Session Start: Thu Sep 11 20:06:41 2003 Session Ident: #gow_cofa [20:06] * Now talking in #gow_cofa [20:06] hello! [20:06] hi there and welcome [20:07] fine, all together [20:07] * Aggiegow sets mode: +o Zayxus [20:07] * Aggiegow sets mode: +o vondrack [20:07] i email the rest of my team to see if they are able to come, so far nothing [20:08] I told others by our forum [20:08] I do not expect anyone else from Lego [20:10] my logging is switched on. [20:10] good a record:) [20:10] mine as well :) [20:10] am glad to know how to [20:11] I do not have anything on my agenda today... everything is going as planned - perhaps even a bit better... [20:12] vondrack, I did send you 25 gold by 'accept and send' , I did the Turn, you check it later, I suppose [20:12] yup - I will see that when the save arrives [20:13] good, everything is well on this end too. Just tryin to figure the offensive strategy [20:14] vondrack, would you also carry Pikeman to Continent Borc, because your Knights might need them in front of the Knights of GS, would you? [20:14] we do not have pikeman, actually - but Numidian Mercenaries [20:15] we will wait until we have muskets [20:15] and then ferry some, most probably [20:15] that's just 2-3 turns [20:15] good, though I suspect you will still remain in a defensive role. [20:15] and we do not have any caravels anyway ATM [20:16] but the more knights in the niorth the less defense we need [20:16] yes, that is what we expect (defensive role) [20:16] vondrack, to refresh my memory, what does Lego research for now? [20:16] gunpowder [20:16] * Panzer32 has joined #gow_cofa [20:16] hi Panzer32! [20:17] you will both get gunpowder from us in 290AD [20:17] hi Panzer! [20:17] i'll send invention in 270 [20:17] hi panzer [20:17] * Aggiegow sets mode: +o vondrack [20:17] * Aggiegow sets mode: +o Panzer32 [20:17] ah - that's a good point! ND will need Invention before Gunpowder... [20:18] i was holding it as long as possible to slow GS research [20:18] understood - good thinking [20:18] same with us and Astronomy [20:19] zayxus you probably want to get as many pikes to a barracks place so they can upgrade then [20:19] hi guys [20:20] let me post that I sent turn brb [20:20] at this time of gunpowder - of cause ND would update Pikeman [20:21] ah, cool! once the save leaves GoW (last fighting team), things usually get moving fast... I guess Lego will get the save tomorrow then [20:21] yap [20:21] we had a order miscommunication or it would have been done yesterday [20:22] no problem with me - I can always use some extra free time ;) [20:22] vondrack, may I get an e-mail-address of Lego to contact you about chat and others, please? [20:23] well, we do not have any "central" email address... my personal email addy is vondrack@jimaz.cz [20:23] thank you [20:23] as I am in Europe, too, you will probably get a response from me quite fast [20:24] eating, brb [20:24] bon apetit! :) [20:27] There is a general theme, how to get Ansars to Barcelona, when there are Knights of GS on the way; I would like to accompany the Ansar with many Pikeman; how would you? [20:27] speaking to Aggie or me, Zayxus? [20:28] both [20:28] ah :) [20:28] well... it depends... with pikes, you will be safer, but slower... is time of crucial importance? [20:29] Just to discuss it: Time is critical in the way, the other side can produce and send more units [20:30] Ansars have the movement of 2 or 3? [20:31] Ansar move 3 ; Defense is critical, if the surviving Ansar should be protected [20:31] Defense is 2. [20:32] Defense of Rider is 3. [20:32] how many tiles to Barcelona? [20:32] i'm back [20:34] the shortest distance between the Ansr and Barcelona is: 5 between, diagonal [20:34] 4 for the road network [20:34] 5thi si barcelonoa, sorry [20:34] there is a strong GS force 2 e of barcelona with 8 knights+catpults/pike [20:35] i mean 2w [20:35] on the desert? [20:35] more exactly, about 8 of each type [20:35] i have a general idea if you lie to hear, [20:37] An offesnive must have to goals.1) take barcelona, 2) destroy GS knights and of less importance GS's MI [20:37] Barcelona MUST fall before GP is obtained by GS, otherwise