@BEGINEVENTS

@IF
UNITKILLED
unit=Teutoburg Forest
attacker=Romans
defender=Tribal Barbarians
@THEN
TEXT
Upon the betrayal of Valens 3 Roman legions are killed by German marauders in Teutoburg
Forest! Rome is stunned by this defeat!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=-500
MAKEAGGRESSION
who=Tribal Barbarians
whom=Romans
CHANGETERRAIN
terraintype=7
maprect
18,24,18,24,18,24,18,24
@ENDIF

@IF
CITYTAKEN
city=Saguntum
attacker=Carthaginians
defender=ANYBODY
@THEN
TEXT
The Carthaginians have taken Saguntum and have started what is to be called the Second Punic
War!
ENDTEXT
MAKEAGGRESSION
who=Carthaginians
whom=Romans
@ENDIF

@IF
CITYTAKEN
city=Carthago
attacker=ANYBODY
defender=Carthaginians
@THEN
TEXT
Carhago has been taken! Carthaginian army units can now be built as well as Numidian
units!
ENDTEXT
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
16,58
endlocations
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=58
@ENDIF

@IF
CITYTAKEN
city=Roma
attacker=ANYBODY
defender=Romans
@THEN
TEXT
Rome is sacked! The Roman quest for dominance is ended! Roman auxiliaries are now
researchable.
ENDTEXT
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
20,44
endlocations
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=48
@ENDIF

@IF
CITYTAKEN
city=Alexandria
attacker=ANYBODY
defender=Egyptians
@THEN
CREATEUNIT
unit=Wheat
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
34,64
endlocations
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=40
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Tribal Barbarians
maprect
14,18,36,18,36,30,14,30
moveto
10,32
numbertomove=ALL
@ENDIF

@IF
TURNINTERVAL
interval=8
@THEN
CREATEUNIT
unit=Germans
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
19,27
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=10
@THEN
CREATEUNIT
unit=Germans
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
24,28
endlocations
@ENDIF

@IF
TURN
turn=111
@THEN
TEXT
Senator Marian has reorganized the army in response to threats to Rome. New units are now
avaliable.
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=1
@ENDIF

@IF
TURN
turn=508
@THEN
TEXT
Diocletian reforms the army to meet new threats to Rome. New units are available.
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=4
@ENDIF

@IF
TURN
turn=114
@THEN
TEXT
Pirates have taken to the waves in the Adriatic Sea!
ENDTEXT
CREATEUNIT
unit=Trireme
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
24,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=Gauls
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Celt 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
8,36
7,31
11,27
13,33
endlocations
@ENDIF

@IF
UNITKILLED
unit=Celt 1
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Celt 2
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
8,36
7,31
11,27
13,33
endlocations
@ENDIF

@IF
UNITKILLED
unit=Celt 2
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Celt 3
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
8,36
7,31
11,27
13,33
endlocations
@ENDIF

@IF
UNITKILLED
unit=Britons
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Celt 4
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
9,19
8,14
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Celt 4
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Celt 5
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
9,19
8,14
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Celt 3
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=26
@ENDIF

@IF
UNITKILLED
unit=Celt 5
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
You have managed to make headway into suppressing the Britons. Due to your prowess in war
many Britons have decided to fight under your banner. New units are available for research!
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=25
@ENDIF

@IF
UNITKILLED
unit=Dacians
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
Destruction of a Dacian city reveals 200 gold.
ENDTEXT
CREATEUNIT
unit=Dacian 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
31,35
29,31
27,33
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=200
@ENDIF

@IF
UNITKILLED
unit=Dacian 1
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Dacian 2
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
31,35
29,31
27,33
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
16,58
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=40
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Wheat
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
34,64
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=39
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=71
@THEN
TEXT
The Parthians have made their entrance onto the stage of history and have begun taking over the
Sassinid Empire.
ENDTEXT
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
59,49
58,48
58,50
endlocations
CHANGEMONEY
receiver=Seleucids
amount=-5000
GIVETECHNOLOGY
receiver=Parthians
technology=13
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
61,69
60,68
59,67
endlocations
CHANGEMONEY
receiver=Parthians
amount=2000
GIVETECHNOLOGY
receiver=Parthians
technology=51
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
58,62
endlocations
GIVETECHNOLOGY
receiver=Parthians
technology=52
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Great Leader
owner=Parthians
veteran=yes
homecity=NONE
locations
51,61
50,62
49,61
endlocations
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
50,56
49,55
51,55
endlocations
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
48,52
49,51
48,50
endlocations
@ENDIF

@IF
UNITKILLED
unit=Germans
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=German 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
13,23
15,25
17,21
19,27
19,19
22,22
24,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Numidians
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Numidian 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
9,63
18,68
endlocations
@ENDIF

@IF
UNITKILLED
unit=Iberians
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
200 gold coins are found in the destroyed Iberian village!
ENDTEXT
CREATEUNIT
unit=Rider
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
7,43
4,44
4,48
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=200
@ENDIF

