campaign_define="MULTIPLAYER"
campaign_type="multiplayer"
difficulty="NORMAL"
gold="-1"
label=" Turn 40"
version="0.7.11"
[variables]
	side_number="3"
	turn_number="39"

[/variables]
[replay]
	[command]
		sent="yes"
		[end_turn]

		[/end_turn]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Rooky"
			message="Thank you Cap"
			side="2"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="write sthing gamecube"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="13"

			[/source]
			[destination]
				x="15"
				y="18"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="15"
				y="18"

			[/source]
			[destination]
				x="14"
				y="17"

			[/destination]

		[/attack]
		[random]
			value="18118"
			[results]
				chance="60"
				damage="10"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="10634"
				[results]
					chance="70"
					damage="6"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="7617"
					[results]
						chance="60"
						damage="10"
						dies="no"
						hits="yes"

					[/results]
					[random]
						value="16901"
						[results]
							chance="70"
							damage="6"
							dies="no"
							hits="yes"

						[/results]
						[random]
							value="3890"
							[results]
								chance="60"
								damage="10"
								dies="no"
								hits="no"

							[/results]
							[random]
								value="943"
								[results]
									chance="70"
									damage="6"
									dies="no"
									hits="yes"

								[/results]

							[/random]

						[/random]

					[/random]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Onne"
			message="now i wanna see someone shed some blood :)"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="is it green?"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="12"

			[/source]
			[destination]
				x="15"
				y="17"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="15"
				y="17"

			[/source]
			[destination]
				x="14"
				y="17"

			[/destination]

		[/attack]
		[random]
			value="13408"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="20805"
				[results]
					chance="70"
					damage="6"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="8537"
					[results]
						chance="60"
						damage="7"
						dies="no"
						hits="yes"

					[/results]
					[random]
						value="25024"
						[results]
							chance="70"
							damage="6"
							dies="no"
							hits="yes"

						[/results]
						[random]
							value="24531"
							[results]
								chance="60"
								damage="7"
								dies="no"
								hits="yes"

							[/results]
							[random]
								value="29745"
								[results]
									chance="70"
									damage="6"
									dies="no"
									hits="yes"

								[/results]

							[/random]

						[/random]

					[/random]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="14"

			[/source]
			[destination]
				x="14"
				y="16"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="14"
				y="16"

			[/source]
			[destination]
				x="14"
				y="17"

			[/destination]

		[/attack]
		[random]
			value="26115"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="13244"
				[results]
					chance="70"
					damage="6"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="4404"
					[results]
						chance="60"
						damage="7"
						dies="no"
						hits="yes"

					[/results]
					[random]
						value="21582"
						[results]
							chance="70"
							damage="6"
							dies="no"
							hits="no"

						[/results]
						[random]
							value="10799"
							[results]
								chance="60"
								damage="7"
								dies="no"
								hits="no"

							[/results]
							[random]
								value="30194"
								[results]
									chance="70"
									damage="6"
									dies="no"
									hits="no"

								[/results]

							[/random]

						[/random]

					[/random]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="onne: here is mine"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="13"

			[/source]
			[destination]
				x="13"
				y="18"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="13"
				y="18"

			[/source]
			[destination]
				x="14"
				y="17"

			[/destination]

		[/attack]
		[random]
			value="27048"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="3068"
				[results]
					chance="80"
					damage="6"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="25933"
					[results]
						chance="60"
						damage="7"
						dies="no"
						hits="yes"

					[/results]
					[random]
						value="11875"
						[results]
							chance="80"
							damage="6"
							dies="no"
							hits="yes"

						[/results]
						[random]
							value="21043"
							[results]
								chance="60"
								damage="7"
								dies="no"
								hits="yes"

							[/results]
							[random]
								value="12026"
								[results]
									chance="80"
									damage="6"
									dies="no"
									hits="yes"

								[/results]

							[/random]

						[/random]

					[/random]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		[end_turn]

		[/end_turn]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Onne"
			message="yeah, a lot of it even ;)"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="CapTVK"
			message="i'm just subbing. its polite to hand over once the other player is back"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="11"

			[/source]
			[destination]
				x="11"
				y="14"

			[/destination]

		[/move]

	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="12"

			[/source]
			[destination]
				x="10"
				y="12"

			[/destination]

		[/move]

	[/command]
	[command]
		[end_turn]

		[/end_turn]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="13"

			[/source]
			[destination]
				x="13"
				y="17"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="13"
				y="17"

			[/source]
			[destination]
				x="13"
				y="18"

			[/destination]

		[/attack]
		[random]
			value="922210424"
			[results]
				chance="80"
				damage="6"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="1663118225"
				[results]
					chance="50"
					damage="7"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="763505961"
					[results]
						chance="80"
						damage="6"
						dies="yes"
						hits="yes"

					[/results]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="hehh!"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gamecube64"
			message="noooooooo!"
			side="3"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="no 2nd level drake :D"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Rooky"
			message="Felecitation !"
			side="2"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		undo="no"
		[speak]
			description="Ludd"
			message="shut up please"
			side="4"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="hi"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="17"

			[/source]
			[destination]
				x="11"
				y="20"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="7"

			[/source]
			[destination]
				x="6"
				y="11"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[end_turn]

		[/end_turn]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="save me, rooky"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="17"

			[/source]
			[destination]
				x="16"
				y="17"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="16"
				y="17"

			[/source]
			[destination]
				x="15"
				y="17"

			[/destination]

		[/attack]
		[random]
			value="434702567"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"

			[/results]
			[random]
				value="431622426"
				[results]
					chance="70"
					damage="8"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="111683917"
					[results]
						chance="70"
						damage="5"
						dies="yes"
						hits="yes"

					[/results]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		undo="no"
		[speak]
			description="Ludd"
			message="I think that lich is as good as dead now.   Now we just need to figure out a way to get into one of the castles"
			side="4"
			team_name="2"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="5"

			[/source]
			[destination]
				x="15"
				y="10"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="5"
				y="13"

			[/source]
			[destination]
				x="7"
				y="15"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="13"

			[/source]
			[destination]
				x="15"
				y="16"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[attack]
			weapon="0"
			[source]
				x="15"
				y="16"

