;-------------------------------------------------------------------
; Events File for Sengoku Jidai : The Age of the Country at War
;
; By: Wellington
;
; Last Updated: 10/15/02
;-------------------------------------------------------------------

@BEGINEVENTS

;Prevent Wonder videos from being played

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

; 1542 Hails the arrival of the portugeuese.

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Shimazu
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Hojo
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Mori
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Oda
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Imagawa
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Takeda
@ENDIF

@IF
Turn
turn=13
@THEN
GiveTechnology
technology=83
receiver=Uesegi
@ENDIF

; Load events associated with the death of 
; a tech-prerequisite unit

@IF
UnitKilled
unit=Yari Ashigaru I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=2
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Yari Ashigaru II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=4
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Yari Samurai I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=8
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Yari Samurai II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=11
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=No-Dachi Samurai I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=14
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=No-Dachi Samurai II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=17
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Samurai Archer I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=27
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Samurai Archer II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=29
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Cavalry Archers I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=33
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Cavalry Archers II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=39
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Yari Cavalry I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=42
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Yari Cavalry II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=44
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Heavy Cavalry I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=47
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Heavy Cavalry II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=49
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Warrior Monks I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=52
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Warrior Monks II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=61
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Arquebusier I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=64
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Arquebusier II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=68
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Musketeer I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=73
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Musketeer II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=76
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Naginata I
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=22
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Naginata II
attacker=Anybody
defender=Anybody
@THEN
GiveTechnology
technology=25
receiver=TriggerAttacker
@ENDIF

@IF
UnitKilled
unit=Daimyo
attacker=Anybody
defender=Anybody
@THEN
Text
^ A Daimyo has been killed in battle.  An
heir to the throne has taken up his duties
but will never wield the same prowess on the
field as the fallen hero.  His armor and weapon 
have been sold to yield 500 koku.
Endtext
Changemoney
receiver=TriggerAttacker
amount=500
@ENDIF

@IF
CityTaken
city=Yamashiro
attacker=Anybody
Defender=Anybody
@THEN
Text
^ The imperial province of Yamahsiro has fallen.  The sway
the emperor holds in all Japan will greatly help the conquering
clan.
endtext
@ENDIF

@IF
Turn
turn=Every
@THEN
Changemoney
receiver=Uesegi
amount=10
@ENDIF

@ENDEVENTS