@IF
UNITKILLED
unit=Bosporans
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=500
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=16
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=16
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Raw Materials
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
40,36
endlocations
@ENDIF

@IF
TURN
turn=71
@THEN
CREATEUNIT
unit=Parthian Inv
owner=Parthians
veteran=yes
homecity=NONE
locations
60,54
60,56
62,56
endlocations
@ENDIF

@IF
CITYTAKEN
city=Herat
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
With the capture of Herat the Silk Road is opened up to your empire, along with its riches.
ENDTEXT
CREATEUNIT
unit=Silk
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
61,55
endlocations
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=19
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=19
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Silk
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
61,55
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=25
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Slaves
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
10,18
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Slaves
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
9,31
endlocations
@ENDIF

@IF
CITYTAKEN
city=Antiochia
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Antiochia has been taken! The formal end of the Seleucid Dynasty is at hand! Syrian archers are 
now buildable!
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=36
@ENDIF

@IF
CITYTAKEN
city=Carthago
attacker=ANYBODY
defender=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=57
@ENDIF

@IF
CITYTAKEN
city=Carthago
attacker=ANYBODY
defender=ANYBODY
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=20
@ENDIF

@IF
CITYTAKEN
city=Alexandria
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Alexandria has been taken! Ptolemaic units are now buildable!
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=43
@ENDIF

@IF
CITYTAKEN
city=Pella
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Pella has been taken! Ptolemain units are now buildable!
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=42
@ENDIF

@IF
UNITKILLED
unit=Ostrogoths
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
An Ostrogoth army has been defeated. Due to this display of power German tribes have allied 
with you and are now buildable!
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=49
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=41
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
32,44
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=48
receiver=ANYBODY
@THEN
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERRECEIVER
veteran=no
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=608
@THEN
TEXT
The westward progression of the Huns has uprooted many tribes native to Eastern Europe. The
Barbarian Invasion of Western Europe has begun!
ENDTEXT
CREATEUNIT
unit=Franks
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,25
25,25
25,27
23,27
endlocations
GIVETECHNOLOGY
receiver=Tribal Barbarians
technology=59
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=59
receiver=Tribal Barbarians
@THEN
CREATEUNIT
unit=Franks
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,25
25,25
25,27
23,27
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=59
receiver=Tribal Barbarians
@THEN
CREATEUNIT
unit=Visigoths
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,25
25,25
25,27
23,27
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=59
receiver=Tribal Barbarians
@THEN
CREATEUNIT
unit=Ostrogoths
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,25
25,25
23,27
25,27
endlocations
@ENDIF

@IF
TURN
turn=669
@THEN
TEXT
The Huns have finally made their way to Eastern Europe and will soon punch into Western
Europe over the Rhine. Be ready, for these new barbarians are said to be led by the viscious
Attila the Hun!
ENDTEXT
CREATEUNIT
unit=Huns 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
25,23
endlocations
GIVETECHNOLOGY
receiver=Tribal Barbarians
technology=61
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Tribal Barbarians
@THEN
CREATEUNIT
unit=Huns 1
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,25
25,25
25,27
23,27
endlocations
@ENDIF

@IF
TURN
turn=607
@THEN
CHANGETERRAIN
terraintype=6
maprect
23,25,25,25,25,27,23,27
@ENDIF

@IF
UNITKILLED
unit=Gauls
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
200 gold coinage has been looted!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=200
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Egyptians
maprect
43,71,53,71,53,77,43,77
moveto
47,65
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Parthians
maprect
56,38,64,38,64,44,56,44
moveto
60,50
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Parthians
maprect
43,71,53,71,53,77,43,77
moveto
47,65
numbertomove=ALL
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Parthians
maprect
45,37,49,37,49,41,45,41
moveto
48,42
numbertomove=ALL
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=6
@THEN
MAKEAGGRESSION
who=Seleucids
whom=Egyptians
@ENDIF

@IF
UNITKILLED
unit=Iberians
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Iberians
owner=Tribal Barbarians
veteran=no
homecity=NONE
locations
4,44
4,48
7,43
endlocations
@ENDIF

@IF
UNITKILLED
unit=Roman Standard
attacker=ANYBODY
defender=Romans
@THEN
TEXT
A legion Standard has been captured by the enemy, this is a grave disgrace for Rome!
ENDTEXT
@ENDIF

@IF
TURN
turn=188
@THEN
TEXT
Upon the fall of the Roman Republic and the rise of the Roman Empire the Roman legions took 
on more changes, incorporating even more effective armor and discipline. New units are 
available!
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=62
@ENDIF

@IF
CITYTAKEN
city=Pella
attacker=ANYBODY
defender=Macedonians
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=41
@ENDIF

@IF
CITYTAKEN
city=Antiochia
attacker=ANYBODY
defender=Seleucids
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=39
@ENDIF

@IF
CITYTAKEN
city=Roma
attacker=ANYBODY
defender=Romans
@THEN
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=44
@ENDIF