			[/source]
			[destination]
				x="14"
				y="16"

			[/destination]

		[/attack]
		[random]
			value="2106322191"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="no"

			[/results]
			[random]
				value="1656717434"
				[results]
					chance="70"
					damage="8"
					dies="no"
					hits="yes"

				[/results]
				[random]
					value="493864809"
					[results]
						chance="70"
						damage="9"
						dies="no"
						hits="yes"

					[/results]
					[random]
						value="830783422"
						[results]
							chance="70"
							damage="8"
							dies="no"
							hits="yes"

						[/results]
						[random]
							value="86152270"
							[results]
								chance="70"
								damage="9"
								dies="no"
								hits="no"

							[/results]
							[random]
								value="8550395"
								[results]
									chance="70"
									damage="8"
									dies="no"
									hits="no"

								[/results]

							[/random]

						[/random]

					[/random]

				[/random]

			[/random]

		[/random]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[label]
			text="Rome"
			x="11"
			y="20"

		[/label]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TomJoad"
			message="great battle in the end!"
			side="1"

		[/speak]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="14"

			[/source]
			[destination]
				x="10"
				y="18"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="4"
				y="13"

			[/source]
			[destination]
				x="3"
				y="18"

			[/destination]

		[/move]

	[/command]
	[command]
		sent="yes"
		[end_turn]

		[/end_turn]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Gamecube64"
			message="well..."
			side="3"
			team_name="2"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		undo="no"
		[speak]
			description="Ludd"
			message="tricky"
			side="4"
			team_name="2"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		undo="no"
		[speak]
			description="Ludd"
			message="SHUT UP"
			side="4"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="go"

		[/speak]

	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="scorch"
			message="tell them to go"

		[/speak]

	[/command]

[/replay]
[snapshot]
	campaign_define="MULTIPLAYER"
	campaign_type="multiplayer"
	can_recruit="Dark Adept,Ghost,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
	difficulty="NORMAL"
	era="era_default"
	experience_modifier="100"
	gold="-1000000"
	id="weslin_bridge"
	map_data="cccccciiiiiissssssssssssssssssccSSiiiccc
ccccciiiiiiiissssssssssscccccccSSViccccc
cddddSVSddiiicsssssssssscccccvSSSSiccccc
dgghghSSSVddddcccccsssssccccddggSSSSVScg
gghhhgggSSggdgdccccccssccccdddgggHHHgggg
gghvggggggmgggddcccccssccccddvghgHHggggg
ggggggggggmmggggdccccscccccdmmgmhggggggg
ggggggvffffmggggdccccsccccccdgmmmggggvgg
gggggggfffmmggggdccccsccccccdggghhhhgggg
gggggggfffmhggvgdccccccccccddvgggghhgggg
gggggtgggghhggggdcccccccccddgggggghhgggg
gggCgggggggghggtdccccccccddggggggggggggg
ggC1CggmmgghggggdccccccccgggggggggvggCgg
ggCCCfmmggghhggdCRRRCRRRCRgggggggffgC3Cg
gggrfffgggghhgddRRRRRRRRRRdgggghfffgCCCg
ggrgtfgggggggggdRRRRRRRRRRdggghgfggggrgg
gCCCggggggggggggCcRcCcRcCddgggvggggrrggg
gC2Cgggggggffgggdccccccccdggmgggghtrgggg
ggCggvgggffggggvdccccccccdggmgggghhrrCgg
gggggggggftggYgddccccccccdggmggggghgC4Cg
gggggggggfggggwgcccccccccdgmmfggggggCCCg
ggggggggtfgggwwgdccccscccdmfffftgggggggg
ggggggghhhgggwggdccccscccdmffffwgggggggg
ggggghhhhhggwwggdccccscccdggfggwgggggggg
gggghghgggggwwggdccccsccccdggggwYggvgggg
gggggggggggwYwgddcccccccccdgggggwggggggg
ggggggggggggwggdcccccsccccdgtgggwwgggggg
ggggvfgggggddddccccccsccccdggggwYwgggggc
gggffffdgddcccccccccscccccddgggwwggggccc
gggdfddddccccccccscssccsccdcdddwwwgggccc
dcdcdccccccccccsssssssssccccccddgwgccccc
cccccccccssscsssssssssssssccccccddcccccc
cccccccccssssssssssssssssssssccccccccccc
cccccccssssssssssssssssssssscccccscccccc
ccccsssssssssssssssssssssssssssssscccccc
"
	name="Battle for Weslin Bridge"
	objectives="Victory
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="2"
	snapshot="yes"
	turn_at="40"
	turns="45"
	version="0.7.11"
	[side]
		colour="-1"
		controller="network"
		description="TomJoad"
		fog="no"
		gold="19"
		leader_value="3.000000"
		music="wesnoth-3.ogg"
		name="&undead-lich.png,Undead"
		no_leader="yes"
		recruit="Dark Adept,Ghost,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|11111111111111111111111111
|11111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|1111111111111111111111111111111
|11111111111111111111111111111111
|11111111111111111111111111111111
|111111111111111111111111111111111
|111111111111111111111111111111111
|1111111111111111111111111111111111
|1111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111001111111111111111111
|1111111111100000111111111111111111
"
		side="1"
		team_name="1"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="4"
			y="6"

		[/village]
		[village]
			x="6"
			y="11"

		[/village]
		[village]
			x="6"
			y="19"

		[/village]
		[village]
			x="7"
			y="3"

		[/village]
		[village]
			x="7"
			y="8"

		[/village]
		[village]
			x="10"
			y="4"

		[/village]
		[village]
			x="11"
			y="20"

