@BEGINEVENTS
@DEBUG

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN 
turn=26
@THEN
TEXT
^US Marines make an amphibious strike at Kwajalein, in the
^Marshall Islands. It is likely that if this attack succeeds,
^Majuro will fall too.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
108,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=26
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
108,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=26
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
108,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=26
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
108,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=26
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
108,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=26
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
108,136,108,136,108,136,108,136,
moveto
109,135
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
TEXT
^US carrier-based attack aircraft strike at the Japanese
^naval base on the island of Truk, in the Caroline Islands,
^and at several targets in the Mariana Islands, as well.
^Also, US carrier and land-based planes attack Rabaul in 
^the Solomon Islands.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Carrier
veteran=yes
homecity=none
locations
82,138
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
82,138
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
82,138
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
82,138
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
82,138
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=SBD Dauntless
owner=Americans
maprect
82,138,82,138,82,138,82,138,
moveto
78,142
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=Carrier
veteran=yes
homecity=none
locations
102,114
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
101,115
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
101,115
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
101,115
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
101,115
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=SBD Dauntless
owner=Americans
maprect
101,115,101,115,101,115,101,115,
moveto
97,119
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,113
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,113
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,113
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,113
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=SBD Dauntless
owner=Americans
maprect
103,113,103,113,103,113,103,113,
moveto
106,110
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=Carrier
veteran=yes
homecity=none
locations
96,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
96,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
96,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
96,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
96,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=SBD Dauntless
owner=Americans
maprect
96,130,96,130,96,130,96,130,
moveto
91,125
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=Carrier
veteran=yes
homecity=none
locations
103,175
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,175
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,175
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,175
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=SBD Dauntless
veteran=yes
homecity=none
locations
103,175
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=SBD Dauntless
owner=Americans
maprect
103,175,103,175,103,175,103,175,
moveto
99,171
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=P-38 Lightning
veteran=yes
homecity=none
locations
106,178
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=P-38 Lightning
veteran=yes
homecity=none
locations
106,178
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=P-38 Lightning
veteran=yes
homecity=none
locations
106,178
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=27
@THEN
CREATEUNIT
owner=Americans
unit=P-38 Lightning
veteran=yes
homecity=none
locations
106,178
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=27
@THEN
MOVEUNIT
unit=P-38 Lightning
owner=Americans
maprect
106,178,106,178,106,178,106,178,
moveto
99,171
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
TEXT
^Intelligence reports that the British General Wingate 
^has begun an offensive composed of British and Indian 
^forces to operate behind Japanese lines in Burma.
^Especial effort will be needed to secure the territory.
ENDTEXT
CREATEUNIT
owner=British/Indians
unit=British Infantry
veteran=yes
homecity=none
locations
33,119
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=British Infantry
veteran=yes
homecity=none
locations
33,115
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=British Infantry
veteran=yes
homecity=none
locations
28,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=British Infantry
veteran=yes
homecity=none
locations
34,112
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=British Infantry
veteran=yes
homecity=none
locations
30,128
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=Gurkhas
veteran=yes
homecity=none
locations
32,122
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=28
@THEN
CREATEUNIT
owner=British/Indians
unit=Gurkhas
veteran=yes
homecity=none
locations
34,108
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
TEXT
^Joint US and Australian forces have moved on Aitape
^and Hollandia on New Guinea in an increased move to
^capture the embattled island. These fresh troops are
^well-equipped and should be considered a definite
^threat.
ENDTEXT
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
87,169
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
87,169
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
86,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,168
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
88,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
88,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,171
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,171
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=M4 Sherman
veteran=yes
homecity=none
locations
88,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=M4 Sherman
veteran=yes
homecity=none
locations
85,171
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=M4 Sherman
veteran=yes
homecity=none
locations
85,171
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
86,168
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=AIF Forces
veteran=yes
homecity=none
locations
87,169
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=AIF Forces
veteran=yes
homecity=none
locations
86,168
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=AIF Forces
veteran=yes
homecity=none
locations
86,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=Matilda II
veteran=yes
homecity=none
locations
86,170
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=29
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
86,168
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
TEXT
^The US Air Force utilizes its new aerial superweapon, the B-29
^Superfortress, as 77 of the heavy bombers pummel railroad
^facilities near Bangkok, Thailand. Ten days later, 47 B-29's
^launch a mission from Bengal, India, hitting the steel works in
^Yawata, on the Japanese Home Islands themselves; as well US 
^Marines invade Saipan in the Marianas.
ENDTEXT
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
39,141
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
39,141
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=31
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
39,141,39,141,39,141,39,141,
moveto
43,145
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
95,91
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=31
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
95,91,95,91,95,91,95,91,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=31
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
98,120,98,120,98,120,98,120,
moveto
97,119
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=31
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
98,120
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=31
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
98,120,98,120,98,120,98,120,
moveto
97,119
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
TEXT
^Seeking to fully secure the Marianas, US Marines strike
^at the fortified islands of Guam and Tinian. If the air
^bases on those islands and on Saipan fall into American
^hands, the Japanese Home Islands will be within easy
^attack distance of potentially swarms of US bombers.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
92,126,92,126,92,126,92,126,
moveto
91,125
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
92,126
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
92,126,92,126,92,126,92,126,
moveto
91,125
numbertomove=ALL
JUSTONCE