we face muskets [20:38] However I don't want our forces, particularly the answar picked of by Gs's knights. The solution is..... [20:39] When our new stack reaches alamo we luanch an attack AT the large stack and destroy it. Thus taking out a large # of the knights, this is accomplished this way. ND atacks first with answars, BUT stops when The stack is down to 5 or 6 [20:40] ND then attacks isolated units, thius not exposing their forces to counter attack, we attack with our 22 riders and take the stack and cut off anycounterattcak by GS [20:41] this way we face a counter attack wuth 3 defense units+catapults(captured) [20:41] then we see the situation, but probably rush toward Barcelona [20:42] btw... taking Barcelona will not be enough - you will have to destroy Sirocco, too [20:42] but does it have harbor [20:42] not yet, but it's a matter of some gold o rush it [20:42] *to rush [20:43] * MasterZen has joined #GoW_CoFA [20:43] I'm heeeere :D [20:43] hi Master Zen [20:43] hey, MZ! that forum 'excerpts' were great! [20:43] hehe, thanks [20:44] ok, that actually leads to stage 2, the north attack. We are next sending a 11/12 rider forces down, it get into position 330, It attacks the mountain 2nw of pamploma and threatens Toldeo/Newmadrid. Thus tying down GS untis so they can't counter attack us [20:44] they were good MZ [20:47] two N_E_ of Pamplona, right? [20:47] yes [20:47] Aggie, ND plans to put an unit as scout on a mountain exactly north of Pamplona, ND would remove that, if you are on the way 330 AD, correct that way? [20:48] yes, that scount though would let us know if the moutain is heavily defended [20:48] ...or would you move over the grassland more just north of Pamplona? [20:48] are there any roads between Pamplona and the rest of Spain? [20:49] yap, thats why I want that moutain(to cut them) also it givew a good jump off point in the north [20:49] from that moutian we can cut the roads [20:49] understood - and agreed [20:50] of course I'm not our militrary commander and this must be approved by him [20:50] * Aggiegow sets mode: +o Panzer32 [20:50] * Aggiegow sets mode: +o MasterZen [20:50] Ghengis? [20:51] bah, we're an empire. What Aggie says, GoW does! :D [20:51] yap [20:51] prety much so far:) [20:51] but technically I only suggest [20:51] yeah, we use a very similar system in Lego :) ;) [20:52] I'm just bored. There's no diplomacy to conduct. I'm unemployed... :cry: [20:53] you can go to lego for a vacation MZ:) [20:53] hmmm... sounds like an idea... :D [20:53] well wont you be the imperial gov of the "liberated" spanish areas" [20:54] yeah but we still need more liberating to do :S [20:55] to repeat it for the others in my forum, GoW would attack first that GS-stack - or the opposite? [20:55] ND wopuld attack first, then us, so we are the ones exposed [20:56] the north attack is slighly staggered(1 turn) that way some forces start heading south [20:57] the attack on the stack is a big one though, getting catapults and destoting 8 knights is priceless [20:57] ok, just a quick summary before I go (must leave early today): the first three Lego knights landed last turn, three more land in 3 turns, three more in 5 turns, another triplet being assembled (will not leave within 5 turns, though) [20:58] gunpowder in 290AD for you [20:58] excellent [20:58] anything else you'd need to know? [20:58] how many units are we going to use to attack the GS stack? [20:58] 22 riders+15 answars [20:58] whoa. Nice [20:59] I told you we were going in high gera building:) [20:59] plus 11 more coming after [20:59] ok, then... I will leave mIRC running and read the log later, but I have to go AFK now... good luck to everybody! [21:00] vondrack, you could you set the Knights where you wish on ND-territory, in peace, just to repeat it, right? [21:00] yep, exactly [21:00] thank you [21:00] vondrack you saw the map right(i sent it last tirn) [21:00] the planned route is: E-NE, NE, E-NE, NE-NE, NE-NE, NW-N (starting from the spices) [21:01] yep, got the map, thanks [21:01] 6 turns, perfect [21:01] vondrack, at what would you aim with the Knights of Lego? [21:01] see you later VonD [21:02] take care ;) [21:02] the destination is SE-SE of Macao, I believe [21:02] that will work [21:02] they should stay there as your home defenses, kind of [21:02] at least that's the plan at the moment, I think [21:02] that will free up even more riders [21:03] gotta run now - back in about half an hour [21:03] * vondrack is now known as vondrack|AFK [21:04] sorry, where can I find 'Macao' on the Map? [21:05] Macao is in the middle of GoW [21:06] I will see, my screenshot has only the south of Continent Bob, thanks. [21:06] let me send you one [21:06] also this has the mvement corridor for our troops [21:08] looking up picture [21:10] * looking at mails ... [21:10] anybody else wants a picture of the continenet with rrider rountes and toedo atatck [21:11] me [21:15] sorry for the delay I'm on dial up [21:15] the #'s show the # of turns from "the hill", our starting off city, and ssume roads that will be completed in290 [21:18] (no mail jet) [21:19] gtg now [21:19] * Panzer32 has quit IRC (Quit: ) [21:19] sent off [21:19] should be arriving shortly [21:19] what about to move some Pikeman of ND near Aloma and approach east to the hill .. [21:20] that would work well [21:21] need to assure: can GoW units overtake units of ND, if Pikeman are on the road to Aloma? [21:22] if you moveds the pike next turn, it would slow 1 unit down 1 turn no biggie [21:23] then the next turn the could move to the hill [21:24] I would collect the pikes south of Fort Loewenmut and next turn move the stack to SW of Aloma [21:25] agreed? [21:25] that is fine, [21:26] is this the force on the mountain or another 1 [21:27] on the mountain 2 west of Pamplona and 3 north of P. there would I set _one_ unit as scout, agreed? [21:27] that will work, [21:27] I counted about 7 pikes that could be moved along next turn. [21:31] i have an idea, and am sending it now [21:32] I would like to know more sure, how many moves do Ansar need to be able to retreat from attack? May be none or at least 1 ? [21:32] (I mean the retreat when loosing an attack, of cause) [21:32] i believe any # odf moves will do [21:33] inclusive zero? [21:33] zero left? [21:33] basically if they can ttack, they can retreat:) [21:35] All right, than ND only needs to be within 3 tiles near the Stack of GS, correct? [21:35] you know if we wait to attack till 330, the pike force could cover the answan [21:35] yes, in theory we could have attacked this turn, but it would have been a real toss up [21:36] think so also, we need to be sucessful in one turn, if we attack along 3 moves - way. [21:37] I agree. i just sent a possible pike path, is this whatyyou are plannign [21:37] Knight have movement of 2, then the Ansars are save, where they are now. [21:38] yes exactly AND they don't know we are there [21:39] if thye did they would never have moved a force that could be destoyed with 8 precious catapults [21:40] when would the Ansars have to move back? It may be, the stack of GS approaches? [21:40] (got the picture) [21:41] next turn, i am hoping the stack gets further w, then we can atatck and have room to retreat [21:42] (studied the picture) The Stack of Ansars could move along with the pikes, agreed? [21:44] they could, but actually I'd not to that until about 290 and then only move half. so they don't think we ahve that much force. Of course if we move with them then can atatcka nd retreat sfaetly to the pikes. hummm a decision [21:44] in the case, the Riders of GS retreat, they get out of the range of the catapults (only), agreed? [21:44] yap [21:46] also with the answan moving that way they can have more options [21:47] with pikes the effect of surprise gets lost? Better move only the pike-stack and move the Ansar-Stack with 3 tiles / turn to the hill then? [21:49] yap, i want to keep Gs in the dark until the last second, amaybe holding the answars till the attack is possible too. That way they have no chance to reinforce [21:50] also that way in 330 the pike stack moves ie and the answars join them, while we push e to the hill e of barcelona [21:50] How far does an pike of GS see, (2) ? It may be, the little stack of pikes of GS moves west? [21:51] from the hill we were