		[/village]
		[unit]
			experience="0"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="16"
			moves="0"
			resting="no"
			side="1"
			type="Vampire Bat"
			upkeep="full"
			x="6"
			y="11"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			canrecruit="1"
			description="TomJoad"
			experience="21"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="20"
			moves="0"
			resting="no"
			side="1"
			type="Lich"
			upkeep="free"
			user_description="TomJoad"
			x="11"
			y="20"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="19"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="9"
			moves="-1"
			resting="no"
			side="1"
			type="Ghost"
			upkeep="full"
			x="13"
			y="17"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[side]
		colour="-1"
		controller="network"
		description="Rooky"
		fog="no"
		gold="12"
		leader_value="3.000000"
		music="wesnoth-2.ogg"
		name="&human-general.png,Loyalists"
		no_leader="yes"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantry,Horseman,Mage,Naga,Spearman"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|00000011111111111111111111111111
|00000111111111111111111111111111
|00000111111111111111111111111111
|0000111111111111111111111111111
|00000111111111111111111111111111
|0000011111111111111111111111111
|0000111111111111111111111111111
|0111111111111111111111111111111
|0111111111111111111111111111111
|0111111111111111111111111111111
|01111111111111111111111111111111
|01111111111111111111111111111111
|001111111111111111111111111111111
|01111111111111111111111111111111
|00111111111111111111111111111111
|0011111111111111111111111111111
|0001111111111111111111111111111
|00001111111111111111111111111
|0000111111111111111111111111111111
|0001111111111111111111111111111111
|00011111111111111111111111111111111
|00111111111111111111111111111111111
|00011111111111111111111111111111111
|00011111111111111111111111111111111
|00001111111111111111111111111111111
|00001111111111111111111111111111111
|00000111111111111111111111111111111
|00000111111111111111101111111111111
|00000001111111111111100111111111111
|00000001111111111110001111111111111
|00000000111111111110111111111111111
|00000000111111111101111111111111111
|00000000011111100000111111111111111
|00000000000000000000111111111111111
|00000000000000000000011111111111111
|00000000000000000000011111111111111
|00000000000000000000001111111111111
|000000000000000000000000000001111
"
		side="2"
		team_name="1"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="5"
			y="16"

		[/village]
		[village]
			x="5"
			y="28"

		[/village]
		[village]
			x="9"
			y="22"

		[/village]
		[village]
			x="13"
			y="26"

		[/village]
		[village]
			x="14"
			y="20"

		[/village]
		[village]
			x="15"
			y="10"

		[/village]
		[village]
			x="16"
			y="19"

		[/village]
		[unit]
			canrecruit="1"
			description="Rooky"
			experience="26"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="58"
			moves="1"
			resting="no"
			side="2"
			type="General"
			upkeep="free"
			user_description="Rooky"
			x="3"
			y="18"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="0"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="36"
			moves="0"
			resting="no"
			side="2"
			traits_description="loyal,intelligent"
			type="Spearman"
			upkeep="loyal"
			user_description="Vonyn"
			x="7"
			y="15"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="intelligent"
					name="intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"

					[/effect]

				[/trait]
				[trait]
					id="loyal"
					name="loyal"
					[effect]
						apply_to="loyal"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="1"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="27"
			moves="0"
			resting="no"
			side="2"
			traits_description="loyal,strong"
			type="Horseman"
			upkeep="loyal"
			user_description="Owiddyn"
			x="10"
			y="18"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="strong"
					name="strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="short"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="2"

					[/effect]

				[/trait]
				[trait]
					id="loyal"
					name="loyal"
					[effect]
						apply_to="loyal"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="11"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="12"
			moves="0"
			resting="no"
			side="2"
			traits_description="quick,resilient"
			type="Bowman"
			upkeep="full"
			user_description="Carcyn"
			x="15"
			y="10"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="resilient"
					name="resilient"
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="7"

					[/effect]

				[/trait]
				[trait]
					id="quick"
					name="quick"
					[effect]
						apply_to="movement"
						increase="1"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="-10%"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="2"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="12"
			moves="-1"
			resting="no"
			side="2"
			traits_description="strong,quick"
			type="Sea Hag"
			upkeep="full"
			user_description="Briaa"
			x="15"
			y="16"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="strong"
					name="strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="short"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="2"

					[/effect]

				[/trait]
				[trait]
					id="quick"
					name="quick"
					[effect]
						apply_to="movement"
						increase="1"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="-10%"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="17"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="24"
			moves="-1"
			resting="no"
			side="2"
			traits_description="intelligent,resilient"
			type="Naga"
			upkeep="full"
			user_description="Riaa"
			x="16"
			y="17"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="intelligent"
					name="intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"

					[/effect]

				[/trait]
				[trait]
					id="resilient"
					name="resilient"
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="7"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]

	[/side]
	[side]
		colour="-1"
		controller="network"
		description="Gamecube64"
		fog="no"
		gold="73"
		leader_value="3.000000"
		name="&drake-fighter.png,Drakes"
		no_leader="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Mage,Drake Petit,Drake Slave"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|111111111
|111111111
|111111111111
|1111111111111111
|111111111111111111
|111111111111111111
|111111111111111111111
|11111111111111111111111
|111111111111111111111111
|111111111111111111111111
|1111111111111111111111111
|1111111111111111111111111
|11111111111111111111111111
|111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|1111111111111111111111111111111
|1111111111111111111111111111111
|1111111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|111111111111111111111111111
|11111111111111111111111
|1111111111111111111111
|11111111111111111111111
|11111111111111111111111
|111111111111111111111111
|11111111111111111111111
|11111111111111111111111
|1111111111111111111111
|1111111111111111111111
|111111111111111111111
"
		side="3"
		team_name="2"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="16"
			y="12"

		[/village]
		[village]
			x="30"
			y="3"

		[/village]
		[village]
			x="30"
			y="6"

		[/village]
		[village]
			x="30"
			y="10"

		[/village]
		[village]
			x="31"
			y="17"

		[/village]
		[village]
			x="34"
			y="2"

		[/village]
		[village]
			x="35"
			y="13"

		[/village]
		[village]
			x="37"
			y="4"

		[/village]
		[village]
			x="38"
			y="8"