@IF
TURN
turn=240
@THEN
TEXT
After the crucifixion of a man named Jesus and the creation of a faith following his works a new 
morality has spread across the Roman Empire, thanks in part to one of Jesus' apostles, a man 
named Paul. This new faith does away with many Pagan teachings and challenges the deity of 
the Emperor...
ENDTEXT
CHANGETERRAIN
terraintype=9
maprect
43,63,43,63,43,63,43,63
GIVETECHNOLOGY
receiver=Romans
technology=14
@ENDIF

@IF
TURN
turn=530
@THEN
TEXT
Upon the eve of the Battle of the Milvian Bridge the Roman Emperor Constantine perceives in 
the night sky what he believes to be a Christian cross. He orders his men to place the sign of the 
cross on their shields and proceeds to win a major battle. From then on Christianity will 
effectively be the official religion of the Roman Empire. 
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=30
@ENDIF

@IF
TURN
turn=398
@THEN
TEXT
The death of Marcus Aurelius ends the reign of the "Good Emperors" and signals the end of Pax 
Romana.
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=47
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
Scipio has risen to the occasion!
ENDTEXT
CREATEUNIT
unit=Great Roman
owner=Romans
veteran=yes
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=157
@THEN
TEXT
Pompey rises to the position of Consul after finishing off Spartacus and is saluted as being one of 
the greatest generals Rome has ever known.
ENDTEXT
CREATEUNIT
unit=Great Roman
owner=Romans
veteran=yes
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=186
@THEN
TEXT
Marc Antony, supporter of Julius Caesar, rules Rome for a period and eventually co-rules under 
the Second Triumverate.
ENDTEXT
CREATEUNIT
unit=Great Roman
owner=Romans
veteran=yes
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=188
@THEN
TEXT
Octavian returns to Rome and claims to be the sole inheritor of Julius Caesar's will. He will form 
the Second Triumverate with Marc Antony and Lepidus, but will become the eventual winner of 
the gambit. He is to become Rome's first Emperor and assume the name Augustus. 
ENDTEXT
CREATEUNIT
unit=Great Roman
owner=Romans
veteran=yes
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
UNITKILLED
unit=Great Roman
attacker=ANYBODY
defender=Romans
@THEN
TEXT
A Great Roman has been killed in battle. Rome loses a great man and some useful gold. 
ENDTEXT
CHANGEMONEY
receiver=Romans
amount=-200
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Seleucids
maprect
45,37,49,37,49,41,45,41
moveto
48,42
numbertomove=ALL
@ENDIF

@IF
UNITKILLED
unit=Great Leader
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
A Great Leader has been killed in battle. Woe to the widows, and praise to the victors. 500 gold 
pieces to the winner of the battle!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
TURN
turn=-1
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Carthaginians
maprect
4,36,24,36,24,66,4,66
moveto
20,44
numbertomove=ALL
@ENDIF

@IF
TURN
turn=160
@THEN
TEXT
Gaius Julius Caesar becomes Governor of Transalpine Gaul and Illyria. Not content with his 
duties Caesar aids Gallic allies against neighboring warring tribes, sparking the Gallic Wars. 
ENDTEXT
CREATEUNIT
unit=Great Roman
owner=Romans
veteran=yes
homecity=NONE
locations
20,44
endlocations
GIVETECHNOLOGY
receiver=Romans
technology=45
@ENDIF

@IF
TURNINTERVAL
interval=7
@THEN
CREATEUNIT
unit=Roman Standard
owner=Romans
veteran=no
homecity=NONE
locations
20,44
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
Spartacus, a freeborn Thracian who had served in the Roman Auxiliary, then deserted, was 
outlawed, sold into slavery, and then trained in the gladiatoral school at Batiatus in Capua 
escapes with 70-80 gladiators and forms an army in central Italy. His army creates havoc in Italy 
for nearly three years until Crassus finally defeats him. 
ENDTEXT
CREATEUNIT
unit=Great Leader
owner=Tribal Barbarians
veteran=yes
homecity=NONE
locations
23,45
endlocations
@ENDIF

@IF
TURN
turn=218
@THEN
TEXT
Jesus of Bethlehem is Crucified at Calvary. 
ENDTEXT
CHANGETERRAIN
terraintype=9
maprect
43,61,45,63,43,65,41,63
@ENDIF

@IF
TURN
turn=1
@THEN
MAKEAGGRESSION
who=Carthaginians
whom=Tribal Barbarians
@ENDIF

@IF
UNITKILLED
unit=Celt 3
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
TEXT
You have made headway into suppressing Gaul. Due to your prowess in war many tribes
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=8
@ENDIF

@IF
UNITKILLED
unit=Dacian 2
attacker=ANYBODY
defender=Tribal Barbarians
@THEN
CREATEUNIT
unit=Gold Tribute
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
29,35
endlocations
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=22
@ENDIF

@ENDEVENTS