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
95,123,95,123,95,123,95,123,
moveto
94,122
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=32
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
95,123
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
95,123,95,123,95,123,95,123,
moveto
94,122
numbertomove=ALL
JUSTONCE

@IF
TURN 
turn=35
@THEN
TEXT
^Seeing a vulnerable point, US B-29's strike hard at the
^Japanese base on Truk and the vital island of Iwo Jima.
^The Japanese High Command easily figures these islands
^are next for amphibious invasion. Meanwhile, US Marines
^do make a seabourne strike, both by ship and marines,
^in Leyte Harbor in the Philipines.
ENDTEXT
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
80,106
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
80,106
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
80,106
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=35
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
80,106,80,106,80,106,80,106,
moveto
77,103
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
81,139
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
81,139
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=35
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
81,139,81,139,81,139,81,139,
moveto
78,142
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
71,137
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
72,136
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Battleship
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=Advanced US Carrier
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=F6F Hellcat
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=35
@THEN
CREATEUNIT
owner=Americans
unit=F6F Hellcat
veteran=yes
homecity=none
locations
70,140
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=36
@THEN
TEXT
^Striking with seeming impunity, US B-29's attack the Nakajima aircraft
^factory near Tokyo, all the while destroyers bombard the fortified island
^of Iwo Jima, obviously there preparing for an amphibious assault.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=36
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=36
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=36
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
98,100,98,100,98,100,98,100,
moveto
97,99
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=36
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=36
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=36
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
TEXT
^Having freshly been put in command of all American ground forces in
^the Pacific, General MacArthur lands the US Sixth Army on the Filipino
^island of Luzon, where Manila is. He is obviously intent on siezing
^back this territory, which Japan must prevent to save face. All the
^while, US carrier-based bombers attack cities in Indochina.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
66,130
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
66,134
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
66,128
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
66,128
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
67,129
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
67,129
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
67,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
67,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
67,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
67,129
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
67,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
66,128
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
67,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=Advanced US Carrier
veteran=yes
homecity=none
locations
55,133
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
55,141
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
55,131
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
55,131
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=38
@THEN
MOVEUNIT
unit=SB2C Helldiver
owner=Americans
maprect
55,131,55,131,55,131,55,131,
moveto
52,146
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
53,131
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
53,131
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
53,131
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=38
@THEN
MOVEUNIT
unit=SB2C Helldiver
owner=Americans
maprect
53,131,53,131,53,131,53,131
moveto
51,133
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
54,122
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
54,122
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
54,122
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=38
@THEN
MOVEUNIT
unit=SB2C Helldiver
owner=Americans
maprect
54,122,54,122,54,122,54,122
moveto
50,118
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
50,142
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
50,142
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=38
@THEN
CREATEUNIT
owner=Americans
unit=SB2C Helldiver
veteran=yes
homecity=none
locations
50,142
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=38
@THEN
MOVEUNIT
unit=SB2C Helldiver
owner=Americans
maprect
50,142,50,142,50,142,50,142,
moveto
47,145
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=39
@THEN
TEXT
^As predicted by the Japanese High Command, the US
^makes an amphibious invasion of the tiny island of
^Iwo Jima. This island is dangerously close to the
^Home Islands, making this battle vital.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=39
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=39