		[/village]
		[unit]
			experience="7"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="12"
			moves="5"
			resting="yes"
			side="3"
			type="Drake Fighter"
			upkeep="full"
			x="14"
			y="16"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			canrecruit="1"
			description="Gamecube64"
			experience="11"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="26"
			moves="5"
			resting="yes"
			side="3"
			type="Drake Warrior"
			upkeep="free"
			user_description="Gamecube64"
			x="15"
			y="18"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[side]
		colour="-1"
		controller="human"
		description="Ludd"
		fog="no"
		gold="87"
		leader_value="3.000000"
		music="wesnoth-3.ogg"
		name="&drake-fighter.png,Drakes"
		no_leader="yes"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Mage,Drake Petit,Drake Slave"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|01111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|01111111111111111111111111111111111
|01111111111111111111111111111111111
|00111111111111111111111111111111111
|00111111111111111111111111111111111
|00001111111111111111111111111111111
|00001111111111111111111111111111111
|00000111111111111111111111111111111
|00000111111111111111111111111111111
|00000011111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000000111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|0000001111111111111111111111111111
|0000001111111111111111111111111111
|000000111111111111111111111111111
|000000011111111111111111111111111
|00000001111111111111111111111111
"
		side="4"
		team_name="2"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="29"
			y="27"

		[/village]
		[village]
			x="32"
			y="22"

		[/village]
		[village]
			x="33"
			y="25"

		[/village]
		[village]
			x="33"
			y="28"

		[/village]
		[village]
			x="35"
			y="18"

		[/village]
		[village]
			x="36"
			y="25"

		[/village]
		[unit]
			experience="8"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="29"
			moves="0"
			resting="no"
			side="4"
			type="Bone Shooter"
			upkeep="full"
			x="10"
			y="12"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			canrecruit="1"
			description="Ludd"
			experience="29"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="49"
			moves="0"
			resting="no"
			side="4"
			type="Lich"
			upkeep="free"
			user_description="Ludd"
			x="11"
			y="14"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="Dawn.png"
		lawful_bonus="0"
		name="Dawn"
		red="-20"

	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="0"

	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="0"

	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="FirstWatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"

	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="SecondWatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"

	[/time]
	[illuminated_time]
		blue="0"
		green="-20"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="-20"

	[/illuminated_time]
	[illuminated_time]
		blue="0"
		green="0"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="0"
		green="0"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="-20"
		green="-20"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="-10"
		green="-40"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="-40"

	[/illuminated_time]
	[illuminated_time]
		blue="-10"
		green="-40"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="-40"

	[/illuminated_time]
	[variables]
		side_number="3"
		turn_number="40"

	[/variables]
	[label]
		text="Drake's Revine"
		x="11"
		y="12"

	[/label]
	[label]
		text="Rome"
		x="11"
		y="20"

	[/label]
	[label]
		text="Dragon Ridge"
		x="12"
		y="8"

	[/label]
	[label]
		text="The Bloody Shore"
		x="15"
		y="15"

	[/label]
	[label]
		text="Tinman steaks"
		x="16"
		y="12"

	[/label]
	[label]
		text="Man's last stand"
		x="18"
		y="14"

	[/label]
	[label]
		text="Dragon's Breath Bridge"
		x="21"
		y="15"

	[/label]
	[label]
		text="Naga's go home!"
		x="27"
		y="24"

	[/label]
	[label]
		text="Drake Coast"
		x="27"
		y="26"

	[/label]
	[label]
		text="Drake Coast"
		x="29"
		y="9"

	[/label]
	[label]
		text="Swamp of dead Naga's  "
		x="33"
		y="30"

	[/label]

[/snapshot]
[replay_start]
	campaign_define="MULTIPLAYER"
	campaign_type="multiplayer"
	can_recruit="Dark Adept,Ghost,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
	difficulty="NORMAL"
	era="era_default"
	experience_modifier="100"
	gold="-1000000"
	id="weslin_bridge"
	label="Battle for Weslin Bridge"
	map_data="cccccciiiiiissssssssssssssssssccSSiiiccc
ccccciiiiiiiissssssssssscccccccSSViccccc
cddddSVSddiiicsssssssssscccccvSSSSiccccc
dgghghSSSVddddcccccsssssccccddggSSSSVScg
gghhhgggSSggdgdccccccssccccdddgggHHHgggg
gghvggggggmgggddcccccssccccddvghgHHggggg
ggggggggggmmggggdccccscccccdmmgmhggggggg
ggggggvffffmggggdccccsccccccdgmmmggggvgg
gggggggfffmmggggdccccsccccccdggghhhhgggg
gggggggfffmhggvgdccccccccccddvgggghhgggg
gggggtgggghhggggdcccccccccddgggggghhgggg
gggCgggggggghggtdccccccccddggggggggggggg
ggC1CggmmgghggggdccccccccgggggggggvggCgg
ggCCCfmmggghhggdCRRRCRRRCRgggggggffgC3Cg
gggrfffgggghhgddRRRRRRRRRRdgggghfffgCCCg
ggrgtfgggggggggdRRRRRRRRRRdggghgfggggrgg
gCCCggggggggggggCcRcCcRcCddgggvggggrrggg
gC2Cgggggggffgggdccccccccdggmgggghtrgggg
ggCggvgggffggggvdccccccccdggmgggghhrrCgg
gggggggggftggYgddccccccccdggmggggghgC4Cg
gggggggggfggggwgcccccccccdgmmfggggggCCCg
ggggggggtfgggwwgdccccscccdmfffftgggggggg
ggggggghhhgggwggdccccscccdmffffwgggggggg
ggggghhhhhggwwggdccccscccdggfggwgggggggg
gggghghgggggwwggdccccsccccdggggwYggvgggg
gggggggggggwYwgddcccccccccdgggggwggggggg
ggggggggggggwggdcccccsccccdgtgggwwgggggg
ggggvfgggggddddccccccsccccdggggwYwgggggc
gggffffdgddcccccccccscccccddgggwwggggccc
gggdfddddccccccccscssccsccdcdddwwwgggccc
dcdcdccccccccccsssssssssccccccddgwgccccc
cccccccccssscsssssssssssssccccccddcccccc
cccccccccssssssssssssssssssssccccccccccc
cccccccssssssssssssssssssssscccccscccccc
ccccsssssssssssssssssssssssssssssscccccc
"
	name="Battle for Weslin Bridge"
	objectives="Victory
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="1"
	scenario="weslin_bridge"
	snapshot="yes"
	turn_at="39"
	turns="45"
	version="0.7.11"
	[side]
		allow_changes="no"
		colour="-1"
		controller="network"
		description="TomJoad"
		fog="no"
		gold="12"
		leader_value="3.000000"
		music="wesnoth-3.ogg"
		name="&undead-lich.png,Undead"
		no_leader="yes"
		recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|11111111111111111111111111
|11111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|1111111111111111111111111111111
|11111111111111111111111111111111
|11111111111111111111111111111111
|111111111111111111111111111111111
|111111111111111111111111111111111
|1111111111111111111111111111111111
|1111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111001111111111111111111
|1111111111100000111111111111111111
"
		side="1"
		taken="yes"
		team_name="1"
		type="Lich"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="4"
			y="6"