on they can see 2, so we are safely out of range of sight, unless they move knights 2 [21:54] actually if they move any knights out I'd say attack immediately [21:54] (GS spreads it's pikes) [21:54] yap and I like that. But pikes are useleess wiytout offensive units [21:55] agreed [21:55] aactually i believe they made a mistake having a large force of pikes like that. if they'd sent 20 knights we would have had a hard time [21:58] It is not to bad, I'm rather surprised, if they moved so many pikes by ship, to protect the knights. Would be lucky, if GS keeps spreading the pikes. [21:59] Offensive and defensive Units belong together by my opinion. [22:00] i would have sent some defensive units south but with the distance it wasn't practical [22:01] they probably had a huge # of excess pikes from the vox war [22:02] Right, but Riders are fortified as strong as Pikeman. What do you think, if RP produces more units the next turns, how save is the west of Pamplona? [22:02] shouldn't we turn on RP with the captured catapults? [22:03] RP is like a little cancerous cell that needs to be taken care of... [22:03] What do you assume, if Roleplay keeps making no moves? [22:03] yah, i was thinking about theat. But first I want to isolate them. But those 8 catapults are goign to be useful [22:04] definitely [22:04] i think they will try to move forces to toledo and new madrid, but if they scatter they can be taken each in turn [22:05] What do you assume, could Aloma culture-flip, after you left it, and would you set a unit at it's side to get it back [22:06] humm, i doubt it, since it is size one, but it is possible. We'll see how the battle goes. I might send 2 units of those coming south to hold/retake it [22:06] we have aspear there too [22:07] what would you assume at Zerigozza north of Pamplona, could it culture-flip? [22:08] little chance, but it is possible [22:08] how many citizens are spanish there [22:09] with a temple though it is doubtful [22:10] but once we take the other spanish cities then it will be no problem since rtheir culture will plummet. [22:10] Most of them might be spanish, a temple should be there. [22:10] Aggie, culture is permanent [22:11] ok, i never was sure of that [22:11] Last time I saw, Roleplay got lots of culture back. [22:11] there's no way to drop it once it's there. RP can remain with one size1 city and still have its culture. The only thing is that they don't get much culture per turn [22:11] alright [22:11] Culture of RP is growing [22:12] well considering capital distance the formula cuture flip odds is (#citizens+#squares in RP territroy)/500 [22:12] this is a simplistic formula it is actually more detailed but in good weather fashion I assumed some other factrors away:) [22:14] Only Aloma and Pamplona do overlap in culture-space. [22:14] and that 500 depends on distance from city to your and their capital it goes from 5000 at furthest to 500 when it is right by the enemies capital(like alamo is) [22:15] aslo this is bibled if city has more enemy culture in it [22:15] i mean doubled [22:15] the total number I mean [22:16] also subtract # of troops in the top term:) [22:17] thats why alamo is safe right now, but in jepardy when we move troops away [22:17] If the term in the top is negative , it is save, agreed? [22:19] yes [22:20] I think zaragossa is safe, and so is alamo until we move, but even then the odds are at best 1:60 of a flip [22:22] Again, could Units of RP move out of Pamplona to west? How many units should be kept there just in case? [22:22] also i don't remeber if alamo had any culture. Also this total temrm is multiplied by the total culture ratio of the 2 civ. Since RP has been basically a no culture producer for a while, the term is probably less than 1 [22:22] i think it is possible, we KNOW they have knights [22:23] lets say be ready to repulse a 10 knight atack, just to be safe [22:23] because GS can also atatck that route, but remember that they will be in the open for 1 turn [22:24] so if they do forces from the alamo can dedimate them before they can atatck [22:26] GoW plans to move a stack of Riders north of Pamplona, could they do a part