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MM2_GOT_HERE		"The {player[0].civ_name_plural} have a PW level of {player[0].publicworkstax}%."
MM2_GOT_HERE_TOO	"Got Here Too, {player[5].civ_name_plural} are repairing units."
MM2_GOT_HERE_THREE	"Got Here Three, {player[0].civ_name_plural} has built a terrain improvement."
MM2_NOT_ENOUGH_PW	"{player[5].sir_cap}, we do not have enough Public Works to pay for the repairs of our mighty armies. We should increase the amount of production that is allocated to Public Works or build fewer Terrain Improvements."
IA_CANNOT_AFFORD_SUPPORT 	"{player[0].sir_cap}, we do not have enough Public Works to pay for the repair of our mighty armies. We should increase the amount of production that is allocated to Public Works or build fewer Terrain Improvements."

RIOT_YOUA	"You have {Human_RiotLevel} city(ies) at risk of riot. Click on your capital to spend money on festivities or a score check.  "

KING_STATUS	"KING"
KING_RULE	"Our King and his Dynasty has been in power {AOMKingAge2} turns.  Imperial Envoy Age  {AgeImpEnvoy} . Princess Age {AgePrincess} . Treaties {AOMDiploPlayers}  of  {AOMlivePlayers}. Turns of paying Tribute {AOM_TributeTime}. humanregard2 {humanregard2}  {humanregard3}  {humanregard4}  {humanregard5}  {humanregard6}  {humanregard7}  {humanregard8}  {humanregard9}  {humanregard10}  {humanregard11}  ; humantrust2 {humantrust2}  {humantrust3} {humantrust4} {humantrust5} {humantrust6} {humantrust7} {humantrust8} {humantrust9} {humantrust10} {humantrust11} CaptTheoc {CaptTheoc}"

STATUSBAR_SHORTCUTPAD_GOTO_FRENZY_BUTTON	"Click to inspect your frenzy status."
TOOLTIP_SHORTCUTPAD_GOTO_FRENZY_BUTTON		"Frenzy"
STATUSBAR_SHORTCUTPAD_GOTO_KING_BUTTON		"Click to inspect the status of your king."
TOOLTIP_SHORTCUTPAD_GOTO_KING_BUTTON		"King"
STATUSBAR_SHORTCUTPAD_GOTO_REBEL_BUTTON		"Click to inspect your popularity."
TOOLTIP_SHORTCUTPAD_GOTO_REBEL_BUTTON		"Rebellion"
STATUSBAR_SHORTCUTPAD_GOTO_RESOURCE_BUTTON	"Click to inspect your resources."
TOOLTIP_SHORTCUTPAD_GOTO_RESOURCE_BUTTON	"Resources"

