[code] elseif (HasGood(roadLoc)==ResourceDB(TERRAIN_WHITE_MOUN TAIN_GOOD_TWO)){ //iron ore if(HasAdvance(tmpPlayer, ID_ADVANCE_IRON_WORKING)) { Event:[b]add 1 point to Iron[/b] } else { Event:GrantAdvance(tmpPlayer, AdvanceDB(ADVANCE_BRONZE_WORKING),0); } } [/code]