TILEIMP_ADVANCED_FARMS {
   Icon ICON_TILEIMP_ADVANCED_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM2_BUTTON
   Level 2
   Class:Farm
GLHidden

   ConstructionTiles 1
   ConstructionTiles 6
   ConstructionTiles 7

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusFood 20

      ProductionCost 500
      ProductionTime 2
      TilesetIndex 8
   }
}

############################################################

TILEIMP_ADVANCED_MINES {
   Icon ICON_TILEIMP_ADVANCED_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE2_BUTTON
   Level 1
   Class:Mine
GLHidden

   ConstructionTiles 1
   ConstructionTiles 15
   ConstructionTiles 16

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusProduction 10
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 800
      ProductionTime 2
      TilesetIndex 17
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 20
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1000
      ProductionTime 2
      TilesetIndex 17
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1200
      ProductionTime 2
      TilesetIndex 17
   }
}

############################################################

TILEIMP_ADVANCED_UNDERSEA_MINES {
   Icon ICON_TILEIMP_ADVANCED_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG2_BUTTON
   Level 1
   Class:OceanMine
GLHidden

   ConstructionTiles 1
   ConstructionTiles 55
   ConstructionTiles 56

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusProduction 30
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1000
      ProductionTime 2
      TilesetIndex 57
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusProduction 45
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1200
      ProductionTime 2
      TilesetIndex 57
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusProduction 60
      BonusGold 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1400
      ProductionTime 2
      TilesetIndex 57
   }
}

############################################################

TILEIMP_AIR_BASES {
   Icon ICON_TILEIMP_AIR_BASES
   Tooltip TOOLTIP_TILEIMP_SELECT_AIRBASE_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_AIRBASE_BUTTON
   Level 2
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Airport
      VisionRange 3
      RadarRange 3
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 32
   }
}

############################################################

TILEIMP_DRILLING_PLATFORM {
   Icon ICON_TILEIMP_DRILLING_PLATFORM
   Tooltip TOOLTIP_TILEIMP_SELECT_PIER2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PIER2_BUTTON
   Level 2
   Class:OceanATM

   ConstructionTiles 50
   ConstructionTiles 74
   ConstructionTiles 75

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO

      BonusGold 25
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 76
   }
}

############################################################

TILEIMP_FARMS {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM1_BUTTON
   Level 1
   Class:Farm
GLHidden

   ConstructionTiles 1
   ConstructionTiles 3
   ConstructionTiles 4

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusFood 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 200
      ProductionTime 2
      TilesetIndex 5
   }
}

############################################################

TILEIMP_FISHERIES {
   Icon ICON_TILEIMP_FISHERIES
   Tooltip TOOLTIP_TILEIMP_SELECT_NET2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET2_BUTTON
   Level 1
   Class:OceanFarm
GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 500
      ProductionTime 2
      TilesetIndex 64
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 30
      EnableAdvance ADVANCE_FUSION
      ProductionCost 700
      ProductionTime 2
      TilesetIndex 64
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusFood 30
      EnableAdvance ADVANCE_FUSION
      ProductionCost 900
      ProductionTime 2
      TilesetIndex 64
   }
}

############################################################

TILEIMP_ruins {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Level 1
   IntBorderRadius 0
   SquaredBorderRadius 0
   Class:Structure1

   ConstructionTiles 151
   ConstructionTiles 151
   ConstructionTiles 151

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 0
      DefenseBonus 0.5
      ProductionCost 1000
      ProductionTime 0
      TilesetIndex 150
   }
}
############################################################

TILEIMP_ruins2 {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Level 1
   IntBorderRadius 0
   SquaredBorderRadius 50
   Class:Structure1

   ConstructionTiles 153
   ConstructionTiles 153
   ConstructionTiles 153

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 0
      DefenseBonus 0.5
      ProductionCost 1000
      ProductionTime 0
      TilesetIndex 151
   }
}

############################################################

TILEIMP_FORTIFICATIONS {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Level 1
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 2
      DefenseBonus 0.5
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 153
   }
}

############################################################

TILEIMP_HYDROPONIC_FARMS {
   Icon ICON_TILEIMP_HYDROPONIC_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_FARM3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FARM3_BUTTON
   Level 1
   Class:Farm

