; ; Events text for Discworld Scenario ; by Cyrion and friends ; ; @BEGINEVENTS @IF NOSCHISM DEFENDER=Anybody @THEN @ENDIF ;*********************************** @IF NEGOTIATION talker=anybody talkertype=HumanOrComputer listener=Independents listenertype=HumanOrComputer @THEN @ENDIF @IF NEGOTIATION talker=Independents talkertype=HumanOrComputer listener=anybody listenertype=HumanOrComputer @THEN @ENDIF @IF NEGOTIATION talker=anybody talkertype=HumanOrComputer listener=Dungeon Dim. listenertype=HumanOrComputer @THEN @ENDIF @IF NEGOTIATION talker=Dungeon Dim. talkertype=HumanOrComputer listener=anybody listenertype=HumanOrComputer @THEN @ENDIF ;************************************************************** @IF TURN turn=5 @THEN TEXT A food shortage threatens the huge city of Ankh-Morpork: food caravans from other towns are needed to sustain its swarming population... ENDTEXT @ENDIF ;*********************Golem************************ @IF RECEIVEDTECHNOLOGY technology=65 receiver=ANYBODY @THEN TEXT Learning that the golems are now given the same rights in your nation that all the other races, 2 of them seize a steamer and come to help you build a better place for all species. ENDTEXT CREATEUNIT unit=Steamer owner=TRIGGERRECEIVER veteran=yes homecity=none locations 13,93 13,91 12,94 14,94 15,93 15,95 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=65 receiver=ANYBODY @THEN CREATEUNIT unit=Golem owner=TRIGGERRECEIVER veteran=yes homecity=none locations 14,92 14,90 13,95 12,98 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=65 receiver=ANYBODY @THEN CREATEUNIT unit=Golem owner=TRIGGERRECEIVER veteran=yes homecity=NONE locations 14,92 14,90 13,95 12,98 endlocations JUSTONCE @ENDIF ;*********************End Golem************************ ;*********************The Boat ************************ @IF RECEIVEDTECHNOLOGY technology=32 receiver=ANYBODY @THEN TEXT A "Going-Under-The-Water-Safely" Device has just been built, the only one in the world! Of course, only a madman would use such a marvel to sink foreign ships... ENDTEXT CREATEUNIT unit=The Boat owner=TRIGGERRECEIVER veteran=yes homecity=NONE locations 59,89 59,83 59,95 62,86 62,94 64,90 endlocations JUSTONCE @ENDIF ;*********************End The Boat ************************ ;*********************Bel Shamaroth ************************ @IF RECEIVEDTECHNOLOGY technology=91 receiver=ANYBODY @THEN CHANGETERRAIN terraintype=1 maprect 50,34,50,34,50,34,50,34 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=91 receiver=ANYBODY @THEN CREATEUNIT unit=Bel-Shamaroth owner=Dungeon Dim. veteran=yes homecity=none locations 50,34 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Bel-Shamaroth attacker=ANYBODY defender=ANYBODY @THEN TEXT Brave heroes raze the temple of Bel Shamaroth, sending the evil creature back to the Dungeon Dimensions where it belongs.They manage to plunder a rich treasure before the temple collapses... ENDTEXT CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 JUSTONCE @ENDIF ;*********************End Bel Shamaroth ************************ ;*********************Holy Wood ************************ @IF RECEIVEDTECHNOLOGY technology=91 receiver=ANYBODY @THEN CHANGETERRAIN terraintype=1 maprect 37,57,37,57,37,57,37,57 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=91 receiver=ANYBODY @THEN CREATEUNIT unit=Holy Wood owner=Dungeon Dim. veteran=yes homecity=none locations 37,57 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Holy Wood attacker=ANYBODY defender=ANYBODY @THEN TEXT Brave heroes discover a strange place where the creatures from the Dungeon Dimensions try to break through to our world. They manage to close the portal, and, as any hero worthy of his name, bring back great riches... ENDTEXT CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 JUSTONCE @ENDIF ;*********************End Holy Wood ************************ ;*********************Tsort