to be ready of defending, while attacking the stack of GS in the south near Barcelona? [22:26] yap, with three moves they can do both [22:27] from that mountain they can attack any force that heads out [22:28] also keep in mind that the sq just s and sw of lowenmut are withing range of GS/RP units. sdo don't send workers that way [22:29] before the attack we will send a rider to cut the road through the woods, so alamao will be safe [22:30] * (thinking of cutting off Iron oneself to produce and upgrade) [22:33] To Aggie I wrote, ND has ready 4 Ansar before 310AD, after that the Ansar would remain in the area around Zerigozza, agreed? [22:33] it is 80g per upgrade, we have 40 due to leo's [22:33] (In worst case, ND could spend money to accelerate production) [22:34] how much does a answar cost [22:35] 60 shields to build, 60g to upgrade [22:36] thanks, well if you cut an iron after you were trading with us, it would cut off your iron since foieign trades take priority. If you have lots or workers to reroad immediately it ccould work [22:36] * vondrack|AFK is now known as vondrack [22:36] think so, also [22:36] back [22:37] hi [22:37] it would work [22:37] :) [22:37] just to leave for bed soon anyway... [22:37] There is another move: south of continent Bob I moved ships of ND to east, would they attack ships of GS, was there a plan? [22:38] hm... speaking of ships... would it be not better to upgrade them to caravels first? [22:39] The harbor is far away. [22:39] caravels suck on offense, but are sturdy naval defenders.... [22:39] ah... :( [22:39] heh... perhaps upgrading in Barcelona then? ;) [22:40] yap we should try to keep the harbor in barcelona [22:40] right, first the ships have to get there , and this save. [22:40] Impotant: Could Barcelona be hold? [22:42] yes [22:42] There is a road to Barcelona to the north and south. [22:42] if we win and still ahve 20 units in south, we keep the road, if not we cut it and go onto an opporunitist offense [22:43] but we'll play it by ear [22:43] actually if we eliminate enough knights they are doomed [22:43] Could Murcia south of Barcelona be hold? There is a road leading to it. [22:44] well it depends, if he wants to take it know there is nothing we can do, but after our offesnive started we can hold it [22:44] also another idea, as the offensive developes you can you answars to clean up pokets of resistance, that way there is no danger of counter attack [22:45] agreed, as possible [22:47] though palnning too deatiled is fairly useless since we don't know what the situation will be. [22:47] but this really helps. [22:49] Ghengis has said from rp talks that the force we see is the main GS force and another one is in the north e of pamploma. so if we defeat this force and associated smaller stacks we could use our speed to take the coastal cities [22:49] obviously some disinformation is possible here, but it makes sense [22:50] who is really in charge of GS? [22:50] that's a question I've been asking for years [22:50] they don't seem to have one leader, it's like our consuls in the isdg [22:51] nbarclay was probably the head honcho for a time [22:51] and Aeson [22:52] btw, what RP talks is Ghengis talking about? [22:54] in chat rooms, so I have some skeptisism [22:55] they(rp) were complaining that gs troops were blocking their movement paths to their old cities [22:55] So: RP moves units to other cities? [22:56] umm... did he sneak into RP chat rooms or what? [22:57] thats a good question, boith of you [22:57] well it probably occured in another non related chat I presume [22:57] It may be, there are some more units of RP in Barcelona, than expected. [22:58] actually I suspect his info is not all true. I suepct there is another knight force up north [22:58] like in Toledo? [22:59] btw, there's a HUGE swath of land between GoW and ND in the east which we have no view of [22:59] not even a scout is there, unless ND has put one [23:00] About north: ND should move a scout into that (dark) jungle. [23:00] Zayrus it is 3 turns from toldedo to Barcelona. If they haven't started yet it is too late. We should probaly get a pict of barcelona before we attack