@SCENARIO
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^
^^The Desert War (Beta v.1.0) by Eivind IV
^
^INFORMATION:
^
^- Play as the Axis only!
^- Whenever asked for Event change, save the file, load the next event with 
^  batch, drop the file on Delevent.exe, load the saved turn and play on!
^- Terrain is stackable. Exept for for Heights, Anti Tank Ditches and Barbed Wire.
^- Hills does not have defensive bonus.
^- Heights (Mountains) have only 50 percent def bonus.
^- The infrastructure is a mixture between civ roads and civ railroads, 
^  depeding on real life level of infrastructure. They've been given a slightly
^  darker graphic so you can see where you'll get free movement.
^- The Qattara Depression is made up of ocean and pollution as an overlaying
^  terrain, effectively making it impassable.
^- The pollution/ocean from Cairo to Alexandria are only a test to see if it
^  can avoid familiar AI "wanderings".
^- Text files and icons are not entirely ready.
^
^GAME HINT:
^
^- In real life Rommel bypassed the Gazala line by going south and push upwards. 
^  To avoid a massacre, this manouvre would be smart here as well.
^
@end -- this line must be here!