##Those darn hard-coded strings 03-09-99
str_ldl_Already_Offer "Vous avez dj propos cette marchandise. Remplacer l'offre prcdente ?"

##That one last change 03-07-99
ENDGAME_WON_OTHER "Tous les empires s'inclineront dornavant devant un nouveau matre ; [player.1.leader_name] a termin le projet de vie extraterrestre."


##Comma is the separator in numbers.  In German this would be a period. (non breakable space in French)
str_ldl_comma	" "


##Should be the same values as defined in gl_str.txt:

CAPITALIZATION 	"Capitalisation"
INFRASTRUCTURE 	"Infrastructure"


AGE_NAME_ANCIENT	"ANTIQUITE"
AGE_NAME_RENAISS	"RENAISSANCE"
AGE_NAME_MODERN		"ERE MODERNE"
AGE_NAME_GENETIC	"ERE GENETIQUE"
AGE_NAME_DIAMOND	"ERE DU DIAMANT"


##Similar strings can be found in dip_str.txt
YOU_BROKE_ALLIANCE "Vous avez rompu une alliance avec les [player.1.civ_name_plural]."
YOU_BROKE_CEASE_FIRE "Vous avez rompu un trait de paix avec les  [player.1.civ_name_plural]."
DIPxxx3_AGREEMENT_END_POLLUTION "Ecopacte"
CANT_ATTACK_ALLIES "Vous avez sign une alliance avec les [player.1.civ_name_plural]. Vous devez rompre cette alliance si vous voulez les attaquer. Voulez-vous la rompre maintenant ?"

##Final FINAL batch of strings hardcoded into engine 03-04-99
str_ldl_Turn	"Tour"

##Final batch of strings hardcoded into engine 02-28-99##
str_ldl_No_item_selected	"Aucun lment slectionn !"
str_ldl_Trade_offer_created	"Proposition commerciale cre !"
str_ldl_Source_and_Destination_same	"La ville d'origine et la ville de destination sont les mmes !"
str_ldl_No_caravans_available	"Pas de caravane disponible !"
str_ldl_CANCEL_OFFER_CAPS	"ANNULER OFFRE"
str_ldl_No_item_selected_in_list	"Pas d'lment slectionn dans la liste !"
str_ldl_Foreign_Attitude	"Attitude nations trangres"
str_ldl_Local			"Local"
str_ldl_Neutral			"Neutre"
str_ldl_mp_dbase_out_of_synch	"Base de donnes non synchro. Retour  la salle d'attente."



##This is the latest batch from Add_str.txt 02-26-99##

str_ldl_TILE_RESOURCES_Colon	"RESSOURCES CASE :"
str_ldl_TOTAL_GOLD_FROM_TRADE	"OR TOTAL DU COMMERCE"
str_ldl_Waiting_For_Servers	"Attente des serveurs"
str_ldl_nodialup		"Vous devez vous connecter pour utiliser l'Internet"
str_ldl_connectionerr		"Erreur de connexion au rseau"
str_ldl_Enemy_Moves_Off		"Aff. dplac. ennemis dsact."
str_ldl_Enemy_Moves_On		"Aff. dplac. ennemis activ"
NETWORK_PLAYER_STATUS_HUMAN	"Local"
NETWORK_PLAYER_STATUS_CONNECTED	"Connect"
NETWORK_PLAYER_STATUS_AI_OPEN	"IA (active)"
NETWORK_PLAYER_STATUS_AI_CLOSED	"IA (dsactive)"
KEY_NAME_TAB			"Tabulation"
KEY_NAME_ENTER			"Entre"
KEY_NAME_SPACE			"Espace"
KEY_NAME_BACKSPACE		"Retour arrire"
QUEUE_OVERWRITE	"Vous allez sauvegarder sur une liste dj sauvegarde.\nVoulez-vous poursuivre ?"
str_ldl_Base_Pollution		"Pollution lmentaire" 


str_tbl_ldl_Select_Unit		"Sl. unit"
str_tbl_ldl_Close_Message	"Fermer message"
str_tbl_ldl_Yes			"Oui"
str_tbl_ldl_No			"Non"
str_tbl_ldl_Quit		"Quitter"



str_tbl_ldl_Next_Round		"Tour suivant"
str_tbl_ldl_Open_Monuments	"Ecran des monuments"
str_tbl_ldl_Open_Chat		"Ecran discussion"
str_tbl_ldl_Toggle_Space	"Espace activ/dsactiv"
str_tbl_ldl_Open_Network_Screen	"Ecran rseaux"
str_tbl_ldl_Civ_Tab		"Onglet Empire"
str_tbl_ldl_Max_Tab		"Onglet Opt"
str_tbl_ldl_Pop__Tab		"Onglet Mn Oeuvre"
str_tbl_ldl_Prod_Tab		"Onglet Production"
str_tbl_ldl_City_Tab		"Onglet Ville"
str_tbl_ldl_Unit_Tab		"Onglet Unit"
str_tbl_ldl_Control_Build	"Construire lment slect."
str_tbl_ldl_Control_Next	"Elment suivant"
str_tbl_ldl_Control_Prev	"Elment prcdent"
str_tbl_ldl_Reform		"Rformer"
str_tbl_ldl_Execute_Orders	"Excuter tous les ordres"
str_tbl_ldl_Clear_Queue		"Effacer lments liste"
str_tbl_ldl_Message		"Message"
str_tbl_ldl_Open_Alien_Screen	"Ecran extraterrestre"
str_tbl_ldl_Save_World		"Sauv. rapide"
str_tbl_ldl_Load_World		"Charg. rapide"



SAVE_OVERWRITE	"Vous allez sauvegarder sur une autre partie sauvegarde.\nVoulez-vous poursuivre ?"

str_ldl_Expectations	"Attentes"

POLLUTION_HEAVY		"Importante"
POLLUTION_MODERATE	"Moyenne"
POLLUTION_LIGHT		"Faible"
POLLUTION_NONE		"Aucune"
POLLUTION_TOXIC		"Toxique"

str_ldl_Total_City_Pollution	"Pollution de la ville"
str_ldl_Pollution_Level		"Niveau de pollution"



CANT_ATTACK_HAVE_TREATY	"Cette action rompra notre trait avec les [player.1.civ_name_plural]. Voulez-vous poursuivre ?"
AT_LEAST_ONE_COULDNT_BE_EXPELLED	"Les [player.1.civ_name_plural] n'ont pas russi  loger toutes leurs forces sur notre territoire. Ils ont promis de les retirer ds que possible."


str_ldl_RES_CHANGE_BUTTON	"Rsolution"
str_ldl_RES_TITLE		"Rsolution"
str_ldl_RES_REBOOT_WARNING	"Ce changement prendra effet quand vous relancerez Call to Power II."

DIP_EXCHANGE_ADVANCE_NONE	"Echange de progrs impossible."
str_ldl_Cant_disband_city	"Vous ne pouvez pas dmanteler des villes de taille 4 ou plus."
DELETE_SAVE_CONFIRM	"Etes-vous sr ?"

str_ldl_CAPS_TARGET	"CIBLE"
str_ldl_Cheat_Tile	"Case"
str_ldl_AFB_SPLICER	"Mixeurs gntiques (option)"
str_ldl_Show_Map	"Afficher carte"
str_ldl_Hide_Map	"Cacher carte"
str_ldl_Cheat_gold	"ENTRER MONTANT D'OR A AJOUTER"
str_ldl_Cheat_pw	"ENTRER MONTANT DE TP A AJOUTER"
str_ldl_unitpad_Space	"Espace"

str_ldl_ready_to_launch	"Par  lancer ! Attente du dmarrage des autres joueurs."
str_ldl_dont_have_cd	"Insrez votre CD Call to Power II et appuyez de nouveau sur Lancer."
str_ldl_connectionlost	"Connexion interrompue."
str_ldl_Pw_COLON_	"Colons : "
str_ldl_Pw		"Colons"



str_ldl_Polluter	"Polluant"
str_ldl_NonPolluter	"Non polluant"

str_ldl_PRODUCTIONTURN	"PRODUCTION/TOUR :" 
str_ldl_Turns		"Tours"

DELETE_QUEUE		"Voulez-vous vraiment supprimer cette liste d'attente ?"
str_tbl_ldl_Ongoing	"En cours"
BUTTON_CONTINUE		"Continuer"
BUTTON_END_GAME		"Fin de partie"
LOADING			"Chargement en cours..."
str_ldl_Server_Name_COLON	"Serveur :"
str_tbl_ldl_Light	"Faible"
str_tbl_ldl_Heavy	"Important"
str_tbl_ldl_Danger	"Danger"
str_tbl_ldl_Toxic	"Toxique"

QUIT_DIALOG		"Voulez-vous vraiment quitter ?"


str_tbl_ldl_upd006_tga	"upd006.tga"

str_ldl_Disband_selected_units	"Dmanteler les units slectionnes ?"
str_ldl_Disband_selected_cities	"Dmanteler les villes slectionnes ?"

BREAK_ROUTE	"Rompre route commerciale ?"
REMOVE_OFFER	"Retirer offre commerciale ?"
SAVING		"Sauvegarde en cours..."

str_ldl_AFB_TITLE	"Dveloppemt d'embryon extraterrestre"
str_ldl_AFB_STAGE1	"Etape 1"
str_ldl_AFB_STAGE2	"Etape 2"
str_ldl_AFB_STAGE3	"Etape 3"
str_ldl_AFB_END		"Fin"
str_ldl_AFB_TURNS_LEFT	"Tours avant la prochaine tape"
str_ldl_AFB_ECD		"SCE (cons./tape suiv./fin)"
str_ldl_AFB_FIELD	"Champs (cons./t. suiv./fin)"
str_ldl_AFB_CHANCE	"Possibilit d'chec" 
BUTTON_EXPEL		"Renvoyer"

str_ldl_Monument_Title	"Monuments"
str_ldl_Monument_Upgrade_Available	"Slectionnez un monument  amliorer."

str_ldl_CAPS_GOVERNMENT	"GOUVERNEMENT"
str_ldl_SURPLUS	"SURPLUS"
str_ldl_EQUAL	"="
str_ldl_SAVINGS	"RESERVES"

str_tbl_ldl_FOOD_COLON	"NOUR :"
str_tbl_ldl_PROD_COLON	"PROD :"
str_tbl_ldl_GOLD_COLON	"OR :"

str_ldl_Message	"Message"

str_ldl_CAPS_PIRATE		"PIRATER"
str_ldl_Whose_Trade_Route	"Quelle route commerciale voulez-vous pirater ?"
str_ldl_What_course_of		"Que dsirez-vous\nfaire ?"
str_ldl_CAPS_ATTACK		"ATTAQUER"
str_ldl_CAPS_EXPEL		"RENVOYER"
str_ldl_CAPS_CANCEL_MOVE	"ANNULER COUP"
str_ldl_END_TUTORIAL		"ARRETER DIDACTICIEL"


CANT_ATTACK_ALLIES_CAN_EXPEL	"Voulez-vous rompre votre trait avec les [player.1.civ_name_plural] ? Vous pouvez renvoyer les units sans passer par l."


str_tbl_ldl_You_Need_Embassy_To_Demand	"Il vous faut une ambassade pour exiger des progrs."
str_tbl_ldl_GIFT_MAP	"OFFRIR CARTE"

str_tbl_ldl_POOR	"DEPLORABLE"
str_tbl_ldl_FAIR	"MEDIOCRE"
str_tbl_ldl_AVERAGE	"MOYEN"
str_tbl_ldl_GOOD	"BON"
str_tbl_ldl_EXCELLENT	"EXCELLENT"

str_ldl_POPSCIENCE	"Or consacr  la science"
str_ldl_POPPW		"Production consacre aux travaux publics"
str_ldl_PLANE		"Joueur lanc"
str_ldl_CROWN		"Hte de la partie"
str_ldl_NUMBPLAYERS	"Nbre de joueurs dans la partie"
str_ldl_PASSWORD	"Protger par un mot de passe"
str_ldl_GAMELOCK	"Partie verrouille"
str_ldl_GAMELAUNCH	"Partie en cours"
str_ldl_MUTED		"Joueur rduit au silence"


str_ldl_Back		"PREC."
str_ldl_Next		"SUIV."
str_ldl_worldtype1	"Humide : "
str_ldl_worldtype2	"Chaud : "
str_ldl_worldtype3	"Ocan : "
str_ldl_worldtype4	"Ile : "
str_ldl_worldtype5	"Uniforme : "
str_ldl_worldtype6	"March. : "
str_ldl_Config_Header	"CONFIG."
str_ldl_Game_Header	"PARTIE"
str_ldl_Map_Header	"Carte"
str_ldl_QUITTOSHELL	"QUITTER"
str_ldl_Tutorial_Advice_Off	"Conseil didacticiel dsact."
str_ldl_Tutorial_Advice_On	"Conseil didacticiel activ" 
str_ldl_Right_Click_Move	"Cliquez avec BDS sur"
str_ldl_Left_Click_Move		"Cliquez avec BGS sur"
str_ldl_Auto_Cycle_Turn_Off	"Dfil. auto des tours dsact."
str_ldl_Auto_Cycle_Turn_On	"Dfil. auto des tours activ"
str_ldl_Auto_Cycle_Units_Off	"Dfil. auto des units ds."
str_ldl_Auto_Cycle_Units_On	"Dfil. auto des units activ"
str_ldl_Battle_View_Off		"Vue du combat dsactive"
str_ldl_Battle_View_On		"Vue du combat active"
str_ldl_Walk_Animation_Off	"Anim. dplacements dsact."
str_ldl_Walk_Animation_On	"Anim. dplacements active"
str_ldl_Animated_Goods_Off	"Anim. marchandises dsact."
str_ldl_Animated_Goods_On	"Anim. marchandises active"
str_ldl_Attack_Animation_Off	"Anim. combats dsact."
str_ldl_Attack_Animation_On	"Anim. combats active"
str_ldl_Animated_Trade_Routes_Off	"Anim. rtes ciales dsact."
str_ldl_Animated_Trade_Routes_On	"Anim. rtes ciales active"
str_ldl_Wonder_Movies_Off	"Anim. merveilles dsact."
str_ldl_Wonder_Movies_On	"Anim. merveilles active"
str_ldl_Great_Library_Animation_Off	"Anim. Gde biblio dsact."
str_ldl_Great_Library_Animation_On	"Anim. Gde biblio active"
str_ldl_Bouncing_Message_Off	"Messages rebondissants dsact."
str_ldl_Bouncing_Message_On	"Messages rebondissants activs"
str_ldl_Water_Animation_Off	"Animation eau dsactive"
str_ldl_Water_Animation_On	"Animation eau activ"
str_ldl_Movie_Windowed		"Animations fentres"
str_ldl_Movie_Full_Screen	"Animations plein cran"
str_ldl_Grid_Off		"Quadrillage carte dsact."
str_ldl_Grid_On			"Quadrillage carte activ"
str_ldl_CHEAT_MODE		"MODE TRICHE"
str_ldl_Cheat_Mode_Case 	"Mode Triche"
str_ldl_Music_Off		"Musique dsactive"
str_ldl_Music_On		"Musique active"
str_ldl_Show_City_Inflence_Off 	"Masquer influence ville"
str_ldl_Show_City_Inflence_On 	"Aff. influence ville"
str_ldl_Auto_Tab_Select_Off 	"Autoslect. onglets ds."
str_ldl_Auto_Tab_Select_On 	"Autoslect. onglets active"



str_ldl_Monument_Screen_Off	"Ecran monuments dsact."
str_ldl_Monument_Screen_On	"Ecran monuments activ"
str_ldl_Delete			"Supprimer" 
str_ldl_Bloodlust_On		"Bain de sang activ"
str_tbl_ldl_Bloodlust_Off	"Bain de sang dsact."
str_tbl_ldl_Bloodlust_On	"Bain de sang activ"

str_ldl_Scorewarn	"Le score ne sera pas sauvegard \ndans cette partie."



str_tbl_ldl_You_Need	"Il vous faut une ambassade pour exiger des progrs."

str_tbl_ldl_Very_Weak	"Trs faible"
str_tbl_ldl_Weak	"Faible"
str_tbl_ldl_Average	"Moyen"
str_tbl_ldl_Strong	"Solide"
str_tbl_ldl_Very_Strong	"Trs solide"

str_tbl_ldl_You_Dont_Have_Enough_Gold	"Vous n'avez pas assez d'or pour payer."

str_ldl_CAPS_TARGET_CITY	"VILLE CIBLE"
str_ldl_CAPS_TYPE	"TYPE"
str_ldl_CAPS_GAIN_LOSS	"PROFIT/PERTE" 
 ##New Pop Help##

str_ldl_Alien	"Laboratoire de Xnoformes"
str_ldl_Mscreen	"Ecran du monument"
str_ldl_Ulock	"Dverrouiller groupe"
str_ldl_Glock	"Verrouiller groupe"
str_ldl_Wow	"Merveilles"
str_ldl_Imps	"Amnagements de la ville"
str_ldl_Unis	"Units"
str_ldl_Prod	"Production"
str_ldl_Happ	"Bonheur"
str_ldl_Goldy	"Or"
str_ldl_Scien	"Science"
str_ldl_Food	"Nourriture"
str_ldl_Veter	"Vtran"
str_ldl_Activ	"Dfense active" 
str_ldl_Space	"Activer/Dsactiver Vue espace"
str_ldl_Tile	"Placer am. case"
str_ldl_Zoomin	"Zoom avt"
str_ldl_Zoomout	"Zoom arr"
str_ldl_Year	"Anne/tour du jeu"
str_ldl_Public	"Rserve Travaux publics"
str_ldl_Savings	"Or dans rserves"
str_ldl_Nunit	"Unit suivante"
str_ldl_Ncity	"Ville suivante"
str_ldl_Undo	"Annuler tour"
str_ldl_End	"Fin de tour"
str_ldl_Clock	"Tours restants"
str_ldl_Tbuild	"Cot de production"
str_ldl_Tprod	"Tours de construction"
str_ldl_Specforce	"Forces spciales"
str_ldl_Bomb	"Capacit de bombardement"
str_ldl_Supp	"Cot d'entretien"

str_ldl_AdvisorYear "Anne"
str_ldl_AdvisorTurn "Tour"

DESCRIPTION_TILEIMP_FARMS		"Fermes. Cot : 200 TP."
DESCRIPTION_TILEIMP_ADVANCED_FARMS	"Fermes avances. Cot : 500 TP."
DESCRIPTION_TILEIMP_HYDROPONIC_FARMS	"Fermes hydroponiques. Cot : 1400 TP."
DESCRIPTION_TILEIMP_MINES		"Mines. Cot minimum : 300 TP."
DESCRIPTION_TILEIMP_ADVANCED_MINES	"Mines avances. Cot minimum : 800 TP."
DESCRIPTION_TILEIMP_MEGA_MINES		"Mga mines. Cot minimum : 1600 TP."
DESCRIPTION_TILEIMP_UNDERSEA_MINES	"Mines sous-marines. Cot minimum : 400 TP."
DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES	"Mines sous-marines avances. Cot minimum : 1000 TP."
DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES	"Mga mines sous-marines. Cot minimum : 2200 TP."
DESCRIPTION_TILEIMP_NETS	"Filets. Cot minimum : 200 TP."
DESCRIPTION_TILEIMP_FISHERIES	"Pcheries. Cot minimum : 500 TP."
DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES	"Pcheries automatises. Cot minimum : 1400 TP."
DESCRIPTION_TILEIMP_ROBOTIC_DOCKS	"Ateliers de montage. Cot : 600 TP."
DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS	"Ateliers de montage avancs. Cot : 1400 TP."
DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY	"Mga ateliers de montage. Cot : 2200 TP."
DESCRIPTION_TILEIMP_FOOD_PODS	"Capsules de nourriture. Cot : 600 TP."
DESCRIPTION_TILEIMP_FOOD_MODULES	"Modules de nourriture. Cot : 1400 TP."
DESCRIPTION_TILEIMP_FOOD_TANKS	"Rservoirs de nourriture. Cot : 2200 TP."
DESCRIPTION_TILEIMP_RUINS	"Ruines"
DESCRIPTION_TILEIMP_ROAD	"Routes. Cot minimum : 60 TP."
DESCRIPTION_TILEIMP_RAILROAD	"Chemins de fer. Cot minimum : 120 TP."
DESCRIPTION_TILEIMP_MAGLEV	"Trains express magntiques. Cot minimum : 240 TP."
DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL	"Tunnels sous-marins. Cot minimum : 1200 TP."


DESCRIPTION_INSTALLATION_LISTENING_POSTS	"Poste d'coute. Cot : 1000 TP."
DESCRIPTION_INSTALLATION_RADAR_STATIONS	"Station radar. Cot : 1000 TP."
DESCRIPTION_INSTALLATION_AIR_BASES	"Base arienne. Cot : 1000 TP."
DESCRIPTION_INSTALLATION_FORTIFICATIONS	"Fortification. Cot : 1000 TP."
DESCRIPTION_INSTALLATION_SONAR_BUOYS	"Boue sonar. Cot : 150 TP."