it [23:01] MZ lego will postion themselves se of bmacao so that will help that area [23:02] I still think we should perhaps send a crappy unit as a lookout over there [23:03] the sooner we can get a warning of GS troops there the better [23:03] zayrus do have a view through unit of the area between toldeo and us [23:03] ND has a scout on a mountain 2 ne of Toledo, there are all together about 4 Pikes of GS and 1 MedInf. [23:04] is toldedo still empty [23:05] that scout (MedInf) cannot see in Toledo , it is more than 2 tiles away, the other mountains are blocked by Pikes of GS. [23:06] It is planed, to send one pike to that scout. [23:07] wow they do scatter their pikes don't they. you know I think they expect an attack from us fromn the north [23:08] they scatter indeed, but these pikes would not resist, they only occupy mountains like guards. [23:09] that tactic implies they have a reactionary force up north [23:09] next turn a pike should be on the mountain east of Zerigozza, looking one more tile into the jungle to the east. [23:10] the pikes see us then they move troops to respons. Would you all go for waiting until 330 to laiunch the attack so we coordinate the n and south attacks or do you want to start at 310 and then lets thme try to move the reactionary froce south, then spring the north atatck [23:12] There is a decision, right? [23:13] yap, i actually like the idea of making them decide, on the other hand that could endanger the southern force alittle bit [23:15] Savely there are a lot of units of units in the south. Supposed there are units of attack in the north and: in ths ships newly build. [23:17] On our side, we need these forces: in the south, in the north, and west of Pamplona (and far north) . [23:18] Up to now, we collected some possibilities. [23:20] yap I am looking forward to fiunally attacking:) [23:21] Summarized, ND moves the pikes south of Fort L., ND sends more Ansar naer Alamo, depending on GS-moves, ND moves the Stack of pikes east over the hills. [23:22] Further ND sends scouts near that jungle. [23:23] If GS moves the stack more west, it will be attacked. [23:24] * aggie2 has joined #gow_cofa [23:24] hi aggie2 [23:24] hello, just came back to say I got disconected [23:25] there is still a aggiegow on my screen. [23:25] i'm bilocating:) [23:25] he's a clone!!! [23:25] * aggie2 slaps Aggiegow around a bit with a large trout [23:25] a GS spy! [23:25] hehe [23:27] one more thing, make sure the rider have a clear path to the jungle next turn. i is exactly 1 turn to it form where they ended up [23:28] which jungle exactly? [23:29] the hjungle where our rider ended up in the save you have, i don't have the city names on in my picture but just 3n of of lowenmut [23:30] ok, I have to do some thesis work at school... [23:30] take care all of you [23:30] that is where we are also building a broad and that will REALLY help, it will be a 2 turn trip to the cambat threate [23:30] good luck mz, how klong till defense [23:30] right, in my picture there is a rider there [23:31] cya, MZ! [23:31] thats the place [23:31] cu MZ [23:31] * MasterZen has quit IRC (Quit: to our enemies I say: GoW to hell!!!!) [23:31] i likwe that exit [23:32] nice :) [23:32] well i beter go too. Vondrach would you like a copy of our route throught nd, that way we won't get traffic jams [23:32] Assume, ND lets a path of roads free? [23:33] * Aggiegow has quit IRC (Ping timeout) [23:34] I do not think there will ever be traffic jams [23:34] yes that was why I sent the map to Darekill earlier. Of couse we will tell you where we are moving. The next big upgrade is in 2 turns soin 290 that is the 11/12 unit force that will come down to atack in the north [23:34] ok [23:34] we shall always end up on a non-roaded tile [23:34] until the very destination [23:34] excellent [23:36] well i beter go, but this was productive. Also once we get GP i suspect that GS will get hostile to you in lego [23:36] they'll know you gave it to us [23:36] sure [23:36] we are aware of that [23:37] we made it clear we did not like their involvement in the war [23:37] but luckily with no navigation they can't do anything about