@BEGINEVENTS

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Eighth Army
maprect
136,30,164,30,164,62,136,62
moveto
135,31
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Eighth Army
maprect
160,34,189,35,188,54,160,60
moveto
135,31
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Eighth Army
maprect
88,20,135,21,135,63,88,62
moveto
87,23
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Eighth Army
maprect
52,6,74,6,74,62,52,52
moveto
51,19
numbertomove=all
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
MOVEUNIT
unit=AnyUnit
owner=Eighth Army
maprect
19,7,51,7,51,63,19,63
moveto
15,43
numbertomove=all
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
61 Rgt. and 62 Rgt. Fanteria (Trento) enters the theatre to reinforce the Axis efforts.
ENDTEXT
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
ENDTEXT
CREATEUNIT
unit=Italian Artillery
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Inf. Battalion
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Italian Artillery
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
TEXT
1st and 2nd South African Division enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
ENDTEXT
CREATEUNIT
unit=2-Pdr AT Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
ENDTEXT
CREATEUNIT
unit=2-Pdr AT Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
TEXT
69th, 150th and 151st Infantry Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
ENDTEXT
CREATEUNIT
unit=2-Pdr AT Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
21st and 25th Australian Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
ENDTEXT
CREATEUNIT
unit=2-Pdr AT Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Australian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
5th, 7th and 11th Indian Infantry Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
ENDTEXT
CREATEUNIT
unit=2-Pdr AT Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Indian Inf. Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
5th South African Infantry Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=South African Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
2nd Armour Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=Crusader Mk I
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Crusader Mk I
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=Crusader Mk I
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
7th Motor Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=British Regular Battalion (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
200. and 361. Infanterie-Regiment (mot.) enters the theatre to reinforce Rommel's Afrika Korps.
ENDTEXT
CREATEUNIT
unit=German Machinengewehr-Bat. (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=German Machinengewehr-Bat. (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=German Schtze Bataillon (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
ENDTEXT
CREATEUNIT
unit=German 75mm Field Gun (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=German Schtze Bataillon (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=German Schtze Bataillon (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
CREATEUNIT
unit=German Schtze Bataillon (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
ENDTEXT
CREATEUNIT
unit=German 75mm Field Gun (mot)
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
0,44
1,45
endlocations
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
Kampfgescwader 54 arrives in Africa to assist Rommel's Afrika Korps.
ENDTEXT
CREATEUNIT
unit=German He-111
owner=DAK and Italian Army
veteran=no
homecity=NONE
locations
12,46
10,46
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
1st Free French Infantry Brigade enters the theatre to reinforce the Eighth Army.
ENDTEXT
CREATEUNIT
unit=Free French Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
CREATEUNIT
unit=Free French Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
CREATEUNIT
unit=Free French Inf. Bat. (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
ENDTEXT
CREATEUNIT
unit=25-Pdr Field Gun (mot)
owner=Eighth Army
veteran=yes
homecity=NONE
locations
189,47
188,52
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
^^ATTENTION!
Save the game and load part 2 of the events with the "Desert War.bat" program. Afterwards, 
drop the new events.txt on the "DELEVENT.exe" program. Reload the turn and play on. Good luck!
ENDTEXT
@ENDIF

@ENDEVENTS