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=39
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=39
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
98,100
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=39
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
98,100,98,100,98,100,98,100,
moveto
97,99
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=40
@THEN
TEXT
^In another devastating attack on the Home Islands, US B-29's
^fire bomb Tokyo, ravaging whole neighbourhoods and industries.
^The Japanese High Command refuse to let the attack undermine
^their resolve.
ENDTEXT
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=40
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=40
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=40
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=40
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=40
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
TEXT
^In a huge amphibious invasion launched intolerably close to
^the Home Islands, the US Tenth Army attacks Okinawa, often
^considered a lesser Home Island itself. This attack could
^well devastate the war effort. While this happens, the US
^sends another bombing run, this time escorted by fighters.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=41
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
78,104,78,104,78,104,78,104,
moveto
77,103
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
78,104
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=41
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
78,104,78,104,78,104,78,104,
moveto
77,103
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
78,102
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=41
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=41
@THEN
MOVEUNIT
unit=P-51 Mustang
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=41
@THEN
TEXT
^American President Franklin D Roosevelt dies of
^complications of polio. He is suceeded by his
^Vice-President, Harry S Truman, who vows to end
^the war as quickly and efficiently as possible.
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN 
turn=42
@THEN
TEXT
^Nazi Germany, Japan's distant ally, surrenders unconditionally
^to the Allies, the last of the Western Axis to be defeated.
^With the lack of a European Theatre to deal with, the full brunt
^of Allied resources can be brought to bear against Japan.
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
TEXT
^Massive naval and aerial bombardment begin in earnest against the
^Japanese Home Islands. Huge parts of Japan are devastated by the
^attacks. The Japanese vow to fight to the finish.
ENDTEXT
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
99,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=P-51 Mustang
owner=Americans
maprect
99,89,99,89,99,89,99,89,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
93,89,93,89,93,89,93,89,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
93,89
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=P-51 Mustang
owner=Americans
maprect
93,89,93,89,93,89,93,89,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=B-29 Superfortress
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=B-29 Superfortress
owner=Americans
maprect
86,98,86,98,86,98,86,98,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=P-51 Mustang
veteran=yes
homecity=none
locations
86,98
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=P-51 Mustang
owner=Americans
maprect
86,98,86,98,86,98,86,98,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
94,86,94,86,94,86,94,86,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Cruiser
owner=Americans
maprect
94,86,94,86,94,86,94,86,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Battleship
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Battleship
owner=Americans
maprect
94,86,94,86,94,86,94,86,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
91,87,91,87,91,87,91,87,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Cruiser
owner=Americans
maprect
91,87,91,87,91,87,91,87,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Battleship
veteran=yes
homecity=none
locations
91,87
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Battleship
owner=Americans
maprect
91,87,91,87,91,87,91,87,
moveto
90,86
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Destroyer
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Destroyer
owner=Americans
maprect
83,95,83,95,83,95,83,95,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Cruiser
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Cruiser
owner=Americans
maprect
83,95,83,95,83,95,83,95,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=44
@THEN
CREATEUNIT
owner=Americans
unit=Battleship
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=44
@THEN
MOVEUNIT
unit=Battleship
owner=Americans
maprect
83,95,83,95,83,95,83,95,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=45
@THEN
TEXT
^Brandishing their shocking new weapon that will forever
^change history, the US drop the first atomic bomb on
^Hiroshima. Three days later, a second one is dropped on
^Nagisaki. During this time, the USSR, now unburdened by
^Germany in the West, declare war on Japan and invade
^Japanese holdings in East Asia. At this desperate point,
^you may want to seriously consider retiring, as this is
^where Japan surrendered. If you continue, an inevitable
^full-scale invasion of the Home Islands will follow.
^Fair warning!
ENDTEXT
CREATEUNIT
owner=Americans
unit=Atomic Bomber
veteran=yes
homecity=none
locations
87,89
endlocations
MAKEAGGRESSION
who=Soviets
whom=Japanese
JUSTONCE
@ENDIF