DESCRIPTION_DESERTS	"Dsert"
DESCRIPTION_FORESTS	"Fort"
DESCRIPTION_GLACIERS	"Glacier"
DESCRIPTION_GRASSLAND	"Prairie"
DESCRIPTION_HILLS	"Colline"
DESCRIPTION_RAINFOREST	"Jungle"
DESCRIPTION_ALPINE	"Montagne"
DESCRIPTION_SAVANNAH	"Plaines"
DESCRIPTION_SWAMPS	"Marcages"
DESCRIPTION_TUNDRA	"Toundra" 

### New Stuff -Probably not implemented ###	

#Menace barbare	
#Renommer ville	
#Supprimer	



###Keeper Stuff###	

## KEEPER STUFF 1 ##	

str_ldl_ARDM_nospace		"A/P/Df/Dp"
str_ldl_UPKEEP			"ENTR."
str_tbl_ldl_Total_Upkeep	"Entr. total"
str_tbl_ldl_NOT_BUILDING	"PAS DE CONST."
str_ldl_CLOSE			"Fermer"
str_tbl_ldl_S			"S"
str_ldl_small_Disband		"Dmanteler"

## Do not translate DisbandButton.
## It is used by the Program as is.
str_tbl_ldl_DisbandButton	"DisbandButton"

str_ldl_Cost_	"Cot"
str_tbl_ldl_Speed_Cities	"Villes chrono"
str_tbl_ldl_Seconds_Per_City_COLON	"Secondes par ville : "

# strings for scoring list	
str_tbl_ldl_Positive_Points_For_Colon	"Points positifs pour :"
str_tbl_ldl_Negative_Points_For_Colon	"Points ngatifs pour :"
str_tbl_ldl_Total_Positive_Points_Colon	"Total de points positifs :"
str_tbl_ldl_Total_Negative_Points_Colon	"Total de points ngatifs :"
str_tbl_ldl_Total_Points_Colon	"Total :"
str_tbl_ldl_Civ_Score_Colon	"Score :"
UNIT_ORDER_TRANSPORTED	"En transfert"
TITLE_CITY_BUILD_QUEUE_IS_EMPTY	"{city[0].name}"

str_tbl_ldl_The_Diplomats	"Nos chefs sont occups. Nous n'avons pas envie d'engager des pourparlers avec vous pour le moment."
str_tbl_ldl_Select_a_new	"Slectionnez un nouveau progrs sur lequel travailler."
str_ldl_Review_Tutorial_Messages	"Voir messages du didacticiel"
str_ldl_END	"FIN"
str_ldl_End_Tutorial_Dialog	"Voulez-vous arrter le didacticiel ?"
str_ldl_Skill_Level	"Niveau de comptence"
str_ldl_Barbarian_Threat	"Menace barbare"
str_ldl_LAUNCH	"LANCER"
str_ldl_Random_Custom	"Alatoire/Personnalis"


# additional Info screen strings
str_ldl_Top_5_Cities	"5 1res villes"
str_ldl_Power_Graph	"Courbe puiss."
str_ldl_Civ_Score	"Score"
str_ldl_Year_Founded_COLON	"Anne de constr."
str_ldl_Turns_to_Next_Disaster	"Tours av. catast."

str_ldl_CAPS_MAKE_QUEUE	"CREER L. ATT."
str_ldl_CAPS_LOAD_QUEUE	"CHARG. L. ATT."
str_ldl_CAPS_DELETE_QUEUE	"SUPPR. LISTE D'ATT."
str_tbl_ldl_Your_queue_has_been_saved	"Liste d'attente sauvegarde."
str_ldl_LOAD		"CHARGER"
str_ldl_CAPS_ASSIGN	"AFFECTER"
str_ldl_CAPS_CONTENTS	"CONTENU"
str_ldl_Disband_seleted_unit	"Dmanteler l'unit slectionne ?"
str_ldl_Disband_selected_city	"Dmanteler ville slectionne ?"
str_ldl_MY_GOODS	"MES MARCHAND."

str_ldl_CAPS_DOMESTIC	"INTERIEUR"
str_ldl_CAPS_FOREIGN	"EXTERIEUR"

str_ldl_NEXT	"SUIV."

# Age Names
AGE_NAME_ANCIENT	"Antiquit"
AGE_NAME_RENAISS	"Renaissance"
AGE_NAME_MODERN		"Ere moderne"
AGE_NAME_GENETIC	"Ere gntique"
AGE_NAME_DIAMOND	"Ere du diamant"



# strings for victory window	
str_ldl_YOUR_CIVILIZATION_SCORE_IS_COLON	"VOTRE SCORE EST :"
str_ldl_YOUR_NAME_WILL_GO_DOWN_IN_THE_ANNALS_OF_HISTORY_AS	"VOUS APPARAITREZ SOUS LE TITRE SUIVANT DANS LES ANNALES DE L'HISTOIRE :"
str_ldl_POPULATION_COLON	"POPULATION :"
str_ldl_CIV_SCORE	"SCORE"
str_ldl_POWER_GRAPH	"Courbe de puissance"
str_ldl_DEFEAT		"DEFAITE"
str_ldl_THE_DESTITUTE	"LE DESTITUE"
str_ldl_THE_SQUIRREL_HEARTED	"LA POULE MOUILLEE"
str_ldl_THE_RED_FACED	"LE CONFUS"
str_ldl_THE_WEARY	"L'EPUISE"
str_ldl_THE_MEEK	"LE FAIBLE"
str_ldl_THE_UNREADY	"L'INDECIS"
str_ldl_THE_EARNEST	"LE FERVENT"
str_ldl_THE_WISE	"LE SAGE"
str_ldl_THE_VALIANT	"LE COURAGEUX"
str_ldl_THE_LION_HEARTED	"LE COEUR DE LION"
str_ldl_THE_INDOMITABLE	"L'INVINCIBLE"
str_ldl_THE_CIV_LORD	"LE MAITRE"

str_ldl_CAPS_TRADE	"COMMERCE"
str_ldl_Small_Type	"Type"
str_ldl_Caravans_COLON	"Caravanes :"
str_ldl_Gold_From_Trade_COLON	"Or commerce :"
str_tbl_ldl_Goods	"March."
str_tbl_ldl_Exports	"Export."
str_tbl_ldl_View_Goods	"Aff. marchand."
str_tbl_ldl_View_Exports	"Aff. export."
str_tbl_ldl_From	"Origine"
str_tbl_ldl_Destination	"Destination"
str_tbl_ldl_upd001_tga	"upd001.tga"
str_tbl_ldl_upd005_tga	"upd005.tga"
#NETWORK_PLAYER_LEFT	"[action.1.name] a quitt la partie. Un joueur informatique prendra le contrle de l'empire de ce joueur."
#NETWORK_PLAYER_JOINED	"[action.1.name] a pris le contrle des [player.1.civ_name_plural]"
#NETWORK_DIFFERENT_PLAYER_JOINED	"[action.1.name] rejoint la partie avec les [player.1.civ_name_plural], mais cet empire appartenait  quelqu'un d'autre. Voulez-vous le renvoyer ? "
#BUTTON_EJECT	"Renvoyer"
#BUTTON_LET_THEM_STAY	"Participation autorise"
#NETWORK_YOU_ARE_NOW_HOST	"Vous tes maintenant l'hte de la partie."
#NETWORK_NEW_HOST	"[action.1.name] est maintenant l'hte de la partie."
#NETWORK_SESSION_LOST	"Connexion avec l'hte perdue, retour salle d'attente"
#NETWORK_WAITING_ON_PLAYERS	"Attente des joueurs"
#NETWORK_WAITING_FOR_DATA	"Attente de donnes"
#NETWORK_RESYNCING	"Nouv. synchronisation"




# Button label strings	
BUTTON_ACCEPT	"Accepter"
BUTTON_CANCEL	"Annuler"
BUTTON_CLOSE	"Fermer"
BUTTON_GOAL	"Objectif"
BUTTON_LIBRARY	"Bibliothque"
BUTTON_MAYBE	"Peut-tre"
BUTTON_NO	"Non"
BUTTON_OK	"Fermer"
BUTTON_RANDOM	"Alatoire"
BUTTON_READY	"Prt"
BUTTON_REJECT	"Refuser"
BUTTON_RESEARCH	"Rechercher"
BUTTON_SET_PRICE	"Dfinir prix"
BUTTON_STEAL_THIS	"<- Voler ceci"
BUTTON_YES	"Oui"
ACCEPT	"Accepter"
REJECT	"Refuser"
YES	"Oui"
NO	"Non"
str_ldl_Abort	"Fin"
str_ldl_Open	"Ouvrir"
str_ldl_Close	"Fermer"

str_ldl_Activlink_Internet	"Activlink/Internet ncessite une connexion directe ou commute  l'Internet."
str_ldl_ADD2	"Ajouter"
str_ldl_ADD	"AJOUTER"
str_ldl_Add_AI	"Ajouter IA"
str_ldl_Advance	"Progrs"
str_ldl_Advance_	"Progrs"
str_ldl_Advances	"Progrs"
str_ldl_ADVANCES_KNOWN_TO_COLON	"PROGRES DECOUVERTS PAR"
str_ldl_Advertise	"Faire de la publicit. Cot : 500 pices d'or"
str_ldl_AGAINST_YOU	"CONTRE VOUS"
str_ldl_Ages	"Eres"
str_ldl_Aggression	"Agression"
str_ldl_AI	"IA"
str_ldl_Aid_Uprising	"Fomenter soulvement. Cot : 1000 pices d'or"
str_ldl_Air_Force	"Aviation"
str_ldl_All_Advancements	"Tous les progrs"
str_ldl_ALLIANCE	"ALLIANCE"
str_ldl_Alpha_Blending	"Mlange alpha"
str_ldl_Animated_Goods	"Animation des marchandises"
str_ldl_Animated_Trade_Routes	" Animation rtes commerciales"
str_ldl_APPLY	"APPLIQUER"
str_ldl_ARD	"A/P/Df"
str_ldl_ARDM	"A/P/Df/Dp"
str_ldl_Army	"Arme"
str_ldl_Asking_For	"Demander"
str_ldl_Asks_For	"Demande"
str_ldl_Assault	"Assaut"
str_ldl_At_War	"En guerre"
str_ldl_Attack_Animation	"Animation de combat"
str_ldl_Attack_COLON	"Attaquer :"
str_ldl_ATTACK_ENEMY	"ATTAQUER ENNEMI"
str_ldl_Attackers	"Attaquants"
str_ldl_ATTITUDE	"ATTITUDE"
str_ldl_ATTITUDE_COLON	"ATTITUDE :"
str_ldl_Available_Governments	"Gouvernements disponibles"
str_ldl_Available_Scenarios	"Scnarios disponibles"
str_ldl_Average	"Moyen"
str_ldl_Average_Happiness	"Moyenne du bonheur"
str_ldl_BACK	"RETOUR"
str_ldl_BANKERS	"Marchands"
str_ldl_BATTLE_VIEW	"VUE DU COMBAT"
str_ldl_Blood_Lust	"Bain de sang"
str_ldl_Bold	"Intrpide"
str_ldl_Bomb_Cabinet	"Faire exploser le cabinet. Cot : 1000 pices d'or"
str_ldl_Bombard	"Bombarder"
str_ldl_BRACKET_TILENAME	"<TileName>"
str_ldl_Branch	"Franchise. Cot : 250 pices d'or"
str_ldl_BREAK_ROUTE	"COUPER ROUTE"
str_ldl_Build	"Construire"
str_ldl_BUILD_LIST	"LISTE DE CONSTRUCTION"
str_ldl_BUILD_OPTIONS	"OPTIONS DE CONST."
str_ldl_BUILDING	"CONSTR."
str_ldl_BUILDINGS	"BATIMENTS"
str_ldl_BUY	"ACHETER"
str_ldl_BUY_GOODS	"ACHETER MARCH."
str_ldl_Buy_Now	"Acheter maintenant"
str_ldl_BY_YOU	"LES VOTRES"
str_ldl_Cancel	"Annuler"
str_ldl_Cancel_Route	"Annuler route"
str_ldl_CAPS_ACTION	"ACTION"
str_ldl_CAPS_ADVANCE	"PROGRES"
str_ldl_CAPS_ADVANCES	"PROGRES"
str_ldl_CAPS_AT_WAR	"GUERRE"
str_ldl_CAPS_BUILD	"CONSTR."
str_ldl_CAPS_CANCEL	"ANNULER"
str_ldl_CAPS_CHANGE	"CHANGER"
str_ldl_CAPS_CHANGE_LOBBY	"CHANGER DE SALLE D'ATTENTE"
str_ldl_CAPS_CITIES	"VILLES"
str_ldl_CAPS_CITY	"VILLE"
str_ldl_CAPS_CIVILIZATION	"EMPIRE"
str_ldl_CAPS_CIVILIZATION_COLON	"EMPIRE :"
str_ldl_CAPS_COST	"COUT"
str_ldl_CAPS_CUSTOM	"PERSONNALISE"
str_ldl_CAPS_DIFFICULTY	"DIFFICULTE"
str_ldl_CAPS_EXCLUSIONS	"EXCLUSIONS"
str_ldl_CAPS_FEMALE	"FEMME"
str_ldl_CAPS_FOOD	"NOUR."
str_ldl_CAPS_FOOD2	"NOUR.\nNETTE"
str_ldl_CAPS_FOOD_LOST_TO_CRIME	"NOUR. ENGLOUTIE DS CRIM. "
str_ldl_CAPS_FORTIFY	"FORTIFIER"
str_ldl_CAPS_FROM	"ORIGINE"
str_ldl_CAPS_GO_TO_CITY	"ALLER VERS VILLE"
str_ldl_CAPS_GOLD2	"OR\nNET"
str_ldl_CAPS_GOLD	"OR"
str_ldl_CAPS_GOLD_COLON	"OR :"
str_ldl_CAPS_GOODS	"MARCH."
str_ldl_CAPS_GREAT_LIBRARY	"GRANDE BIBLIOTHEQUE"
str_ldl_CAPS_HAPPINESS	"BONHEUR"
str_ldl_CAPS_HAPPY	"BONH."
str_ldl_CAPS_HEALTH	"SANTE"
str_ldl_CAPS_INFO	"CLASSEMENT"
str_ldl_CAPS_INTELLIGENCE	"RENSEIGNEMENTS"
str_ldl_CAPS_LAND	"TERRE"
str_ldl_CAPS_LOCK	"VERROUILLER"
str_ldl_CAPS_MALE	"HOMME"
str_ldl_CAPS_MAP	"Carte"
str_ldl_CAPS_MAX_GOODS	"OPT. MARCHAND."
str_ldl_CAPS_MILITARY_READINESS	"PREPARATION MILITAIRE"
str_ldl_CAPS_NAME	"NOM"
str_ldl_CAPS_NAME_COLON	"NOM :"
str_ldl_CAPS_NO	"NON"
str_ldl_CAPS_ON_ALERT	"ETAT D'ALERTE"
str_ldl_CAPS_PER_TURN	"PAR TOUR"
str_ldl_CAPS_PLAYERS	"NB EMPIRES"
str_ldl_CAPS_POLLUTION	"POLLUTION"
str_ldl_CAPS_POPULATION	"POPULATION"
str_ldl_CAPS_PRODUCTION	"PRODUCTION"
str_ldl_CAPS_PRODUCTION_COLON	"PRODUCTION :"
str_ldl_CAPS_PROFILE	"PROFIL"
str_ldl_CAPS_QUEUE	"LISTE ATT"
str_ldl_CAPS_QUIT	"QUITTER"
str_ldl_CAPS_RATIONS	"RATIONS"
str_ldl_CAPS_REVOLUTION	"REVOLUTION"
str_ldl_CAPS_RULES	"REGLES"
str_ldl_CAPS_SCIENCE	"SCIENCE"
str_ldl_CAPS_SCIENCE2	"SCIENCE\nNETTE"
str_ldl_CAPS_SEA	"MER"
str_ldl_CAPS_SELL	"VENDRE"
str_ldl_CAPS_SIZE	"TAIL."
str_ldl_CAPS_SLAVES	"ESCL."
str_ldl_CAPS_SLEEP	"INACTIVE"
str_ldl_CAPS_SPACE	"ESPACE"
str_ldl_CAPS_STAND_DOWN	"AU REPOS"
str_ldl_CAPS_STATUS	"STATUT"
str_ldl_CAPS_STRENGTH	"FORCE"
str_ldl_CAPS_TILE_IMP	"AMENAG. CASE"
str_ldl_CAPS_TO	"DESTINATION"
str_ldl_CAPS_TOTAL_GOLD	"TOTAL D'OR"
str_ldl_CAPS_TRIBE	"EMPIRE"
str_ldl_CAPS_UNHAPPY	"MALHEUR"
str_ldl_CAPS_UNIT	"UNITE"
str_ldl_CAPS_UNITS	"UNITES"
str_ldl_CAPS_VALUE	"VALEUR"
str_ldl_CAPS_WAGES	"SALAIRE"
str_ldl_CAPS_WONDERS	"MERVEILLES"
str_ldl_CAPS_WORKDAY	"JOUR TR."
str_ldl_CAPS_WORKERS	"TRAVAIL."
str_ldl_CAPS_WORLD_SHAPE	"FORME DU MONDE"
str_ldl_CAPS_YES	"OUI"