   ConstructionTiles 1
   ConstructionTiles 9
   ConstructionTiles 10

   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusFood 30
      ProductionCost 1400
      ProductionTime 2
      TilesetIndex 11
   }
}

############################################################

TILEIMP_LISTENING_POSTS {
   Icon ICON_TILEIMP_LISTENING_POSTS
   Tooltip TOOLTIP_TILEIMP_SELECT_LISTENPOST_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_LISTENPOST_BUTTON
   Level 1
   Class:LandDetector

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Radar
      ListeningPost
      VisionRange 3
      RadarRange 3
  EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      ProductionCost 800
      ProductionTime 3
      TilesetIndex 30
   }
}

############################################################

TILEIMP_MINES {
   Icon ICON_TILEIMP_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE1_BUTTON
   Level 1
   Class:Mine
GLHidden

   ConstructionTiles 1
   ConstructionTiles 12
   ConstructionTiles 13

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusProduction 5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 300
      ProductionTime 2
      TilesetIndex 14
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 400
      ProductionTime 2
      TilesetIndex 14
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 15
      EnableAdvance ADVANCE_FUSION
      ProductionCost 500
      ProductionTime 2
      TilesetIndex 14
   }
}

############################################################

TILEIMP_NETS {
   Icon ICON_TILEIMP_NETS
   Tooltip TOOLTIP_TILEIMP_SELECT_NET1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET1_BUTTON
   Level 1
   Class:OceanFarm

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 61

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 200
      ProductionTime 2
      TilesetIndex 62
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 300
      ProductionTime 2
      TilesetIndex 62
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusFood 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 400
      ProductionTime 2
      TilesetIndex 62
   }
}

############################################################

TILEIMP_OUTLET_MALL {
   Icon ICON_TILEIMP_OUTLET_MALL
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 1
   ConstructionTiles 24
   ConstructionTiles 25

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 600
      ProductionTime 2
      TilesetIndex 26
   }
}

############################################################

TILEIMP_PORT {
   Icon ICON_TILEIMP_PORT
   Tooltip TOOLTIP_TILEIMP_SELECT_PIER1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PIER1_BUTTON
   Level 1
   Class:OceanATM

   ConstructionTiles 50
   ConstructionTiles 71
   ConstructionTiles 72

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DEAD
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH

      BonusGold 15
      ProductionCost 350
      ProductionTime 2
      TilesetIndex 73
   }
}

############################################################

TILEIMP_PROCESSING_TOWER {
   Icon ICON_TILEIMP_PROCESSING_TOWER
   Tooltip TOOLTIP_TILEIMP_SELECT_OBELISK_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_OBELISK_BUTTON
   Level 1
   Class:Structure1
GLHidden

   ConstructionTiles 1
   ConstructionTiles 31
   ConstructionTiles 31

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DEAD
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Endgame
      VisionRange 2
      RadarRange 2
      EnableAdvance ADVANCE_GAIA_CONTROLLER
      ProductionCost 3000
      ProductionTime 5
      TilesetIndex 31
   }
}

############################################################

TILEIMP_RADAR_STATIONS {
   Icon ICON_TILEIMP_RADAR_STATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_RADARTOWER_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RADARTOWER_BUTTON
   Level 3
   Class:LandDetector

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      Radar
      ListeningPost
      VisionRange 8
      RadarRange 8
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 35
   }
}

############################################################

TILEIMP_RAILROAD {
   Icon ICON_TILEIMP_RAILROAD
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD2_BUTTON
   Level 1
   Class:Road
GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      MoveCost 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 120
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 400
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 600
      ProductionTime 3
      TilesetIndex 300
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 20
      EnableAdvance ADVANCE_FUSION
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 300
   }
}

############################################################

TILEIMP_ROAD {
   Icon ICON_TILEIMP_ROAD
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD1_BUTTON
   Level 3
   Class:Road
GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SPECIAL1
      Terrain TERRAIN_SPECIAL2

      MoveCost 33
      EnableAdvance ADVANCE_FUSION
      ProductionCost 60
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 33
      EnableAdvance ADVANCE_FUSION
      ProductionCost 200
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 33
      EnableAdvance ADVANCE_FUSION
      ProductionCost 300
      ProductionTime 2
      TilesetIndex 200
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 33
      EnableAdvance ADVANCE_FUSION
      ProductionCost 400
      ProductionTime 4
      TilesetIndex 200
   }
}

