@BEGINEVENTS

@IF
UNITKILLED
unit=Infantry M16
attacker=Nativ
defender=Americans
@THEN
TEXT
Nativs captures American weapons and train some of their
warriors whit them.
ENDTEXT
CREATEUNIT
unit=Armed Nativs
owner=Nativ
veteran=no
homecity=none
locations
51,31
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=15
@THEN
TEXT
Nativs joins the Americans in hope that life will be
better if the Americans win.
ENDTEXT
CREATEUNIT
unit=Nativ Warriors
owner=Americans
veteran=yes
homecity=none
locations
56,38
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=17
@THEN
TEXT
Nativs joins the Russians in hope that life will be
better if the Russians win.
ENDTEXT
CREATEUNIT
unit=Nativ Warriors
owner=USSR
veteran=yes
homecity=none
locations
53,51
53,52
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Infantry AK47
attacker=Nativ
defender=USSR
@THEN
TEXT
Nativs captures Russian weapons and train some of their
warriors whit them.
ENDTEXT
CREATEUNIT
unit=Armed Nativs
owner=Nativ
veteran=yes
homecity=none
locations
51,31
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Russian well traind forces arivs on the island to defeat the
Americans.
ENDTEXT
CREATEUNIT
unit=T 80
owner=USSR
veteran=yes
homecity=none
locations
40,62
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
TEXT
American well traind forces arivs on the island to defeat the
Russians.
ENDTEXT
CREATEUNIT
unit=M-1A
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
TEXT
The Americans captures Konastre, the most important
Russian city on the island. In Moskow the Russian leders
are enrage and sents reinforsments to liberate the city.
ENDTEXT
CREATEUNIT
unit=Infantry AK47
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=Infantry AK47
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=USSR
amount=1000
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=Infantry AK47
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=T 80
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=T 80
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=USSR Artillery
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=USSR Artillery
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Konastre
attacker=Americans
defender=USSR
@THEN
CREATEUNIT
unit=USSR Artillery
owner=USSR
veteran=yes
homecity=none
locations
41,63
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Gemester
attacker=Americans
defender=USSR
@THEN
TEXT
The City of Gemester falls to the American forces.
This opens the way to Konastre and victory.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Momerst
attacker=Americans
defender=USSR
@THEN
TEXT
Momerst the second most important Russian city on the
island falls to The Americans. In fear of furder advances of
the American forces the Russians strengthen thir alredy strong
defenses at Gemester.
ENDTEXT
CREATEUNIT
unit=Fortress
owner=USSR
veteran=yes
homecity=none
locations
41,45
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
TEXT
Koldser the bigest industrial city on the island has fallen
to the Russians.
This city also opens the way to Holab. If Holab falls the war is won by
the Russians. The American Commander orders the construction of
strong fortresses at Gosert to prevent the fall of Holab.
ENDTEXT
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
47,17
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
48,16
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
46,16
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
45,15
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
47,15
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Koldser
attacker=USSR
defender=Americans
@THEN
CREATEUNIT
unit=Fortress
owner=Americans
veteran=no
homecity=none
locations
47,17
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=40
@THEN
TEXT
A SEAL Team is sent to the island to fight the Russians. 
ENDTEXT
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
The US Sends an elit unit to the island.
The SEAL Teams are well traind and dedly soliders.
Use these soliders well and you can win this war.
ENDTEXT
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=SEAL Team
owner=Americans
veteran=yes
homecity=none
locations
49,11
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@ENDEVENTS