Pyramid ************************ @IF RECEIVEDTECHNOLOGY technology=90 receiver=ANYBODY @THEN CHANGETERRAIN terraintype=0 maprect 54,124,54,124,54,124,54,124 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=90 receiver=ANYBODY @THEN CREATEUNIT unit=Tsort Pyramid owner=Dungeon Dim. veteran=yes homecity=none locations 54,124 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Tsort Pyramid attacker=ANYBODY defender=ANYBODY @THEN TEXT Brave heroes discover and plunder the mythical Great Pyramid of Tsort, bringing back fabulous riches to the capital... ENDTEXT CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 JUSTONCE @ENDIF ;*********************End Tsort Pyramid ************************ ;*********************Tezuman Temple ************************ @IF RECEIVEDTECHNOLOGY technology=90 receiver=ANYBODY @THEN CHANGETERRAIN terraintype=9 maprect 6,124,6,124,6,124,6,124 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=90 receiver=ANYBODY @THEN CREATEUNIT unit=Tezuman Temple owner=Dungeon Dim. veteran=yes homecity=none locations 6,124 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Tezuman Temple attacker=ANYBODY defender=ANYBODY @THEN TEXT Brave heroes discover a lost Tezuman Temple in the jungle, where evil priests kept on sacrificing lost travelers to Quetzovercoatl... They kill the priests, plunder the temple treasure and set fire to the building, thus ending centuries of human sacrifices. ENDTEXT CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 JUSTONCE @ENDIF ;*********************End Tezuman Temple ************************ ;********************* Wyrmberg ************************ @IF RECEIVEDTECHNOLOGY technology=51 receiver=ANYBODY @THEN TEXT Explorers report a huge floating rock, like an inverted mountain, used as a lair by huge flying lezards... And there seems to be buildings on the top... ENDTEXT CHANGETERRAIN terraintype=1 maprect 16,32,16,32,16,32,16,32 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=51 receiver=ANYBODY @THEN CREATEUNIT unit=Wyrmberg owner=Dungeon Dim. veteran=yes homecity=none locations 16,32 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Wyrmberg attacker=ANYBODY defender=ANYBODY @THEN CHANGEMONEY receiver=TRIGGERATTACKER amount=1000 GIVETECHNOLOGY technology=21 receiver=Independents JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=21 receiver=ANYBODY @THEN CHANGETERRAIN terraintype=10 maprect 16,32,16,32,16,32,16,32 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=21 receiver=ANYBODY @THEN CREATEUNIT unit=Impassable owner=Independents veteran=yes homecity=none locations 16,32 endlocations JUSTONCE @ENDIF @IF TURNINTERVAL interval=3 @THEN CREATEUNIT unit=Dragon owner=Dungeon Dim. veteran=yes homecity=none locations 16,32 endlocations @ENDIF ;*********************End Wyrmberg ************************ ;********************* Pyramids ************************ @IF RECEIVEDTECHNOLOGY technology=69 receiver=ANYBODY @THEN TEXT The architects near Djelibeiby have tried to build a Pyramid greater than any other before. The only problem is that it is ripping apart the fabric of Space and Time! This menace must be eliminated... ENDTEXT CHANGETERRAIN terraintype=0 maprect 62,116,62,116,62,116,62,116 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=69 receiver=ANYBODY @THEN CREATEUNIT unit=Pyramids owner=Dungeon Dim. veteran=yes homecity=none locations 62,116 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Pyramids attacker=ANYBODY defender=ANYBODY @THEN CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 CHANGETERRAIN terraintype=10 maprect 62,116,62,116,62,116,62,116 JUSTONCE @ENDIF @IF TURNINTERVAL interval=3 @THEN CREATEUNIT unit=Mummy owner=Dungeon Dim. veteran=yes homecity=none locations 62,116 endlocations @ENDIF ;*********************End Pyramids ************************ ;********************* Dunmanifestin ************************ @IF RECEIVEDTECHNOLOGY