		[/village]
		[village]
			x="6"
			y="19"

		[/village]
		[village]
			x="7"
			y="3"

		[/village]
		[village]
			x="7"
			y="8"

		[/village]
		[village]
			x="10"
			y="4"

		[/village]
		[unit]
			experience="11"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="16"
			moves="-1"
			resting="no"
			side="1"
			type="Ghost"
			upkeep="full"
			x="7"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="0"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="16"
			moves="0"
			resting="no"
			side="1"
			type="Vampire Bat"
			upkeep="full"
			x="10"
			y="7"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			canrecruit="1"
			description="TomJoad"
			experience="16"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="66"
			moves="0"
			resting="no"
			side="1"
			type="Lich"
			upkeep="free"
			user_description="TomJoad"
			x="14"
			y="17"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[side]
		allow_changes="no"
		colour="-1"
		controller="network"
		description="Rooky"
		fog="no"
		gold="3"
		leader_value="3.000000"
		music="wesnoth-2.ogg"
		name="&human-general.png,Loyalists"
		no_leader="yes"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantry,Horseman,Mage,Naga,Spearman"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|00000011111111111111111111111111
|00000111111111111111111111111111
|00000111111111111111111111111111
|0000111111111111111111111111111
|00000111111111111111111111111111
|0000011111111111111111111111111
|0000111111111111111111111111111
|0111111111111111111111111111111
|0111111111111111111111111111111
|0111111111111111111111111111111
|01111111111111111111111111111111
|01111111111111111111111111111111
|001111111111111111111111111111111
|01111111111111111111111111111111
|00111111111111111111111111111111
|0011111111111111111111111111111
|0001111111111111111111111111111
|00001111111111111111111111111
|0000111111111111111111111111111111
|0001111111111111111111111111111111
|00011111111111111111111111111111111
|00111111111111111111111111111111111
|00011111111111111111111111111111111
|00011111111111111111111111111111111
|00001111111111111111111111111111111
|00001111111111111111111111111111111
|00000111111111111111111111111111111
|00000111111111111111101111111111111
|00000001111111111111100111111111111
|00000001111111111110001111111111111
|00000000111111111110111111111111111
|00000000111111111101111111111111111
|00000000011111100000111111111111111
|00000000000000000000111111111111111
|00000000000000000000011111111111111
|00000000000000000000011111111111111
|00000000000000000000001111111111111
|000000000000000000000000000001111
"
		side="2"
		team_name="1"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="5"
			y="16"

		[/village]
		[village]
			x="5"
			y="28"

		[/village]
		[village]
			x="9"
			y="22"

		[/village]
		[village]
			x="11"
			y="20"

		[/village]
		[village]
			x="13"
			y="26"

		[/village]
		[village]
			x="14"
			y="20"

		[/village]
		[village]
			x="15"
			y="10"

		[/village]
		[village]
			x="16"
			y="19"

		[/village]
		[unit]
			canrecruit="1"
			description="Rooky"
			experience="26"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="58"
			moves="-1"
			resting="yes"
			side="2"
			type="General"
			upkeep="free"
			user_description="Rooky"
			x="4"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="1"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="27"
			moves="-1"
			resting="yes"
			side="2"
			traits_description="loyal,strong"
			type="Horseman"
			upkeep="loyal"
			user_description="Owiddyn"
			x="4"
			y="14"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="strong"
					name="strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="short"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="2"

					[/effect]

				[/trait]
				[trait]
					id="loyal"
					name="loyal"
					[effect]
						apply_to="loyal"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="0"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="36"
			moves="-1"
			resting="yes"
			side="2"
			traits_description="loyal,intelligent"
			type="Spearman"
			upkeep="loyal"
			user_description="Vonyn"
			x="5"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="intelligent"
					name="intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"

					[/effect]

				[/trait]
				[trait]
					id="loyal"
					name="loyal"
					[effect]
						apply_to="loyal"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="11"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="12"
			moves="0"
			resting="yes"
			side="2"
			traits_description="quick,resilient"
			type="Bowman"
			upkeep="full"
			user_description="Carcyn"
			x="12"
			y="5"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="resilient"
					name="resilient"
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="7"

					[/effect]

				[/trait]
				[trait]
					id="quick"
					name="quick"
					[effect]
						apply_to="movement"
						increase="1"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="-10%"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="1"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="28"
			moves="-1"
			resting="yes"
			side="2"
			traits_description="strong,quick"
			type="Sea Hag"
			upkeep="full"
			user_description="Briaa"
			x="18"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="strong"
					name="strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="short"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="2"

					[/effect]

				[/trait]
				[trait]
					id="quick"
					name="quick"
					[effect]
						apply_to="movement"
						increase="1"

					[/effect]
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="-10%"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]
		[unit]
			experience="9"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="32"
			moves="4"
			resting="yes"
			side="2"
			traits_description="intelligent,resilient"
			type="Naga"
			upkeep="full"
			user_description="Riaa"
			x="18"
			y="17"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]
				[trait]
					id="intelligent"
					name="intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"

					[/effect]

				[/trait]
				[trait]
					id="resilient"
					name="resilient"
					[effect]
						apply_to="hitpoints"
						heal_full="yes"
						increase_total="7"

					[/effect]

				[/trait]

			[/modifications]

		[/unit]