############################################################

TILEIMP_MAGLEV {
   Icon ICON_TILEIMP_MAGLEV
   Tooltip TOOLTIP_TILEIMP_SELECT_ROAD3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ROAD3_BUTTON
   Level 3
   Class:Road

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      MoveCost 10
      ProductionCost 240
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_WHITE_HILL

      MoveCost 10
      ProductionCost 800
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA

      MoveCost 10
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 400
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      MoveCost 10
      ProductionCost 1600
      ProductionTime 4
      TilesetIndex 400
   }
}

############################################################

TILEIMP_SONAR_BUOYS {
   Icon ICON_TILEIMP_SONAR_BUOYS
   Tooltip TOOLTIP_TILEIMP_SELECT_SONAR_BUOYS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_SONAR_BUOYS_BUTTON
   Level 1
   Class:OceanDetector

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   CanSee:Underwater
   CanSee:Standard
   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO

      Radar
      ListeningPost
      VisionRange 4
      RadarRange 4
      ProductionCost 1000
      ProductionTime 2
      TilesetIndex 70
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 1
   ConstructionTiles 21
   ConstructionTiles 22

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 23
   }
}

############################################################

TILEIMP_UNDERSEA_MINES {
   Icon ICON_TILEIMP_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG1_BUTTON
   Level 1
   Class:OceanMine
GLHidden

   ConstructionTiles 1
   ConstructionTiles 52
   ConstructionTiles 53

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusProduction 15
      EnableAdvance ADVANCE_NANO_MACHINES
      ProductionCost 400
      ProductionTime 2
      TilesetIndex 54
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusProduction 20
      EnableAdvance ADVANCE_NANO_MACHINES
      ProductionCost 500
      ProductionTime 2
      TilesetIndex 54
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusProduction 25
      EnableAdvance ADVANCE_NANO_MACHINES
      ProductionCost 600
      ProductionTime 2
      TilesetIndex 54
   }
}

############################################################

TILEIMP_UNDERSEA_TUNNEL {
   Icon ICON_TILEIMP_UNDERSEA_TUNNEL
   Tooltip TOOLTIP_TILEIMP_SELECT_TUNNEL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON
   Level 1
   Class:OceanRoad

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW

      MoveCost 10
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 500
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH

      MoveCost 10
      ProductionCost 1200
      ProductionTime 4
      TilesetIndex 500
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      MoveCost 10
      ProductionCost 2400
      ProductionTime 4
      TilesetIndex 500
   }
}

############################################################

TILEIMP_FISHERIES {
   Icon ICON_TILEIMP_FISHERIES
   Tooltip TOOLTIP_TILEIMP_SELECT_NET2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET2_BUTTON
   Level 1
   Class:OceanFarm
GLHidden

   ConstructionTiles 41
   ConstructionTiles 41
   ConstructionTiles 41

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 20
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 500
      ProductionTime 2
      TilesetIndex 41
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 30
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 700
      ProductionTime 2
      TilesetIndex 41
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusFood 30
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 900
      ProductionTime 2
      TilesetIndex 41
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 43
   ConstructionTiles 43
   ConstructionTiles 43

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 43
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 44
   ConstructionTiles 44
   ConstructionTiles 44

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 44
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 45
   ConstructionTiles 45
   ConstructionTiles 45

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 45
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 46
   ConstructionTiles 46
   ConstructionTiles 46

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 46
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 47
   ConstructionTiles 47
   ConstructionTiles 47

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 47
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 48
   ConstructionTiles 48
   ConstructionTiles 48

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 48
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 522
   ConstructionTiles 522
   ConstructionTiles 522

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 522
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 524
   ConstructionTiles 524
   ConstructionTiles 524

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 524
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 523
   ConstructionTiles 523
   ConstructionTiles 523

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 523
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 525
   ConstructionTiles 525
   ConstructionTiles 525

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 525
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 526
   ConstructionTiles 526
   ConstructionTiles 526

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 526
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 527
   ConstructionTiles 527
   ConstructionTiles 527