@IF
TURN
turn=45
@THEN
MOVEUNIT
unit=Atomic Bomber
owner=Americans
maprect
87,89,87,89,87,89,87,89,
moveto
86,88
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=45
@THEN
CREATEUNIT
owner=Americans
unit=Atomic Bomber
veteran=yes
homecity=none
locations
82,90
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=45
@THEN
MOVEUNIT
unit=Atomic Bomber
owner=Americans
maprect
82,90,82,90,82,90,82,90,
moveto
83,89
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
TEXT
^Seeing that the Japanese have not been cowed by air
^bombardment, naval blockade, or even two dread atomic
^bombs, the US Joint Chiefs-of-Staff approve the highly
^debated 'Operation Downfall:' the invasion of the
^Japanese Home Islands. Divided into 'Operation Olympic,'
^the invasion of Southern Kyushu, and 'Operation Coronet,'
^the invasion of the Tokyo Plain, where the capital is,
^this highly bloody invasion is expected to secure victory
^for the US.
ENDTEXT
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=48
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
83,95,83,95,83,95,83,95,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
83,95
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=48
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
83,95,83,95,83,95,83,95,
moveto
82,94
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
84,94
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
83,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
85,93
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
84,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=Landing Craft
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=48
@THEN
MOVEUNIT
unit=US Marines
owner=Americans
maprect
94,86,94,86,94,86,94,86,
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=LVT-2
veteran=yes
homecity=none
locations
94,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=48
@THEN
MOVEUNIT
unit=LVT-2
owner=Americans
maprect
94,86,94,86,94,86,94,86
moveto
94,84
numbertomove=ALL
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
95,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
93,85
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
96,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
92,86
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
92,84
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=M26 Pershing
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN 
turn=48
@THEN
CREATEUNIT
owner=Americans
unit=15 cm Field Gun
veteran=yes
homecity=none
locations
93,83
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=72
@THEN
TEXT
^If you've held out this long, against the vast forces arrayed
^against you, you're considered to have forced a cease-fire
^with the war-weary Allies, as the scenario ends in another
^turn. Consider this a monumentous accomplishment, considering
^the level of adversity against you.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tokyo
attacker=Americans
defender=Japanese
@THEN
TEXT
^Things look very grave indeed for Japan. The capital itself has
^been captured by American forces, and the Emperor, Hirohito, and
^his household have been taken prisoner. The Japanese High Command
^go into hiding in the hills of Northern Honshu to carry on the
^fight against the invaders. As with the A-bombs, you may retire
^here, or keep fighting a desperate battle.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Los Angeles
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Los Angeles
locations
214,66
endlocations
@ENDIF

@IF
CITYTAKEN
city=San Diego
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=San Diego
locations
216,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=San Fransisco
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=San Fransisco
locations
213,55
endlocations
@ENDIF

@IF
CITYTAKEN
city=Oakland
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Oakland
locations
214,52
endlocations
@ENDIF

@IF
CITYTAKEN
city=Las Vegas
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Las Vegas
locations
225,69
endlocations
@ENDIF

@IF
CITYTAKEN
city=Salt Lake City
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Salt Lake City
locations
222,52
endlocations
@ENDIF

