNIT
unit=Partisans
owner=Western Allies
veteran=yes
homecity=None
Randomize
locations
191,69
193,67
187,71
192,62
192,60
191,55
endlocations
@ENDIF

;---Generals

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
^
^^ A new General has risen in the Allied army!
^
ENDTEXT
CREATEUNIT
unit=Allied General
owner=Western Allies
veteran=no
homecity=None
Randomize
locations
194,72
189,57
265,149
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Allied General
attacker=ANYBODY
defender=Western Allies
@THEN
TEXT
^
^^ An Allied General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
^
^^ A new General has risen in the Soviet army!
^
ENDTEXT
CREATEUNIT
unit=Soviet General
owner=Soviet Union
veteran=no
homecity=None
Randomize
locations
260,62
281,81
273,63
261,83
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Soviet General
attacker=ANYBODY
defender=Soviet Union
@THEN
TEXT
^
^^ A Soviet General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
^
^^ A new General has risen in the German army!
^
ENDTEXT
CREATEUNIT
unit=Axis General
owner=Third Reich
veteran=no
homecity=None
Randomize
locations
221,75
206,78
226,88
233,75
211,139
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Axis General
attacker=ANYBODY
defender=Third Reich
@THEN
TEXT
^
^^ A German General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
JUSTONCE
TEXT
^
^^ A new General has risen in the Italian army!
^
ENDTEXT
CREATEUNIT
unit=Axis General
owner=Italian Empire
veteran=no
homecity=None
Randomize
locations
216,110
221,113
217,141
210,96
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Axis General
attacker=ANYBODY
defender=Italian Empire
@THEN
TEXT
^
^^ An Italian General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
JUSTONCE
TEXT
^
^^ A new General has risen in the Finnish army!
^
ENDTEXT
CREATEUNIT
unit=Axis General
owner=Republic of Finland
veteran=no
homecity=None
Randomize
locations
242,48
238,44
236,48
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Axis General
attacker=ANYBODY
defender=Republic of Finland
@THEN
TEXT
^
^^ A Finnish General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
JUSTONCE
TEXT
^
^^ A new General has risen in the Romanian army!
^
ENDTEXT
CREATEUNIT
unit=Axis General
owner=Romanian Nation
veteran=no
homecity=None
Randomize
locations
247,101
238,96
253,101
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Axis General
attacker=ANYBODY
defender=Romanian Nation
@THEN
TEXT
^
^^ A Romanian General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
JUSTONCE
TEXT
^
^^ A new General has risen in the Vichy French army!
^
ENDTEXT
CREATEUNIT
unit=Axis General
owner=Vichy Regime
veteran=no
homecity=None
Randomize
locations
192,100
196,100
193,105
endlocations
PlayWaveFile
DRUM.wav
@ENDIF

@IF
UNITKILLED
unit=Axis General
attacker=ANYBODY
defender=Vichy Regime
@THEN
TEXT
^
^^ A Vichy French General has been captured!
^
ENDTEXT
PlayWaveFile
DOOM.wav
@ENDIF

;---Workers

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Western Allies
veteran=yes
homecity=None
Randomize
locations
194,72
189,57
188,66
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Slave Workers
owner=Soviet Union
veteran=yes
homecity=None
Randomize
locations
253,73
279,75
260,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Soviet Union
veteran=yes
homecity=None
Randomize
locations
260,62
281,81
273,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Slave Workers
owner=Third Reich
veteran=yes
homecity=None
Randomize
locations
232,78
233,75
234,84
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Third Reich
veteran=yes
homecity=None
Randomize
locations
221,75
226,88
208,78
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Italian Empire
veteran=yes
homecity=None
Randomize
locations
216,110
210,96
206,98
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Italian Empire
veteran=yes
homecity=None
Randomize
locations
216,110
210,96
206,98
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Republic of Finland
veteran=yes
homecity=None
Randomize
locations
242,48
238,44
240,32
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Romanian Nation
veteran=yes
homecity=None
Randomize
locations
247,101
238,96
253,101
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Engineers
owner=Vichy Regime
veteran=yes
homecity=None
Randomize
locations
192,100
196,100
193,105
endlocations
@ENDIF

;---Axis Rewards

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
^
^^ Germany sends a Panzer battalion
^^ to help Axis forces in Italy...
^
ENDTEXT
CREATEUNIT
unit=Panzer III
owner=Italian Empire
veteran=yes
homecity=None
Randomize
locations
216,110
210,96
206,98
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=9
@THEN
TEXT
^
^^ Germany sells tanks to Finland...
^
ENDTEXT
CREATEUNIT
unit=Panzer III
owner=Republic of Finland
veteran=yes
homecity=None
Randomize
locations
242,48
238,44
240,32
endlocations
CHANGEMONEY
receiver=Third Reich
amount=1000
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
^
^^ Finland purchases assault guns from Germany...
^
ENDTEXT
CREATEUNIT
unit=StuG III
owner=Republic of Finland
veteran=yes
homecity=None
Randomize
locations
242,48
238,44
240,32
endlocations
CHANGEMONEY
receiver=Third Reich
amount=1000
@ENDIF

@IF
RANDOMTURN
denominator=9
@THEN
TEXT
^
^^ Germany sells tanks to Romania...
^
ENDTEXT
CREATEUNIT
unit=Panzer III
owner=Romanian Nation
veteran=no
homecity=None
Randomize
locations
247,101
238,96
253,101
endlocations
CHANGEMONEY
receiver=Third Reich
amount=1000
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
^
^^ Romania purchases assault guns from Germany...
^
ENDTEXT
CREATEUNIT
unit=StuG III
owner=Romanian Nation
veteran=no
homecity=None
Randomize
locations
247,101
238,96
253,101
endlocations
CHANGEMONEY
receiver=Third Reich
amount=1000
@ENDIF

;---Multi Files

@IF
TURN
turn=11
@THEN
JUSTONCE
TEXT
^
^^ The Winter 1941 campaign is now over...
^
^^ Please install the Summer 1942 files!
^
ENDTEXT
PlayWaveFile
DRUM.wav
@ENDIF

@ENDEVENTS