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 527
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 528
   ConstructionTiles 528
   ConstructionTiles 528

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 528
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 529
   ConstructionTiles 529
   ConstructionTiles 529

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 529
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 530
   ConstructionTiles 530
   ConstructionTiles 530

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 530
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 531
   ConstructionTiles 531
   ConstructionTiles 531

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 531
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 532
   ConstructionTiles 532
   ConstructionTiles 532

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 532
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 533
   ConstructionTiles 533
   ConstructionTiles 533

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 533
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 534
   ConstructionTiles 534
   ConstructionTiles 534

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 534
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 535
   ConstructionTiles 535
   ConstructionTiles 535

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 535
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 536
   ConstructionTiles 536
   ConstructionTiles 536

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 536
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 537
   ConstructionTiles 537
   ConstructionTiles 537

   
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_WATER_BEACH

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 537
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 538
   ConstructionTiles 538
   ConstructionTiles 538

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 538
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 539
   ConstructionTiles 539
   ConstructionTiles 539

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 539
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 540
   ConstructionTiles 540
   ConstructionTiles 540

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 540
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 541
   ConstructionTiles 541
   ConstructionTiles 541

   
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_WATER_BEACH

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 542
   }
}

############################################################

TILEIMP_minebome {
   Icon ICON_TILEIMP_FISHERIES
   Tooltip TOOLTIP_TILEIMP_SELECT_NET2_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET2_BUTTON
   Level 1
   Class:OceanFarm
GLHidden

   ConstructionTiles 542
   ConstructionTiles 542
   ConstructionTiles 542

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 20
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 500
      ProductionTime 2
      TilesetIndex 542
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 30
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 700
      ProductionTime 2
      TilesetIndex 542
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusFood 30
      EnableAdvance ADVANCE_OCEAN_FARING
      ProductionCost 900
      ProductionTime 2
      TilesetIndex 541
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 543
   ConstructionTiles 543
   ConstructionTiles 543

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 543
   }
}

############################################################

TILEIMP_TRADING_POST {
   Icon ICON_TILEIMP_TRADING_POST
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON
   Level 1
   Class:ATM
GLHidden

   ConstructionTiles 544
   ConstructionTiles 544
   ConstructionTiles 544

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 10
      EnableAdvance ADVANCE_FUSION
      ProductionCost 250
      ProductionTime 2
      TilesetIndex 544
   }
}
############################################################

TILEIMP_batlebunker {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Level 1
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:Structure1
GLHidden

   ConstructionTiles 545   ConstructionTiles 545
   ConstructionTiles 545

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 2
      DefenseBonus 0.5
      EnableAdvance ADVANCE_FUSION
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 545
   }
}

############################################################

TILEIMP_MEGA_MINES {
   Icon ICON_TILEIMP_MEGA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_MINE3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MINE3_BUTTON
   Level 1
   Class:Mine

   ConstructionTiles 1
   ConstructionTiles 18
   ConstructionTiles 19

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusProduction 15
      BonusGold 5
      ProductionCost 1600
      ProductionTime 2
      TilesetIndex 20
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_HILL
      Terrain TERRAIN_WHITE_HILL

      BonusProduction 30
      BonusGold 5
      ProductionCost 2000
      ProductionTime 2
      TilesetIndex 20
   }

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 45
      BonusGold 5
      ProductionCost 2400
      ProductionTime 2
      TilesetIndex 20
   }
}

############################################################

TILEIMP_MEGA_UNDERSEA_MINES {
   Icon ICON_TILEIMP_MEGA_UNDERSEA_MINES
   Tooltip TOOLTIP_TILEIMP_SELECT_RIG3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_RIG3_BUTTON
   Level 1
   Class:OceanMine

   ConstructionTiles 1
   ConstructionTiles 58
   ConstructionTiles 59

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP

      BonusProduction 45
      BonusGold 5
      ProductionCost 2200
      ProductionTime 2
      TilesetIndex 60
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_RIFT

      BonusProduction 60
      BonusGold 5
      ProductionCost 2400
      ProductionTime 2
      TilesetIndex 60
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusProduction 90
      BonusGold 5
      ProductionCost 2800
      ProductionTime 2
      TilesetIndex 60
   }
}