### Keeper Stuff 2 ###	
str_ldl_Capture_City	"Capturer ville"
str_ldl_Capture_Slaves	"Capturer esclaves. Cot : 250 pices d'or"
str_ldl_Cargo	"Cargaison"
str_ldl_CEASE_FIRE	"TRAITE DE PAIX"
str_ldl_CELEB_COLON	"FETE :"
str_ldl_Celebration	"Fte"
str_ldl_Change	"Changer "
str_ldl_Change_Lobby	"Changer salle d'att."
str_ldl_CHANGE_SCIENCE	"RECHERCHE"
str_ldl_CHANGE_TO_COLON	"ACTIVER :"
str_ldl_CHECK_INTELLIGENCE	"VERIFIER RENSEIGNEMENTS"
str_ldl_Chieftain	"Dbutant"
str_ldl_Choose_Difficulty_Level	"Choisir le niveau de difficult"
str_ldl_Choose_Map_Size	"Choisir la taille du monde"
str_ldl_Choose_Risk_Level	"Choisir le niveau de difficult"
str_ldl_Choose_World_Shape	"Choisir la forme du monde"
str_ldl_Choose_World_Type	"Choisir le type de monde"
str_ldl_Cities	"Villes"
str_ldl_CITIES_COLON	"VILLES"
str_ldl_City	"Ville"
str_ldl_City_Bonus_COLON	"Dfense ville :"
str_ldl_City_Builder	"Btisseur de ville"
str_ldl_CITY_ESPIONAGE	"ESPIONNAGE VILLE"
str_ldl_CITY_GOLD	"OR DE LA VILLE"
str_ldl_CITY_HAPPINESS	"BONHEUR DE LA VILLE"
str_ldl_City_List	"Liste des villes"
str_ldl_City_Lost_Warning	"Avert. quand ville perdue"
str_ldl_City_Name	"Nom de la ville"
str_ldl_CITY_NAME_COLON	"VILLE :"
str_ldl_CITY_QUEUE	"LST ATT. VILLE"
str_ldl_CITY_SCIENCE	"APPORT SCIEN."
str_ldl_City_Size	"Taille de la ville"
str_ldl_CITY_STATUS	"STATUT DE LA VILLE"
str_ldl_City_Style	"Style de la ville"
str_ldl_CITY_VIEW	"VUE DE LA VILLE"
str_ldl_CIV	"Empire"
str_ldl_Civ_Name	"Nom emp"
str_ldl_CIV_STATUS	"STATUT EMP"
str_ldl_Civilization	"Empire"
str_ldl_Civilization_COLON	"Empire :"
str_ldl_Civilization_Message	"Message empire"
str_ldl_CIVILIZATION_STATUS	"STATUT DE L'EMPIRE"
str_ldl_CIVILIZATIONS_COLON	"EMPIRE :"
str_ldl_Civs	"Empires"
str_ldl_Cloak	"Camoufler"
str_ldl_Command_All	"Commander tous"
str_ldl_CONCEPTS	"CONCEPTS"
str_ldl_Conduct_Hit	"Perptrer attentat. Cot : 500 pices d'or"
str_ldl_Connecting_To_Lobby	"Connexion  la salle d'attente..."
str_ldl_Connection_Type_COLON	"Type de connexion :"
str_ldl_Continent	"Continent"
str_ldl_CONTINUE	"CONTINUER"
str_ldl_CONTINUE_GAME	"CONTINUER PARTIE"
str_ldl_CONTINUE_NEGOTIATIONS	"CONTINUER NEGOTIATIONS ?"
str_ldl_Convert_City	"Convertir ville. Cot : 100 pices d'or"
str_ldl_Cost	"Cot"
str_ldl_Could_not_join_lobby	"Accession  la salle d'attente impossible"
str_ldl_Create_Game	"Crer partie"
str_ldl_Create_New_Setup	"Crer nouv. config."
str_ldl_Create_Park	"Dtruire aux nanites"
str_ldl_Create_Profile	"Crer profil"
str_ldl_Create_Rift	"Crer dorsale"
str_ldl_Creating_Game	"Cration de la partie..."
str_ldl_CREDITS	"Credits"
str_ldl_CRIME	"CRIM."
str_ldl_Custom	"Personnalis"
str_ldl_CUSTOM_RULES	"REGLES PERSONNALISEES..."
str_ldl_CUSTOMIZE	"PERSONNALISER"
str_ldl_Cut_and_Paste	"Couper-coller"
str_ldl_Defenders	"Dfenseurs"
str_ldl_Defuse_Bomb	"Dsamorcer bombe"
str_ldl_Deity	"Impossible"
str_ldl_Delete_Profile	"Supprimer profil"
str_ldl_Delete_Setup	"Supprimer config."
str_ldl_Descend	"Descente"
str_ldl_Difficulty	"Difficult"
str_ldl_Difficulty_Level	"Niveau de comptence"
str_ldl_DIPLOMACY	"DIPLOMATIE"
str_ldl_DIPLOMACY_STATUS	"STATUT DIPLOMATIE"
str_ldl_Disaster	"Catastrophe"
str_ldl_DISBAND	"DEMANTELER"
str_ldl_Diverse	"Varie"
str_ldl_Domestic	"Comm. int."
str_ldl_Doughnut_World	"Boue"
str_ldl_Dry	"Sec"
str_ldl_Dynamic_Join	"Connexion libre"
str_ldl_Dynamic_Joining_On	"Connexion libre active"
str_ldl_Earth_World	"Monde terrestre"
str_ldl_East_and_West_edges_of_the_map_connect	"Connexion extrmits est/ouest de la carte"
str_ldl_EAST_WEST	"EST_OUEST"
str_ldl_East_West_and_North_South_edges	"Connexion extrmits est/ouest et nord/sud"
str_ldl_EATEN	"CONS."
str_ldl_ECO_PACT	"ECOPACTE"
str_ldl_Edit_Profile	"Editer profil"
str_ldl_Elite	"Elite"
str_ldl_EMBASSY	"AMBASS."
str_ldl_Emperor	"Trs difficile"
str_ldl_ENACT	"VALIDER"
str_ldl_Enact_Government	"Valider gouvernement"
str_ldl_ENEMY	"ENNEMI"
str_ldl_Enemy_Intrusion	"Intrusion ennemie"
str_ldl_Enter_Password_COLON	"Entrer mot de passe :"
str_ldl_ENTERTAINERS	"Comdiens"
str_ldl_Entrench	"Fortifier"
str_ldl_Entrench_Bonus_COLON	"Bonus de fortif. :"
str_ldl_Environment	"Personnal. carte"
str_ldl_Environmentalism	"Ecologie"
str_ldl_Establish_Embassy	"Etablir ambassade"
str_ldl_Exchange_City	"Echanger ville"
str_ldl_exchange_maps	"Vous changerez des cartes de terres inexplores."
str_ldl_Excluded_Improvements_COLON_	"Amnagements exclus :"
str_ldl_Excluded_Units_COLON_	"Units exclues :"
str_ldl_Excluded_Wonders_COLON_	"Merveilles exclues :"
str_ldl_Exclusions	"Exclusions"
str_ldl_Details	"Dtails"
str_ldl_Expel_Unit	"Renvoyer unit"
str_ldl_Experience_Level_COLON	"Niveau d'exprience :"
str_ldl_Export	"Export."
str_ldl_Female	"Femme"
str_ldl_Few_Goods	"Marchand. -"
str_ldl_File_Injunction	"Demander une injonction. Cot : 300 pices d'or"
str_ldl_Fog_Of_War_Off	"Brouillard de guerre dsactiv"
str_ldl_Folder_COLON	"Dossier :"
str_ldl_Food_	"Nourriture"
str_ldl_Food_COLON	"Nourriture :"
str_ldl_Food_Eaten	"Nourriture consomme"
str_ldl_Food_Lost_to_Crime	"Nourriture engloutie ds crim. "
str_ldl_Food_Stored_Last_Turn	"Nourriture stocke tour prcdent"
str_ldl_Food_Stored_Next_Turn	"Nourriture stocke tour suivant"
str_ldl_FOOD_TO_GROW	"NOURRITURE POUR DVPT"
str_ldl_For	"Contre"
str_ldl_FOR_BUILDING	"PR CONST."
str_ldl_FOR_COLON	"CTRE"
str_ldl_For_Public_Works	"Pour les travaux publics"
str_ldl_Fort_Bonus_COLON	"Bonus fort. Ville :"
str_ldl_Fortify	"Fortifier"
str_ldl_Free_Slave	"Affranchir esclave. Cot : 50 pices d'or"
str_ldl_From	"Origine"
str_ldl_FROM_COLON	"ORIGINE :"
str_ldl_Game_COLON	"Partie :"
str_ldl_GAME_DETAILS	"DETAILS DE LA PARTIE..."
str_ldl_Game_Folders	"Dossiers de parties"
str_ldl_Game_Name_COLON	"Nom de la partie :"
str_ldl_GAME_OPTIONS	"OPTIONS DE JEU"
str_ldl_GAME_PLAY	"JEU"
str_ldl_GAME_SETUP	"CONFIG. PARTIE"
str_ldl_Game_Style_COLON	"Style de partie"
str_ldl_GAMEPLAY	"FONCTION"
str_ldl_GAMEPLAY_OPTIONS	"OPTIONS DE JEU"
str_ldl_Games_COLON	"Parties :"
str_ldl_GENERAL	"GENERAL"
str_ldl_Genocide	"Bain de sang"
str_ldl_Get_Good	"Obtenir marchandise"
str_ldl_Gift_Map	"Offrir carte"
str_ldl_GIVE	"DONNER"
str_ldl_Gold	"Or"
str_ldl_Gold_COLON	"Commerce :"
str_ldl_Gold_COLON_	"Commerce :"
str_ldl_GOLD_LOST_TO_CRIME	"OR ENGLOUTI DS CRIM."
str_ldl_Gold_Paid	"Or dpens"
str_ldl_GOOD	"MARCH."
str_ldl_Goods	"Marchand."
str_ldl_Goods_COLON	"March. :"
str_ldl_Goods_For_Sale	"March.  vendre"
str_ldl_GOV_nBONUS	"BONUS\nGVT"
str_ldl_GOVERMENTS	"GOUVERNEMENTS"
str_ldl_GOVERN	"GOUVERNEMENTS"
str_ldl_Government	"Gouvernement"
str_ldl_GOVERNMENTS	"GOUVERNEMENTS"
str_ldl_GRAPHICS	"AFFICHAGE"
str_ldl_GRAPHICS_OPTIONS	"AFFICHAGE"
str_ldl_Great_Library	"Grande biblio"
str_ldl_Group_All	"Tout regrouper"
str_ldl_Growth        "Croiss."
str_ldl_GROWTH_COLON	"CROISS. :"
str_ldl_Handicapping_On	"Handicap activ"
str_ldl_HAPP	"BONH."
str_ldl_Happiness	"Bonheur"
str_ldl_Happy	"Bonh."
str_ldl_HASH_MARK	"NB"
str_ldl_Health	"Sant"
str_ldl_Hear_Gossip	"Ecouter rumeur"
str_ldl_Help	"Aide"
str_ldl_HIGH_SCORE	"BON SCORE"
str_ldl_HIGH_SCORES	"BONS SCORES"
str_ldl_HISTORICAL	"HISTOIRE"
str_ldl_Homogeneous	"Uniforme"
str_ldl_Host_changed_game_setup	"Attention ! L'hte a modifi les paramtres de partie"
str_ldl_HOT_KEY	"RACCOURCI"
str_ldl_How_much_for_good	"Combien offrez-vous pour cette marchandise ?"
str_ldl_How_much_gold	"Combien d'or voulez-vous ?"
str_ldl_Impatient	"Impatient"
str_ldl_IMPROVE	"AMENAGEMENTS"
str_ldl_Improvements	"Amnagements"
str_ldl_Incite_Revolution	"Encourager une rvolte. Cot : 4000 pices d'or"
str_ldl_Indifferent	"Indiffrent"
str_ldl_Infect_City	"Contaminer ville (1000 pices d'or)"
str_ldl_Info	"Infos"
str_ldl_INFORMATION	"CLASSEMENT"
str_ldl_Injured	"Bless"
str_ldl_INSTANT_START	"DEMARRAGE RAPIDE"
str_ldl_Intelligence	"Renseign."
str_ldl_DiplomacyManager	"Gest. de diplomatie"
str_ldl_INVENTORY	"INVENTAIRE"
str_ldl_Invulnerable_Trade	"Piraterie"
str_ldl_Invulnerable_Trade_Off	"Piraterie dsactive"
str_ldl_Island	"Ile"
str_ldl_Join_City	"Construire ville"
str_ldl_Join_Game	"Rejoindre partie"
str_ldl_Joining_Game	"Accs  la partie..."
str_ldl_Joining_Lobby	"Accs  la salle d'attente..."
str_ldl_KEYBOARD	"CLAVIER"
str_ldl_KEYBOARD_MAPPING	"CONFIGURATION CLAVIER"
str_ldl_Kick	"Exclure"
str_ldl_kicked_you_out	"Dsol, l'hte vous a renvoy de la partie"
str_ldl_King	"Difficile"
str_ldl_Knowledge	"Connaissance"
str_ldl_Knowledge_Bar	"Barre de connaissance"
str_ldl_KNOWN	"DEC."
str_ldl_Known_Only_To_You	"Vos dcouvertes"
str_ldl_Known_To_You_And_Others	"Vos dcouvertes et celles des autres"
str_ldl_LABORERS	"Ouvriers"
str_ldl_Land	"Terre"
str_ldl_Land_Grabber	"Expansionniste"
str_ldl_Large_64_x_128	"Grande"
str_ldl_Last_Sale_Price_COLON	"Dernier prix de vente"
str_ldl_Launch	"Lancer"
str_ldl_LEADER_NAME	"DIRIGEANT"
str_ldl_Leader_Name_COLON	"Dirigeant : "
str_ldl_LEAVE_OUR_LANDS	"QUITTER TERRITOIRE"
str_ldl_Leaving_Lobby	"Dpart de la salle d'attente..."
str_ldl_Legal	"Lgal"
str_ldl_LIBRARY	"BIBLIOTHEQUE"
str_ldl_Line_Of_Sight	"Brouillard de guerre"
str_ldl_LOAD_GAME	"Charger Partie"
str_ldl_Load_Game_Setup	"Charg. config."
str_ldl_Load_Map	"Charger carte"
str_ldl_Load_Queue	"Charg. liste attente"
str_ldl_Load_Saved_Game	"Charg. partie sauv."
str_ldl_Load_Scenario	"Charger scnario"
str_ldl_LOAD_SETUP	"CHARGER CONFIGURATION"
str_ldl_LOAD_TEMPLATE	"CHARGER MODELE"
str_ldl_Lobby	"Salle att."
str_ldl_Lobby_Name	"Nom de la salle d'attente"
str_ldl_Lobby_Name_COLON	"   Salle d'att. :"
str_ldl_Local_Area_Network_IPX	"Connexion au rseau local pour les utilisateurs ne disposant que de connexions IPX."
str_ldl_Local_Area_Network_TCPIP	"Connexion au rseau local pour les utilisateurs disposant de connexions rseau TCP/IP (type de connexion LAN le plus courant)."
str_ldl_Location_COLON	"Origine :"
str_ldl_Lock	"Verrouiller"
str_ldl_MACRO	"MACRO"
str_ldl_MAIN_CHAT	"CONVERSATION"
str_ldl_MAINT	"ENTRET."
str_ldl_MAKE_A_DEMAND	"EXIGER QUELQUE CHOSE"
str_ldl_Male	"   Homme"
str_ldl_Many_Goods	"Marchand. +"
str_ldl_Map	"Carte"
str_ldl_MAP_CAPS_SIZE	"TAILLE DU MONDE"
str_ldl_Map_COLON	"Carte :"
str_ldl_MAP_EDITOR	"EDITEUR CARTE"
str_ldl_Map_Folders	"Dossiers de cartes"
str_ldl_Map_Shape	"Forme du monde"
str_ldl_Map_Size	"Taille de la carte"
str_ldl_MAP_TYPE	"PERSONNALISER CARTE"
str_ldl_Medium_48_x_96	"Standard"
str_ldl_MAPS	"CARTES"
str_ldl_MAX	"OPT."
str_ldl_MAX_FOOD	"OPT. NOURR."
str_ldl_Max_Goods	"Opt. marchand."
str_ldl_Max_Growth	" Opt. croissance"
str_ldl_Max_Happiness	" Opt. bonheur"
str_ldl_MAX_HAPPY	"OPT. BONH."
str_ldl_MAX_PROD	"OPT. PROD"
str_ldl_Max_Production	"Opt. production"
str_ldl_MAX_SCI	"OPT. SCI"
str_ldl_MAXIMIZE_CITY	"OPTIMISER VILLE"
str_ldl_Medium_48_x_96	"Standard"
str_ldl_Military	"Militaire"
str_ldl_MILITARY_COLON	"MILITAIRE :"
str_ldl_Military_Readiness	"Prparation militaire"
str_ldl_MILITARY_SUPPORT_COST_COLON	"COUT D'ENTR.\nMILITAIRE :"
str_ldl_Move	"Dplacement"
str_ldl_Movement_COLON	"Dplacement :"
str_ldl_Movement_Cost_COLON	"Cot dplac. :"
str_ldl_MP	"Pts Dp"
str_ldl_MULTIPLAYER	"Partie Multijoueurs"
str_ldl_MUSIC	"MUSIQUE"
str_ldl_Music_Volume	"Volume de la musique"
str_ldl_Mute	"Muet"
str_ldl_Name	"Nom"
str_ldl_Navy	"Marine"
str_ldl_Neutral	"Neutre"
str_ldl_Never_Mind	"Annuler"
str_ldl_NEW_GAME	"Nouvelle Partie"
str_ldl_NEXT_ADVANCE	"PROCHAIN PROGRES"
str_ldl_NEXT_POP	"PROCHAINE CROISS."
str_ldl_NEXT_POP_IN	"CROISS. SUIV."
str_ldl_No	"Non"
str_ldl_Nothing_Building	"Pas de constr."
str_ldl_Number_of_Opponents	"Nombre d'ennemis"
str_ldl_Ocean	"Ocan"
str_ldl_Offer	"Offre"
str_ldl_OFFER_A_GIFT	"OFFRIR UN CADEAU"
str_ldl_OFFER_AN_EXCHANGE	"PROPOSER UN ECHANGE"
str_ldl_Offer_Good	"Offrir une marchandise"

str_ldl_Ok	"OK"
str_ldl_On_Alert	"Etat d'alerte"
str_ldl_Only_Known_By_Others	"Dcouvertes des autres empires"
str_ldl_Open_Offers	"Offres disponibles"
str_ldl_OPTIONS	"Options"
str_ldl_ORDER	"ORDRE"
str_ldl_ORDERS	"ORDRES"
str_ldl_PAID	"VERSE"
str_ldl_Pairah	"Paria"
str_ldl_Paradrop	"Larguer"
str_ldl_PARANTHESIS_Team	" (Equipe)"
str_ldl_PARATHESIS_Private	" (Personnel)"
str_ldl_password	"Voulez-vous utiliser un mot de passe ?"
str_ldl_Password_required_to_join	"Mot de passe ncessaire"
str_ldl_PEACE	"REPOS  ALERTE  GUERRE"
str_ldl_Peace_Maker	"Pacificateur"
str_ldl_Peace_Movement	"Mcont. d  la guerre"
str_ldl_PER_nTURN	"PR TOUR"
str_ldl_Per_Turn	"Par tour"
str_ldl_Percent	"Pour cent"
str_ldl_Personality	"Personnalit"
str_ldl_Pillage	"Piller"
str_ldl_Ping	"Ping"
str_ldl_Pirate	"Pirater"
str_ldl_Plant_Nanovirus	"Lancer une nano-attaque"
str_ldl_Plant_Nuke	"Placer arme nuclaire. Cot : 500 pices d'or"
str_ldl_Player	"Joueur"
str_ldl_Player_Info_COLON	"Infos sur le joueur :"
str_ldl_Player_Name	"Nom du joueur"
str_ldl_Player_Name_COLON	"Nom du joueur :"
str_ldl_Player_number	"Numro du joueur"
str_ldl_Player_Number_and_Name	"Numro et nom du joueur"
str_ldl_Players	"Joueurs"
str_ldl_Players_COLON	"Joueurs :"
str_ldl_Pollution	"Pollution"
str_ldl_Pollution_Off	"Pollution dsact."
str_ldl_POP_COLON	"POP :"
str_ldl_Population	"Population"
str_ldl_Power	"Puissance"
str_ldl_PRICE	"PRIX"
str_ldl_Prince	"Moyen"
str_ldl_Private	"Personnel"
str_ldl_PROD	"PROD"
str_ldl_PROD2	"PROD\nNETTE"
str_ldl_PRODCUTIONTURN	"PRODUCTION/TOUR"
str_ldl_PRODUCING	"PROD. EN COURS"
str_ldl_Production	"Production"
str_ldl_Production_	"Production "
str_ldl_Production_COLON	"Production :"
str_ldl_PRODUCTION_LOST_TO_CRIME	"PROD. ENGLOUTIE DS CRIM."
str_ldl_PRODUCTION_PERCENTAGE_COLON	"POURCENTAGE\nPRODUCTION :"
str_ldl_Profile	"Profil"
str_ldl_PROFIT	"PROFIT"
str_ldl_Public_Works	"Travaux publ."
str_ldl_Public_Works_Stored	"Travaux publics accumuls"
str_ldl_Purchase_Options	"Options d'achat"
str_ldl_PW	"TP"
str_ldl_Questionable	"Louche"
str_ldl_Queue	"Liste d'attente"
str_ldl_QUEUE_NAME_COLON	"NOM DE LA LISTE D'ATTENTE :"
str_ldl_QUICK_SAVE	"SAUVEGARDE RAPIDE"
str_ldl_Quit	"Quitter"
str_ldl_QUIT_TO_WINDOWS	"VERS WINDOWS"
str_ldl_Raging_Hordes	"Hordes dchanes"
str_ldl_RANDOM	"ALEATOIRE"
str_ldl_Random_Map	"Carte alatoire"
str_ldl_Rank	"Classement"
str_ldl_Rations	"Rations"
str_ldl_REDUCE_POLLUTION	"REDUIRE POLLUTION"
str_ldl_Reform_City	"Rformer ville. Cot : 1 000 pices d'or"
str_ldl_Regard_Towards_COLON	"Attitude envers :"
str_ldl_Reliability	"Fiabilit"
str_ldl_Reliable	"Fiable"
str_ldl_Reload_FLI	"Recharger fichier perso. IA"
str_ldl_REMOVE2	"Retirer"
str_ldl_REMOVE	"RETIRER"
str_ldl_RESEARCH_ADVANCE	"PROGRES SUR LEQUEL TRAVAILLER"
str_ldl_RESEARCHING	"RECH EN COURS"
str_ldl_RESEARCHING_COLON	"RECHERCHE SUR :"
str_ldl_Reserve	"Rserve"
str_ldl_Reserves	"Rserves"
str_ldl_RESET_DEFAULTS	"PAR DEFAUT"
str_ldl_RESET_ROUTE	"REST. ROUTE"
str_ldl_RESTART	"REDEMARRER"
str_ldl_Restless_Tribes	"Tribus insoumises"
str_ldl_REV	"REV"
str_ldl_REV_COLON	"REV :"
str_ldl_Review	"Vrifier"
str_ldl_REVIEW_TRADE	"VERIFIER COMM."
str_ldl_Revolt_Warning	"Avertissement quand rvolte"
str_ldl_Revolution	"Rvolte"
str_ldl_Revolution_Risk	"Risque de rvolte"
str_ldl_RIOT	"EMEUTE"
str_ldl_RIOT_COLON	"EMEUTE"
str_ldl_Riot_Risk	"Risque d'meute"
str_ldl_Roving_Bands	"Groupes errants"
str_ldl_Rules	"Rgles"
str_ldl_RUSH_BUY	"ACH. URG."
str_ldl_Sale_Price_COLON	"Prix de vente :"
str_ldl_Sale_Value_COLON	"Valeur de vente :"
str_ldl_Save	"Sauv."
str_ldl_SAVE_AS_TEMPLATE	"SAUV. COMME MOD."
str_ldl_Save_COLON	"Sauv. :"
str_ldl_SAVE_GAME	"SAUV. PARTIE"
str_ldl_SAVE_MAP	"SAUV. CARTE"
str_ldl_SAVE_SCENARIO	"SAUV. SCENARIO "
str_ldl_Saved_Games	"Parties sauvegardes"
str_ldl_Saved_Maps	"Cartes sauvegardes"
str_ldl_Saved_Profiles_COLON	"Profils sauvegards :"
str_ldl_Savings_Per_Turn	"Epargne par tour"
str_ldl_SCENARIO	"SCENARIO"
str_ldl_Scenario_Info_COLON_	"Infos sur le scnario :"
str_ldl_SCI	"SCI"
str_ldl_SCI_COLON	"SCI :"
str_ldl_Science	"Science"
str_ldl_SCIENCE_COLON	"SCIENCE :"
str_ldl_Science_Per_Turn	"Science par tour"
str_ldl_SCIENCE_STATUS	"STATUT DE LA SCIENCE"
str_ldl_Scientist	"Chercheur"
str_ldl_SCIENTISTS	"Chercheurs"
str_ldl_Score	"Score"
str_ldl_SCORE_COLON	"SCORE :"
str_ldl_SCREEN_CONTROLS	"COMMANDES ECRAN"
str_ldl_Screens	"Ecrans"
str_ldl_Sea	"Mer"
str_ldl_Select_Age_Research	"Slect. re de dpart et niveau de recherche maxi"
str_ldl_Select_City	"Slectionner ville"
str_ldl_Select_Command	"Slectionner commande"
str_ldl_SELECT_CONNECTION	"SELECTIONNER CONNEXION"
str_ldl_Select_Government	"Slectionner gouvernement"
str_ldl_SELECT_PROFILE	"SELECTIONNER PROFIL"
str_ldl_SELECT_SERVER	"SELECTIONNER SERVEUR"
str_ldl_Self_interested	"Egocentrique"
str_ldl_Sell	"Vendre"
str_ldl_SELL_GOODS	" VENDRE MARCH."
str_ldl_Sell_Indulgences	"Vendre indulgences"
str_ldl_SEND	"ENVOYER"
str_ldl_SEND_EMISSARY	"ENVOYER EMISSAIRE"
str_ldl_Send_Good	"Envoyer marchandise"
str_ldl_SEND_GOODS	"  ENVOYER MARCH."
str_ldl_Server	"Serveur"
str_ldl_SET_AMOUNT_COLON	"DEFINIR QUANTITE :"
str_ldl_SFX	"SON"
str_ldl_SFX_Volume	"Volume des effets"
str_ldl_Show_All	"Afficher tout"
str_ldl_Show_Enemy_Moves	"Afficher dplacements ennemis"
str_ldl_SINGLEPLAYER	"UN SEUL JOUEUR"
str_ldl_Size	"Tail."
str_ldl_Slaves	"Esclaves"
str_ldl_Sleep	"Inactive"
str_ldl_Small_24_x_48	"Petite"
str_ldl_Soothsay	"Prcher l'apocalypse. Cot : 500 pices d'or"
str_ldl_SOUND	"SON"
str_ldl_SOUND_OPTIONS	"SON"
str_ldl_Space   "Espace"
str_ldl_Special	"Spciale"
str_ldl_SPECIAL_ABILITIES	"COMP. SPECIALES"
str_ldl_SPECIAL_ATTACKS	"ATTAQUES SPECIALES"
str_ldl_Spy	"Espionner"
str_ldl_Stand_Down	"Repos"
str_ldl_Starting_Age_COLON	"Ere de dpart :"
str_ldl_STATS	"STATS"
str_ldl_Status	"Statut"
str_ldl_Status_COLON  "Statut :"
str_ldl_Steadfast	"Rsolu"
str_ldl_Steal_Discovery	"Voler progrs. Cot : 4000 pices d'or"
str_ldl_STOP_PIRACY	"ARRETER PIRATERIE"
str_ldl_STOP_TRADE_WITH	"STOPPER REL. COMM. AV."
str_ldl_STORED	"EN STOCK"
str_ldl_Stored_Food	"Nourriture stocke"
str_ldl_Stored_Last_Turn	"Stock cr au tour prcdent"
str_ldl_Strength	"Force"
str_ldl_Sue	"Poursuivre en justice. Cot : 500 pices d'or"
str_ldl_SUGGEST_A_TREATY	"PROPOSER UN TRAITE"
str_ldl_SUPP_COST	"COUT ENTR."
str_ldl_SUPPORT	"ENTRET."
str_ldl_TARGET_CITY	"VILLE CIBLE"
str_ldl_Team	"Equipe"
str_ldl_Team_Play_On	"Jeu d'quipe activ"
str_ldl_Ten_Biggest	"Dix plus grandes"
str_ldl_TERRA	"TERRAIN"
str_ldl_TERRAIN	"TERRAIN"
str_ldl_Terrain_Bonus_COLON	"Bonus de terrain :"
str_ldl_The_current_game_setup_is_default	"La configuration de jeu actuelle est la configuration par dfaut."
str_ldl_The_game_was_full	"La partie tait pleine."
str_ldl_This_is_a_brand_spankin_new_game	"C'est une nouvelle partie."
str_ldl_This_is_a_scenario_game	"C'est une partie scnario."
str_ldl_This_is_not_a_scenario_game	"Ce n'est pas une partie scnario."
str_ldl_This_is_the_continuation_of_a_saved_game	"C'est la suite d'une partie sauvegarde."
str_ldl_Throw_Party	"Organiser une soire"
str_ldl_Tile_Imp	"Am. Case"
str_ldl_To	"Destination"
str_ldl_TO_COLON	"DEST. :"
str_ldl_TO_SAVINGS	"PR EPARGNE"
str_ldl_TOTAL	"TOTAL"
str_ldl_Total_Gold	"Total d'or"
str_ldl_TOTAL_NO_OF_CITIES_COLON	"NB TOTAL DE VILLES : "
str_ldl_Total_Points	"Total de points"
str_ldl_TOTAL_PRODUCTION	"PRODUCTION TOTALE"
str_ldl_Total_PW	"Total de TP"
str_ldl_Trade	"Commerce"
str_ldl_Trade_Earned	"Revenus commerce"
str_ldl_Trade_Off	"Commerce dsactiv"
str_ldl_Trade_Points	"Points du commerce"
str_ldl_Trade_Route_Lost_Warning	"  Avert. qd rte comm. perdue"
str_ldl_Trade_Routes	"Routes commerciales "
str_ldl_Treacherous	"Perfide"
str_ldl_TREATY	"TRAITE"
str_ldl_TREE	"FRAN."
str_ldl_Tribe	"Empire"
str_ldl_TURNS	"TOURS"
str_ldl_Turns_Old	"Existence (tours)"
str_ldl_Turns_Old_COLON	"Exist. (tours) :"
str_ldl_TURNS_REMAINING	"NB TOURS RESTANTS"
str_ldl_Turns_to	"Tours av."
str_ldl_TURNS_TO_ADVANCE_COLON	"TOURS AVT PROGRES :"
str_ldl_Tutorial_Advice	"Conseil du didacticiel"
str_ldl_TYPE	"TYPE"
str_ldl_Uncaring	"Indiffrent"
str_ldl_Underhanded	"Sournois"
str_ldl_Ungroup_All	"Disperser tous"
str_ldl_Unit	"Unit"
str_ldl_Unit_Help	"Aide sur l'unit"
str_ldl_UNIT_MOVEMENT	"DEPLACEMENT UNITE"
str_ldl_UNIT_STATUS	"STATUT UNITE"
str_ldl_Units	"Units"
str_ldl_UNLOAD_ALL	"DEBARQ. TOUS"
str_ldl_Unpredictable	"Imprvisible"
str_ldl_Untarnished	"Pur"
str_ldl_Value	"Valeur"
str_ldl_Very_Large_70_x_140	"Gante"
str_ldl_VICTORY	"VICTOIRE"
str_ldl_Villages_Only	"Ruines seulement"
str_ldl_Voice_Volume	"Volume des voix"
str_ldl_Wages	"Salaire"
str_ldl_Walk_Animation	"Animation dplacements"
str_ldl_WAR_DISCONTENT	"MECONTENTEMENT DU A LA GUERRE"
str_ldl_Warlike	"Belliqueux"
str_ldl_Warlord	"Facile"
str_ldl_Warm	"Chaud"
str_ldl_Water_Animation	"Animation de l'eau"
str_ldl_Welcome_to_the_City_Square	"Bienvenue dans le centre ville"
str_ldl_Wet	"Humide"
str_ldl_Which_advance	"Quel progrs voulez-vous demander ?"
str_ldl_Who_will_you_attack	"Qui voulez-vous attaquer ?"
str_ldl_Wonder	"Merveille"
str_ldl_Wonders	"Merveilles"
str_ldl_Workday	"Journe"
str_ldl_Workers	"Travailleurs"
str_ldl_WORLD	"Monde"
str_ldl_World_Shape	"Forme du monde"
str_ldl_WORLD_SIZE	"TAILLE DE LA CARTE"
str_ldl_WORLD_TYPE	"PERSONNALISER CARTE"
str_ldl_X	"X"
str_ldl_Yes	"Oui"
str_ldl_You_have_become_the_host_of_this_game	"Vous tes l'hte de cette partie"
str_ldl_You_have_created_Game	"Vous avez cr la partie"
str_ldl_You_have_entered_Lobby	"Vous avez accd  la salle d'attente"
str_ldl_You_have_joined_Game	"Vous avez rejoint la partie"