technology=63 receiver=ANYBODY @THEN TEXT Man's impudence has become to great for the Gods: how could the puny mortals dare to create life with golems?? They get angry and come down from Dunmanifestin to express their disagreement! Something must be done to stop them... ENDTEXT CHANGETERRAIN terraintype=6 maprect 72,2,72,2,72,2,72,2 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=63 receiver=ANYBODY @THEN CREATEUNIT unit=Dunmanifestin owner=Dungeon Dim. veteran=yes homecity=none locations 72,2 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Dunmanifestin attacker=ANYBODY defender=ANYBODY @THEN CHANGEMONEY receiver=TRIGGERATTACKER amount=3000 CHANGETERRAIN terraintype=10 maprect 72,2,72,2,72,2,72,2 JUSTONCE @ENDIF @IF TURNINTERVAL interval=3 @THEN CREATEUNIT unit=Gods owner=Dungeon Dim. veteran=yes homecity=none locations 72,2 endlocations @ENDIF ;*********************End Dunmanifestin ************************ ;********************* City of Ee ************************ @IF RECEIVEDTECHNOLOGY technology=88 receiver=ANYBODY @THEN TEXT Oracles and seers have determined that the End of the Discworld is imminent: a portal to the Dungeon Dimensions has just opened in the Lost City of Ee, allowing the nightmarish creatures from the Abyss to access the the Disc! The Lost City of Ee must be found quickly and the portal closed before it's too late... ENDTEXT CHANGETERRAIN terraintype=1 maprect 89,79,89,79,89,79,89,79 JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=88 receiver=ANYBODY @THEN CREATEUNIT unit=City of Ee owner=Dungeon Dim. veteran=yes homecity=none locations 89,79 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=City of Ee attacker=ANYBODY defender=ANYBODY @THEN CHANGEMONEY receiver=TRIGGERATTACKER amount=5000 CHANGETERRAIN terraintype=10 maprect 89,79,89,79,89,79,89,79 JUSTONCE @ENDIF @IF TURNINTERVAL interval=1 @THEN CREATEUNIT unit=Monster of Ee owner=Dungeon Dim. veteran=yes homecity=none locations 89,79 endlocations @ENDIF ;*********************End City of Ee ************************ ;********************* Portal Closure ************************ @IF RECEIVEDTECHNOLOGY technology=87 receiver=Ankh-Morpork @THEN CREATEUNIT unit=Portal Closure owner=Ankh-Morpork veteran=yes homecity=NONE locations 59,71 ;**************************************capitale + 2 autres villes 55,65 65,67 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=87 receiver=Klatch @THEN CREATEUNIT unit=Portal Closure owner=Klatch veteran=yes homecity=NONE locations 52,108 ;**************************************capitale + 2 autres villes 33,121 53,97 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=87 receiver=Uberwald @THEN CREATEUNIT unit=Portal Closure owner=Uberwald veteran=yes homecity=NONE locations 106,18 ;**************************************capitale + 2 autres villes 103,31 94,16 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=87 receiver=Omnia @THEN CREATEUNIT unit=Portal Closure owner=Omnia veteran=yes homecity=NONE locations 73,99 ;**************************************capitale + 2 autres villes 73,89 90,110 endlocations JUSTONCE @ENDIF @IF RECEIVEDTECHNOLOGY technology=87 receiver=Ramtop Kingdoms @THEN CREATEUNIT unit=Portal Closure owner=Ramtop Kingdoms veteran=yes homecity=NONE locations 48,10 ;**************************************capitale + 2 autres villes 62,16 65,3 endlocations JUSTONCE @ENDIF ;*********************End Portal Closure************************ ;*********************Leshp Temple ************************ @IF TURN turn=100 ;******semble raisonnable**************** @THEN CHANGETERRAIN terraintype=8 maprect 58,88,60,88,60,88,58,88 TEXT Fishermen from all the nations around the Circle Sea bring back the incredible news: a new island surfaced halfway between Ankh-Morpork and Al-Khali! Weird buildings dot the surface of the island, without doubt full of unknown riches... ENDTEXT JUSTONCE @ENDIF @IF TURN