############################################################

TILEIMP_NATURE_PRESERVE {
   Icon ICON_TILEIMP_NATURE_PRESERVE
   Tooltip TOOLTIP_TILEIMP_SELECT_ATM3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_ATM3_BUTTON
   Level 1
   Class:ATM

   ConstructionTiles 1
   ConstructionTiles 29
   ConstructionTiles 28

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_PLAINS

      BonusGold 30
      ProductionCost 1400
      ProductionTime 2
      TilesetIndex 27
   }
}

############################################################

TILEIMP_AUTOMATED_FISHERIES {
   Icon ICON_TILEIMP_AUTOMATED_FISHERIES
   Tooltip TOOLTIP_TILEIMP_SELECT_NET3_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET3_BUTTON
   Level 1
   Class:OceanFarm

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_DESERT
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_GRASSLAND
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_PLAINS
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 30
      ProductionCost 1400
      ProductionTime 2
      TilesetIndex 67
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH

      BonusFood 45
      ProductionCost 1800
      ProductionTime 2
      TilesetIndex 67
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_VOLCANO

      BonusFood 45
      ProductionCost 2000
      ProductionTime 2
      TilesetIndex 67
   }
}

############################################################

TILEIMP_TERRAFORM_BROWN_HILL {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_BROWN_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_BROWN_HILL_BUTTON
   TerraformTerrain TERRAIN_BROWN_HILL
   Level 2
   Column 2
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_BROWN_MOUNTAIN {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_BROWN_MOUNTAIN
   Level 2
   Column 3
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:LandDetector
   Excludes:Farm
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_MOUNTAIN

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_DESERT {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_DESERT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_DESERT_BUTTON
   TerraformTerrain TERRAIN_DESERT
   Level 3
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_DESERT

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_FOREST {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_DECIDUOUS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_DECIDUOUS_BUTTON
   TerraformTerrain TERRAIN_FOREST
   Level 1
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2
   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_FOREST

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_GRASSLAND {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_GRASSLND_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_GRASSLND_BUTTON
   TerraformTerrain TERRAIN_GRASSLAND
   Level 1
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:Structure2
   Excludes:Structure1
   Excludes:OceanMine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Mine
   Excludes:LandDetector
   Excludes:Farm
   Excludes:ATM
   Excludes:OceanRoad
   Excludes:Road

   TerrainEffect {
      Terrain TERRAIN_GRASSLAND

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_HILL {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_HILL_BUTTON
   TerraformTerrain TERRAIN_HILL
   Level 1
   Column 2
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_HILL

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_JUNGLE {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_JUNGLE_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_JUNGLE_BUTTON
   TerraformTerrain TERRAIN_JUNGLE
   Level 2
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_JUNGLE

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_MOUNTAIN {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_MOUNTAIN
   Level 1
   Column 3
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_MOUNTAIN

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_PLAINS {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_PLAINS_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_PLAINS_BUTTON
   TerraformTerrain TERRAIN_PLAINS
   Level 2
   Column 0
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2
   Excludes:Road
   Excludes:OceanRoad

   TerrainEffect {
      Terrain TERRAIN_PLAINS

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_SWAMP {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_SWAMP_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_SWAMP_BUTTON
   TerraformTerrain TERRAIN_SWAMP
   Level 3
   Column 1
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_SWAMP

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_WHITE_HILL {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_WHITE_HILL_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_WHITE_HILL_BUTTON
   TerraformTerrain TERRAIN_WHITE_HILL
   Level 3
   Column 2
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_WHITE_HILL

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_TERRAFORM_WHITE_MOUNTAIN {
   Icon ICON_TILEIMP_FARMS
   Tooltip TOOLTIP_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON
   TerraformTerrain TERRAIN_WHITE_MOUNTAIN
   Level 3
   Column 3
   Class:Terraform
   GLHidden

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_KELP
   CantBuildOn TERRAIN_WATER_REEF
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:OceanRoad
   Excludes:Road
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_WHITE_MOUNTAIN

      EnableAdvance ADVANCE_ADV_INFANTRY_TACTICS
      TilesetIndex 1
   }
}

############################################################

TILEIMP_ADVANCEDHYDRO {
   Icon ICON_TILEIMP_ADVANCEDHYDRO
   Tooltip TOOLTIP_TILEIMP_SELECT_NET4_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_NET4_BUTTON
   Level 2
   Class:Farm