	[/side]
	[side]
		allow_changes="no"
		colour="-1"
		controller="network"
		description="Gamecube64"
		fog="no"
		gold="51"
		leader_value="3.000000"
		name="&drake-fighter.png,Drakes"
		no_leader="yes"
		recruit="Drake Fighter,Drake Slave,Drake Petit,Drake Burner,Drake Mage,Drake Clasher"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|111111111
|111111111
|111111111111
|1111111111111111
|111111111111111111
|111111111111111111
|1111111111111111111
|11111111111111111111111
|111111111111111111111111
|111111111111111111111111
|1111111111111111111111111
|1111111111111111111111111
|11111111111111111111111111
|111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|1111111111111111111111111111111
|1111111111111111111111111111111
|1111111111111111111111111111111
|111111111111111111111111111111
|111111111111111111111111111111
|11111111111111111111111111111
|11111111111111111111111111111
|1111111111111111111111111111
|1111111111111111111111111111
|111111111111111111111111111
|11111111111111111111111
|1111111111111111111111
|11111111111111111111111
|11111111111111111111111
|111111111111111111111111
|11111111111111111111111
|11111111111111111111111
|1111111111111111111111
|1111111111111111111111
|111111111111111111111
"
		side="3"
		taken="yes"
		team_name="2"
		type="Drake Warrior"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="16"
			y="12"

		[/village]
		[village]
			x="30"
			y="3"

		[/village]
		[village]
			x="30"
			y="6"

		[/village]
		[village]
			x="30"
			y="10"

		[/village]
		[village]
			x="31"
			y="17"

		[/village]
		[village]
			x="34"
			y="2"

		[/village]
		[village]
			x="35"
			y="13"

		[/village]
		[village]
			x="37"
			y="4"

		[/village]
		[village]
			x="38"
			y="8"

		[/village]
		[unit]
			experience="46"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="25"
			moves="-1"
			resting="no"
			side="3"
			type="Drake Fighter"
			upkeep="full"
			x="12"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="13"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="17"
			moves="0"
			resting="no"
			side="3"
			type="Drake Fighter"
			upkeep="full"
			x="16"
			y="12"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			canrecruit="1"
			description="Gamecube64"
			experience="8"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="44"
			moves="0"
			resting="no"
			side="3"
			type="Drake Warrior"
			upkeep="free"
			user_description="Gamecube64"
			x="16"
			y="13"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="2"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="27"
			moves="0"
			resting="no"
			side="3"
			type="Drake Fighter"
			upkeep="full"
			x="17"
			y="14"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[side]
		allow_changes="no"
		colour="-1"
		controller="human"
		description="Ludd"
		fog="no"
		gold="78"
		leader_value="3.000000"
		music="wesnoth-3.ogg"
		name="&drake-fighter.png,Drakes"
		no_leader="yes"
		recruit="Drake Fighter,Drake Slave,Drake Petit,Drake Burner,Drake Mage,Drake Clasher"
		recruitment_pattern="fighter,fighter,archer"
		share_maps="no"
		share_view="yes"
		shroud="yes"
		shroud_data="|01111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|11111111111111111111111111111111111
|01111111111111111111111111111111111
|01111111111111111111111111111111111
|00111111111111111111111111111111111
|00111111111111111111111111111111111
|00001111111111111111111111111111111
|00001111111111111111111111111111111
|00000111111111111111111111111111111
|00000111111111111111111111111111111
|00000011111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000000111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000001111111111111111111111111111
|00000011111111111111111111111111111
|00000001111111111111111111111111111
|0000001111111111111111111111111111
|0000001111111111111111111111111111
|000000111111111111111111111111111
|000000011111111111111111111111111
|00000001111111111111111111111111
"
		side="4"
		taken="yes"
		team_name="2"
		type="Drake Warrior"
		village_gold="1"
		village_value="1.000000"
		villages_per_scout="4"
		[village]
			x="6"
			y="11"

		[/village]
		[village]
			x="29"
			y="27"

		[/village]
		[village]
			x="32"
			y="22"

		[/village]
		[village]
			x="33"
			y="25"

		[/village]
		[village]
			x="33"
			y="28"

		[/village]
		[village]
			x="35"
			y="18"

		[/village]
		[village]
			x="36"
			y="25"

		[/village]
		[unit]
			canrecruit="1"
			description="Ludd"
			experience="29"
			facing="reverse"
			goto_x="0"
			goto_y="0"
			hitpoints="41"
			moves="0"
			resting="no"
			side="4"
			type="Lich"
			upkeep="free"
			user_description="Ludd"
			x="6"
			y="11"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]
		[unit]
			experience="8"
			facing="normal"
			goto_x="0"
			goto_y="0"
			hitpoints="29"
			moves="0"
			resting="no"
			side="4"
			type="Bone Shooter"
			upkeep="full"
			x="6"
			y="12"
			[variables]

			[/variables]
			[status]

			[/status]
			[modifications]

			[/modifications]

		[/unit]

	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="Dawn.png"
		lawful_bonus="0"
		name="Dawn"
		red="-20"

	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="0"

	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="0"

	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="FirstWatch.png"
		lawful_bonus="-25"
		name="First Watch"
		red="-40"

	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="SecondWatch.png"
		lawful_bonus="-25"
		name="Second Watch"
		red="-40"

	[/time]
	[illuminated_time]
		blue="0"
		green="-20"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="-20"

	[/illuminated_time]
	[illuminated_time]
		blue="0"
		green="0"
		id="morning"
		image="Morning.png"
		lawful_bonus="25"
		name="Morning"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="0"
		green="0"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="-20"
		green="-20"
		id="afternoon"
		image="Afternoon.png"
		lawful_bonus="25"
		name="Afternoon"
		red="0"

	[/illuminated_time]
	[illuminated_time]
		blue="-10"
		green="-40"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="-40"

	[/illuminated_time]
	[illuminated_time]
		blue="-10"
		green="-40"
		id="dusk"
		image="Dusk.png"
		lawful_bonus="0"
		name="Dusk"
		red="-40"

	[/illuminated_time]
	[variables]
		side_number="2"

	[/variables]
	[label]
		text="Drake's Revine"
		x="11"
		y="12"

	[/label]
	[label]
		text="Dragon Ridge"
		x="12"
		y="8"

	[/label]
	[label]
		text="The Bloody Shore"
		x="15"
		y="15"

	[/label]
	[label]
		text="Tinman steaks"
		x="16"
		y="12"

	[/label]
	[label]
		text="Man's last stand"
		x="18"
		y="14"

	[/label]
	[label]
		text="Dragon's Breath Bridge"
		x="21"
		y="15"

	[/label]
	[label]
		text="Naga's go home!"
		x="27"
		y="24"