#Keeper 3#	

str_tbl_ldl_Advance	"Progrs"
str_tbl_ldl_Airlift	"Pont arien"
str_tbl_ldl_All_Tech	"Tout"
str_tbl_ldl_Arabian	"Arabique"
str_tbl_ldl_Asian	"Asiatique"
str_tbl_ldl_AT_PEACE	"PAIX"
str_tbl_ldl_AT_WAR	"EN GUERRE"
str_tbl_ldl_Bioinfect	"Contaminer ville."
str_tbl_ldl_Blow_Up_Cabinet	"Faire exploser cabinet"
str_tbl_ldl_Bombard	"Bombarder"
str_tbl_ldl_BUILD_OPTIONS	"CONSTR."
str_tbl_ldl_Building	"Construction en cours"
str_tbl_ldl_CAPS_LOAD_GAME	"CHARGER PARTIE"
str_tbl_ldl_CAPS_SAVE_GAME	"SAUV. PARTIE"
str_tbl_ldl_Carryover	"Transfrer"
str_tbl_ldl_Cheat_Mode	"Mode triche"
str_tbl_ldl_Chieftain	"Dbutant"
str_tbl_ldl_CITY_ESPIONAGE	"ESPIONNAGE VILLE"
str_tbl_ldl_City_Status	"Statut de la ville"
str_tbl_ldl_Civ_Status	"Statut de l'empire"
str_tbl_ldl_CLEANERS	"Agents nettoyants"
str_tbl_ldl_Create_Park	"Dtruire aux nanites"
str_tbl_ldl_Custom	"Personnalis"
str_tbl_ldl_Debug	"Correction"
str_tbl_ldl_Default	"Dfaut"
str_tbl_ldl_Deity	"Impossible"
str_tbl_ldl_DEMAND_ACTION	"EXIGER UNE ACTION"
str_tbl_ldl_DEMAND_ADVANCE	"EXIGER UN PROGRES"
str_tbl_ldl_DEMAND_LEAVE	"QUITTER TERRITOIRE"
str_tbl_ldl_DEMAND_MAP	"EXIGER CARTE"
str_tbl_ldl_DEMAND_PIRACY	"ARRETER PIRATERIE"
str_tbl_ldl_DEMAND_POLLUTION	"REDUIRE POLLUTION"
str_tbl_ldl_DEMAND_STOPTRADE	"ARRETER COMMERCE"
str_tbl_ldl_DEMAND_ATTACKENEMY	"ATTAQUER ENNEMI"
str_tbl_ldl_DEMAND_TRIBUTE	"EXIGER OR"
str_tbl_ldl_Descend	"Descente"
str_tbl_ldl_DIPLOMACY	"DIPLOMATIE"
str_tbl_ldl_Diplomacy_Status	"Statut diplomatie"
str_tbl_ldl_Doughnut_World	"Boue"
str_tbl_ldl_Dynamic_Join_Off	"Connex. libre dsact."
str_tbl_ldl_Dynamic_Join_On	"Connex. libre active"
str_tbl_ldl_Earth_World	"Monde terrestre"
str_tbl_ldl_Easiest	"Trs facile"
str_tbl_ldl_East_West_Wrap_Only	"Connexion est-ouest"
str_tbl_ldl_Easy	"Facile"
str_tbl_ldl_Emperor	"Trs difficile"
str_tbl_ldl_Entrench	"Fortifier"
str_tbl_ldl_EXCHANGE_ADVANCE	"ECHANGER PROGRES"
str_tbl_ldl_EXCHANGE_MAPS	"ECHANGER CARTES"
str_tbl_ldl_Expel	"Renvoyer"
str_tbl_ldl_Female	"Femme"
str_tbl_ldl_Fog_of_War_Off	"Bd de guerre - dsactiv"
str_tbl_ldl_Fog_of_War_On	"Bd de guerre - activ"
str_tbl_ldl_Games	"Parties"
str_tbl_ldl_GIFT	"CADEAU"
str_tbl_ldl_GIFT_ADVANCE	"OFFRIR PROGRES"
str_tbl_ldl_GIFT_GOLD	"OFFRIR OR"
str_tbl_ldl_Gigantic_128_96	"Gigantesque"
str_tbl_ldl_gold_for_selling_the	"Or provenant de la vente de"
str_tbl_ldl_GOVERNMENT_COLON	"GOUVERNEMENT :"
str_tbl_ldl_Handicapping_Off	"Handicap - dsactiv"
str_tbl_ldl_Handicapping_On	"Handicap - activ"
str_tbl_ldl_Happiness_Status	"Statut du bonheur"
str_tbl_ldl_INDEX	"INDEX"
str_tbl_ldl_Info_Screen	"Classement"
str_tbl_ldl_INSTANT	"IMMEDIAT"
str_tbl_ldl_INTELLIGENCE	"SERVICE RENS."
str_tbl_ldl_INVENTORY	"INVENTAIRE"
str_tbl_ldl_Investigate_City	"Enquter sur la ville"
str_tbl_ldl_Invul_Trade_On	"Piraterie - active"
str_tbl_ldl_Invul_Trade_Off	"Piraterie - dsactive"
str_tbl_ldl_King	"Difficile"
str_tbl_ldl_Large	"Grande"
str_tbl_ldl_Large_96x64	"Grande"
str_tbl_ldl_Launch	"Lancer dans l'espace"
str_tbl_ldl_LEADERS_NAME_COLON	"NOM DU DIRIGEANT :"
str_tbl_ldl_Legal	"Lgal"
str_tbl_ldl_Load_Game	"Charger partie"
str_tbl_ldl_LOAD_MAP	"CHARGER CARTE"
str_tbl_ldl_LOAD_MP_GAME	"CHARGER MULTI."
str_tbl_ldl_Load_Now	"Charger maint."
str_tbl_ldl_LOAD_PBEM_GAME	"CHARGER E-MAIL"
str_tbl_ldl_LOAD_TEMPLATE	"CHARGER MODELE"
str_tbl_ldl_load_without_saving	"Si vous chargez sans sauvegarder, vous perdrez cette partie."
str_tbl_ldl_Lock_Unit_Stack	"Verrouiller groupe d'units"
str_tbl_ldl_MAKE_DEMAND	"ORDRE"
str_tbl_ldl_Male	"Homme"
str_tbl_ldl_Map_Folders	"Dossiers cartes"
str_tbl_ldl_Maps	"Cartes"
str_tbl_ldl_Medium	"Standard"
str_tbl_ldl_Medium_48x64	"Standard"
str_tbl_ldl_MILITARY_READINESS_COLON	"PREPARATION MILITAIRE :"
str_tbl_ldl_Move_East	"Se dplacer vers l'est"
str_tbl_ldl_Move_North	"Se dplacer vers le nord"
str_tbl_ldl_Move_Northeast	"Se dplacer vers le nord-est"
str_tbl_ldl_Move_Northwest	"Se dplacer vers le nord-ouest"
str_tbl_ldl_Move_South	"Se dplacer vers le sud"
str_tbl_ldl_Move_Southeast	"Se dplacer vers le sud-est"
str_tbl_ldl_Move_Southwest	"Se dplacer vers le sud-ouest"
str_tbl_ldl_Move_West	"Se dplacer vers l'ouest"
str_tbl_ldl_Move_Up_Or_Down	"Se dplacer vers le haut ou le bas"
str_tbl_ldl_UnitCityToggle	"Permuter unit/ville"
str_tbl_ldl_MP_Games	"Parties Multi."
str_tbl_ldl_MP_Saves	"Parties Multi. sauv."
str_tbl_ldl_Nano_Terror	"Lancer une nano-attaque."
str_tbl_ldl_NEGATIVE_HAPPINESS	"Baisse du bonheur"
str_tbl_ldl_Next_Turn	"Tour suivant"
str_tbl_ldl_Next_UnitCity	"Unit/ville suivante"

str_tbl_ldl_No_Available_Caravans	"Pas de caravanes disponibles !"
str_tbl_ldl_no_required_Advance	"La ville ne possde pas l'amnagement ncessaire !"
str_tbl_ldl_Normal	"Normal"
str_tbl_ldl_North_South_and_East_West	"Nord-sud et est-ouest"
str_tbl_ldl_Nothing_Building	"Pas de constr."
str_tbl_ldl_NP	"NP"
str_tbl_ldl_ON_ALERT	"ETAT D'ALERTE"
str_tbl_ldl_Open_City_Status	"Gestionnaire national"
str_tbl_ldl_Open_City_View	"Gestionnaire de ville"
str_tbl_ldl_Open_Civ_Status	"Gestionnaire d'empire"
str_tbl_ldl_Open_Diplomacy	"Gestionnaire de diplomatie"
str_tbl_ldl_Open_Great_Library	"Grande bibliothque"
str_tbl_ldl_Open_Info_Screen	"Score actuel"
str_tbl_ldl_Open_Options_Screen	"Ecran d'options"
str_tbl_ldl_Open_Science_Status	"Gestionnaire de science"
str_tbl_ldl_Open_Trade_Status	"Gestionnaire de commerce"
str_tbl_ldl_Open_Unit_Status	"Gestionnaire d'units"
str_tbl_ldl_Open_Work_View	"Vue des travaux"
str_tbl_ldl_Paradrop	"Larguer"
str_tbl_ldl_Pause_Game	"Mettre la partie en pause"
str_tbl_ldl_PERSONALITY_TYPE_COLON	"TYPE DE PERSONNALITE :"
str_tbl_ldl_Pillage	"Piller"
str_tbl_ldl_Plant_Nuke	"Placer arme nuclaire"
str_tbl_ldl_POLLUTERS	"Agents polluants"
str_tbl_ldl_Pollution_Off	"Pollution dsactive"
str_tbl_ldl_Pollution_On	"Pollution active"
str_tbl_ldl_Pop	"Pop"
str_tbl_ldl_POSITIVE_HAPPINESS	"Hausse du bonheur"
str_tbl_ldl_Prince	"Moyen"
str_tbl_ldl_Private	"Personnel"
str_tbl_ldl_Public	"Public"
str_tbl_ldl_QUEUE	"LISTE ATT"
str_tbl_ldl_Quit_Now	"Quitter"
str_tbl_ldl_quit_without_saving	"Si vous quittez sans sauvegarder, vous perdrez cette partie."
str_tbl_ldl_Random	"Alatoire"
str_tbl_ldl_REQUEST	"ECHANGE"
str_tbl_ldl_RESPONSE	"REPONSE"
str_tbl_ldl_Restart_Now	"Relancer"
str_tbl_ldl_restart_without_saving	"Si vous redmarrez sans avoir sauvegard, vous perdrez cette partie."
str_tbl_ldl_Return_to_normal	"Retour  la normale"
str_tbl_ldl_RUSH_BUY	"ACHAT URG."
str_tbl_ldl_Save_Game	"Sauv. partie"
str_tbl_ldl_SAVE_MAP	"SAUVEGARDER CARTE"
str_tbl_ldl_Saves	"Parties sauvegardes"
str_tbl_ldl_Seconds_Per_Turn_COLON	"Secondes par tour :"
str_tbl_ldl_SEND	"ENVOYER"
str_tbl_ldl_SEND_GREETINGS	"1ER CONTACT"
str_tbl_ldl_SEND_REQUEST	"REQUETE"
str_tbl_ldl_Settle	"Coloniser"
str_tbl_ldl_Skip_Unit	"Ignorer unit"
str_tbl_ldl_Sleep	"Inactive"
str_tbl_ldl_Small	"Petite"
str_tbl_ldl_Small_32x48	"Petite"
str_tbl_ldl_Speed_Turns	"Tours chrono"
str_tbl_ldl_Team	"Equipe"
str_tbl_ldl_Teams_Off	"Equipes - dsactives"
str_tbl_ldl_Teams_On	"Equipes - actives"
str_tbl_ldl_Tile	"Case"
str_tbl_ldl_TO_THE_COLON	"AU :"
str_tbl_ldl_TOTAL_CLEANING	"Total"
str_tbl_ldl_TOTAL_NEGATIVE	"Total ngatif"
str_tbl_ldl_TOTAL_POLLUTION	"Total"
str_tbl_ldl_TOTAL_POSITIVE	"Total positif"
str_tbl_ldl_Trade_Off	"Commerce - dsactiv"
str_tbl_ldl_Trade_On	"Commerce - activ"
str_tbl_ldl_Trade_Route_Established	"Route commerciale cre"
str_tbl_ldl_Trade_Route_path_has_been_reset	"Le trajet de la route commerciale a t restaur."
str_tbl_ldl_Trade_Status	"Statut du commerce"
str_tbl_ldl_TREATY	"TRAITE"
str_tbl_ldl_TREATY_ALLIANCE	"ALLIANCE"
str_tbl_ldl_TREATY_CEASE_FIRE	"TRAITE DE PAIX"
str_tbl_ldl_TREATY_ECOPACT	"ECO-PACTE"
str_tbl_ldl_TREE	"FRANCHISE"
str_tbl_ldl_UNDISCOVERED_ADVANCES_KNOWN_COLON	"PROGRES AUTRES EMPIRES :"
str_tbl_ldl_Unit	"Unit"
str_tbl_ldl_Unit_Status	"Statut de l'unit"
str_tbl_ldl_Unload_Transport	"Dbarquer units"
str_tbl_ldl_Unlock_Unit_Stack	"Dverrouiller groupe d'units"

str_tbl_ldl_Very_Large	"Gante"

str_tbl_ldl_Warlord	"Facile"
str_tbl_ldl_Wonder	"Merveille"
str_tbl_ldl_You_will_receive	"Vous allez recevoir"
str_tbl_ldl_Your_Intent_to_Purchase_has_been_Sent	"Votre intention d'acheter a t transmise."
str_tbl_ldl_Zoom_in_one_level	"Zoomer d'un niveau en avant"
str_tbl_ldl_Zoom_out_one_level	"Zoomer d'un niveau en arrire"
str_ldl_CAPS_MUSIC	"MUSIQUE"
str_ldl_Select_Track	"Slection piste"
str_ldl_CAPS_SELECT_TRACK	"SELECTION PISTE"
str_tbl_ldl_Auto_Repeat_On	"Rpt. auto active"
str_tbl_ldl_Auto_Repeat_Off	"Rpt. auto dsact."
str_tbl_ldl_Random_Order_On	"Ordre alatoire act."
str_tbl_ldl_Random_Order_Off	"Ordre alatoire dsact."
str_ldl_Fuel_COLON	"Carb"


### New World Shape Strings ###

str_tbl_ldl_North_South_Wrap_Only			"Dfilement Nord-Sud uniquement"
str_ldl_North_and_South_edges_of_the_map_connect	"Connexion entre les bords Nord et Sud de la carte"
str_ldl_Uranus_World					"Monde de type Uranus"
str_tbl_ldl_Uranus_World				"Monde de type Uranus"

### New Single Player Game Player Screen Strings ###

str_ldl_SPNGPS_NumPlayerSpinner	"Nombre de joueurs"
str_ldl_SPNGPS_MaxPlayerSpinner		"Nombre maximum de joueurs"
str_ldl_SPNGPS_PlayerSpinner		"Premier joueur"

str_ldl_SPNGPS_NumPlayerText	"Dfinit le nombre de joueurs dans une nouvelle partie."
str_ldl_SPNGPS_MaxPlayerText	"Dfinit le nombre maximal de civilisations pouvant tre simultanment en jeu."
str_ldl_SPNGPS_PlayerText	"Dfinit le premier joueur. Dfinit la couleur de la civilisation."