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_BROWN_HILL
   CantBuildOn TERRAIN_BROWN_MOUNTAIN
   CantBuildOn TERRAIN_FOREST
   CantBuildOn TERRAIN_GLACIER
   CantBuildOn TERRAIN_HILL
   CantBuildOn TERRAIN_JUNGLE
   CantBuildOn TERRAIN_MOUNTAIN
   CantBuildOn TERRAIN_SWAMP
   CantBuildOn TERRAIN_TUNDRA
   CantBuildOn TERRAIN_WHITE_HILL
   CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF

      BonusFood 60
      ProductionCost 1400
      ProductionTime 2
EnableAdvance ADVANCE_AERODYNAMICS
      TilesetIndex 119
   }

   TerrainEffect {
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_TRENCH
	Terrain TERRAIN_WATER_VOLCANO

      BonusFood 60
      ProductionCost 1800
      ProductionTime 2
EnableAdvance ADVANCE_AERODYNAMICS
      TilesetIndex 119
   }

   TerrainEffect {
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_PLAINS

      BonusFood 60
      ProductionCost 1800
      ProductionTime 2
EnableAdvance ADVANCE_AERODYNAMICS
      TilesetIndex 119
   }
}

############################################################

TILEIMP_zero_g {
   Icon ICON_TILEIMP_zero_g
   Tooltip TOOLTIP_TILEIMP_SELECT_zero_g
   Statusbar STATUSBAR_TILEIMP_SELECT_zero_g
      Level 2
   Class:ATM

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DEAD
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusGold 40
      EnableAdvance ADVANCE_CHAOS_THEORY
      ProductionCost 3000
      ProductionTime 3
      TilesetIndex 31
   }
}

############################################################

TILEIMP_nanit_mine {
   Icon ICON_TILEIMP_nanit_mine
   Tooltip TOOLTIP_TILEIMP_SELECT_nanit_mine
   Statusbar STATUSBAR_TILEIMP_SELECT_nanit_mine
   Level 2
   Class:Mine

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanATM
   Excludes:OceanDetector
   Excludes:OceanFarm
   Excludes:OceanMine
   Excludes:Structure1
   Excludes:Structure2

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DEAD
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WATER_BEACH
      Terrain TERRAIN_WATER_DEEP
      Terrain TERRAIN_WATER_KELP
      Terrain TERRAIN_WATER_REEF
      Terrain TERRAIN_WATER_RIFT
      Terrain TERRAIN_WATER_SHALLOW
      Terrain TERRAIN_WATER_SHELF
      Terrain TERRAIN_WATER_TRENCH
      Terrain TERRAIN_WATER_VOLCANO
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      BonusProduction 25
      BonusGold 10
      EnableAdvance ADVANCE_AGE_OF_REASON
      ProductionCost 3000
      ProductionTime 3
      TilesetIndex 123
   }
}

############################################################

TILEIMP_underwater_FORTIFICATIONS {
   Icon ICON_TILEIMP_underwater_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_underwater_FORTIFICATIONS
   Statusbar STATUSBAR_TILEIMP_SELECT_underwater_FORTIFICATIONS
   Level 2
   IntBorderRadius 2
   SquaredBorderRadius 5
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

      CantBuildOn TERRAIN_BROWN_HILL
      CantBuildOn TERRAIN_BROWN_MOUNTAIN
      CantBuildOn TERRAIN_DESERT
      CantBuildOn TERRAIN_FOREST
      CantBuildOn TERRAIN_GLACIER
      CantBuildOn TERRAIN_GRASSLAND
      CantBuildOn TERRAIN_HILL
      CantBuildOn TERRAIN_JUNGLE
      CantBuildOn TERRAIN_MOUNTAIN
      CantBuildOn TERRAIN_PLAINS
      CantBuildOn TERRAIN_SWAMP
      CantBuildOn TERRAIN_TUNDRA
      CantBuildOn TERRAIN_WHITE_HILL
	CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain  TERRAIN_WATER_BEACH
     Terrain  TERRAIN_WATER_DEEP
     Terrain  TERRAIN_WATER_RIFT
     Terrain  TERRAIN_WATER_SHALLOW
     Terrain  TERRAIN_WATER_SHELF
     Terrain  TERRAIN_WATER_TRENCH
     Terrain  TERRAIN_WATER_VOLCANO