	[/label]
	[label]
		text="Drake Coast"
		x="27"
		y="26"

	[/label]
	[label]
		text="Drake Coast"
		x="29"
		y="9"

	[/label]
	[label]
		text="Swamp of dead Naga's  "
		x="33"
		y="30"

	[/label]

[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="Battle for Weslin Bridge"
		[team]
			damage_inflicted="9"
			damage_taken="18"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]

			[/killed]
			[attacks]
				[sequence]
					11="1"
					110="1"
					_num="50"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					="2"
					_num="50"

				[/sequence]
				[sequence]
					="1"
					_num="60"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="66"
			damage_taken="24"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Naga="1"

			[/deaths]
			[killed]
				Drake Fighter="1"

			[/killed]
			[attacks]
				[sequence]
					010="1"
					100="1"
					111="1"
					_num="50"

				[/sequence]
				[sequence]
					01="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					="1"
					_num="70"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="20"
			damage_taken="24"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Drake Fighter="1"

			[/deaths]
			[killed]
				Naga="1"

			[/killed]
			[attacks]
				[sequence]
					1="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					1="1"
					_num="50"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="66"
			damage_taken="51"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]

			[/killed]
			[attacks]
				[sequence]
					100="1"
					_num="40"

				[/sequence]
				[sequence]
					111="1"
					_num="50"

				[/sequence]
				[sequence]
					011="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					001="1"
					_num="30"

				[/sequence]
				[sequence]
					="1"
					110="1"
					_num="50"

				[/sequence]
				[sequence]
					101="1"
					_num="60"

				[/sequence]
				[sequence]
					111="1"
					_num="70"

				[/sequence]

			[/defends]

		[/team]

	[/scenario]
	[scenario]
		scenario="Battle for Weslin Bridge"
		[team]
			damage_inflicted="47"
			damage_taken="33"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]
				Skeleton="1"

			[/killed]
			[attacks]
				[sequence]
					11="1"
					_num="50"

				[/sequence]
				[sequence]
					011="1"
					10="1"
					11="2"
					_num="70"

				[/sequence]
				[sequence]
					111="1"
					_num="80"

				[/sequence]

			[/attacks]
			[defends]

			[/defends]

		[/team]
		[team]
			damage_inflicted="32"
			damage_taken="16"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]
				Dark Adept="1"

			[/killed]
			[attacks]
				[sequence]
					1="1"
					_num="60"

				[/sequence]
				[sequence]
					111="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]

			[/defends]

		[/team]
		[team]
			damage_inflicted="12"
			damage_taken="8"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]

			[/killed]
			[attacks]

			[/attacks]
			[defends]
				[sequence]
					110="1"
					_num="50"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="27"
			damage_taken="71"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Dark Adept="1"
				Skeleton="1"

			[/deaths]
			[killed]

			[/killed]
			[attacks]

			[/attacks]
			[defends]
				[sequence]
					011="1"
					_num="40"

				[/sequence]
				[sequence]
					="1"
					10="1"
					_num="50"

				[/sequence]
				[sequence]
					="3"
					_num="60"

				[/sequence]
				[sequence]
					10="1"
					_num="70"

				[/sequence]

			[/defends]

		[/team]

	[/scenario]
	[scenario]
		scenario="Battle for Weslin Bridge"
		[team]
			damage_inflicted="610"
			damage_taken="954"
			recall_cost="0"
			recruit_cost="183"
			[recruits]
				Dark Adept="3"
				Ghost="4"
				Skeleton Archer="2"
				Vampire Bat="2"

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Dark Adept="7"
				Ghost="4"
				Skeleton Archer="2"
				Vampire Bat="2"

			[/deaths]
			[killed]
				Drake Fighter="1"
				Drake Petit="2"

			[/killed]
			[attacks]
				[sequence]
					001="1"
					010="1"
					101="1"
					_num="50"

				[/sequence]
				[sequence]
					00="1"
					000="1"
					101="1"
					110="1"
					_num="60"

				[/sequence]
				[sequence]
					0="1"
					00="2"
					01="1"
					011="1"
					1="1"
					10="2"
					11="8"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					="5"
					0="1"
					00="2"
					01="2"
					1="1"
					100="1"
					110="1"
					111="1"
					_num="50"

				[/sequence]
				[sequence]
					="5"
					101="1"
					111="2"
					_num="60"

				[/sequence]
				[sequence]
					="9"
					1="2"
					10="1"
					11="1"
					111="1"
					_num="70"

				[/sequence]
				[sequence]
					="4"
					1="1"
					_num="80"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="902"
			damage_taken="1128"
			recall_cost="0"
			recruit_cost="147"
			[recruits]
				Bowman="1"
				Heavy Infantry="2"
				Horseman="3"
				Naga="1"
				Spearman="1"

			[/recruits]
			[recalls]

			[/recalls]
			[advances]
				Sea Hag="1"
				Shock Trooper="1"

			[/advances]
			[deaths]
				Bowman="1"
				Heavy Infantry="3"
				Horseman="2"
				Mage="1"
				Naga="2"
				Shock Trooper="1"

			[/deaths]
			[killed]
				Dark Adept="1"
				Drake Burner="4"
				Drake Fighter="3"
				Drake Petit="2"
				Skeleton Archer="3"
				Vampire Bat="1"

			[/killed]
			[attacks]
				[sequence]
					001="1"
					010="1"
					011="1"
					1="2"
					100="2"
					_num="50"

				[/sequence]
				[sequence]
					00="1"
					001="3"
					01="1"
					011="2"
					1="3"
					10="1"
					101="1"
					11="3"
					111="1"
					_num="60"

				[/sequence]
				[sequence]
					00="3"
					011="2"
					101="1"
					11="5"
					111="2"
					_num="70"

				[/sequence]
				[sequence]
					011="1"
					1="1"
					101="1"
					110="1"
					111="1"
					_num="80"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					110="1"
					_num="50"

				[/sequence]
				[sequence]
					="9"
					0="1"
					1="2"
					_num="60"

				[/sequence]
				[sequence]
					="15"
					0="1"
					1="2"
					11="1"
					_num="70"

