1 2600 BC -Rome builds Settler. Begins building Spearman -Workers begin roading irrigated tile 2 2550 BC -Settler moves 9-9-6 to build city there next turn. Tempted to build city 3-3-2 because of the 3 shielded grasslands but decide a river is more important right now than extra production. After Settler moves, a barb is found on the hill 9-9 of the Settler so Warrior from Rome (renamed MasterZen) moves with Settler. -FP moves 3 -Panzer moves 7 3 2510 BC -Veii built 9-9-6 from Rome -MZ moves 9 in search of Barbs -FP moves 3 -Panzer moves 7 4 2470 BC -Workers move 1 to the cow -MZ moves 9 -FP moves 6 -Panzer moves 7 5 2430 BC -Rome builds Warrior -Workers beguin irrigating the cow -MZ moves 7 attacks barb and wins (loses 1 hp) -Panzer moves 7 -FP moves 2 6 2390 BC -MZ moves 7 -Panzer moves 7 -FP moves 2 7 2350 BC -MZ moves 8 (no sign of barb camp, perhaps was isolated from previous hut?) -Panzer moves 3 into Rome -FP moves 2 -Cows irrigated. Begins road 8 2310 BC -MZ moves 6 -FP moves 2 -Veii builds Warrior, begins on worker 9 2310 BC -MZ moves 3 -FP moves 3 finds Arab border -Workers move 6 10 2270 BC -Rome builds settler, moves 2-3 (recommended city site: 2-3-3) -Workers begin road (will connect new city instantly when built) -MZ moves 1 (US scout and arab warrior are near) -FP moves 2 (from the looks of the map, suggest he start moving east later)