### Added Disclaimer Strings ###

str_ldl_Disclaimer1 "CETTE VERSION N'A ETE NI CONCUE NI APPROUVEE PAR ACTIVISION."
str_ldl_Disclaimer2 "Cette version de Call to Power 2 a t dveloppe sur le site http://apolyton.net"
str_ldl_Disclaimer3 "Contact: ctp2source@apolyton.net"

### Version String ###

str_ldl_version "2004-05-19"



###  DO NOT TRANSLATE  #############################################################################################	

#Number Junk#	
#str_ldl_ 	
str_ldl_0	"0"
str_ldl_1	"1"
str_ldl_10	"10"
str_ldl_100	"100"
str_ldl_1000_G	"1000 G"
str_ldl_15	"15"
str_ldl_2	"2"
str_ldl_25	"25"
str_ldl_3	"3"
str_ldl_3_PERCENT	"0.03"
str_ldl_4	"4"
str_ldl_475	"475"
str_ldl_5	"5"
str_ldl_50	"50"
str_ldl_500	"500"
str_ldl_6	"6"
str_ldl_7	"7"
str_ldl_8	"8"


str_tbl_ldl_upba5012_tga	"upba5012.tga"
str_tbl_ldl_upba5013_tga	"upba5013.tga"
str_tbl_ldl_upba5014_tga	"upba5014.tga"
CANT_ATTACK_TEAMMATES	"{player[0].leader_name} fait partie de votre quipe, vous ne pouvez pas l'attaquer."

str_tbl_ldl_upk100.tga	"upk100.tga"
str_tbl_ldl_upk101.tga	"upk101.tga"
str_tbl_ldl_upk102.tga	"upk102.tga"
str_tbl_ldl_upk103.tga	"upk103.tga"
str_tbl_ldl_upk104.tga	"upk104.tga"
str_tbl_ldl_upk105.tga	"upk105.tga"
str_tbl_ldl_upk106.tga	"upk106.tga"
str_tbl_ldl_upk107.tga	"upk107.tga"
str_tbl_ldl_upk108.tga	"upk108.tga"
str_tbl_ldl_upk109.tga	"upk109.tga"
str_tbl_ldl_upk110.tga	"upk110.tga"
str_tbl_ldl_upk111.tga	"upk111.tga"


# Junk 1 #	
str_ldl_Ai_Track	"AI Track"
str_ldl_Accept	"Accepter"
str_ldl_AF	"AF"
str_ldl_Air	"Air"
str_ldl_Assign	"Assign"
str_ldl_Blah	"Blah"
str_ldl_BR	"BR"
str_ldl_Building_Label	"Building Label"
str_ldl_Automate_Research_To_Find	"Automate Research To Find"
str_ldl_Available_Abilities	"Available Abilities"
str_ldl_BASIC_COMMANDS	"COMMANDES DE BASE"
str_ldl_BASKET_WEAVING	"BASKET WEAVING"
str_ldl_Bouncing_Message	"Messages rebondissants"
str_ldl_Brightness	"Brightness"
str_ldl_CAPS_CARBON_DIOXIDE	"CARBON DIOXIDE"
str_ldl_CAPS_OK	"OK"
str_ldl_CAPS_OZONE	"OZONE"
str_ldl_CAPS_RETURN	"RETURN"
str_ldl_CAPS_SEARCH	"SEARCH"
str_ldl_CAPS_SPECIAL	"SPECIAL"

# Junk2 #	
str_ldl_Carbon_Dioxide	"Carbon Dioxide"
str_ldl_Cautious	"Prudent"
str_ldl_Character	"Character"
str_ldl_Class	"Class"
str_ldl_CLEAR_ALL	"TOUT EFFACER"
str_ldl_Clear_All_Orders	"Annuler tous les ordres"
str_ldl_CLEAR_ORDERS	"ANNULER ORDRES"
str_ldl_CLOSE_BRACKET	">"
str_ldl_co	"co"
str_ldl_col1	"col1"
str_ldl_col2	"col2"
str_ldl_col3	"col3"
str_ldl_col4	"col4"
str_ldl_Cold	"Froid"
str_ldl_Color	"Color"
str_ldl_CONCEPT	"CONCEPT"
str_ldl_Contrast	"Contrast"
str_ldl_Copy	"Copy"
str_ldl_cu	"cu"
str_ldl_Cunning	"Malin"
str_ldl_Current_Advancements	"Progrs actuels"
str_ldl_Current_Age	"Ere actuelle"
str_ldl_Current_Age_COLON	"Ere actuelle :"
str_ldl_CURRENT_GOVERNMENT_COLON	"GVT ACTUEL :"
str_ldl_Current_Lobby_COLON	"Salle d'att. actuelle :"
str_ldl_Current_Setting	"Current Setting"
str_ldl_Current_Supply	"Current Supply"
str_ldl_demand_a_map	"You will demand a map of uncharted lands"
str_ldl_Deplorable	"Dplorable"
str_ldl_DESCRIPTION_INSTALLATION_X_RAY_MINES	"DESCRIPTION_INSTALLATION_X_RAY_MINES"
str_ldl_Debug_version	"Debug version won't be here in final release."
str_ldl_Defense_COLON	"Dfense :"
str_ldl_d	"d"
str_ldl_DESCRIPTION_ALPINE	"DESCRIPTION_ALPINE"
str_ldl_Description_COLON	"Description :"
str_ldl_DESCRIPTION_DESERTS	"DESCRIPTION_DESERTS"
str_ldl_DESCRIPTION_FORESTS	"DESCRIPTION_FORESTS"
str_ldl_DESCRIPTION_GLACIERS	"DESCRIPTION_GLACIERS"
str_ldl_DESCRIPTION_GRASSLAND	"DESCRIPTION_GRASSLAND"
str_ldl_DESCRIPTION_HILLS	"DESCRIPTION_HILLS"
str_ldl_DESCRIPTION_INSTALLATION_AIR_BASES	"DESCRIPTION_INSTALLATION_AIR_BASES"
str_ldl_DESCRIPTION_INSTALLATION_DRYDOCK	"DESCRIPTION_INSTALLATION_DRYDOCK"
str_ldl_DESCRIPTION_INSTALLATION_FORTIFICATIONS	"DESCRIPTION_INSTALLATION_FORTIFICATIONS"
str_ldl_DESCRIPTION_INSTALLATION_LAND_MINES	"DESCRIPTION_INSTALLATION_LAND_MINES"
str_ldl_DESCRIPTION_INSTALLATION_LISTENING_POSTS	"DESCRIPTION_INSTALLATION_LISTENING_POSTS"
str_ldl_DESCRIPTION_INSTALLATION_MAGNETIC_MINES	"DESCRIPTION_INSTALLATION_MAGNETIC_MINES"
str_ldl_DESCRIPTION_INSTALLATION_RADAR_STATIONS	"DESCRIPTION_INSTALLATION_RADAR_STATIONS"
str_ldl_DESCRIPTION_INSTALLATION_SONAR_BUOYS	"DESCRIPTION_INSTALLATION_SONAR_BUOYS"
str_ldl_DESCRIPTION_INSTALLATION_SPACEDOCK	"DESCRIPTION_INSTALLATION_SPACEDOCK"
str_ldl_DESCRIPTION_RAINFOREST	"DESCRIPTION_RAINFOREST"
str_ldl_DESCRIPTION_SAVANNAH	"DESCRIPTION_SAVANNAH"
str_ldl_DESCRIPTION_SWAMPS	"DESCRIPTION_SWAMPS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_FARMS	"DESCRIPTION_TILEIMP_ADVANCED_FARMS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_MINES	"DESCRIPTION_TILEIMP_ADVANCED_MINES"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS	"DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES	"DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES"
str_ldl_DESCRIPTION_TILEIMP_FARMS	"DESCRIPTION_TILEIMP_FARMS"
str_ldl_DESCRIPTION_TILEIMP_FISHERIES	"DESCRIPTION_TILEIMP_FISHERIES"
str_ldl_DESCRIPTION_TILEIMP_FOOD_MODULES	"DESCRIPTION_TILEIMP_FOOD_MODULES"
str_ldl_DESCRIPTION_TILEIMP_FOOD_PODS	"DESCRIPTION_TILEIMP_FOOD_PODS"
str_ldl_DESCRIPTION_TILEIMP_FOOD_TANKS	"DESCRIPTION_TILEIMP_FOOD_TANKS"
str_ldl_DESCRIPTION_TILEIMP_HYDROPONIC_FARMS	"DESCRIPTION_TILEIMP_HYDROPONIC_FARMS"
str_ldl_DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_MAGLEV	"DESCRIPTION_TILEIMP_MAGLEV"
str_ldl_DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY	"DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY"
str_ldl_DESCRIPTION_TILEIMP_MEGA_MINES	"DESCRIPTION_TILEIMP_MEGA_MINES"
str_ldl_DESCRIPTION_TILEIMP_MINES	"DESCRIPTION_TILEIMP_MINES"
str_ldl_DESCRIPTION_TILEIMP_NETS	"DESCRIPTION_TILEIMP_NETS"
str_ldl_DESCRIPTION_TILEIMP_RAILROAD	"DESCRIPTION_TILEIMP_RAILROAD"
str_ldl_DESCRIPTION_TILEIMP_ROAD	"DESCRIPTION_TILEIMP_ROAD"
str_ldl_DESCRIPTION_TILEIMP_ROBOTIC_DOCKS	"DESCRIPTION_TILEIMP_ROBOTIC_DOCKS"
str_ldl_DESCRIPTION_TILEIMP_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL	"DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL"
str_ldl_DESCRIPTION_TUNDRA	"DESCRIPTION_TUNDRA"
str_ldl_DF	"DF"
str_ldl_DISCONTENT	"DISCONTENT"
str_ldl_Dumb	"Stupide"
str_ldl_Elite_Corps	"Elite Corps"
str_ldl_Email_COLON	"Adresse lectronique :"
str_ldl_Embassies_With_These_Civilizations	"Ambassades avec ces nations"
str_ldl_Enter_Text	"Enter Text"
str_ldl_Estimated_Power_COLON	"Estimated Power : You're in deep $@^&*("
str_ldl_F	"F"
str_ldl_Exit	"Quitter"
str_ldl_Flat_World	"Flat World"
str_ldl_Great_Library_Animation	"Animation Grande biblio"
str_ldl_Gross_Gold	"Or brut"
str_ldl_Gross_Product	"Produit brut"
str_ldl_Gross_Production	"Production brute"
str_ldl_I	"I"
str_ldl_Icon	"Ic."
str_ldl_Kill_Offer	"Kill Offer"
str_ldl_M	"M"
str_ldl_M_Cost	"M.Cost"
str_ldl_Last_Actions_Cost	"Last Action's Cost"
str_ldl_Last_Graph	"Last Graph"
str_ldl_Last_Page	"Dernire page"
str_ldl_Last_Section	"Last Section"
str_ldl_Last_Turn	"Last Turn"
str_ldl_Fought_Last_Turn	"Fought Last Turn"
str_ldl_Global_Warming	"Effet de serre"
str_ldl_Global_Warmining	"Effet de serre"
str_ldl_Go_To	"Aller "
str_ldl_Go_to_airport	"Aller  l'aroport"
str_ldl_Go_to_city	"Aller  la ville"
str_ldl_GO_TO_COLON	"ALLER A :"
str_ldl_Go_to_drydock	"Go to drydock"
str_ldl_Go_to_fort	"Go to fort"
str_ldl_Go_To_Nearest_Repair	"Go To Nearest Repair"
str_ldl_Go_to_spacedock	"Go to spacedock"
str_ldl_Gamma	"Gamma"
str_ldl_Grunt	"Grunt"
str_ldl_GrwothStyle	"GrwothStyle"
str_ldl_Less_Messages	"Less Messages"
str_ldl_Maximum_Research_COLON	"Recherche maxi :"
str_ldl_List	"List"
str_ldl_Make_Draggable	"Make Draggable"
str_ldl_Make_Queue	"Placer dans file d'att."
str_ldl_Make_Transparent	"Rendre transparent"
str_ldl_New	"New"
str_ldl_New_Food	"New Food"
str_ldl_Max_Science	"Opt. science"
str_ldl_MICRO	"MICRO"
str_ldl_Net_Average	"Moyenne nette"
str_ldl_Net_Food	"Nour. nette"
str_ldl_Net_Gold	"Or net"
str_ldl_Net_Production	"Net Production"
str_ldl_Next_Graph	"Graphique suivant"
str_ldl_Next_Page	"Page suivante"
str_ldl_More_Messages	"Plus de messages"
str_ldl_No_Danger_Here	"No Danger Here"
str_ldl_No_wrapping	"No wrapping"
str_ldl_Note_COLON	"Note :"
str_ldl_p	"p"
str_ldl_PERCENT_Production	"% Production"
str_ldl_PERCENTs_Game	"Partie de %s"
str_ldl_PLAY_TUTORIAL	"Didacticiel"
str_ldl_Ozone	"Ozone"
str_ldl_Ozone_Loss	"Ozone Loss"
str_ldl_Messaging_Advisors	"Messages conseillers"
str_ldl_Next_Section	"Next Section"
str_ldl_Patrol	"Patrol"
str_ldl_Obj_Editor	"Obj Editor"
str_ldl_Pay	"Payer"
str_ldl_Player_3_Caesar	"Joueur 3 -- Csar"
str_ldl_Please_choose_connection	"Veuillez choisir votre mode de connexion aux autres joueurs pour votre partie multijoueurs."
str_ldl_PLUS	"-"
str_ldl_PLUS_10_PERCENT_Food	"+ 10% nourriture"
str_ldl_PLUS_10_PERCENT_Gold	"+ 10% or"
str_ldl_PLUS_10_PERCENT_Production	"+ 10% production"
str_ldl_PLUS_10_PERCENT_Public_Works	"+ 10% travaux publics"
str_ldl_PLUS_10_PERCENT_Science	"+ 10% science"
str_ldl_PLUS_20_PERCENT_Food	"+ 20% nourriture"
str_ldl_PLUS_20_PERCENT_Gold	"+ 20% or"
str_ldl_PLUS_20_PERCENT_Production	"+ 20% production"
str_ldl_PLUS_20_PERCENT_Public_Works	"+ 20% travaux publics"
str_ldl_PLUS_20_PERCENT_Science	"+ 20% science"
str_ldl_Points_Rec	"Points Rec"
str_ldl_Points_Remaining	"Points restants"
str_ldl_Points_Used	"Points utiliss"
str_ldl_Radio_Group	"Radio Group"
str_ldl_Materials_	"Matriaux"
str_ldl_Load_Preferences	"Charger prfrences"
str_ldl_Pollute	"Pollution"
str_ldl_LABOR	"MN OEUVRE"
str_ldl_Protective	"Protecteur"
str_ldl_Reset	"Reset"
str_ldl_RECEIVE	"RECEIVE"
str_ldl_Return	"Return"
str_ldl_Returns_X_Trade	"Returns X Trade"
str_ldl_Riot_Chance	"Risques d'meute"
str_ldl_Roman_Empire	"Roman Empire"
str_ldl_s	"s"
str_ldl_Sad	"Triste"
str_ldl_Save_as_InstaStart	"Save as InstaStart"
str_ldl_Search	"Chercher"
str_ldl_Select	"Slectionner"
str_ldl_SF	"SF"
str_ldl_STRING_UI_TEST	"STRING_UI_TEST"
str_ldl_Strongly_Modal	"Strongly Modal"
str_ldl_Simple_Combat	"Simple combat"
str_ldl_Text_at_run_time	"Text will be set at run-time"
str_ldl_Text_Desc	"Text Desc"
str_ldl_Roman	"Romain"
str_ldl_ROMANS	"ROMAINS"
str_ldl_Send_To	"Envoyer "
str_ldl_Send_Unit_to_City_COLON	"Envoyer unit dans :"
str_ldl_Treaty_Alliance	"Alliance"
str_ldl_Treaty_Capture_City	"Treaty Capture City"
str_ldl_Treaty_Cease_Fire	"Trait de paix"
str_ldl_Treaty_EcoPact	"Ecopacte"
str_ldl_Submit	"Submit"
str_ldl_TEN_HYPHENS	"-----------"
str_ldl_Time_	"Time "
str_ldl_TITLE	"TITLE"
str_ldl_this_text_at_run_time	"this text will be set at run-time"
str_ldl_TO_CAPITAL	"TO CAPITAL"
str_ldl_Teleport	"Teleport"
str_ldl_Traders_XY	"Traders X/Y"
str_ldl_Turn_PERCENTd	"Tour %d"
str_ldl_Rustle	"Vol btail"
str_ldl_Style	"Style"
str_ldl_ug029_tga	"ug029.tga"
str_ldl_Type_Player_Info	"Veuillez entrer des informations vous concernant et que vous souhaiteriez faire partager autres joueurs. Attention : CES INFORMATIONS SERONT DISPONIBLES AUX AUTRES JOUEURS EN LIGNE ! Souhaitez-vous que ces informations soient disponibles au public ?"
str_ldl_Unhappiness_Effect	"Unhappiness Effect"
str_ldl_Unhappy	"Unhappy"
str_ldl_UNIT_HAPPINESS_EFFECTS	"UNIT HAPPINESS EFFECTS"
str_ldl_Start_End_Ages	"Start/End Ages"
str_ldl_Sorry_the_tribe_you_selected_is_already_taken	"Dsol, la tribu que vous avez slectionne est dj prise."
str_ldl_Unit_Lost_Warning	"Avert. qd unit perdue"
str_ldl_UV	"UV"
str_ldl_V	"V"
str_ldl_Weakly_Modal	"Weakly Modal"
str_ldl_Which_city	"Which city will you demand?"
str_ldl_You_have_launched_the_Game	"Vous avez lanc la partie"
str_ldl_Youve_been_denied	"Votre accs a t refus."
str_ldl_Youve_either_won_or_lost	"Vous avez soit gagn, soit perdu !"
str_tbl_ldl_0	""
str_tbl_ldl_9	"9"
str_tbl_ldl_10	"10"
str_ldl_Warning	"Attention !!"
str_ldl_UNITS_TO_TRANSPORT	"UNITES A TRANSPORTER"
str_ldl_UNITS_IN_CITY	"UNITES DANS VILLE"
str_ldl_Wonder_Movies	"Animations Merveilles"
str_tbl_ldl_1024x768	"1024x768"
str_tbl_ldl_12	"12"
str_tbl_ldl_1280x1024	"1280x1024"
str_tbl_ldl_1600x1200	"1600x1200"
str_tbl_ldl_640x480	"640x480"
str_tbl_ldl_800x600	"800x600"
str_tbl_ldl_A	"A"
str_tbl_ldl_Ability	"Ability"
str_tbl_ldl_AD	""
str_tbl_ldl_arialbd_ttf	"arialbd.ttf"
str_tbl_ldl_arialnb_ttf	"arialnb.ttf"
str_tbl_ldl_B	"B"
str_tbl_ldl_BC	"av JC"
str_tbl_ldl_C	"C"
str_tbl_ldl_AssaultButton	"AssaultButton"
str_tbl_ldl_BombardButton	"BombardButton"
str_tbl_ldl_BombCabinetButton	"BombCabinetButton"
str_tbl_ldl_AdvertiseButton	"AdvertiseButton"
str_tbl_ldl_AidUprisingButton	"AidUprisingButton"
str_tbl_ldl_Are_you_sure	"Etes-vous sr ?"
str_tbl_ldl_CaptureSlavesButton	"CaptureSlavesButton"
str_tbl_ldl_Cecilias_Blade_Runner	"Cecilia's Blade Runner"
str_tbl_ldl_Center_Map_on_UnitCity	"Centrer carte" 
str_tbl_ldl_ConductHitButton	"ConductHitButton"
str_tbl_ldl_ConvertCityButton	"ConvertCityButton"
str_tbl_ldl_Clear_Mines	"Supprimer mines"
str_tbl_ldl_CreateParkButton	"CreateParkButton"
str_tbl_ldl_CreateRiftButton	"CreateRiftButton"
str_tbl_ldl_BranchButton	"BranchButton"
str_tbl_ldl_D	"D"
str_tbl_ldl_CargoButton	"CargoButton"
str_tbl_ldl_CloakButton	"CloakButton"
str_tbl_ldl_DefuseButton	"DefuseButton"
str_tbl_ldl_DEMAND_CITY	"DEMAND CITY"
str_tbl_ldl_DescendButton	"DescendButton"
str_tbl_ldl_Detrench	"Dfortifier"
str_tbl_ldl_E	"E"
str_tbl_ldl_EstablishEmbassyButton	"EstablishEmbassyButton"
str_tbl_ldl_ExpelButton	"ExpelButton"
str_tbl_ldl_F	"F"
str_tbl_ldl_EXCHANGE_CITY	"EXCHANGE CITY"
str_tbl_ldl_FileInjunctionButton	"FileInjunctionButton"
str_tbl_ldl_FIVE_HYPHENS	"-----"
str_tbl_ldl_Flat_World	"Flat World"
str_tbl_ldl_GoToButton	"GoToButton"
str_tbl_ldl_FortifyButton	"FortifyButton"
str_tbl_ldl_FreeSlaveButton	"FreeSlaveButton"
str_tbl_ldl_G	"O"
str_tbl_ldl_Great_Library_Biowarfare_Filter	"Great Library - Biowarfare Filter"
str_tbl_ldl_Great_Library_Cathedral	"Great Library - Cathedral"
str_tbl_ldl_Great_Library_Cleric	"Great Library - Cleric"
str_tbl_ldl_Great_Library_Consumer_Electronics	"Great Library - Consumer Electronics"
str_tbl_ldl_Great_Library_Corporate_Branch	"Great Library - Corporate Branch"
str_tbl_ldl_Great_Library_Eco_Terrorist	"Great Library - Eco-Terrorist"
str_tbl_ldl_Great_Library_Ecotopia	"Great Library - Ecotopia"
str_tbl_ldl_Great_Library_Genetics	"Great Library - Genetics"
str_tbl_ldl_Great_Library_Global_Defense_Initiative	"Great Library - Global Defense Initiative"
str_tbl_ldl_Great_Library_House_of_Freezing	"Great Library - House of Freezing"
str_tbl_ldl_Great_Library_Infector	"Great Library - Infector"
str_tbl_ldl_Great_Library_Lawyer	"Great Library - Lawyer"
str_tbl_ldl_Great_Library_Life_Extension	"Great Library - Life Extension"
str_tbl_ldl_Great_Library_Multinationalism	"Great Library - Multinationalism"
str_tbl_ldl_Great_Library_Personal_Encryption	"Great Library - Personal Encryption"
str_tbl_ldl_Great_Library_Printing_Press	"Great Library - Printing Press"
str_tbl_ldl_Great_Library_Screen	"Great Library Screen"
str_tbl_ldl_Great_Library_Subneural_Ads	"Great Library - Subneural Ads"
str_tbl_ldl_Great_Library_Technocracy	"Great Library - Technocracy"
str_tbl_ldl_Great_Library_Televangelist	"Great Library - Televangelist"
str_tbl_ldl_Great_Library_Television	"Great Library - Television"
str_tbl_ldl_Great_Library_Theocracy	"Great Library - Theocracy"
str_tbl_ldl_Great_Library_Virtual_Democracy	"Great Library - Virtual Democracy"
str_tbl_ldl_Great_Library_Wilderness_Preservation	"Great Library - Wilderness Preservation"
str_tbl_ldl_hrs	"hrs"
str_tbl_ldl_InciteRevolutionButton	"InciteRevolutionButton"
str_tbl_ldl_HearGossipButton	"HearGossipButton"
str_tbl_ldl_GroupButton	"GroupButton"
str_tbl_ldl_InfectCityButton	"InfectCityButton"
str_tbl_ldl_Hard	"Hard"
str_tbl_ldl_Hardest	"Hardest"
str_tbl_ldl_Investigate_Readiness	"Voir prp. militaire"
str_tbl_ldl_Kings_Quest_Peachy	"Kings Quest Peachy"
str_tbl_ldl_Knowledge_Status	"Knowledge Status"
str_tbl_ldl_Leisure_Suit_Larrys_Home	"Leisure Suit Larrys Home"
str_tbl_ldl_GIFT_CITY	"GIFT CITY"
str_tbl_ldl_LaunchButton	"LaunchButton"
str_tbl_ldl_MoveButton	"MoveButton"
str_tbl_ldl_NextPageButton	"NextPageButton"
str_tbl_ldl_No_workers_left_to_place	"No workers left to place!"
str_tbl_ldl_upba0515_tga	"upba0515.tga"
str_tbl_ldl_upba0516_tga	"upba0516.tga"
str_tbl_ldl_upba0517_tga	"upba0517.tga"
str_tbl_ldl_upba0518_tga	"upba0518.tga"
str_tbl_ldl_upba0519_tga	"upba0519.tga"
str_tbl_ldl_upba0520_tga	"upba0520.tga"
str_tbl_ldl_upba0521_tga	"upba0521.tga"
str_tbl_ldl_upba0522_tga	"upba0522.tga"
str_tbl_ldl_upba0506_tga	"upba0506.tga"
str_tbl_ldl_upba0513_tga	"upba0513.tga"
str_tbl_ldl_No_Danger_Here	"No Danger Here"
str_tbl_ldl_No_Wrap	"No Wrap"
str_tbl_ldl_None	"Aucune"
str_tbl_ldl_Not_Too_Bad	"Assez sr"
str_tbl_ldl_Nullify_Walls	"Annuler remparts"
str_tbl_ldl_ParadropButton	"ParadropButton"
str_tbl_ldl_PatrolButton	"PatrolButton"
str_tbl_ldl_PBEM_Games	"PBEM Games"
str_tbl_ldl_PBEM_Saves	"PBEM Saves"
str_tbl_ldl_ReadButton	"ReadButton"
str_tbl_ldl_ReformCityButton	"ReformCityButton"
str_tbl_ldl_ReMap_Keyboard	"Configurer clavier"
str_tbl_ldl_PillageButton	"PillageButton"
str_tbl_ldl_PiracyButton	"PiracyButton"
str_tbl_ldl_PlantNanoVirusButton	"PlantNanoVirusButton"
str_tbl_ldl_PlantNukeButton	"PlantNukeButton"
str_tbl_ldl_Play_Options	"Play Options"
str_tbl_ldl_Pretty_Safe	"Haute scurit"
str_tbl_ldl_Risky	"Risqu"
str_tbl_ldl_Roman	"Roman"
str_tbl_ldl_Rustle	"Vol de btail"
str_tbl_ldl_RustleButton	"RustleButton"
str_tbl_ldl_Sabotage_Building	"Saboter btiment"
str_tbl_ldl_Sale_Value_COLON_	"Valeur de vente : "
str_tbl_ldl_SAVE_MP_GAME	"SAUV. MULTI."
str_tbl_ldl_SAVE_PBEM_GAME	"SAUV. PAR. EMAIL"
str_tbl_ldl_Save_then_Load	"Save then Load"
str_tbl_ldl_Save_then_Quit	"Save then Quit"
str_tbl_ldl_Save_then_Restart	"Save then Restart"
str_tbl_ldl_SellIndulgencesButton	"SellIndulgencesButton"
str_tbl_ldl_SpyButton	"SpyButton"
str_tbl_ldl_SoothsayButton	"SoothsayButton"
str_tbl_ldl_SettleButton	"SettleButton"
str_tbl_ldl_StealDiscoveryButton	"StealDiscoveryButton"
str_tbl_ldl_ThrowPartyButton	"ThrowPartyButton"
str_tbl_ldl_SleepButton	"SleepButton"
str_tbl_ldl_SueButton	"SueButton"
str_tbl_ldl_STRING_TABLE_TEST	"STRING_TABLE_TEST"
str_ldl_Active_Abilities	"Active Abilities"
str_ldl_Add_Tab	"Add Tab"
str_ldl_ATT	"ATT"
str_ldl_G	"O"
str_ldl_GW	"GW"
str_ldl_HP	"PS"
str_ldl_HYPHEN	"-"
str_ldl_ICQ_COLON	"N service messagerie"
str_ldl_MAP_CONTROLS	"COMMANDES CARTE"
str_ldl_Musician	"Musician"
str_ldl_Musicians	"Musicians"
str_ldl_OPEN_BRACKET	"<"
str_ldl_This_is_a_City	"This is a City"
str_tbl_ldl_Set_Waypoint	"Dfinir repre"
str_tbl_ldl_UngroupButton	"UngroupButton"
str_tbl_ldl_What_the_	"What the "
str_tbl_ldl_Very_Risky	"Trs risqu"
str_tbl_ldl_upd002_tga	"upd002.tga"
str_tbl_ldl_upd003_tga	"upd003.tga"
str_tbl_ldl_upd004_tga	"upd004.tga"

