4
RISK_VILLAGES_ONLY {
	BARBARIAN_HUT_CHANCE 0.50
	MAX_HUT_BARBARIANS 4
	GOLD_HUT_CHANCE 0.5
	MAX_HUT_GOLD 5000
	ADVANCE_HUT_CHANCE 0.20
	MAX_HUT_ADVANCE_PREREQUISITES 1
	UNIT_HUT_CHANCE 0.15
	MAX_UNIT_PREREQUISITES 2
	CITY_HUT_CHANCE 0.1
	SETTLER_HUT_CHANCE 0.1
	MIN_HUT_GOLD 1000
	
	BARBARIAN_CHANCE 0.0   #Chance of barbarians appearing at random

	# When choosing barbarian types, all units available to players
	# are looked at.  The best unit that will be considered is the RANK_MAX'th
	# best unit available to anyone (0 meaning the best unit)
	# The worst that will be considered is the RANK_MIN'th.
	# value is determined solely by attack strength.
	BARBARIAN_RANK_MAX 15
	BARBARIAN_RANK_MIN 30
	MAX_SPONTANEOUS_BARBARIANS 0
	FIRST_BARBARIAN_TURN 1
	LAST_BARBARIAN_TURN 350
	MINIMUM_BARBARIAN_DISTANCE 5
}
		
RISK_BORING_HORDES {
	BARBARIAN_HUT_CHANCE 0.55
	MAX_HUT_BARBARIANS 6
	GOLD_HUT_CHANCE 0.5
	MAX_HUT_GOLD 6000
	ADVANCE_HUT_CHANCE 0.25
	MAX_HUT_ADVANCE_PREREQUISITES 1
	UNIT_HUT_CHANCE 0.25
	MAX_UNIT_PREREQUISITES 3
	CITY_HUT_CHANCE 0.1
	SETTLER_HUT_CHANCE 0.1
	MIN_HUT_GOLD 2000
	
	BARBARIAN_CHANCE 0.02   #Chance of barbarians appearing at random


	BARBARIAN_RANK_MAX 10
	BARBARIAN_RANK_MIN 20
	MAX_SPONTANEOUS_BARBARIANS 2
	FIRST_BARBARIAN_TURN 15
	LAST_BARBARIAN_TURN 350
	MINIMUM_BARBARIAN_DISTANCE 5
}

RISK_DECENT_HORDES {
	BARBARIAN_HUT_CHANCE 0.65
	MAX_HUT_BARBARIANS 8
	GOLD_HUT_CHANCE 0.5
	MAX_HUT_GOLD 8000
	ADVANCE_HUT_CHANCE 0.25
	MAX_HUT_ADVANCE_PREREQUISITES 1
	UNIT_HUT_CHANCE 0.25
	MAX_UNIT_PREREQUISITES 4
	CITY_HUT_CHANCE 0.1
	SETTLER_HUT_CHANCE 0.1
	MIN_HUT_GOLD 3500
	
	BARBARIAN_CHANCE 0.03   #Chance of barbarians appearing at random

	BARBARIAN_RANK_MAX 8
	BARBARIAN_RANK_MIN 15
	MAX_SPONTANEOUS_BARBARIANS 2
	FIRST_BARBARIAN_TURN 15
	LAST_BARBARIAN_TURN 350
	MINIMUM_BARBARIAN_DISTANCE 5
} 

RISK_RAGING_HORDES {
	BARBARIAN_HUT_CHANCE 0.75
	MAX_HUT_BARBARIANS 10
	GOLD_HUT_CHANCE 0.5
	MAX_HUT_GOLD 10000
	ADVANCE_HUT_CHANCE 0.35
	MAX_HUT_ADVANCE_PREREQUISITES 1
	UNIT_HUT_CHANCE 0.15
	MAX_UNIT_PREREQUISITES 5
	CITY_HUT_CHANCE 0.1
	SETTLER_HUT_CHANCE 0.15
	MIN_HUT_GOLD 4500
	
	BARBARIAN_CHANCE 0.05   #Chance of barbarians appearing at random

	BARBARIAN_RANK_MAX 6
	BARBARIAN_RANK_MIN 15
	MAX_SPONTANEOUS_BARBARIANS 2
	FIRST_BARBARIAN_TURN 15
	LAST_BARBARIAN_TURN 350
	MINIMUM_BARBARIAN_DISTANCE 5
}

