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Name : Reinit Interceptor Mission
Version : v1.1 (for 1.52) and v1.0 (for 1.09)
Date : 24.12.05 ( merry christmas guys :)
Author : 12monkeys (@civfanatics + @apolyton)
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Features : 
This mod fixes the problem, that air intercepters are not animated (circling fighters and jet-fighters over cites) after a save game is loaded. 
After loading a saved game, the mod is executed once when you finish the first turn. Then all fighers and jet-fighters which are on air patrol are garrisoned and send to air patrol again. The effect is, that the animation is restartet. 
By pressing a hot key (Alt-I in v1.0 and Shift-I in v1.1) you can execute the reinit manually at any time.

Requirements :
- ReinitInterceptorMission-v1.1 works with Civ4 patch 1.52. 
- ReinitInterceptorMission-v1.0 works with Civ4 patch 1.09. 

Installation :
copy the files from the ZIP into their corresponding folders in the "My Documents\My Games\Civilization 4" folder. Installation at own risk!. If you alread yhave the ReinitInterceptorMission v1.0 installed, you can overwrite it with the new files over.
If you have already a modified versions of a file, you can manually merged them by looking for the comments "12monkeys - Re-Init Interceptor Mission "

Issues : 
- no issues known

Ideas for future realeases :
- none

release notes :
v1.1 : 
- hotkey changed from Alt-I to Shift-I (Alt-I is already used for hiding the interface)
- adapted and tested for Civ4 patch 1.52. 

v1.0 :
- initial release for Civ4 patch 1.09