turn=100 ;******semble raisonnable**************** @THEN CREATEUNIT unit=Leshp Temple owner=Dungeon Dim. veteran=yes homecity=NONE locations 58,88 endlocations JUSTONCE @ENDIF @IF UNITKILLED unit=Leshp Temple attacker=ANYBODY defender=ANYBODY @THEN TEXT Brave heroes explore Leshp Island and discover a temple full a mosaics depicting strange tentacular creatures. Under an altar, a rich treasure of weird jewelry is found while the ground begins to shake. The heroes manage to flee the island which sinks back to the Abyss... Some ships are destroyed by the whirlwind... ENDTEXT CHANGETERRAIN terraintype=10 maprect 56,86,62,86,62,90,56,90 CHANGEMONEY receiver=TRIGGERATTACKER amount=4000 JUSTONCE @ENDIF ;*********************End Leshp Temple ************************ ;********************* Barbarian Generator General************************ @IF TURN turn=-1 @THEN CHANGETERRAIN terraintype=1 maprect 0,20,0,20,0,20,0,20 ;********************* village 1 @ENDIF @IF TURN turn=-1 @THEN CREATEUNIT unit=Barb. Village owner=Dungeon Dim. veteran=yes homecity=NONE locations 0,20 ;********************* village 1 endlocations @ENDIF @IF TURN turn=-1 @THEN CHANGETERRAIN terraintype=1 maprect 109,93,109,93,109,93,109,93 ;********************* village 2 @ENDIF @IF TURN turn=-1 @THEN CREATEUNIT unit=Barb. Village owner=Dungeon Dim. veteran=yes homecity=NONE locations 109,93 ;********************* village 2 endlocations @ENDIF ;********************* End of Barbarian Generator General************************ ;********************* Barbarian Generator Civ 1: A-M************************ @IF UNITKILLED unit=Barb. Village attacker=Ankh-Morpork defender=Dungeon Dim. @THEN CREATEUNIT unit=Barbarian Hero owner=Ankh-Morpork veteran=yes homecity=NONE locations 59,71 ;********************* Capitale Civ 1 endlocations CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Ankh-Morpork defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Civ 1************************ ;********************* Barbarian Generator Civ 2: Ramtop************************ @IF UNITKILLED unit=Barb. Village attacker=Ramtop Kingdoms defender=Dungeon Dim. @THEN CREATEUNIT unit=Barbarian Hero owner=Ramtop Kingdoms veteran=yes homecity=NONE locations 48,10 ;********************* Capitale Civ 2 endlocations CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Ramtop Kingdoms defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Civ 2************************ ;********************* Barbarian Generator Civ 3: Uberwald************************ @IF UNITKILLED unit=Barb. Village attacker=Uberwald defender=Dungeon Dim. @THEN CREATEUNIT unit=Barbarian Hero owner=Uberwald veteran=yes homecity=NONE locations 106,18 ;********************* Capitale Civ 3 endlocations CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Uberwald defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Civ 3************************ ;********************* Barbarian Generator Civ 4: Klatch************************ @IF UNITKILLED unit=Barb. Village attacker=Klatch defender=Dungeon Dim. @THEN CREATEUNIT unit=Barbarian Hero owner=Klatch veteran=yes homecity=NONE locations 52,108 ;********************* Capitale Civ 4 endlocations CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Klatch defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Civ 4************************ ;********************* Barbarian Generator Civ 5: Omnia************************ @IF UNITKILLED unit=Barb. Village attacker=Omnia defender=Dungeon Dim. @THEN CREATEUNIT unit=Barbarian Hero owner=Omnia veteran=yes homecity=NONE locations 73,99 ;********************* Capitale Civ 5 endlocations CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Omnia defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Civ 5************************ ;********************* Barbarian Generator Independents************************ @IF UNITKILLED unit=Barb. Village attacker=Independents defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 2,20,2,20,2,20,2,20 ;********************* acces village 1 @ENDIF @IF UNITKILLED unit=Barb. Village attacker=Independents defender=Dungeon Dim. @THEN CHANGETERRAIN terraintype=1 maprect 107,93,107,93,107,93,107,93 ;********************* acces village 2 @ENDIF ;*********************End Barbarian Generator Independents************************ ;********************* Death ************************ @IF RECEIVEDTECHNOLOGY technology=78 receiver=ANYBODY @THEN TEXT Eight wizards have performed the most serious ritual which summons and binds Death himself. ENDTEXT CREATEUNIT unit=Death owner=TRIGGERRECEIVER veteran=yes homecity=NONE locations 59,71 ;************* Les 5 capitales: ne pourra apparaitre que dans la bonne 48,10 106,18 52,108 73,99 endlocations JUSTONCE @ENDIF ;*********************End Death************************ ;********************* 3 Horsemen ************************ @IF RECEIVEDTECHNOLOGY technology=41 receiver=ANYBODY @THEN TEXT The Horsemen of the Apocralypse ravage the Discworld. Who can stop them, apart from the 4th rider, Death? ENDTEXT CREATEUNIT unit=3 Horsemen owner=Dungeon Dim. veteran=yes homecity=NONE locations 80,62 86,62 80,66 81,67 83,65 endlocations JUSTONCE @ENDIF ;*********************End 3 Horsemen************************ ;********************* Rincewind ************************ @IF RECEIVEDTECHNOLOGY technology=25 receiver=Ankh-Morpork @THEN CREATEUNIT unit=Rincewind owner=Ankh-Morpork veteran=yes homecity=NONE locations 59,71 ;**************************************capitale + 2 autres villes 55,65 65,67 endlocations TEXT Rincewind is ready to carry the Portal Closure spell for Ankh-Morpork... ENDTEXT JUSTONCE @ENDIF @IF UNITKILLED unit=Rincewind attacker=ANYBODY defender=ANYBODY @THEN TEXT Rincewind is dead! The Wizzard has run his last race! Now nobody can carry the Portal Closure spell for Ankh-Morpork... ENDTEXT JUSTONCE @ENDIF ;*********************End Rincewind************************ ;********************* 71-hours Ahmed ************************ @IF RECEIVEDTECHNOLOGY technology=28 receiver=Klatch @THEN CREATEUNIT unit=71-hours Ahmed owner=Klatch veteran=yes homecity=NONE locations 52,108 ;**************************************capitale + 2 autres villes 33,121 53,97 endlocations TEXT 71-hours Ahmed is ready to carry the Portal Closure spell for Klatch... ENDTEXT JUSTONCE @ENDIF @IF UNITKILLED unit=71-hours Ahmed attacker=ANYBODY defender=ANYBODY @THEN TEXT 71-hours Ahmed is dead! His enemies have at last caught up with the old D'reg! Now nobody can carry the Portal Closure spell for Klatch... ENDTEXT JUSTONCE @ENDIF ;*********************End 71-hours Ahmed************************ ;********************* Lady Margolota ************************ @IF RECEIVEDTECHNOLOGY technology=29 receiver=Uberwald @THEN CREATEUNIT unit=Lady Margolota owner=Uberwald veteran=yes homecity=NONE locations 106,18 ;**************************************capitale + 2 autres villes 103,31 94,16 endlocations TEXT Lady Margolota is ready to carry the Portal Closure spell for Uberwald... ENDTEXT JUSTONCE @ENDIF @IF UNITKILLED unit=Lady Margolota attacker=ANYBODY defender=ANYBODY @THEN TEXT Lady Margolota is dead! A way to kill the old vampire Lady has at last been found! Now nobody can carry the Portal Closure spell for Uberwald... ENDTEXT JUSTONCE @ENDIF ;*********************End Lady Margolota************************ ;********************* Deacon Vorbis ************************ @IF RECEIVEDTECHNOLOGY technology=26 receiver=Omnia @THEN CREATEUNIT unit=Deacon Vorbis owner=Omnia veteran=yes homecity=NONE locations 73,99 ;**************************************capitale + 2 autres villes 73,89 90,110 endlocations TEXT Deacon Vorbis is ready to carry the Portal Closure spell for Omnia... ENDTEXT JUSTONCE @ENDIF @IF UNITKILLED unit=Deacon Vorbis attacker=ANYBODY defender=ANYBODY @THEN TEXT Deacon Vorbis is dead! The Prophet suffered martyrdom at the hands of heretics! Now nobody can carry the Portal Closure spell for Omnia... ENDTEXT JUSTONCE @ENDIF ;*********************End Deacon Vorbis************************ ;********************* Granny Weatherwax ************************ @IF RECEIVEDTECHNOLOGY technology=27 receiver=Ramtop Kingdoms @THEN CREATEUNIT unit=E. Weatherwax owner=Ramtop Kingdoms veteran=yes homecity=NONE locations 48,10 ;**************************************capitale + 2 autres villes 62,16 65,3 endlocations TEXT Esme Weatherwax is ready to carry the Portal Closure spell for the Ramtop Kingdoms... ENDTEXT JUSTONCE @ENDIF @IF UNITKILLED unit=E. Weatherwax attacker=ANYBODY defender=ANYBODY @THEN TEXT Esme Weatherwax is dead! The old witch has at last found her better! Now nobody can carry the Portal Closure spell for the Ramtop Kingdoms... ENDTEXT JUSTONCE @ENDIF ;*********************End Granny Weatherwax************************ ;*********************Northern Barb.************************ @IF RANDOMTURN denominator=10 @THEN CREATEUNIT unit=Northern Barb. owner=Dungeon Dim. veteran=yes homecity=NONE locations 14,6 ;******************** 4 endroits 19,7 16,10 21,11 endlocations @ENDIF @IF RANDOMTURN denominator=10 @THEN CREATEUNIT unit=Northern Barb. owner=Dungeon Dim. veteran=yes homecity=NONE locations 84,28 ;******************** 4 autres endroits 80,36 85,39 91,39 endlocations @ENDIF ;*********************End Northern Barb.************************ ;*********************Desert Nomad************************ @IF RANDOMTURN denominator=10 @THEN CREATEUNIT unit=Desert Nomad owner=Dungeon Dim. veteran=yes homecity=NONE locations 72,108 ;******************** 4 endroits 76,112 76,108 81,95 endlocations @ENDIF @IF RANDOMTURN denominator=10 @THEN CREATEUNIT unit=Desert Nomad owner=Dungeon Dim. veteran=yes homecity=NONE locations 17,115 ;******************** 4 autres endroits 23,117 76,108 81,95 endlocations @ENDIF ;*********************End Desert Nomad************************ ;*********************Public Workers Civ 1: A-M ************************ @IF RANDOMTURN denominator=40 @THEN CREATEUNIT unit=Public Workers owner=Ankh-Morpork veteran=yes homecity=NONE locations 59,71 ;********************* Capitale Civ 1 endlocations @ENDIF ;*********************End of Public Workers Civ 1************************ ;*********************Public Workers Civ 2: Ramtop ************************ @IF RANDOMTURN denominator=40 @THEN CREATEUNIT unit=Public Workers owner=Ramtop Kingdoms veteran=yes homecity=NONE locations 48,10 ;********************* Capitale Civ 2 endlocations @ENDIF ;*********************End of Public Workers Civ 2************************ ;*********************Public Workers Civ 3: Uberwald ************************ @IF RANDOMTURN denominator=40 @THEN CREATEUNIT unit=Public Workers owner=Uberwald veteran=yes homecity=NONE locations 106,18 ;********************* Capitale Civ 3 endlocations @ENDIF ;*********************End of Public Workers Civ 3************************ ;*********************Public Workers Civ 4: Klatch ************************ @IF RANDOMTURN denominator=40 @THEN CREATEUNIT unit=Public Workers owner=Klatch veteran=yes homecity=NONE locations 52,108 ;********************* Capitale Civ 4 endlocations @ENDIF ;*********************End of Public Workers Civ 4************************ ;*********************Public Workers Civ 5: Omnia ************************ @IF RANDOMTURN denominator=40 @THEN CREATEUNIT unit=Public Workers owner=Omnia veteran=yes homecity=NONE locations 73,99 ;********************* Capitale Civ 5 endlocations @ENDIF ;*********************End of Public Workers Civ 5************************ ;*********************Siege Warfare************************ @IF TURN turn=70 ;******semble raisonnable**************** @THEN GiveTechnology technology=0 receiver=Independents @ENDIF @ENDEVENTS