      VisionRange 2
      DefenseBonus 0.5
      EnableAdvance ADVANCE_ALCHEMY
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 546
   }
}

############################################################

TILEIMP_exmines{
   Icon ICON_TILEIMP_underwater_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_underwater_FORTIFICATIONS
   Statusbar STATUSBAR_TILEIMP_SELECT_underwater_FORTIFICATIONS
   Level 3
   IntBorderRadius 0
   SquaredBorderRadius 0
   Class:Structure1

   ConstructionTiles 520
   ConstructionTiles 520
   ConstructionTiles 520

      CantBuildOn TERRAIN_BROWN_HILL
      CantBuildOn TERRAIN_BROWN_MOUNTAIN
      CantBuildOn TERRAIN_DESERT
      CantBuildOn TERRAIN_FOREST
      CantBuildOn TERRAIN_GLACIER
      CantBuildOn TERRAIN_GRASSLAND
      CantBuildOn TERRAIN_HILL
      CantBuildOn TERRAIN_JUNGLE
      CantBuildOn TERRAIN_MOUNTAIN
      CantBuildOn TERRAIN_PLAINS
      CantBuildOn TERRAIN_SWAMP
      CantBuildOn TERRAIN_TUNDRA
      CantBuildOn TERRAIN_WHITE_HILL
	CantBuildOn TERRAIN_WHITE_MOUNTAIN

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain  TERRAIN_WATER_BEACH
     Terrain  TERRAIN_WATER_DEEP
     Terrain  TERRAIN_WATER_RIFT
     Terrain  TERRAIN_WATER_SHALLOW
     Terrain  TERRAIN_WATER_SHELF
     Terrain  TERRAIN_WATER_TRENCH
     Terrain  TERRAIN_WATER_VOLCANO

      VisionRange 0
      DefenseBonus 0.0
      EnableAdvance ADVANCE_ALCHEMY
      ProductionCost 1000
      ProductionTime 4
      TilesetIndex 520
   }
}

############################################################

TILEIMP_ruins {
   Icon ICON_TILEIMP_FORTIFICATIONS
   Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
   Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
   Level 1
   IntBorderRadius 0
   SquaredBorderRadius 0
   Class:Structure1

   ConstructionTiles 1
   ConstructionTiles 1
   ConstructionTiles 1

   CantBuildOn TERRAIN_WATER_BEACH
   CantBuildOn TERRAIN_WATER_DEEP
   CantBuildOn TERRAIN_WATER_RIFT
   CantBuildOn TERRAIN_WATER_SHALLOW
   CantBuildOn TERRAIN_WATER_SHELF
   CantBuildOn TERRAIN_WATER_TRENCH
   CantBuildOn TERRAIN_WATER_VOLCANO

   Excludes:ATM
   Excludes:Farm
   Excludes:LandDetector
   Excludes:Mine
   Excludes:OceanFarm
   Excludes:OceanDetector
   Excludes:OceanATM
   Excludes:Structure1
   Excludes:Structure2
   Excludes:OceanMine

   TerrainEffect {
      Terrain TERRAIN_BROWN_HILL
      Terrain TERRAIN_BROWN_MOUNTAIN
      Terrain TERRAIN_DESERT
      Terrain TERRAIN_FOREST
      Terrain TERRAIN_GLACIER
      Terrain TERRAIN_GRASSLAND
      Terrain TERRAIN_HILL
      Terrain TERRAIN_JUNGLE
      Terrain TERRAIN_MOUNTAIN
      Terrain TERRAIN_PLAINS
      Terrain TERRAIN_SWAMP
      Terrain TERRAIN_TUNDRA
      Terrain TERRAIN_WHITE_HILL
      Terrain TERRAIN_WHITE_MOUNTAIN

      VisionRange 0
      DefenseBonus 0.5
      EnableAdvance ADVANCE_STONE_WORKING
      ProductionCost 1000
      ProductionTime 0
      TilesetIndex 153
   }
}

############################################################
