This scenario is designed to be used with .bat files to switch between summer and winter, starting in summer. When prompted, make sure to save the game as CGW.sav and run the bat file, choosing to load winter or summer.  PLEASE make sure to name the save CGW, otherwise the .bat WILL NOT WORK. Thanks.


HOUSE RULES:
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*You are not allowed to sell the "Political Debt" improvement.
*Can't think of anything.  Suggestions welcome!

IMPORTANT
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GAULISH REINFORCEMENTS:
EAch tribe will get a flood of reinforcements each spring.  So don't be merciful and leave a Gaulish civ with one city, because next spring, that one city will have 50+ units.

TECHS:
Techs are strictly for reinforcements, and the ability to build a few more improvements like "Merchants Quarter." 

VERCINGETORIX AND HIS REINFORCEMENTS:
After the Vercingetorix uprising is triggered, there will be a one-time mass spawning of an army.  After that, one 'True Gaulish Army' unit will be spawned randomly each turn at a few locations.  These spawning locations are marked with a 'Training Camp' unit.  If you destroy the training camp, you will get a 'Fort' unit.  You can paradrop this unit on the spawning location, thereby blocking any more True Gaulish armies from appearing.  Believe me, those True Gaulish armies are no fun, so block the spawning points quickly.

SCORCHED EARTH:
Don't even bother.  Most Gaulish units have the 'all terrain as road' flag and 1 movement point.  This depicts the usual Gaulish army clumsiness and vulnerability.  It also conveniently throws any scorched earth tactic out the window. 

BARRACKS AND VETERANS:
As in John Ellis' scenarios I have not included barracks. Most of your troops will be as Green when they first go into combat. Units that survive this test will often gain Veteran status, significantly boosting their combat power. It would be advisable to husband these Veteran troops carefully, rest them where you can, and put them back into combat once they have full health.

SPAIN:
...is a placeholder so that the Gauls won't go wandering there, although the Gauls can declare war on Spain.
  

OBJECTIVES
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Marginal victory is the subjugation of all Gaul.

Decisive victory is the subjugation of Gaul and the southern cities in Great Britain.

I should not have to tell you what defeat is.

MY OWN STRATEGY GUIDE-YOU MAY WELL HAVE BETTER IDEAS!
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First- if you play fast and loose, you will find yourself overwhelmed and unable to protect the Province.  So for Rome's sake don't charge out and declare war on the whole world.

When Caesar wanted to literally exterminate a Gaulish tribe, he invited all the other tribes to join in the slaughter.  It would be wise to do the same thing.