				[/sequence]
				[sequence]
					="4"
					_num="80"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="1315"
			damage_taken="723"
			recall_cost="0"
			recruit_cost="126"
			[recruits]
				Drake Fighter="6"

			[/recruits]
			[recalls]

			[/recalls]
			[advances]
				Drake Warrior="1"

			[/advances]
			[deaths]
				Drake Burner="1"
				Drake Fighter="4"
				Drake Petit="2"

			[/deaths]
			[killed]
				Bowman="1"
				Dark Adept="4"
				Ghost="3"
				Heavy Infantry="2"
				Horseman="1"
				Mage="1"
				Naga="1"
				Shock Trooper="1"
				Vampire Bat="1"

			[/killed]
			[attacks]
				[sequence]
					00="2"
					01="1"
					1="1"
					101="1"
					_num="30"

				[/sequence]
				[sequence]
					000="5"
					010="1"
					11="2"
					111="1"
					_num="40"

				[/sequence]
				[sequence]
					01="2"
					011="1"
					1="1"
					10="1"
					101="1"
					11="2"
					111="1"
					_num="50"

				[/sequence]
				[sequence]
					00="2"
					000="2"
					001="3"
					01="2"
					010="1"
					1="1"
					100="2"
					11="1"
					110="1"
					111="1"
					_num="60"

				[/sequence]
				[sequence]
					11="2"
					110="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					00="2"
					000="3"
					001="1"
					01="1"
					1="1"
					100="1"
					_num="30"

				[/sequence]
				[sequence]
					00="1"
					01="2"
					1="1"
					11="2"
					_num="40"

				[/sequence]
				[sequence]
					="1"
					00="1"
					010="2"
					_num="50"

				[/sequence]
				[sequence]
					="3"
					00="1"
					01="2"
					10="1"
					11="1"
					111="1"
					_num="60"

				[/sequence]
				[sequence]
					1="1"
					_num="80"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="945"
			damage_taken="687"
			recall_cost="0"
			recruit_cost="99"
			[recruits]
				Drake Burner="3"
				Drake Petit="2"

			[/recruits]
			[recalls]

			[/recalls]
			[advances]
				Bone Shooter="1"

			[/advances]
			[deaths]
				Dark Adept="1"
				Drake Burner="3"
				Drake Petit="2"
				Skeleton Archer="3"
				Vampire Bat="1"

			[/deaths]
			[killed]
				Dark Adept="3"
				Ghost="1"
				Heavy Infantry="1"
				Horseman="1"
				Naga="1"
				Skeleton Archer="2"
				Vampire Bat="1"

			[/killed]
			[attacks]
				[sequence]
					000="1"
					100="1"
					_num="30"

				[/sequence]
				[sequence]
					00="1"
					000="1"
					01="2"
					10="1"
					_num="40"

				[/sequence]
				[sequence]
					010="1"
					1="1"
					100="1"
					101="2"
					11="1"
					110="1"
					111="1"
					_num="50"

				[/sequence]
				[sequence]
					000="1"
					01="1"
					010="2"
					1="2"
					10="2"
					101="1"
					11="1"
					111="1"
					_num="60"

				[/sequence]
				[sequence]
					010="2"
					100="1"
					101="2"
					11="1"
					110="1"
					111="2"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					="1"
					00="2"
					000="2"
					001="1"
					010="1"
					11="1"
					_num="30"

				[/sequence]
				[sequence]
					="2"
					011="1"
					100="1"
					_num="40"

				[/sequence]
				[sequence]
					="3"
					01="1"
					10="1"
					11="1"
					_num="50"

				[/sequence]
				[sequence]
					="2"
					00="2"
					01="1"
					011="1"
					1="2"
					10="1"
					110="1"
					_num="60"

				[/sequence]
				[sequence]
					="2"
					00="1"
					10="1"
					11="3"
					_num="70"

				[/sequence]

			[/defends]

		[/team]

	[/scenario]
	[scenario]
		scenario="Battle for Weslin Bridge"
		[team]
			damage_inflicted="0"
			damage_taken="0"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]

			[/killed]
			[attacks]

			[/attacks]
			[defends]

			[/defends]

		[/team]
		[team]
			damage_inflicted="82"
			damage_taken="82"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]
				Drake Fighter="1"

			[/killed]
			[attacks]

			[/attacks]
			[defends]
				[sequence]
					01="1"
					100="1"
					11="1"
					_num="70"

				[/sequence]
				[sequence]
					111="1"
					_num="80"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="82"
			damage_taken="74"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Drake Fighter="1"

			[/deaths]
			[killed]

			[/killed]
			[attacks]
				[sequence]
					00="1"
					000="2"
					10="1"
					_num="30"

				[/sequence]

			[/attacks]
			[defends]

			[/defends]

		[/team]

	[/scenario]
	[scenario]
		scenario="Battle for Weslin Bridge"

	[/scenario]
	[scenario]
		scenario="Battle for Weslin Bridge"
		[team]
			damage_inflicted="105"
			damage_taken="100"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]
				Drake Fighter="1"

			[/killed]
			[attacks]
				[sequence]
					11="1"
					_num="80"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					100="1"
					111="2"
					_num="70"

				[/sequence]
				[sequence]
					111="1"
					_num="80"

				[/sequence]

			[/defends]

		[/team]
		[team]
			damage_inflicted="37"
			damage_taken="32"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]

			[/deaths]
			[killed]
				Drake Fighter="1"

			[/killed]
			[attacks]
				[sequence]
					010="1"
					11="1"
					_num="70"

				[/sequence]

			[/attacks]
			[defends]

			[/defends]

		[/team]
		[team]
			damage_inflicted="131"
			damage_taken="121"
			recall_cost="0"
			recruit_cost="0"
			[recruits]

			[/recruits]
			[recalls]

			[/recalls]
			[advances]

			[/advances]
			[deaths]
				Drake Fighter="2"

			[/deaths]
			[killed]

			[/killed]
			[attacks]
				[sequence]
					110="2"
					111="2"
					_num="60"

				[/sequence]

			[/attacks]
			[defends]
				[sequence]
					1="1"
					_num="50"

				[/sequence]
				[sequence]
					1="1"
					110="1"
					_num="70"

				[/sequence]

			[/defends]

		[/team]

	[/scenario]

[/statistics]

