; Events text for "Stalingrad" Scenario - German human player only
; PhaseIII "General Winter"
; Field Marshal Klesh aka R.A.Prucknicki - 2/25/2002 - Version 1.0

@BEGINEVENTS

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=24
@THEN
PLAYWAVEFILE
INTRO3.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=24
@THEN
GIVETECHNOLOGY
receiver=Stalingrad Front
technology=27
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=Katyusha Rkts
owner=Stalingrad Front
veteran=no
homecity=None
locations
47,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
47,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
47,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=Katyusha Rkts
owner=Stalingrad Front
veteran=no
homecity=None
locations
57,47
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
57,47
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
57,47
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=Katyusha Rkts
owner=Stalingrad Front
veteran=no
homecity=None
locations
64,34
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
64,34
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=27
receiver=Stalingrad Front
@THEN
CREATEUNIT
unit=152mm shells
owner=Stalingrad Front
veteran=no
homecity=None
locations
64,34
endlocations
@ENDIF

@IF
TURN
turn=24
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^The winter has fallen again. You must capture the entirety of the Soviet forces on the west bank of the Volga before
they are able to regroup for a counterstrike. Once you've taken Chuikov's headquarters, you should mop up the rest of
the city whilst preparing to cross the river. You must hurry, time is of the essence Herr Generaloberst!
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Spartakova
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^Herr Generaloberst,
^
^With the Soviet defensive line broken in the north, you should exploit this victory by pushing 
forward on to the larger factories lining the Volga. There is also a Soviet Commander's HQ in
that area. We think it's Gorokov... makes no difference. You must tighten the noose on the 
Bolsheviks quickly. Advance with Sturmtruppen leading the way... For the Fatherland!
^
^We at OKW wait your further vicories...
^
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Gorokov's HQ
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^Excellent! The northernmost Soviet bridgehead has been cleared! This should stop them from reinforcing of the Industrial
section of the city. Move your troops to the largest factories and be prepared for a tough fight. Northern Stalingrad is almost
ours...
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tractor Factory
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^The Tractor Factory, having been converted to produce armour units, is now in our hands. Tanks have been driving off 
the assembly line with their guns blazing. Now we can trust that the 62nd Army's armour capacity is finished... 
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Barrikady
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^The Red Barricades Factory is now in our hands! These structures are being defended in every possible way, but they 
must be cleared by our fighting troops. No one envies you job Herr Paulus, but you simply must push through the remainder
of the Soviet holdings on the west bank. We have the 62nd Army by the throat. We just need to deliver the coup de grace.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Krasny Oktyabr
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^The Red October Factory, named after the Bolshevik revolution has finally fallen. The Communists defended it to the last
man, as it is symbolic of thier 'successes' during some of their 5 year plans to industrialize their nation. The lot shall make 
for a perfect spot for Krupp Steel's new eastern production centres. There is word that 62nd Army has two important 
bridgeheads to the south. Prepare your kampfgruppen for more assaults Herr Generaloberst.
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Chuikov
owner=62nd Army
veteran=yes
homecity=None
locations
45,55
endlocations
@ENDIF

@IF
UNITKILLED
unit=Rodmistev Div
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^Your men still report contact with the 13th Guards Division under Rodmistev. No matter how many you kill, there are
always more hiding about the rubble. These men must be found and dealt with!
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Rodmistev Div
owner=62nd Army
veteran=yes
homecity=None
locations
41,57
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Rodmistev Div
owner=62nd Army
veteran=yes
homecity=None
locations
54,38
endlocations
@ENDIF

@IF
UNITKILLED
unit=Marine Troops
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^Red Army employs Red Navy men in the defense of Stalingrad. While not busy unloading craft at the docks, these fierce
fighters also defended the banks of the Volga as the Germans inched their way through the city...
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
60,16
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
58,26
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
56,32
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
54,38
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
47,49
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
43,59
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
40,62
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
37,69
endlocations
@ENDIF