# stuff for 640 version
str_tbl_ldl_upbb0515_tga	"upbb0515.tga"
str_tbl_ldl_upbb0516_tga	"upbb0516.tga"
str_tbl_ldl_upbb0517_tga	"upbb0517.tga"
str_tbl_ldl_upbb0518_tga	"upbb0518.tga"
str_tbl_ldl_upbb0519_tga	"upbb0519.tga"
str_tbl_ldl_upbb0520_tga	"upbb0520.tga"
str_tbl_ldl_upbb0521_tga	"upbb0521.tga"
str_tbl_ldl_upbb0522_tga	"upbb0522.tga"
str_tbl_ldl_upbb0506_tga	"upbb0506.tga"
str_tbl_ldl_upbb0513_tga	"upbb0513.tga"

str_tbl_ldl_Music_Track_1	"A Fortiori"
str_tbl_ldl_Music_Track_2	"Pacari Tampu"
str_tbl_ldl_Music_Track_3	"Amaethon"
str_tbl_ldl_Music_Track_4	"A'tugewinu"
str_tbl_ldl_Music_Track_5	"Summum Bonum"
str_tbl_ldl_Music_Track_6	"Casus Belli"
str_tbl_ldl_Music_Track_7	"Ankh Djet"
str_tbl_ldl_Music_Track_8	"Shaolin San"
str_tbl_ldl_Music_Track_9	"Srnit"
str_tbl_ldl_Music_Track_10	"Danse Kali"

#GRAMMAR_MALE_LOSER_RANK_1	"le misrable"
#GRAMMAR_FEMALE_LOSER_RANK_1	"la misrable"
#GRAMMAR_MALE_LOSER_RANK_2	"la poule mouille"
#GRAMMAR_FEMALE_LOSER_RANK_2	"la poule mouille"
#GRAMMAR_MALE_LOSER_RANK_3	"le confus"
#GRAMMAR_FEMALE_LOSER_RANK_3	"la confuse"
#GRAMMAR_MALE_LOSER_RANK_4	"l'puis"
#GRAMMAR_FEMALE_LOSER_RANK_4	"l'puise"
#GRAMMAR_MALE_LOSER_RANK_5	"le faible"
#GRAMMAR_FEMALE_LOSER_RANK_5	"la faible"
#GRAMMAR_MALE_LOSER_RANK_6	"l'indcis"
#GRAMMAR_FEMALE_LOSER_RANK_6	"l'indcise"

#GRAMMAR_MALE_WINNER_RANK_1	"le fervent"
#GRAMMAR_FEMALE_WINNER_RANK_1	"la fervente"
#GRAMMAR_MALE_WINNER_RANK_2	"le sage"
#GRAMMAR_FEMALE_WINNER_RANK_2	"la sage"
#GRAMMAR_MALE_WINNER_RANK_3	"le courageux"
#GRAMMAR_FEMALE_WINNER_RANK_3	"la courageuse"
#GRAMMAR_MALE_WINNER_RANK_4	"le coeur de lion"
#GRAMMAR_FEMALE_WINNER_RANK_4	"le coeur de lion"
#GRAMMAR_MALE_WINNER_RANK_5	"l'invincible"
#GRAMMAR_FEMALE_WINNER_RANK_5	"l'invincible"
#GRAMMAR_MALE_WINNER_RANK_6	"le tout-puissant"
#GRAMMAR_FEMALE_WINNER_RANK_6	"la toute-puissante"

PLAYER_DESCRIPTION_LOSER_RANK_1 "{player[0].leader_name}"
PLAYER_DESCRIPTION_LOSER_RANK_2 "{player[0].leader_name}"
PLAYER_DESCRIPTION_LOSER_RANK_3 "{player[0].leader_name}"
PLAYER_DESCRIPTION_LOSER_RANK_4 "{player[0].leader_name}"
PLAYER_DESCRIPTION_LOSER_RANK_5 "{player[0].leader_name}"
PLAYER_DESCRIPTION_LOSER_RANK_6 "{player[0].leader_name}"

PLAYER_DESCRIPTION_WINNER_RANK_1 "{player[0].leader_name}"
PLAYER_DESCRIPTION_WINNER_RANK_2 "{player[0].leader_name}"
PLAYER_DESCRIPTION_WINNER_RANK_3 "{player[0].leader_name}"
PLAYER_DESCRIPTION_WINNER_RANK_4 "{player[0].leader_name}"
PLAYER_DESCRIPTION_WINNER_RANK_5 "{player[0].leader_name}"
PLAYER_DESCRIPTION_WINNER_RANK_6 "{player[0].leader_name}"

str_tbl_ldl_upba0504_tga	"upba0504.tga"
str_tbl_ldl_upba0511_tga	"upba0511.tga"
str_tbl_ldl_upba0507_tga	"upba0507.tga"
str_tbl_ldl_upba0514_tga	"upba0514.tga"
str_tbl_ldl_upba0526_tga	"upba0526.tga"
str_tbl_ldl_upba0527_tga	"upba0527.tga"

str_tbl_ldl_upbb0504_tga	"upbb0504.tga"
str_tbl_ldl_upbb0511_tga	"upbb0511.tga"
str_tbl_ldl_upbb0507_tga	"upbb0507.tga"
str_tbl_ldl_upbb0514_tga	"upbb0514.tga"
str_tbl_ldl_upbb0526_tga	"upbb0526.tga"
str_tbl_ldl_upbb0527_tga	"upbb0527.tga"

#
# SAM030199 added these two for the graphics screen
# my apologies
#
str_ldl_Unit_Animation_Off	"Anim. des units dsactive"
str_ldl_Unit_Animation_On	"Anim. des units active"

#
# CJI021099 Added these for Civ panel
#
str_ldl_now_researching	"Recherches act. :"
str_ldl_discovery_in	"Dcouverte en :"

str_ldl_SCEN_LOAD "OK"
str_ldl_SCEN_SAVE "Sauv."
str_ldl_SCEN_NEW_PACK "Nouveau ..."

str_ldl_PackDesc "Description :"
str_ldl_PackName "Nom :"
str_ldl_PackDir  "Rpertoire :"

str_ldl_AddPlayer "Ajouter joueur"
str_ldl_RemovePlayer "Suppr. joueur"

str_ldl_ScenModeFull "Partie pleine"
str_ldl_ScenModePlayerNoCiv "Par joueur"
str_ldl_ScenModePlayerWithCiv "Joueur + emp"
str_ldl_ScenModeJustCivs "Par emp"
str_ldl_ScenMode "Mode :"


################################
# #                          # #
# ##                        ## #
# ###  ADD TO LDL_STR.TXT  ### #
# ##   091500 Add_str.txt   ## #
# #                          # #
################################

## new keymap strings
str_tbl_ldl_Toggle_City_Names 		"Noms de ville "

## Graphics Options
str_ldl_City_Names_Off			"Noms de ville dsactivs"
str_ldl_City_Names_On			"Noms de ville activs"

str_ldl_Unit_Speed			"Vitesse unit :"

## Gameplay Options
str_ldl_Show_All_Battles_Off		"Masquer les combats"
str_ldl_Show_All_Battles_On		"Afficher les combats"
str_ldl_Mouse_Speed			"Vitesse souris :"
str_ldl_Autosave_Off			"Sauvegarde auto dsactive"
str_ldl_Autosave_On			"Sauvegarde auto active"
str_ldl_Left_Handed_Mouse_Off		"Souris droitier"
str_ldl_Left_Handed_Mouse_On		"Souris gaucher"

# 'A' is for Alliance in the diplomacy screen
str_ldl_Alliance			"A"

# for Terrain Pad
str_ldl_Clear_Map			"Effacer carte"

# Starting Locations Pad Strings
str_ldl_Start_Loc			"Pts dpart"

str_ldl_Start_Loc_Title			"Editeur pts dpart"
str_ldl_Start_Loc_Mode_Text		"Mode pts dpart :"
str_ldl_Start_Loc_Mode_None		"Pas de pts dpart"
str_ldl_Start_Loc_Mode_Player		"Pts dpart par joueur"
str_ldl_Start_Loc_Mode_Civ		"Pts dpart par emp."
str_ldl_Start_Loc_Civ_Text		"Empire :"
str_ldl_Start_Loc_Player_Text		"Joueur :"
str_ldl_Player_Civ_Name_Text		"Nom empire/joueur"
str_ldl_Start_Loc_None			"Non utilis"
str_ldl_Start_Loc_Delete		"Effacer dpart"
str_ldl_Civs_Unlocked			"Nations dbloques"
str_ldl_Civs_Locked			"Nations verrouilles"
str_ldl_Player_Text			"Joueur"

# for disclaimer window
str_ldl_Disclaimer			"Restrictions de garantie"
str_ldl_I_Agree				"J'accepte les termes"
str_ldl_I_Disagree			"Je n'accepte pas"

#Netshell stuff
str_ldl_No_Scenario 			"Scnario non trouv"

# naming the cities
str_ldl_Name_City_Title			"Nom de ville"
str_ldl_Name_City_Message		"Comment voulez-vous baptiser cette nouvelle ville ?"

str_ldl_SP_SCENARIO_PICKER		"Slectionner scnario"
str_ldl_SP_STANDARD_GAME		"Partie standard"
str_ldl_SP_SCENARIO_STATIC_TEXT		"Scnario :"
str_ldl_SCENARIO_PICKER_TITLE		"Slection scnario"
str_ldl_PACK_INSTRUCTIONS		"Activision n'assure pas de support technique pour les Utilitaires, ni pour les Nouveaux Elments de Jeu crs par ces Utilitaires."
str_ldl_AVAILABLE_SCEN_PACK		"Packs de scnario disponibles"
#str_ldl_PACK_INSTRUCTIONS		"Slectionnez le pack de scnario  utiliser :"
str_ldl_SCEN_INSTRUCTIONS		"Slectionnez le scnario qui vous intresse et cliquez sur OK."
str_ldl_LOAD_SCENARIO_GAME		"Charger partie scnario"
str_ldl_SAVE_SCENARIO			"Sauv. scnario"
str_ldl_SAVE_SCENARIO_AS		"Sauv. scnario sous"

str_ERR_CANT_LOCATE_SCEN		"Impossible de trouver le scnario ayant cr cette partie sauvegarde. Chercher : "
str_NAME_SCENARIO			"Nom scnario"
str_DEFAULT_SCENARIO_NAME		"Scnario Call to Power perso."
str_NAME_SCENARIO_MESSAGE		"Veuillez entrer le nom du scnario. Les scnarios ne se distinguant que par leurs noms, ceux-ci doivent tre diffrents."

ldl_str_EMAIL_LIST_TITLE		"Config. partie e-mail"
ldl_str_HOTSEAT_LIST_TITLE		"Config. partie hotseat"

str_ldl_Player_Type 			"Entrer"
str_ldl_Email_Address 			"E-mail"
str_ldl_Player_Name 			"Nom"

str_ldl_HOTSEAT 			"Partie hotseat"
str_ldl_EMAIL 				"Partie e-mail"

str_tbl_ldl_Toggle_Trade_Routes 	"Voir routes comm."
str_tbl_ldl_Execute_Eyepoint 		"Zoom"

str_ldl_Segment 			"Segment"
str_ldl_Source 				"Source"
str_ldl_Continue 			"Continuer"

str_ldl_Expression 			"Expression"
str_ldl_New 				"Nouveau"
str_ldl_Clear 				"Eff. tout"

str_ldl_B 				"B"
str_ldl_Watch 				"Surveiller"

str_ldl_Step 				"Avancer"
str_ldl_StepInto 			"Entrer"

str_ldl_Set_Conditional 		"Fixer condition"
str_ldl_Set_Conditional_Message 	"Rompre si avr"

str_ldl_CITY_MANAGER 			"Gest. de ville"
str_ldl_TILE_IMPROVEMENTS 		"Amnagements de case"

#City window strings

str_ldl_CityHack_H 			"B"
str_ldl_CityHack_HVal 			"Bonheur"
str_ldl_CityHack_G 			"O"
str_ldl_CityHack_GVal 			"Or"
str_ldl_CityHack_F 			"N"
str_ldl_CityHack_FVal 			"Nour."
str_ldl_CityHack_P 			"P"
str_ldl_CityHack_PVal 			"Prod"
str_ldl_CityHack_S 			"S"
str_ldl_CityHack_SVal 			"Science"

str_ldl_Entertainers 			"Comdiens"
str_ldl_Farmers 			"Fermiers"
str_ldl_Laborers 			"Ouvriers"
str_ldl_Merchants 			"Marchands"
str_ldl_Scientists 			"Chercheurs"
str_ldl_0 				"0"

str_ldl_ShowResourceMap 		"Aff. carte ressources"
str_ldl_ShowWorkers 			"Aff. travailleurs"

str_ldl_percent 			"%"

str_ldl_Priority 			"Priorit :"

str_ldl_GovernorOn 			"Maire activ"
str_ldl_GovernorOff 			"Maire dsact."

str_ldl_CityHack_C 			"C"
str_ldl_CityHack_M 			"M"
str_ldl_CityHack_A 			"A"

str_ldl_ShowInventory 			"Aff. inventaire"
str_ldl_ShowQueue     			"Aff. liste"

str_ldl_EditQueue 			"Construire"
str_ldl_HideQueue 			"Masquer liste"

str_ldl_Costs 				"Cote"
str_ldl_Gives 				"Donne"
str_ldl_YouHave 			"Vous avez"

str_ldl_RushBuy 			"Achat urgent"
str_ldl_Sell 				"Vendre"

str_ldl_Population 			"Population :"
str_ldl_Growth 				"Croissance :"
str_ldl_CityList 			"Liste villes"

str_ldl_DipProposalsReceived 		"Propositions reues"
str_ldl_DipProposalsMade     		"Propositions envoyes"

str_ldl_DipRespond 			"Rpondre  la proposition"
str_ldl_DipShowHistory 			"Afficher historique"
str_ldl_DipWithdraw 			"Retrait"
str_ldl_DipCounter 			"Contrer"
str_ldl_DipReject 			"Refuser"
str_ldl_DipAccept 			"Accepter"
str_ldl_DipCreate 			"Crer nvle proposition"
str_ldl_DipClose 			"Fermer"

str_ldl_DipTitleCreateNewProposal 	"Crer nvle proposition"
str_ldl_DipTitleCreateCounterProposal 	"Crer contre-proposition"
str_ldl_DipSelectCiv 			"1) Slect. empire"
str_ldl_DipSelectTone 			"2) Slect. ton"
str_ldl_DipRequest 			"3a) Requte"
str_ldl_DipTreaty 			"3b) Trait"
str_ldl_DipGift 			"3c) Cadeau"
str_ldl_DipExRequest 			"4a) Requte"
str_ldl_DipExTreaty 			"4b) Trait"
str_ldl_DipExGift 			"4c) Cadeau"
str_ldl_DipExchange 			"Echange"
str_ldl_DipTo 				"A :"
str_ldl_DipProposal 			"Proposition :"
str_ldl_DipAnd 				"Et :"
str_ldl_DipClearForm 			"Effacer proposition"
str_ldl_DipSendProposal 		"Envoyer proposition"
str_ldl_DipSendCounterProposal 		"Envoyer contre-proposition"
str_ldl_DipReturnToNegotiations 	"Reprendre ngociations"

str_ldl_DipTone0 			"Magnanime/gentil"
str_ldl_DipTone1 			"Amical/neutre"
str_ldl_DipTone2 			"Obsquieux/mielleux"
str_ldl_DipTone3 			"Arrogant/outr"
str_ldl_DipTone4 			"Hostile/furieux"

str_dip_InvalidProposal 		"Slect. proposition dans liste de gauche"

str_ldl_Threaten 			"Menacer"


# 
# New Control Panel Strings
#

str_ldl_CivTabTitle 			"Empire"
str_ldl_MsgTabTitle 			"Mess."
str_ldl_CityTabTitle 			"Ville"
str_ldl_UnitTabTitle 			"Unit"
str_ldl_TileTabTitle 			"Case"

#
# Menu Bar Strings
#

str_ldl_CivMenuTitle 			"Empire"
str_ldl_CitiesMenuTitle			"Villes"
str_ldl_UnitsMenuTitle			"Units"
str_ldl_DiplomacyMenuTitle		"Diplomatie"
str_ldl_ScienceMenuTitle		"Science"
str_ldl_TradeMenuTitle			"Commerce"
str_ldl_GLMenuTitle			"Gde biblio."
str_ldl_InfoMenuTitle			"Stats"
str_ldl_OptionsMenuTitle		"Options"

# Empire Menu Strings
str_ldl_EmpireManager			"Gest. d'empire"
str_ldl_ScienceManager				"Gest. de science"
str_ldl_TradeOpenMarket			"Commerce - march"
str_ldl_TradeSummary			"Commerce - bilan"
str_ldl_Gaia				"Gaia"

# Cities Menu Strings
str_ldl_CityManagement			"Gest. de ville"
str_ldl_NatlManager			"Gest. national"	 
str_ldl_BuildQueue			"Gest. de construction"    

# Units Menu Strings
str_ldl_UnitManager			"Gest. d'units"

# Diplomacy Menu Strings
str_ldl_Negotiations			"Ngociations"
str_ldl_DiplomacyManager			"Gest. de diplomatie"
str_ldl_NewProposal			"Nvle proposition"

# Science Menu Strings
str_ldl_ScienceScreen			"Ecran science"
str_ldl_GreatLibrary			"Grande biblio." 

# Trade Menu Strings
str_ldl_TradeScreen			"Ecran commerce"

# GL Menu Strings
str_ldl_GreatLibrary			"Grande biblio."

# Info Menu Strings
str_ldl_Score				"Score"		
str_ldl_Ranking				"Classement"		
str_ldl_Timeline			"Axe temporel"	

# Options Menu Strings
str_ldl_Gameplay			"Jeu"		
str_ldl_MapFilters			"Filtres carte"	
str_ldl_Graphics			"Affichage"		
str_ldl_Sound				"Son"
str_ldl_Music	 			"Musique"			
str_ldl_Advanced			"Avanc"      
str_ldl_SaveGame			"Sauv. partie"		
str_ldl_LoadGame			"Charger partie"		
str_ldl_Restart				"Rejouer"
str_ldl_NewGame				"Nvle partie"		
str_ldl_Quit				"Quitter"			

