@BEGINEVENTS @IF UNITKILLED unit=Frankish garrison attacker=anybody defender=Franks @THEN TEXT A great king has arisen among the Franks. Will this new leader found a dynasty of barbarian kings, or disappear into the mists of history? ENDTEXT CREATEUNIT unit=Frankish Host owner=Franks veteran=no homecity=none locations 33,29 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Hun horse archers attacker=Goths defender=Huns @THEN TEXT The expansion of King Ermaneric's Ostrogothic empire has erupted in conflict with the savage Huns, dwellers on the outer steppe. The fast-riding Huns unite and a great horde appears to challenge the gothic hold on the regions north of the Euxine Sea. ENDTEXT CREATEUNIT unit=Hunnic Horde owner=Huns veteran=yes homecity=none locations 91,27 97,19 106,20 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Saguntum attacker=anybody defender=Vandals @THEN TEXT Taking advantage of local politics in Hispania, the Vandal King takes his nation across the straits to Africa, where he believes prospects for conquest will be easier. ENDTEXT CREATEUNIT unit=Vandal Horde owner=Vandals veteran=yes homecity=none locations 15,107 17,107 20,106 19,107 16,108 21,105 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Sueves attacker=Huns defender=anybody @THEN TEXT The pagan Huns have destroyed the lands of the barbarian Suevi, who now flee through Gaul, coming at last to Hispania. ENDTEXT CREATEUNIT unit=Vandal Horde owner=barbarians veteran=no homecity=none locations 13,73 12,76 8,76 10,72 8,72 13,79 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Asding attacker=Huns defender=Vandals @THEN TEXT The Asding Vandals, harried by the savage Huns, flee across the frontier and into Roman provinces. They end in Hispania, and the Vandal King asks for foederati status, yet Vandal raiders pillage and loot the province. ENDTEXT CREATEUNIT unit=Vandal Horde owner=Vandals veteran=no homecity=none locations 21,81 18,84 15,87 22,84 26,78 19,93 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Sueves attacker=Huns defender=Anybody @THEN TEXT The Huns have shattered the Burgundians so badly that they fled precipitously across the frontier into Roman territories. ENDTEXT CREATEUNIT unit=Vandal Horde owner=Barbarians veteran=no homecity=none locations 32,53 31,51 29,55 28,58 30,64 32,64 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Franks attacker=Huns defender=Franks @THEN TEXT The Franks, Foederati of the Romans seek shelter within the boundaries of the Empire. The Huns seem unstopable. ENDTEXT CREATEUNIT unit=Frankish Host owner=Franks veteran=yes homecity=none locations 29,39 29,37 28,38 27,39 26,40 27,41 endlocations JUSTONCE @ENDIF @IF TURN turn=15 @THEN TEXT The increasing costs of maintaining the Tetrarchy's bureaucracy, mobile army, and legionary garrisons have placed too great a strain on the treasury. According to Vegetius, the Roman Legion is losing its fighting power. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=73 @ENDIF @IF TURN turn=40 @THEN TEXT The once-proud legions of the Empire have been reduced by inferior recruiting, the hiring of barbarians, lack of funding, and intense border warfare into a watchtower militia, barely capable of maintaining local order. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=72 @ENDIF @IF TURN turn=10 @THEN TEXT Armenia has accepted Christianity as its state religion. This is yet another blow to failing paganism. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=69 @ENDIF @IF TURN turn=124 @THEN TEXT Julian, "The Apostate," last of the Constantinians, renounces Christianity and causes upheaval by repatriating pagan temples and refusing to award special priveledges to Christian churches. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=74 @ENDIF @IF CITYTAKEN city=Visigoths attacker=Huns defender=Goths @THEN TEXT The entire Visigothic nations has fled into the empire, their homelands now scorched earth, the legacy of the Huns. Although given foederati status, there is marked tension between the refugee goths and the romans south of the danube. ENDTEXT CREATEUNIT unit=Gothic Horde owner=Goths veteran=yes homecity=none locations 66,58 70,52 69,53 66,56 63,57 endlocations JUSTONCE @ENDIF @IF TURN turn=212 @THEN TEXT In the dead of winter, 406 Anno Domini, a large barbarian host crossed the frozen river rhine and marched into Gual unopposed. ENDTEXT CREATEUNIT unit=Vandal Horde owner=Vandals veteran=no homecity=none locations 34,42 34,38 34,40 30,38 31,41 33,45 endlocations @ENDIF @IF TURN turn=6 @THEN TEXT The Emperor Diocletian launches a wave of persecution against christians within the Empire. The Tetrarchy is becoming increasingly unpopular. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=78 @ENDIF @IF TURN turn=520 @THEN TEXT The Turks, united now by war with China, have struck westward into the central steppes. The Juan-Juan, fleeing before the Turks, joined the Hephthalites, or white Huns. The Turkish host appears now before the combined enemy, now called the Avars. ENDTEXT CREATEUNIT unit=Hunnic Horde owner=barbarians veteran=yes homecity=none locations 133,19 132,20 132,22 130,22 134,18 endlocations @ENDIF @IF TURN turn=300 @THEN TEXT The Huns, now rent by internal dissention and strife, begin to gradually weaken. Some return to the steppe, north of the Pontine sea. ENDTEXT GIVETECHNOLOGY receiver=Huns technology=79 @ENDIF @IF CITYTAKEN city=Burdigala attacker=Goths defender=anybody @THEN TEXT The Visigoths have carved out a kingdom in the midst of the failing western Empire. A new Gothic King will rule over the lands of Aquitainia and Narbonensis. ENDTEXT CREATEUNIT unit=Barbarian King owner=Goths veteran=no homecity=Burdigala locations 20,64 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Carthage attacker=Vandals defender=anybody @THEN TEXT The marauding vandals have seized the valuable seaport of carthage, are asking for foederati status, and have begun gathering shipping in the area. ENDTEXT CREATEUNIT unit=Barbarian King owner=Vandals veteran=no homecity=none locations 40,96 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Milan attacker=Goths defender=anybody @THEN TEXT The Ostrogoths, finding themselves in northern Italia, outwardly petition for foederati status, but their warlords begin seizing the lands for their retainers, and now a German Kingdom has been created in the heart of the Empire. ENDTEXT CREATEUNIT unit=Barbarian King owner=Goths veteran=yes homecity=Milan locations 39,55 endlocations JUSTONCE @ENDIF @IF CITYTAKEN city=Milan attacker=Barbarians defender=anybody @THEN TEXT Far from their homeland on the shores of the Baltic Sea, the Lombards decend on northern Italia and establish a barbarian kingdom there. This land will forever by called Lombary, after this germanic tribe. ENDTEXT CREATEUNIT unit=Lombards owner=Barbarians veteran=no homecity=Milan locations 39,55 endlocations JUSTONCE @ENDIF @IF TURN turn=255 @THEN TEXT Patricius, a Roman citizen in Britain, now a priest, announces his intention to take christianity to the pagan hibernians across the straits. Patricius was once kidnapped by Hibernians and has learned their language. If He succeeds in converting the scotti (meaning pirates), as the Romans call them he will be known as Saint Patrick, patron saint of the Irish. ENDTEXT CREATEUNIT unit=Patricius owner=Romans veteran=yes homecity=none locations 16,34 21,35 12,38 19,23 endlocations @ENDIF @IF TURN turn=77 @THEN TEXT At the end of 5th century, the Empire was struck by a plague pandemic. This disaster not only killed several million persons, it forever shattered the population base of the empire. With a population of only 25 million, the Empire would have to cope with increasing military pressure with dwindling demographic resources. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=39 @ENDIF @IF TURN turn=30 @THEN TEXT Warfare, desolation, and heavy taxes have worked ruin throughout the economy of the Empire. The trade lanes of the Mediterranean are seeing less traffic, and mariners now venture less far in their travels. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=65 @ENDIF @IF TURN turn=50 @THEN TEXT As the Empire reels under barbarian attacks, traders and merchants venture nearer to home and carry less. Pirates and raiders have become more numerous, and maritime trade throughout the Empire suffers. