;
; Sid Meier's Alpha Centauri
; Faction Editor
;

#PIRATES
Nautilus Pirates, The Buccaneer, Pirates, M, 2, Svensgaard, M, 0, 1, 1, 0, 0, 
TECH, DocFlex, SOCIAL, -GROWTH, SOCIAL, -EFFIC, FREEFAC, 28, FREEABIL, 24, UNIT, 4, AQUATIC, 0, 
Values, Power, SUPPORT, 
nil, nil, nil, 
Nautilus, Nautil.
Ensign Jones, Lukas, Jones' Locker
Captain, heroic, bloodthirsty, intrepid, barbarous, 
Outmoded Misfit
exploit the riches of the sea
to harness the vast potential of the oceans
strangling the sea lanes and depriving us of our trade
strangling the sea lanes and depriving us of our trade
openly violate interfactional laws in the name of free trade
swilling rum and feeding Mind Worms to his parrot
swilling rum and feeding Mind Worms to your parrot
brazen thievery
brazen thievery, M1
aquatic ambitions, M2
latest expeditions, M2
tariff, M1
protecting your shipping from undeserving brigands
my privateers
the Law of the Sea

#BASES
Deadman Tavern
Landlubber Inn
Buried Treasure
Sunny Oasis
Sailor's Rest
Freshwater Springs
Marque City
Land Lock
Far Horizons
Crossbone Way
Sailor's Warning
Red Sky
Roberts' Dread
Ulrik's Hideaway
Pirate's Siege
Grasshome
Drunktown
Merchantman Run
Shanty Town
Penzance
Skull Crossroads
Sailor's Delight
Plunder Cache
Cannon's Thunder
#END

#WATERBASES
Safe Haven
Port Svensgaard
Crow's Nest
Provision Point
Parrot Landing
Barbary Coast
Capetown
Point Blood
Meergard
Cutlass Cay
Sextant Cove
Privateer Quay
Dry Dock
Frigate Base
Drake Landing
Storm's Lee
Pennant Shoals
The Anchorage
Lorcha Roads
Skeleton Key
#END

#BLURB
The sea ... vast, mysterious ... and full of wealth!
And the nations of Planet send their trade across it
without a thought. Well, the sea doesn't care about
them, so it lets them pass. But we can give the sea
a little hand in teaching the landlubbers a lesson in
humility. 
^
^      -- Captain Ulrik Svensgaard
^         "The Ripple and the Wave"

#DATALINKS1
^LEADER: {Captain Ulrik Svensgaard}
^BACKGROUND: {Unity Astrogator}
^AGENDA: {Pillage and burn}
^TECH: {Doctrine: Flexibility}
^

#DATALINKS2
^-1 EFFICIENCY {Individualistic mentality opposed to central organization}
^-1 GROWTH {Culture does not place high emphasis on family}
^Free NAVAL YARD with discovery of Doctrine: Initiative: {Skilled shipwrights}
^Enhancements may be built in ocean and trench squares with the discovery of Advanced Ecological Engineering: {Trained for life at sea}
^Sea colony pod & sea former prototypes FREE: {Advanced oceanic technology}
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for the ocean}
^Marine Detachment ability FREE to all naval combat units upon discovery of Adaptive Doctrine

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"Planet offers far greater adventures for us than this tedious conflict. Let us pledge Blood Truce and return to our explorations!"

"Agreed. Onwards to adventure!"
"There is no greater adventure than bringing a rogue malcontent like you to justice, $NAME3!

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"Your ambitions seem to lie outside our sphere of influence, $TITLE0 $NAME1. We'd like to sign a Treaty of Friendship to cement our common bonds."

"We would never think of encroaching on your interests, $NAME3.  Let's sign that treaty."
"I won't have you dictating terms to me, $NAME3.  My interests are my own."

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
"Planet offers far greater adventures for us than this
tedious conflict. Let us pledge Blood Truce and return
to our explorations!"

"Exploration of Manifold Six: much more important. Agreement!"
"Adventure: irrelevant.  Sea: part of Manifold Six.

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
"You don't seem very interested in the sea, $TITLE0
$NAME1. Though you are alien to us, it seems that among
all the human factions, I am your logical ally, since
our spheres of influence are different. Let's sign a
Treaty of Friendship and formalize what is already manifest."

"Land: Progenitor. Sea: $NAME3. Treaty: agreed."
"All Manifold Six: possible conflict. Treaty: unwise."

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