it [23:37] fortunately, they have no means to do harm to us [23:37] exactly [23:38] besides... they will not know for sure... you could do gp yourself pretty quickly (thanks to GA) [23:38] I really do want to take out rp before they get their conquistadors too, those are the most irritatingf unit to me. That is true and will cause them to wonder how many riders we have:) [23:38] we could have done it in 6 [23:39] but would have no riders:) [23:39] see - that's VERY close [23:39] that's actually EXACTLY how long it took us [23:39] since we do it in 5+1 [23:39] that 1 lost turn making up for the difference [23:39] so... it may confuse the hell out of them :) [23:40] good point,of cours it is a 19 rider differenc:) [23:40] To sent Gold, I click 'accept' and 'send' , correct? [23:40] :) [23:41] @Z: yes [23:41] so I did. [23:41] yes, remember to accept:) [23:41] i forgot my first turns:) [23:41] as for Conquistadors... those are FAR in the future [23:42] keep in mind neither RP, nor GS have Astronomy [23:42] GS is undoubtedly beelining for gp [23:42] RP is at 40t research [23:42] that's not really helping... [23:42] nope [23:43] also on the bright side we have about 15 more turns of the GA, so we can stillbuild even more units, though I am considering doing soem more building if the offensive goes well [23:45] agreed [23:46] i better go, but thanks for coming [23:46] alright, gentlemen... time to go to bed [23:46] take care & see you in a week! [23:46] see you then [23:46] * Retrieving #gow_cofa info... [23:46] * aggie2 has quit IRC (Quit: ) Session Close: Thu Sep 11 23:46:54 2003 Session Start: Thu Sep 18 20:29:07 2003 Session Ident: #gow_cofa [20:29] * Now talking in #gow_cofa [20:29] hello! [20:29] sorry for being late [20:29] welcome [20:29] hit there [20:29] i mean hi there [20:29] :) [20:29] anything important? [20:30] well ND just got the turn and zayxus is lookng at it [20:30] we are considering launching an attack this turn [20:30] we will discover gunpowder (and send it to you) on this turn [20:30] so you will get it on your next turn [20:31] sounds good [20:31] thank you and we sent incvention to ND, so they ccna get it to. We did send invention right:) [20:31] the other piece of info worth mentioning is that because of an unfortunate (and unexpected) traffic jams caused by returning Voxian galleys, LEF3 will be delayed by 1 turn [20:31] you did [20:31] thats ok, we seem in good shape [20:31] LEF3 is supposed to land nr Trafalgar [20:32] LEF2 will be landing this turn nr Arnablanca [20:32] that is fine [20:32] and follow LEF1 [20:32] great [20:32] by that time we might get an rop depending on the diplomatic situation [20:32] * Aggiegow sets mode: +o vonD [20:33] as of this coming turn, we will have six caravels, so ferrying troops should no longer be a problem, in case there is an emergency [20:33] that is good to know [20:33] i felt the most vulnerable turns for us are quickly passing [20:34] yeah, GS has done surprisingly little so far [20:34] at least it seems so from this part of the world :) [20:34] yap, they launched a large force in the south, but it is strung out and thats why we can atatck it and take out much of there offense in the south [20:38] * aggie2 has joined #gow_cofa [20:38] * Aggiegow has quit IRC (Read error: Connection reset by peer) [20:39] here i am, needed to reboot [20:39] still here :) [20:39] my pc is not at best surfing, too [20:40] mine neither, here is the latest picture before this turn [20:40] i've been pushing the comp prettyb hard today [20:47] well, I have very little time today - unless you wish to discuss something, I will go [20:48] that seems about it [20:48] things seems to be going pretty much on their own [20:48] I'm still online? [20:48] yes you are [20:48] hehe [20:48] my browser is stuck [20:49] ahh, that was what happened to me, you might need to reboot [20:49] ok, guys - sorry for being so hasty today, I but I have some work to finish this evening [20:49] take care & good luck! [20:49] seems so, would like to send a picture [20:50] yes [20:50] see you in a week [20:50] later and thanks for coming Session Close: Thu Sep 18 20:50:30 2003