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=64 @ENDIF @IF TURN turn=55 @THEN TEXT As competing doctrines and religions found themselves pushed aside by christianity, so too did the intellectual heritage of the Greek philosophers fall out of fashion. Aristotle and his kind would only be rediscovered 500 years later, during the Carolingian renaissance. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=63 @ENDIF @IF TURN turn=110 @THEN TEXT Although based more on analysis than revelation, Neoplatonism failed finally because it could not free itself from the original Greek concepts of metaphysics, now seen as unacceptable by christians. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=62 @ENDIF @IF CITYTAKEN city=Aquileia attacker=Huns defender=Romans @THEN TEXT The Huns have sacked Aquileia! All of Italia is now threatened. The Pope himself travels from Rome to seek audience with the Hunnic King, to entreat him to spare the people of the land from fire and destruction ENDTEXT CREATEUNIT unit=The Pope owner=Romans veteran=yes homecity=Rome locations 47,69 endlocations CHANGEMONEY receiver=Romans amount=500 JUSTONCE @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Mariners report that there are violent storms in the Mediterranean. ENDTEXT CREATEUNIT unit=Storms at Sea owner=Barbarians veteran=yes homecity=none locations 82,88 endlocations @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Mariners report that there are violent storms in the Mediterranean. ENDTEXT CREATEUNIT unit=Storms at Sea owner=Barbarians veteran=yes homecity=none locations 37,89 endlocations @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Mariners report that there are violent storms in the Mediterranean. ENDTEXT CREATEUNIT unit=Storms at Sea owner=Barbarians veteran=yes homecity=none locations 55,93 endlocations @ENDIF @IF RANDOMTURN denominator=200 @THEN TEXT A great travellor has begun his journeys throughout the world of late antiquity. ENDTEXT CREATEUNIT unit=Great Travellor owner=Romans veteran=no homecity=none locations 47,69 75,57 endlocations @ENDIF @IF RANDOMTURN denominator=40 @THEN TEXT An aristocrat has volunteered to serve the Empire as an Emissary, to convey the will and intentions of the Emperor to other lands, other kings. ENDTEXT CREATEUNIT unit=Emissary owner=Romans veteran=no homecity=none locations 47,69 75,57 endlocations @ENDIF @IF RANDOMTURN denominator=7 @THEN TEXT Pictish raiders appear north of Hadrian's wall! ENDTEXT CREATEUNIT unit=Pict raiders owner=Barbarians veteran=no homecity=none locations 15,17 13,17 13,13 13,11 13,7 endlocations @ENDIF @IF RANDOMTURN denominator=150 @THEN TEXT Scotti raiders appear in Hibernia. They will harry the coasts of Britain, given the chance. ENDTEXT CREATEUNIT unit=Pict raiders owner=Barbarians veteran=no homecity=none locations 7,27 9,23 5,31 7,21 endlocations @ENDIF @IF RANDOMTURN denominator=40 @THEN TEXT Arab raiders are harrying the levant! ENDTEXT CREATEUNIT unit=Nomads owner=Barbarians veteran=no homecity=none locations 105,79 104,84 endlocations @ENDIF @IF RANDOMTURN denominator=40 @THEN TEXT Arab raiders are harrying the levant! ENDTEXT CREATEUNIT unit=Nomads owner=Barbarians veteran=no homecity=none locations 194,96 105,105 endlocations @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Berber raiders are harrying the farmers of Africa! ENDTEXT CREATEUNIT unit=Nomads owner=Barbarians veteran=no homecity=none locations 42,114 39.113 51,113 endlocations @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Berber raiders are harrying the farmers of Africa! ENDTEXT CREATEUNIT unit=Nomads owner=Barbarians veteran=no homecity=none locations 29,115 26,118 35,113 endlocations @ENDIF @IF RANDOMTURN denominator=25 @THEN TEXT Berber raiders are harrying the farmers of Africa! ENDTEXT CREATEUNIT unit=Nomads owner=Barbarians veteran=no homecity=none locations 10,118 12,114 16,110 15,113 endlocations @ENDIF @IF RANDOMTURN denominator=3 @THEN TEXT Alemanni raiders! Light the watchfires! Alert the Praetor! ENDTEXT CREATEUNIT unit=Barbarian raiders owner=Barbarians veteran=no homecity=none locations 37,31 42,26 44,18 endlocations @ENDIF @IF RANDOMTURN denominator=3 @THEN TEXT Barbarian raiders! Light the watchfires! Alert the