@IF
TURN
turn=26
@THEN
CREATEUNIT
unit=Marine Troops
owner=62nd Army
veteran=no
homecity=None
locations
36,74
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
TEXT
Aufklren report that Chuikov has been alloted more armoured units. Su 122 assault guns have been spotted moving into
position to defend the centre of the city... 
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Su 122
owner=62nd Army
veteran=yes
homecity=None
locations
44,48
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Su 122
owner=62nd Army
veteran=yes
homecity=None
locations
43,45
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Su 122
owner=62nd Army
veteran=yes
homecity=None
locations
45,43
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Su 122
owner=62nd Army
veteran=yes
homecity=None
locations
47,41
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Su 122
owner=62nd Army
veteran=yes
homecity=None
locations
45,39
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^Herr Generaloberst, we have sent what may be the last Luftwaffe units we can afford for the 6th army for the time
being. We just got word that they arrived safely at the airfields of Gorodishche. German industry is striving to exceed 
its production capability, but the bulk of the production is being sent to other theatres at this time. You'll have to make
do with what you have. Besides, the Red Airforce simply cannot have many more fighters in the area...  
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=Ju-87 Stuka
owner=6th Army
veteran=no
homecity=None
locations
21,37
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=Ju-87 Stuka
owner=6th Army
veteran=no
homecity=None
locations
21,37
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=He-111 H6
owner=6th Army
veteran=no
homecity=None
locations
21,33
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=He-111 H6
owner=6th Army
veteran=no
homecity=None
locations
21,33
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=Bf-109F
owner=6th Army
veteran=no
homecity=None
locations
23,35
endlocations
@ENDIF

@IF
TURN
turn=29
@THEN
CREATEUNIT
unit=Bf-109F
owner=6th Army
veteran=no
homecity=None
locations
23,35
endlocations
@ENDIF

@IF
UNITKILLED
unit=Chuikov
attacker=6th Army
defender=62nd Army
@THEN
GIVETECHNOLOGY
receiver=6th Army
technology=28
@ENDIF

@IF
UNITKILLED
unit=Chuikov
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^General Chuikov has been killed in battle and Soviet resistance is all but finished on the west bank of the Volga.
You must now advance your troops across the river and attack Krasnya Sloboda. OKW has given you command
over new Sturmpioneeren Divisions They should be used to construct docks along the Volga Riverbank ONLY! 
Once you have built docks, you will be able to requisition Infantry Transport ships to execute the crossing.
ENDTEXT
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Yak-9D
attacker=6th Army
defender=Stalingrad Front
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^Our fighters have shot down a few Soviet Yak-9's. We haven't seen any Red Airforce units in the vacinity for some 
time now... They must have reserve units we don't know about...
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
43,73
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
43,73
endlocations
MOVEUNIT 
unit=Yak-9D
owner=Stalingrad Front
maprect 
43,73,43,73,43,73,43,73 
moveto 
32,62
numbertomove=ALL 
@ENDIF 

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
54,47
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
54,47
endlocations
MOVEUNIT 
unit=Yak-9D
owner=Stalingrad Front
maprect 
57,47,57,47,57,47,57,47 
moveto 
46,34
numbertomove=ALL 
@ENDIF 

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
64,34
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Yak-9D
owner=Stalingrad Front
veteran=no
homecity=None
locations
64,34
endlocations
MOVEUNIT 
unit=Yak-9D 
owner=Stalingrad Front
maprect 
64,34,64,34,64,34,64,34
moveto 
53,23
numbertomove=ALL 
@ENDIF 

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=RedGuardSniper
owner=62nd Army
veteran=no
homecity=None
locations
33,61
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=RedGuardSniper
owner=62nd Army
veteran=no
homecity=None
locations
50,32
endlocations
@ENDIF

@IF
UNITKILLED
unit=Deserter
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^FROM THE DESK OF OKW:
^
^We have decided that any 6th Army deserters should be delt with by any means necessary before they can reach 
the Soviet lines. We cannot afford to let our troops dispositions fall into enemy hands. Meanwhile, all Soviet
deserters should be utalized in any way possible. They could provide us with a valuable manpower resource...
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Deserter
owner=Cowards
veteran=no
homecity=None
locations
49,31
endlocations
@ENDIF

