Look at each question and decide which answer fits the question best. Then click the button to see your affiliation.

Q: To build/complete the Knight Unit you need
  1. 40 shields
  2. horses and iron
  3. umm.. ermm... all those mods.. can't remember
Q: Upgrading from Phalanx to Pikemen costs
  1. 40 gc, but it's called "Spearmen" not Phalanx
  2. nothing if you have Leo's Workshop
  3. What are you talking about?
  4. Upgrading is only implemented through mods
Q: The Musketeer Unit has how many defense?
  1. 4
  2. 3
  3. Depends on the mo(o)d I am in
Q: To sink a Battleship it takes
  1. some Cruise Missiles
  2. a Phalanx fortified on a mountain
  3. a stacked attack of 2 Battleships
  4. sometimes an ironclad is enough,... damn RNG
Q: Which Unit ignores the effects of City Walls when attacking?
  1. Artillery
  2. Howitzer
  3. only Ships and Air Units
  4. City Walls cannot stop space bombardment! :naughty:
Q: Diplomacy exists to
  1. bargain for resources/technologies/cities/maps, make gifts and create alliances and embargos
  2. demand tribute
  3. trade technologies, form alliances and goad them into attacking you
  4. ask em to leave your territory
  5. receive gifts
Q: The Diplomat Unit is useful for
  1. Diplomat Unit?
  2. getting expelled
  3. destroying City Walls
Q: AI was coded by
  1. Soren Johnson
  2. Ian Lane Davis
  3. Steven Spielberg
Q: A big annoyance about the AI is that...
  1. they always seem to team up against you
  2. you can tell them a hundred times to stop trespassing and they still won't follow
  3. they always fortify their units next to yours in the middle of nowhere
Q: How can you win the game?
  1. Conquest and Space Race
  2. depends on the mod
  3. Cultural, Domination, Conquest, Diplomatic and Victory Points
Q: How do you like your civ game?
  1. Ultra modable, I want not only to adjust, but to enhance!
  2. Easy in, easy out and not too complicated
  3. A lot of strategy, less tactic, resources and more complexity