Praetor! ENDTEXT CREATEUNIT unit=Barbarian raiders owner=Barbarians veteran=no homecity=none locations 42,34 42,26 44,18 endlocations @ENDIF @IF RANDOMTURN denominator=3 @THEN TEXT Barbarian raiders! Light the watchfires! Alert the Praetor! ENDTEXT CREATEUNIT unit=Barbarian raiders owner=Barbarians veteran=no homecity=none locations 51,33 53,29 57,29 endlocations @ENDIF @IF RANDOMTURN denominator=4 @THEN TEXT Gepid raiders! Light the watchfires! Alert the Praetor! ENDTEXT CREATEUNIT unit=Barbarian raiders owner=Barbarians veteran=no homecity=none locations 62,42 63,41 64,40 65,37 endlocations @ENDIF @IF TURN turn=210 @THEN TEXT A large horde of barbarians has appeared on the border! Several tribes have combined and are on the march. They mean to cross the boundaries of the Empire and will answer to none. This means war! ENDTEXT CREATEUNIT unit=Saxon Host owner=Barbarians veteran=no homecity=none locations 37,37 38,40 39,39 endlocations @ENDIF @IF TURN turn=215 @THEN TEXT Yet more Barbarians are moving westward to the Rhine frontier. The Roman armies will be hard pressed to hold the border against these foes. ENDTEXT CREATEUNIT unit=Saxon Host owner=Barbarians veteran=no homecity=none locations 33,33 37,37 39,39 40,42 endlocations @ENDIF @IF TURN turn=220 @THEN TEXT Large Tribes of barbarians are crossing the Danube. Roman armies must be gathered on the borders. Call out the Imperator! ENDTEXT CREATEUNIT unit=Saxon Host owner=Barbarians veteran=no homecity=none locations 63,49 66,50 59,47 61,49 65,47 endlocations @ENDIF @IF TURN turn=233 @THEN TEXT A large group of barbarians has moved to challenge imperial armies on the borders. These are from far away to the north, the land of the Rugians and Lombards. ENDTEXT CREATEUNIT unit=Saxon Host owner=Barbarians veteran=no homecity=none locations 58,38 62,48 46,36 endlocations @ENDIF @IF RANDOMTURN denominator=50 @THEN TEXT A popular frontier General has declared his inention to seize the purple. After a swift march on Rome, the rebel army appears outside the gates of the city. Attempts at conciliation by the Praetorian Prefect have failed and the loyal forces in the city prepare for the Usurper's assault. ENDTEXT MAKEAGGRESSION who=Vandals whom=Romans CREATEUNIT unit=Rebel Usurper owner=Vandals veteran=no homecity=none locations 47,67 46,68 45,69 48,68 45,67 45,65 endlocations @ENDIF @IF TURN turn=25 @THEN TEXT The continuing invasions by barbarians, their raids on farms and commerce, their destruction of the towns and people, have profoundly shaken the confidence of the Roman world. Ill omens appear in the skies! ENDTEXT GIVETECHNOLOGY receiver=Romans technology=77 @ENDIF @IF TURN turn=45 @THEN TEXT The creation of a 2nd capital city of the Empire weakens Rome, which had, for centuries, fattened on the tribute of the Mediterranean. ENDTEXT GIVETECHNOLOGY receiver=Romans technology=68 @ENDIF @IF RANDOMTURN denominator=100 @THEN CREATEUNIT unit=Persian Host owner=Persians veteran=no homecity=none locations 134,76 131,69 138,84 endlocations @ENDIF @IF RANDOMTURN denominator=2 @THEN MOVEUNIT unit=AnyUnit owner=Barbarians maprect 35,17,69,17,35,39,69,39 moveto 20,64 numbertomove=ALL @ENDIF @IF RANDOMTURN denominator=2 @THEN MOVEUNIT unit=AnyUnit owner=Barbarians maprect 54,28,68,28,54,40,68,40 moveto 58,64 numbertomove=ALL @ENDIF @IF RANDOMTURN denominator=2 @THEN MOVEUNIT unit=AnyUnit owner=Barbarians maprect 35,25,43,25,35,35,43,35 moveto 30,42 numbertomove=ALL @ENDIF @IF CITYTAKEN city=Alemanni attacker=Romans defender=Anybody @THEN TEXT The Roman invasion of Germania has provoked an uprising! ENDTEXT CREATEUNIT unit=Barbarian Uprising owner=Barbarians veteran=yes homecity=none locations 37,29 36,30 36,32 38,32 37,33 endlocations @ENDIF @IF RANDOMTURN denominator=10 @THEN CREATEUNIT unit=Boats owner=Barbarians veteran=no homecity=none locations 6,26 endlocations @ENDIF @IF CITYTAKEN city=Sarkel attacker=Anybody defender=Huns @THEN CREATEUNIT unit=Hunnic Horde owner=Huns veteran=yes homecity=none locations 97,19 106,20 endlocations @IF CITYTAKEN city=Tana attacker=Anybody defender=Huns @THEN CREATEUNIT unit=Hunnic Horde owner=Huns veteran=yes homecity=none locations 106,20 endlocations @ENDIF @ENDEVENTS