@IF
UNITKILLED
unit=Deserter
attacker=6th Army
defender=Cowards
@THEN
CREATEUNIT
unit=Hiwi
owner=6th Army
veteran=no
homecity=None
locations
34,38
34,50
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Deserter
owner=62nd Army
veteran=no
homecity=None
locations
16,80
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Deserter
owner=62nd Army
veteran=no
homecity=None
locations
30,18
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=NKVD Trooper
owner=62nd Army
veteran=no
homecity=None
locations
45,55
49,45
59,21
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=NKVD Trooper
owner=62nd Army
veteran=no
homecity=None
locations
59,21
49,45
45,55
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=NKVD Trooper
owner=62nd Army
veteran=no
homecity=None
locations
56,28
55,35
51,39
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=NKVD Trooper
owner=62nd Army
veteran=no
homecity=None
locations
51,39
55,35
56,28
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Red Guard
owner=62nd Army
veteran=yes
homecity=None
locations
45,55
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Red Guard
owner=62nd Army
veteran=yes
homecity=None
locations
49,45
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Red Guard
owner=62nd Army
veteran=yes
homecity=None
locations
59,21
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Rodmistev Div
owner=62nd Army
veteran=yes
homecity=None
locations
37,39
37,41
38,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=Pavlov's House
attacker=6th Army
defender=62nd Army
@THEN
TEXT
^The heroic defenders of 'Pavlov's House' led by Jacob Pavlov fight to the last man.
Hopelessly outnumbered and under seige for days, the refused surrender... Scores of
German assault troops lay strewn about in the yard of the decimated structure, but all 
floors have been cleard and our troops move on... More men have fallen taking this 
structure than in the taking of Paris!!! I will send a Iron Crosses and Infantry 
Assault Badges for the men who sacrificed themselves for our Reich in taking that 
aweful building... 
ENDTEXT
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Red Guard
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Landser Mp-40
owner=6th Army
veteran=no
homecity=None
locations
48,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=Strong Point
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Flammenwerfer
owner=6th Army
veteran=no
homecity=None
locations
48,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=NKVD Trooper
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Fallshirmjger
owner=6th Army
veteran=no
homecity=None
locations
48,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=Rodmistev Div
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Sturmtruppen
owner=6th Army
veteran=no
homecity=None
locations
48,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=Kv-1
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=PzKw-IV F2
owner=6th Army
veteran=no
homecity=None
locations
48,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=Red Guard
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Landser Mp-40
owner=6th Army
veteran=no
homecity=None
locations
23,63
endlocations
@ENDIF

@IF
UNITKILLED
unit=Strong Point
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Flammenwerfer
owner=6th Army
veteran=no
homecity=None
locations
23,63
endlocations
@ENDIF

@IF
UNITKILLED
unit=NKVD Trooper
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Fallshirmjger
owner=6th Army
veteran=no
homecity=None
locations
23,63
endlocations
@ENDIF

@IF
UNITKILLED
unit=Rodmistev Div
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=Sturmtruppen
owner=6th Army
veteran=no
homecity=None
locations
23,63
endlocations
@ENDIF

@IF
UNITKILLED
unit=Kv-1
attacker=6th Army
defender=62nd Army
@THEN
CREATEUNIT
unit=PzKw-IV F2
owner=6th Army
veteran=no
homecity=None
locations
23,63
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
^Achtung!!!
^
^The fighting within Stalingrad is at its most fierce. The cold has set in and has greatly affected your troops morale, as
well as their machines' ability to fight. The supply lines grow ever longer but the battle rages on. You have completed
Phase III of this scenario. At the END of this turn, save the game as 'SG.sav'(without quotes). Then close the game and 
run the Stalingrad.bat file. You should then select Phase IV "Operation Uranus"... You have a great decision impending
that will not only decide the fate of your 6th Army, but perhaps the fate of the entire war for Germany... 
ENDTEXT
JUSTONCE
@ENDIF

@ENDEVENTS