# End of Menu Strings

str_ldl_NewArmy 			"Nvle arme"
str_ldl_SingleUnits 			"Autres units"
str_ldl_ArmyCount 			"En arme : %d"
str_ldl_Armies 				"Armes"

str_ldl_ScenYear 			"Anne"
str_ldl_NumPlayers 			"# joueurs"

str_ldl_SaveMap 			"Sauv. carte"
str_ldl_LoadMap 			"Charger carte"
str_ldl_SaveScenario 			"Sauv. scnario"
str_ldl_LoadScenario 			"Charg. scnario"
str_ldl_MapSize 			"Taille carte"
str_ldl_Barbarians 			"Barbares"

str_ldl_World 				"Monde"
str_ldl_Unit 				"Unit"
str_ldl_City 				"Ville"
str_ldl_Civ 				"Empire"
str_ldl_Script 				"Script"

str_ldl_ScenLand 			"Terre"
str_ldl_ScenSea 			"Mer"
str_ldl_ScenAir 			"Air"
str_ldl_ScenSpecial 			"Spciale"

str_ldl_LegalOnly 			"Lgal uniq."
str_ldl_ShowLabels "Afficher lgendes"

str_ldl_ShowStatistics 			"Afficher stats"
str_ldl_HideStatistics 			"Masquer stats"
str_ldl_Total "Total"

str_ldl_Exclude 			"Exclure"
str_ldl_AddBuildings 			"Ajouter constr."
str_ldl_AddWonders 			"Ajouter merv."
str_ldl_AddAdvances 			"Ajouter prog."
str_ldl_Load 				"Charger"
str_ldl_FileName 			"Fichier :"

str_ldl_Leader 				"Dirigeant : "
str_ldl_CityName 			"Nom ville : "

str_ldl_order_attack 			"Attaquer"
str_ldl_order_move 			"Dplacer"
str_ldl_order_paradrop 			"Larguer"
str_ldl_order_investigate_city 		"Enquter sur ville"
str_ldl_order_steal_technology 		"Voler technologie"
str_ldl_order_incite_revolution 	"Inciter rvolution"
str_ldl_order_assassinate 		"Assassiner"
str_ldl_order_investigate_readiness 	"Enquter sur prparation mil."
str_ldl_order_bombard 			"Bombarder"
str_ldl_order_sue 			"Intenter procs"
str_ldl_order_franchise 		"Accorder franchise"
str_ldl_order_sue_franchise 		"Intenter procs  franchise"
str_ldl_order_establish_embassy 	"Etablir ambassade"
str_ldl_order_expel 			"Renvoyer"
str_ldl_order_cause_unhappiness 	"Causer le malheur"
str_ldl_order_plant_nuke 		"Placer arme nuclaire"
str_ldl_order_slave_raid 		"Capturer esclaves"
str_ldl_order_enslave_settler 		"Rduire en esclavage"
str_ldl_order_underground_railway 	"Affranchir esclaves"
str_ldl_order_incite_uprising 		"Inciter soulvement"
str_ldl_order_bio_infect 		"Contaminer"
str_ldl_order_plague 			"Infester"
str_ldl_order_nano_infect 		"Lancer nano-attaque"
str_ldl_order_convert 			"Convertir ville "
str_ldl_order_reform 			"Rformer ville"
str_ldl_order_indulgence 		"Vendre indulgences"
str_ldl_order_soothsay 			"Prcher l'apocalypse"
str_ldl_order_create_park 		"Dtruire aux nanites"
str_ldl_order_pillage 			"Piller"
str_ldl_order_injoin 			"Demander injonction"
str_ldl_order_airlift 			"Etablir pont arien"
str_ldl_order_throw_party 		"Donner rception"
str_ldl_order_intercept_trade 		"Pirater commerce"
str_ldl_order_pillage 			"Piller"
str_ldl_order_advertise 		"Faire publicit"
str_ldl_order_conduct_hit 		"Perptrer attentat"
str_ldl_order_settle 			"Coloniser"
str_ldl_order_nuke_city 		"Bombarder ville"
str_ldl_order_disband_army 		"Dmanteler arme"
str_ldl_order_board_transport 	"Transporter"
str_ldl_order_unload 			"Dbarquer"
str_ldl_order_launch 			"Lancer"
str_ldl_order_target 			"Cibler"
str_ldl_order_clear_target 		"Supprimer cible"
str_ldl_order_fortify 			"Fortifier"
str_ldl_order_ranged_attack 		"Attaquer  distance"
str_ldl_order_faith_healing 		"Gurir par la foi"
str_ldl_order_refuel 			"Ravitailler"
str_ldl_order_sleep 			"Rendre inactive"

str_ldl_TradeYourCity 			"Notre ville"
str_ldl_TradeGood 			"Possde ce bien"
str_ldl_TradeSendCity 			"Cette ville va l'acheter"
str_ldl_TradePrice 			"Pour"
str_ldl_TradeCaravans 			"Caravanes"
str_ldl_TradeNation 			"Nation"
str_ldl_CreateRoute 			"Crer route"
str_ldl_BreakRoute 			"Rompre route"
str_ldl_TradeShowAdvisor		"Conseils"
str_ldl_TradeHideAdvisor 		"Conseils"
str_ldl_TradeSummary 			"Bilan"
str_ldl_TradeMarket 			"March"

str_ldl_TradeSellingGood 		"Vend"
str_ldl_TradeSellingToCity 		"A cette ville"

str_ldl_CaravansAvailable 		"Caravanes dispo. :"
str_ldl_CaravansInUse 			"Caravanes util. :"
str_ldl_TotalTradeProfit 		"Total profits :"
str_ldl_TotalTradeRoutes 		"Total routes :"

str_ldl_TradeTitle 			"GESTIONNAIRE DE COMMERCE"
str_ldl_Advice 				"Conseil"
str_ldl_CityManagement 			"Gest. de ville"
str_ldl_Statistics 			"Statistiques"

str_ldl_Nation 				"Nation"
str_ldl_Regard 				"Opinion"
str_ldl_Embassy 			"Ambassade"
str_ldl_AlliancesTreaties 		"Alliances/traits"

str_ldl_ShowHistory 			"Afficher historique"
str_ldl_Negotiations 			"Reprendre ngociations"

str_ldl_DipNegotiationTable 		"Table ronde"

str_ldl_DiplomacyTitle 			"GESTIONNAIRE DE DIPLOMATIE"
str_ldl_Treaty 				"Dtails trait"

str_ldl_UnitManagerTitle 		"GESTIONNAIRE D'UNITES"
str_ldl_UnitStats 			"Statistiques unit"
str_ldl_TacticalInfo 			"Info tactique"
str_ldl_UnitName 			"Nom unit"
str_ldl_NumberSign 			"#"
str_ldl_UnitType 			"Type unit"
str_ldl_SupportCost 			"Entretien"
str_ldl_ARDM 				"A/P/Df/Dp"
str_ldl_A 				"A"
str_ldl_R 				"P"
str_ldl_D 				"Df"
str_ldl_M 				"Dp"
str_ldl_MilitaryState 			"Situation militaire"
str_ldl_TotalUnits 			"Total units :"
str_ldl_DisbandUnits 			"Dmanteler units"

str_ldl_Army 				"Arme"
str_ldl_Order 				"Ordre"
str_ldl_Location 			"Position"
str_ldl_Health 				"Niveau de sant"

str_ldl_UpkeepPercentFormat 		"Entretien milit. : %d%% Prod."
str_ldl_UpkeepTotalFormat 		"Entretien milit. : %d  Prod."

str_ldl_number 				"#"
str_ldl_MilitaryAdvice 			"Conseil militaire"

str_ldl_READINESS_LEVEL_PEACE 		"Repos"
str_ldl_READINESS_LEVEL_ALERT 		"Alerte"
str_ldl_READINESS_LEVEL_WAR 		"Guerre"

str_ldl_CheesyRightArrow 		"-->"
str_ldl_CheesyLeftArrow 		"<--"

str_ldl_DeclareWar 			"Dclar. guerre"

# Generic percent symbol for UI controls.
str_ldl_PERCENT_SYMBOL			"%"

# Generic close button label
str_ldl_CLOSE_BUTTON			"Fermer"

# New control panel strings.
str_ldl_CP_CITIES			"Villes"
str_ldl_CP_TOT_POP			"Population"
str_ldl_CP_CUR_GOVT			"Gouvernement"
str_ldl_CP_PUBLIC_WORKS			"Travaux Publics"
str_ldl_CP_SCIENCE			"Science"
str_ldl_CP_POLLUTION			"Pollution"
str_ldl_CP_GOVERNOR			"MAIRE"
str_ldl_CP_IMPROVEMENTS			"AMENAGEMENTS"
str_ldl_CP_TERRAFORM			"TERRAFORMER"
str_ldl_CP_BUILD_QUEUE_EMPTY		"Pas de constr."
str_ldl_CP_EDIT_BUILD_QUEUE		"Editer liste\nd'attente"

# Domestic Management
str_ldl_DOMESTIC_DIALOG_TITLE		"GESTIONNAIRE D'EMPIRE"
# Cause And Effect Tab Panel
str_ldl_DD_CNE_TAB			"POLITIQUE INTERIEURE"
str_ldl_DD_GOVERNMENT_TAB		"GOUVERNEMENT"
str_ldl_DD_RANKING_TAB			"CLASSEMENT"
str_ldl_DD_HAPPINESS			"Bonheur empire :"
str_ldl_DD_RATIONS_LABEL		"Rations : "
str_ldl_DD_WORKDAY_LABEL		"Jour trav : "
str_ldl_DD_WAGES_LABEL			"Salaire : "
str_ldl_DD_REQUIRED_LABEL		"Requis :"
str_ldl_DD_PUBLIC_WORKS_LABEL		"Travaux Publics :"
str_ldl_DD_SCIENCE_TAX_LABEL		"Impt science :"
str_ldl_DD_FOOD_TITLE			"NOURRITURE"
str_ldl_DD_PRODUCTION_TITLE		"PRODUCTION"
str_ldl_DD_COMMERCE_TITLE		"COMMERCE"
str_ldl_DD_COLLECTED_LABEL		"Collect :"
str_ldl_DD_CRIME_LABEL			"Criminalit :"
str_ldl_DD_SUBTOTAL_LABEL		"Sous-total :"
str_ldl_DD_CONSUMED_LABEL		"Consomm :"
str_ldl_DD_STORED_LABEL			"Stock :"
str_ldl_DD_UNIT_UPKEEP_LABEL		"Entretien unit :"
str_ldl_DD_CITY_USE_LABEL		"Utilisation ville :"
str_ldl_DD_BUILDING_UPKEEP_LABEL	"Maintenance :"
str_ldl_DD_SCIENCE_LABEL		"Science :"
str_ldl_DD_SAVINGS_LABEL		"Rserves :"
str_ldl_DD_DETAILS			"Dtails"
# Government Tab Panel
str_ldl_DD_GOV_CURRENT			"Gouvernement actuel"
str_ldl_DD_GOV_COMPARE			"Comparer avec"
str_ldl_DD_GOV_ENACT			"Valider"
str_ldl_DD_GOV_CITIES			"Nbre maxi de villes :"
str_ldl_DD_GOV_GROWTH			"Croissance :"
str_ldl_DD_GOV_PRODUCTION		"Production :"
str_ldl_DD_GOV_RESEARCH			"Science :"
str_ldl_DD_GOV_ECONOMIC			"Economie :"
str_ldl_DD_GOV_COMMERCE			"Criminalit/corruption :"
str_ldl_DD_GOV_MILITARY			"Entretien milit. :"
str_ldl_DD_GOV_LOYALTY			"Fidlit nationale :"
str_ldl_DD_GOV_MARTIAL_LAW		"Loi martiale :"
str_ldl_DD_GOV_ANTI_POLLUTION		"Lutte anti-pollution :"

# Advance Selection Pop-up
str_ldl_ASP_GOAL			"Objectif"

# National Management
str_ldl_NATIONAL_DIALOG_TITLE		"GESTIONNAIRE NATIONAL"
str_ldl_ND_ADVICE			"Conseil"
str_ldl_ND_BUILD_QUEUE			"Gest. de construction"
str_ldl_ND_DISBAND			"Dmanteler"
str_ldl_ND_RESOURCE_TAB			"RESSOURCES"
str_ldl_ND_RTL_CITY_NAME		"Nom de ville"
str_ldl_ND_RTL_POPULATION		"Population"
str_ldl_ND_STATUS_TAB			"STATUT"
str_ldl_ND_STL_CITY_NAME		"Nom de ville"
str_ldl_ND_STL_MAYOR			"Maire"
str_ldl_ND_STL_PRIORITY			"Priorit"
str_ldl_ND_STL_BUILDING			"Construction"
str_ldl_ND_STL_TIME                 	"Tours"
str_ldl_ND_ST_GOVERNOR			"MAIRE :"
str_ldl_ND_ST_RUSH_BUY			"Achat urgent"
str_ldl_ND_ON				"Activer"
str_ldl_ND_OFF				"Dsactiver"
str_ldl_ND_EMPTY			"VIDE"
str_ldl_ND_NA				"Non valide"
str_ldl_ND_VERIFY_DISBAND		"Etes-vous sr de vouloir dmanteler les villes slectionnes ?"

# Science Management
str_ldl_SCIENCE_DIALOG_TITLE		"GESTIONNAIRE DE SCIENCE"
str_ldl_SD_ADVICE			"Conseil"
str_ldl_SD_CHANGE_RESEARCH		"Changer recherche"
str_ldl_SD_CURRENT_RESEARCH_GROUP	"Recherche en cours"
str_ldl_SD_AL_ADVANCE_NAME		"Nom progrs"
str_ldl_SD_TURNS_TO_ADVANCE		"Tours avant dcouverte :"
str_ldl_SD_CURRENT_EXPENDITURE		"Dpenses actuelles :"
str_ldl_SD_TOTAL_COST			"Cot total :"

# Science Victory
str_ldl_SCIENCE_VICTORY_TITLE		"VICTOIRE DE LA SCIENCE"
str_ldl_SV_REQ_MAINFRAMES		"Ordinateurs requis :"
str_ldl_SV_REQ_TOWERS			"Oblisques requises :"
str_ldl_SV_REQ_SATELLITES		"Satellites requis :"
str_ldl_SV_COM_MAINFRAMES		"Ordinateurs termins :"
str_ldl_SV_COM_TOWERS			"Oblisques termines :"
str_ldl_SV_COM_SATELLITES		"Satellites termins :"
str_ldl_SV_COVERAGE			"Zone couverte :"
str_ldl_SV_MAINFRAME_LOC		"Position ordinateur"
str_ldl_SV_MAINFRAME_STAT		"Statut"
str_ldl_SV_TOWER_RADIUS			"Rayon :"
str_ldl_SV_START			"Initier squence de lancement "
str_ldl_SV_BUILD_QUEUE			"Gest. de construction"
str_ldl_SV_COMPLETE			"Termin"
str_ldl_SV_INITIAL_SEQUENCE		"Initialisation du contrleur Gaia..."
str_ldl_SV_COUNTDOWN_SEQUENCE		"Contrleur Gaia connect dans %d tours..."

# Message Box
str_ldl_MB_OK				"OK"
str_ldl_MB_CANCEL			"Annuler"

# Army Management
str_ldl_ArmyManagement 			"Gest. d'arme"

# Diplomacy wizard
str_ldl_DiplomacyWizardTitle 		"PROPOSITION DIPLOMATIQUE"
str_ldl_DipWizardRequest 		"Requte"
str_ldl_DipWizardOffer 			"Offre"
str_ldl_DipWizardTreaty 		"Trait"
str_ldl_DipWizSelectNation 		"Slectionner destinataire :"
str_ldl_DipWizSelectTone 		"Slectionner ton de voix :"
str_ldl_DipWizSelectRequestOfferTreaty 	"Offre, requte ou trait ?"
str_ldl_DipWizSelectRequestTreaty 	"Slectionner une requte ou un trait"
str_ldl_DipWizSelectOfferTreaty 	"Slectionner une offre ou un trait"
str_ldl_DipWizSelectRequestOffer 	"Slectionner une offre ou une requte"

str_ldl_DipWizSelectRequestOfferTreatyForCounter 	" Slectionner une requte, une offre ou un trait pour votre contre-proposition"
str_ldl_DipWizSelectRequestTreaty 			"Slectionner une requte ou un trait pour votre contre-proposition"
str_ldl_DipWizSelectOfferTreaty 			"Slectionner une offre ou un trait pour votre contre-proposition"
str_ldl_DipWizSelectRequestOffer 			"Slectionner une offre ou une requte  pour votre contre-proposition"

str_ldl_DipWizYear 			"Anne : {g.year_str}"
str_ldl_DipWizRecipient 		"Au chef des {player[0].civ_name_plural} :"
str_ldl_DipWizProposal 			"Proposition :"
str_ldl_DipWizExchange 			"En change :"
str_ldl_DipWizSend 			"Envoyer"
str_ldl_DipWizNoNation 			"<Aucun>"
str_ldl_DipWizSender 			"Du chef des {player[0].civ_name_plural}:"
str_ldl_DipWizResponse 			"Rponse"
str_ldl_DipWizCounterProposal 		"{player[0].leader_name} a fait la contre-proposition ci-dessus."
str_ldl_DipWizAccept 			"Accepter"
str_ldl_DipWizReject 			"Refuser"
str_ldl_DipWizCounter 			"Contrer"
str_ldl_DipWizThreaten 			"Menacer"

str_ldl_DipWizReceivedProposal 		"Nous avons reu une proposition des {player[0].civ_name_plural}."
str_ldl_DipWizReceivedReject 		"Les {player[0].civ_name_plural} ont REFUSE notre proposition."
str_ldl_DipWizReceivedAccept 		"Les {player[0].civ_name_plural} ont ACCEPTE notre proposition."
str_ldl_DipWizReceivedCounter 		"Les {player[0].civ_name_plural} ont rpondu par une contre-proposition."
str_ldl_DipWizReceivedThreat 		"Les {player[0].civ_name_plural} nous menacent  !"

str_ldl_CityWinPeopleAndResources 	"Habitants et ressources"
str_ldl_CityWinStatistics 		"Statistiques"
str_ldl_CityWinBuildQueue 		"Gest. de construction"
str_ldl_CityWinInventory 		"Inventaire"
str_ldl_CityWinEfficiency 		"Efficience"
str_ldl_CityWinGrowth 			"Croissance"
str_ldl_BuildManagerTitle 		"GESTIONNAIRE DE CONSTRUCTION"
str_ldl_CityWinHappiness 		"Bonheur"
str_ldl_CityWinPollution 		"Pollution"
str_ldl_SendMessage 			"Envoyer mess."
str_ldl_Details 			"Dtails"

str_ldl_QueueName 			"Nom liste d'attente"
str_ldl_LoadQueue 			"Charger..."
str_ldl_CreateCustomQueue 		"Crer liste perso."
str_ldl_DeleteQueue 			"Eff. liste d'att."

str_ldl_ClearQueueQuery 		"Effacer la liste d'attente pour cette ville ?"
str_ldl_EditQueueUnitItemFormat 	"%s (a:%d/r:%d/d:%d/m:%d)"

str_ldl_Insert 				"Insrer"
str_ldl_Append 				"Joindre"
str_ldl_Overwrite 			"Ecraser"

str_ldl_EditQueueMustEnterName 		"Entrez un nom pour sauvegarder cette liste d'attente de construction."
str_ldl_EditQueueReallyOverwrite 	"Etes-vous sr de vouloir craser liste d'attente nomme %s ?"
str_ldl_EditQueueReallyLoad 		"Etes-vous sr de vouloir charger la liste d'attente %s  pour la ville  %s ? Cela remplacera la liste actuelle."
str_ldl_EditQueueReallyLoadMulti 	"Etes-vous sr de vouloir charger cette liste d'attente %s dans toutes les villes slectionnes ?"

str_ldl_ScenHut 			"Ruine"
str_ldl_ScenRiver 			"Fleuve"
str_ldl_ScenGoods 			"Biens"
str_ldl_Scen1 				"1"
str_ldl_Scen2 				"2"
str_ldl_Scen3 				"3"
str_ldl_Scen4 				"4"
str_ldl_ScenarioEditor 			"Editeur de scnario"

str_ldl_Pop 				"Population"
str_ldl_Mayor 				"Maire"
str_ldl_Time 				"Tours"

str_ldl_HappyNegative 			"Pnalit"
str_ldl_HappyPositive 			"Bonus"

str_ldl_Polluters			"Agents polluants"
str_ldl_Cleaners 			"Agents assainissants"

str_ldl_CityWinCrimeFormat 		"Criminalit : %d%%"
str_ldl_IW_CONFIRM_WAR 			"Entrer en guerre avec les {player[0].civ_name_plural} ?"