@IF
CITYTAKEN
city=Denver
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Denver
locations
229,53
endlocations
@ENDIF

@IF
CITYTAKEN
city=Seattle
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Seattle
locations
211,43
endlocations
@ENDIF

@IF
CITYTAKEN
city=Los Alamos
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=US Home Forces
veteran=no
homecity=Los Alamos
locations
231,71
endlocations
@ENDIF

@IF
CITYTAKEN
city=Vancouver
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Vancouver
locations
210,40
endlocations
@ENDIF

@IF
CITYTAKEN
city=Victoria
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Victoria
locations
207,41
endlocations
@ENDIF

@IF
CITYTAKEN
city=Calgary
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Calgary
locations
223,37
endlocations
@ENDIF

@IF
CITYTAKEN
city=Edmonton
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Edmonton
locations
222,24
endlocations
@ENDIF

@IF
CITYTAKEN
city=Prince George
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Prince George
locations
198,28
endlocations
@ENDIF

@IF
CITYTAKEN
city=Yellowknife
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Canadian Infantry
veteran=no
homecity=Yellowknife
locations
196,6
endlocations
@ENDIF

@IF
CITYTAKEN
city=Melbourne
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Melbourne
locations
98,228
endlocations
@ENDIF

@IF
CITYTAKEN
city=Canberra
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Canberra
locations
95,223
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sydney
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Sydney
locations
97,221
endlocations
@ENDIF

@IF
CITYTAKEN
city=Adelaide
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Adelaide
locations
90,226
endlocations
@ENDIF

@IF
CITYTAKEN
city=Brisbane
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Brisbane
locations
96,208
endlocations
@ENDIF

@IF
CITYTAKEN
city=Perth
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Perth
locations
58,226
endlocations
@ENDIF

@IF
CITYTAKEN
city=Darwin
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Darwin
locations
75,189
endlocations
@ENDIF

@IF
CITYTAKEN
city=Alice Springs
attacker=Americans
defender=Japanese
@THEN
CREATEUNIT
owner=Americans
unit=Australian Militia
veteran=no
homecity=Alice Springs
locations
89,215
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tokyo
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Tokyo
locations
94,84
endlocations
@ENDIF

@IF
CITYTAKEN
city=Osaka
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Osaka
locations
90,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Hiroshima
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Hiroshima
locations
86,88
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nagasaki
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Nagasaki
locations
83,89
endlocations
@ENDIF

@IF
CITYTAKEN
city=Kagoshima
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Kagoshima
locations
82,94
endlocations
@ENDIF

@IF
CITYTAKEN
city=Niigata
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Niigata
locations
97,75
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sapporo
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Sapporo
locations
100,66
endlocations
@ENDIF

@IF
CITYTAKEN
city=Naha
attacker=Japanese
defender=Americans
@THEN
CREATEUNIT
owner=Japanese
unit=Giyugen Hohei
veteran=no
homecity=Naha
locations
77,103
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freighter
veteran=no
homecity=none
locations
54,148
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freight
veteran=no
homecity=none
locations
53,147
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freighter
veteran=no
homecity=none
locations
44,146
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freight
veteran=no
homecity=none
locations
45,145
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freighter
veteran=no
homecity=none
locations
52,120
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Japanese
unit=Freight
veteran=no
homecity=none
locations
51,119
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=Submarine
veteran=no
homecity=none
locations
60,132
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=Submarine
veteran=no
homecity=none
locations
80,120
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=Submarine
veteran=no
homecity=none
locations
89,103
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
44,108
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
47,113
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
48,104
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
50,96
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=US Marines
veteran=yes
homecity=none
locations
45,89
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
44,84
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
47,95
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
52,96
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
55,103
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
52,110
endlocations
@ENDIF

@IF
TURN 
turn=every
@THEN
CREATEUNIT
owner=Americans
unit=P-40 Warhawk
veteran=yes
homecity=none
locations
57,89
endlocations
@ENDIF

@ENDEVENTS