# General
str_ldl_Building_Nothing_Label 		"Rien"

# Espionage Menu
str_ldl_EspionageMenuTitle		"Espionnage"
str_ldl_CityEspionageTitle		"Espionnage ville"
str_ldl_Espionage_City_Label 		"Ville des {player[0].civ_name_plural} : {city[0].name}"
str_ldl_Espionage_Population_Label	"Population : {city[0].population}"
str_ldl_Espionage_Happiness_Label	"Bonheur : {city[0].happiness}"
str_ldl_Espionage_Building_Label	"Construction en cours : {city[0].building}"
str_ldl_Espionage_CompleteIn_Label	"Termine en : {city[0].buildingtime}"
str_ldl_Espionage_CityIncome_Label	"Revenu ville : {city[0].netcitygold}"
str_ldl_Espionage_GoldInTrade_Label	"Or commerce : {city[0].goldfromtraderoutes}"

# Score dialog
str_ldl_INFORMATION_DIALOG_TITLE	"Statistiques"
str_ldl_SCORE_TAB_TITLE			"Rsultats"

str_ldl_SCORE_DIFFICULTY		"Difficult :"
str_ldl_SCORE_YOUR_RANK			"Classement :"
str_ldl_SCORE_YOUR_SCORE		"Score :"

str_ldl_SCORE_BREAKDOWN			"Rpartition :"
str_tbl_ldl_VictoryAllied		"Victoire allis :"
str_tbl_ldl_VictoryScience		"Victoire science :"
str_tbl_ldl_VictoryConquest		"Victoire solo :"
str_tbl_ldl_InProgress			"Partie en cours :"
str_tbl_ldl_Defeat			"Dfaite :"
	
# Great Library
str_ldl_GreatLibraryGoalSetTo		"Objectif fix  : %s"
str_ldl_GreatLibraryGoalKnown		"%s est dj connu. Aucun objectif n'a t fix."
str_ldl_GreatLibraryNoGoalPossible	"%s ne peut pas tre recherch."
str_ldl_SEARCH_WORD			"Recherche :"
str_ldl_TECH_TREE			"ARBORESCENCE"
str_ldl_SET_GOAL			"Fixer objectif"




# Ranking Tab
str_ldl_RANKING_MILITARY 		"Militaire"
str_ldl_RANKING_ECONOMIC 		"Economique"
str_ldl_RANKING_SCIENTIFIC 		"Scientifique"
str_ldl_RANKING_OVERALL 		"Gnral"
str_ldl_INFO_RANKING_TAB 		"Classement"
str_ldl_RANKING_POLLUTION		"Pollution"
str_ldl_RANKING_WONDER			"Merveilles"
str_ldl_RANKING_RANK 			"Rang :"
str_ldl_LINE_BUTTON 			"Courbe"
str_ldl_ZEROSUM_BUTTON 			"Total"


# Timeline Tab
str_ldl_INFO_TIMELINE_TAB 		"Axe temporel"
str_ldl_RIGHT_BUTTON 			"Vers la droite"
str_ldl_LEFT_BUTTON 			"Vers la gauche"


# Intelligence Detail Screen
str_ldl_INTELDET_FOREIGNRELATIONS_TAB	"Relations extrieures"
str_ldl_INTELDET_DOMESTIC_TAB		"Affaires intrieures"
str_ldl_INTELDET_SCIENCE_TAB		"Science"
str_ldl_DipDetails_Priveledged		"*Information confidentielle*"
str_ldl_DipDetails_EmpireSize		"Taille empire : {player[0].cities}"
str_ldl_DipDetails_Population		"Population : %i"
str_ldl_DipDetails_Pollution		"Pollution : %i"
str_ldl_DipDetails_Capital		"Capitale nation : {player[0].capital}"
str_ldl_DipDetails_LargestCity		"Plus grande ville : {player[0].largestcity}"
str_ldl_DipDetails_GovType		"Type gouvernement : {player[0].govttype}"
str_ldl_DipDetails_MilitaryState	"Situation militaire : {player[0].militarystate}"
str_ldl_DipDetails_NowResearching	"{player[0].civ_name_plural} recherchent actuellement : {player[0].researching}"
str_ldl_DipDetails_KnownToGov		"Progrs connus des {player[0].civ_name_plural}"
str_ldl_DipDetails_KnownToYou		"Progrs uniquement connus de vous"
str_ldl_DipDetails_IntelReport		"Rapport du service de renseignements sur les {player[0].civ_name_plural}"
str_ldl_DipDetails_LeaderName		"Nom dirigeant : {player[0].leader_name}"
str_ldl_DipDetails_LeaderPersonality	"Personnalit dirigeante : {player[0].leaderperonality}"
str_ldl_DipDetails_EmbassyMsg		"* Ambassade requise pour accder aux informations confidentielles."
str_ldl_DipDetails_NoEmbassy		"<Pas d'ambassade>"

str_ldl_ImproveLand 			"Terre"
str_ldl_ImproveOcean 			"Ocan"
str_ldl_ImproveSpecial 			"Spciale"
str_ldl_ImproveTerraformLand 		"Terraformer terre"
str_ldl_ImproveTerraformOcean 		"Terraformer ocan"

# Radar Map button labels.
str_ldl_RADAR_MAP_UNITS			"Units"
str_ldl_RADAR_MAP_CITIES		"Villes"
str_ldl_RADAR_MAP_BORDERS		"Frontires"

str_ldl_BV_RETREAT "Repli"

ADVANCE_NO_SPECIFIC_ADVANCES "Permet la recherche de nouveaux progrs"

str_ldl_PollutionList_Population 	"Pollution due  la population"
str_ldl_PollutionList_Production 	"Pollution due  la production"

str_ldl_DisbandSelectedUnits 		"Dmanteler les units slectionnes ?"

str_ldl_ShowLabels "Afficher lgendes"

str_ldl_CityWinProductionTab 		"Production"
str_ldl_CityWinInventoryTab  		"Inventaire"
str_ldl_CityWinSpecialistTab 		"Spcialistes"
str_ldl_CityWinStatisticsTab 		"Modificat."
str_ldl_CityWinUnitsTab 		"Units"


# autosave string
AUTOSAVE_NAME				"AUTOSAVE"

TRADE_ROUTE_RESET 			"Restaurer route commerciale !"

VICTORY_ENSLAVEMENT_CITY 		"Votre {unit[0].name} a captur un nouvel esclave et l'a envoy  {city[0].name}."

HOTSEAT_HUMAN 				"Humain"
HOTSEAT_AI 				"Ordinateur"

SHOW_ME 				"Moi"
BUTTON_QUIT_GAME 			"Quitter partie"

TEST_BEGIN_TURN 			"ma valeur est de {myValue}"
TEST_UNIT_KILLED 			"L'unit {unit[0].name} a t tue"

INFOBAR_UNITS 				"Units : "
INFOBAR_CITY 				"Ville : "
INFOBAR_UNEXPLORED 			"Inexplor"

UNIT_HOPLITE_NEW 			"Hoplite"

BUILD_LIST_SEQUENCE_PRODUCTION 		"Production"
BUILD_LIST_SEQUENCE_GROWTH 		"Croissance"
BUILD_LIST_SEQUENCE_OFFENSE 		"Offensive"
BUILD_LIST_SEQUENCE_DEFENSE 		"Dfense"
BUILD_LIST_SEQUENCE_SCIENCE 		"Science"
BUILD_LIST_SEQUENCE_GOLD 		"Or"
BUILD_LIST_SEQUENCE_WONDERS 		"Merveilles"
BUILD_LIST_SEQUENCE_HAPPINESS 		"Bonheur"

MOVED_ALL_ARMIES_GENIUS 		"Vous avez dplac toutes vos armes, vous devez tre un gnie !"

UNIT_CATEGORY_GENERIC 			"Gnrique"
UNIT_CATEGORY_SETTLER 			"Colonisation"
UNIT_CATEGORY_AERIAL 			"Arienne"
UNIT_CATEGORY_NAVAL 			"Navale"
UNIT_CATEGORY_UNDERSEA 			"Sous-marine"
UNIT_CATEGORY_ATTACK 			"Offensive"
UNIT_CATEGORY_DEFENSE 			"Dfensive"
UNIT_CATEGORY_RANGED 			"Longue porte"
UNIT_CATEGORY_FLANKER 			"Flanquement"
UNIT_CATEGORY_SPECIAL 			"Spciale"

UNIT_LOCATION_IN_FIELD 			"Sur le terrain"
UNIT_LOCATION_IN_SPACE 			"Dans l'espace"

T_TURN0 				"Il s'agit du tour 0"

T_CREATE_CITY 				"Une ville a t cre"

ARMY_NAME_PREFIX 			"Arme #"

#Context menu strings
CONTEXT_CITY_VIEW 			"Gest. de ville"
CONTEXT_CITY_BUILD 			"Gest. de construction"
CONTEXT_CITY_RENAME 			"Renommer ville"
CONTEXT_CITY_DISBAND 			"Dmanteler ville"
CONTEXT_ARMY_MANAGEMENT	 		"Gest. d'arme"
CONTEXT_CLEAR_ORDERS 			"Effacer ordres"

ADVANCE_GIVES_UNITS 			"Units :"
ADVANCE_GIVES_BUILDINGS 		"Constructions :"
ADVANCE_GIVES_WONDERS 			"Merveilles :"

LEADER_ADDRESS_MALE 			"monsieur"
LEADER_ADDRESS_FEMALE 			"madame"
LEADER_ADDRESS_MALE_CAP 		"Monsieur"
LEADER_ADDRESS_FEMALE_CAP 		"Madame"

# Empire Level Description Strings
EMPIRE_RATIONS_AMOUNT_0			"2"
EMPIRE_RATIONS_AMOUNT_1			"4"
EMPIRE_RATIONS_AMOUNT_2			"5"
EMPIRE_RATIONS_AMOUNT_3			"7"
EMPIRE_RATIONS_AMOUNT_4			"10"
EMPIRE_RATIONS_AMOUNT_UNIT		" kg"

EMPIRE_WORKDAY_AMOUNT_0			"6"
EMPIRE_WORKDAY_AMOUNT_1			"8"
EMPIRE_WORKDAY_AMOUNT_2			"10"
EMPIRE_WORKDAY_AMOUNT_3			"12"
EMPIRE_WORKDAY_AMOUNT_4			"14"
EMPIRE_WORKDAY_AMOUNT_UNIT		" hrs"

EMPIRE_COMMERCE_AMOUNT_0		"4"
EMPIRE_COMMERCE_AMOUNT_1		"8"
EMPIRE_COMMERCE_AMOUNT_2		"12"
EMPIRE_COMMERCE_AMOUNT_3		"16"
EMPIRE_COMMERCE_AMOUNT_4		"20"
EMPIRE_COMMERCE_AMOUNT_UNIT		" or"

EMPIRE_VALUE_DESC_GROWTH_0		"ANARCHIE"
EMPIRE_VALUE_DESC_GROWTH_1		"Trs lente"
EMPIRE_VALUE_DESC_GROWTH_2		"Lente"
EMPIRE_VALUE_DESC_GROWTH_3		"Moyenne"
EMPIRE_VALUE_DESC_GROWTH_4		"Rapide"
EMPIRE_VALUE_DESC_GROWTH_5		"Trs rapide"

EMPIRE_VALUE_DESC_PRODUCTION_0		"ANARCHIE"
EMPIRE_VALUE_DESC_PRODUCTION_1		"Trs faible"
EMPIRE_VALUE_DESC_PRODUCTION_2		"Faible"
EMPIRE_VALUE_DESC_PRODUCTION_3		"Moyenne"
EMPIRE_VALUE_DESC_PRODUCTION_4		"Eleve"
EMPIRE_VALUE_DESC_PRODUCTION_5		"Trs leve"

EMPIRE_VALUE_DESC_RESEARCH_0		"ANARCHIE"
EMPIRE_VALUE_DESC_RESEARCH_1		"Trs faible"
EMPIRE_VALUE_DESC_RESEARCH_2		"Faible"
EMPIRE_VALUE_DESC_RESEARCH_3		"Moyen"
EMPIRE_VALUE_DESC_RESEARCH_4		"Intense"
EMPIRE_VALUE_DESC_RESEARCH_5		"Trs intense"

EMPIRE_VALUE_DESC_ECONOMIC_0		"ANARCHIE"
EMPIRE_VALUE_DESC_ECONOMIC_1		"Trs faible"
EMPIRE_VALUE_DESC_ECONOMIC_2		"Faible"
EMPIRE_VALUE_DESC_ECONOMIC_3		"Moyenne"
EMPIRE_VALUE_DESC_ECONOMIC_4		"Forte"
EMPIRE_VALUE_DESC_ECONOMIC_5		"Trs forte"

EMPIRE_VALUE_DESC_COMMERCE_0		"ANARCHIE"
EMPIRE_VALUE_DESC_COMMERCE_1		"Trs intense"
EMPIRE_VALUE_DESC_COMMERCE_2		"Intense"
EMPIRE_VALUE_DESC_COMMERCE_3		"Moyen"
EMPIRE_VALUE_DESC_COMMERCE_4		"Faible"
EMPIRE_VALUE_DESC_COMMERCE_5		"Trs faible"

EMPIRE_VALUE_DESC_MILITARY_0		"ANARCHIE"
EMPIRE_VALUE_DESC_MILITARY_1		"Coteux"
EMPIRE_VALUE_DESC_MILITARY_2		"Elev"
EMPIRE_VALUE_DESC_MILITARY_3		"Moyen"
EMPIRE_VALUE_DESC_MILITARY_4		"Bas"
EMPIRE_VALUE_DESC_MILITARY_5		"Minime"

EMPIRE_VALUE_DESC_MARTIALLAW_0		"ANARCHIE"
EMPIRE_VALUE_DESC_MARTIALLAW_1		"Aucune"
EMPIRE_VALUE_DESC_MARTIALLAW_2		"Souple"
EMPIRE_VALUE_DESC_MARTIALLAW_3		"Modre"
EMPIRE_VALUE_DESC_MARTIALLAW_4		"Stricte"
EMPIRE_VALUE_DESC_MARTIALLAW_5		"Dure"

EMPIRE_VALUE_DESC_LOYALTY_0		"ANARCHIE"
EMPIRE_VALUE_DESC_LOYALTY_1		"Apathie"
EMPIRE_VALUE_DESC_LOYALTY_2		"Indiffrence"
EMPIRE_VALUE_DESC_LOYALTY_3		"Loyaut"
EMPIRE_VALUE_DESC_LOYALTY_4		"Dvouement"
EMPIRE_VALUE_DESC_LOYALTY_5		"Fanatisme"

EMPIRE_VALUE_DESC_ANTI_POLLUTION_0	"ANARCHIE"
EMPIRE_VALUE_DESC_ANTI_POLLUTION_1	"Aucune"
EMPIRE_VALUE_DESC_ANTI_POLLUTION_2	"Souple"
EMPIRE_VALUE_DESC_ANTI_POLLUTION_3	"Modre"
EMPIRE_VALUE_DESC_ANTI_POLLUTION_4	"Stricte"
EMPIRE_VALUE_DESC_ANTI_POLLUTION_5	"Svre"

INFOBAR_RIVER 				"Fleuve"
INFOBAR_FOOD_LABEL 			" N :"
INFOBAR_PROD_LABEL 			" P :"
INFOBAR_GOLD_LABEL 			" O :"
INFOBAR_BIO_INFECTION 			"Contamin"
INFOBAR_NANO_INFECTION 			"Nano-infest"
INFOBAR_CONVERTED 			"Converti"
INFOBAR_FRANCHISED 			"Franchis"
INFOBAR_INJOINED 			"Sous injonction"
INFOBAR_RIOTING 			"Rvolt"
INFOBAR_WATCHFUL 			"Vigilant"

CONTEXT_CITY_ACTIVATE 			"Activer toutes les units"
CONTEXT_CITY_MAYOR_OFF 			"Dsactiver maire"
CONTEXT_CITY_MAYOR_ON  			"Activer maire"
CONTEXT_GROUP_ALL 			"Grouper toutes les units"
CONTEXT_UNGROUP_ALL 			"Disperser toutes les units"

str_ldl_Citizens "Citoyens"
str_ldl_ActivateUnit "Activer unit"

str_ldl_UnitsGarrisonedInCity "Units en garnison"
str_ldl_CurrentQueue "Liste actuelle"
str_ldl_LoadSaveCustomQueue "Charg./sauv. liste perso."
str_ldl_EditQueueDelete "Effacer"
str_ldl_EditQueueUp "Haut"
str_ldl_EditQueueDown "Bas"
str_ldl_EditQueueBuildableItems "Objets constructibles"
str_ldl_EditQueueUnits "Units"
str_ldl_EditQueueBuildings "Btiments"
str_ldl_EditQueueWonders "Merveilles"
str_ldl_EditQueueAppend "Ajouter"
str_ldl_EditQueueInsert "Insrer"

str_ldl_EditQueueAttack "A"
str_ldl_EditQueueDefense "Df"
str_ldl_EditQueueArmor "Ar"
str_ldl_EditQueueRanged "P"
str_ldl_EditQueueDamage "Dg"
str_ldl_EditQueueMovement "Dp"
str_ldl_EditQueueGreatLibrary "Grande bibliothque"
str_ldl_EditQueueConfirmOverwrite "Remplacer la liste dans toutes les villes slectionnes?"

str_code_TotalPollutionFormat "Total : %d"
str_code_SaveQueueAsColon "Enreg. liste sous :"

str_ldl_EditQueueAllItems "Tous"

str_ldl_EditQueueGotoCity "Gest. de ville"
str_ldl_EditQueueCustomItems "Crer liste perso."
str_ldl_EditQueueAllItems "Tous"
str_ldl_EditQueueCustomQueue "Liste perso."
str_ldl_EditQueueSave "Sauv. liste"

str_ldl_Add "Ajouter"
str_ldl_Remove "Supprimer"
str_ldl_AddAll "Ajouter tout"
str_ldl_RemoveAll "Supprimer tout"

str_ldl_City_Manager_Title   "GESTIONNAIRE DE VILLE"

###Added strings 09/15/00###

str_tbl_ldl_XWrap  "Bouclage horiz."
str_tbl_ldl_YWrap  "Bouclage vert."
str_tbl_ldl_Cut   "Couper rgion slect."
str_tbl_ldl_Copy  "Copier rgion slect."
str_tbl_ldl_Paste  "Coller rgion"
str_tbl_ldl_SmallBrush "Petit pinceau"
str_tbl_ldl_MedBrush "Pinceau moyen"
str_tbl_ldl_LargeBrush "Grand pinceau"
str_tbl_ldl_SaveClip "Sauv. dcoupage"
str_tbl_ldl_LoadClip "Charg. dcoupage"
str_tbl_ldl_Explore  "Explor"
str_tbl_ldl_Unexplore "Inexplor"
str_tbl_ldl_Fog   "Brouillard de guerre"

###Added strings 10/12/00###

str_ldl_CreateProposal "Crer propos."


#Disbanding Cities Strings
str_ldl_CantDisbandCitySize             "Les villes de plus de taille 3 ne peuvent tre dmanteles."
str_ldl_CantDisbandLastCity             "Vous ne pouvez pas dmanteler votre dernire ville."


# Profile strings (Advanced options list)
str_profile_UnitAnim                            "Animation units"
str_profile_GoodAnim                            "Animation marchandises"
str_profile_TradeAnim                           "Animation routes commerciales"
str_profile_WonderMovies                        "Animation merveilles"
str_profile_EnemyMoves                          "Animation ennemis"
str_profile_RevoltWarning                       "<OBS>"
str_profile_EnemyIntrude                        "<OBS>"
str_profile_UnitLostWarning                     "<OBS>"
str_profile_TradeLostWarning                    "<OBS>"
str_profile_CityLostWarning                     "<OBS>"
str_profile_AutoCenter                          "Centrer unit ou ville active"
str_profile_AutoSave                            "Sauvegarde automatique"
str_profile_AutoGroup                           "<OBS>"
str_profile_AutoDeselect                        "Dslectionner autom. unit"
str_profile_AutoSelectNext                      "Slectionner autom. unit suivante"
str_profile_AutoSelectFirstUnit                 "Slectionner autom. unit suivante dispo."
str_profile_AutoTurnCycle                       "Dfilement autom. des tours"
str_profile_ShowZoomedCombat                    "Zoomer les combats"
str_profile_UseFingerPrinting                   "<OBS>"
str_profile_UseRedbookAudio                     "Lancer CD audio"
str_profile_TryWindowsResolution                "<OBS>"
str_profile_ScreenResWidth                      "<OBS>"
str_profile_ScreenResHeight                     "<OBS>"
str_profile_ZoomedCombatAlways                  "Tjs zoomer les combats"
str_profile_AttackEveryone                      "<OBS>"
str_profile_NonRandomCivs                       "<OBS>"
str_profile_AutoEndMultiple                     "Fins de tours auto"
str_profile_UnitCompleteMessages                "Aff. message qd unit termine"
str_profile_NonContinuousUnitCompleteMessages   "Aff. messages unit termine en continu"
str_profile_ShowCityNames                       "Afficher noms de ville"
str_profile_ShowTradeRoutes                     "Afficher routes commerciales"
str_profile_UnitSpeed                           "Vitesse animation unit"
str_profile_MouseSpeed                          "Sensibilit souris"
str_profile_LeftHandedMouse                     "Souris gaucher"
str_profile_CityBuiltMessage                    "<OBS>"
str_profile_UseAttackMessages                   "<OBS>"
str_profile_MoveHoldTime                        "<OBS>"
str_profile_BattleSpeed                         "Vitesse des combats zooms"
str_profile_ScrollDelay                         "Vitesse dfilement (10/s)"
str_profile_AutoSwitchTabs                      "Basculer autom. panneau contrle"
str_profile_AutoRenameCities                    "Nommer autom. ville cre"
str_profile_AutoOpenCityWindow                  "Ouvrir Gest. de construction qd ville cre"
str_profile_ShowEnemyHealth                     "Afficher sant unit ennemie"
str_profile_ShowCityInfluence                   "Afficher influence ville"
str_profile_ShowPoliticalBorders                "Afficher frontires nationales"
str_profile_CloseOnEyePoint			"Fermer les messages en cliquant sur l'oeil"
str_profile_ShowExpensive			"Afficher effets amnag. de case trop coteux"
str_profile_ShowOrderUnion			"Montrer les ordres donns aux armes"
str_profile_RecentAtTop				"Mettre les messages rcents en tte de liste"

# Added for extended keyboard mapping options keys 6/2004 L. Hirth
str_tbl_ldl_Music_Options		"Options Musique"
str_tbl_ldl_Decend			"Atterrir"
str_tbl_ldl_Execute_Eyepoint		"Centrer sur l'objet"
str_tbl_ldl_Move_Order			"Excuter ordres de mouvement"
str_tbl_ldl_End_Unit_Turn		"Finir tour de l'unit"
str_tbl_ldl_Process_Unit_Orders		"Excuter les ordres donns"
str_tbl_ldl_Group_Army			"Grouper les units"
str_tbl_ldl_Ungroup_Army		"Disperser les units"
str_tbl_ldl_Gamestate_Debug		"Debugger (playtest)"
str_tbl_ldl_Rand_Test			"Test alatoire (playtest)"
str_tbl_ldl_Command_Enter		"Entrer une commande (playtest)"
str_tbl_ldl_Command_Enter_Alternate	"Entrer une autre commande (playtest)"