I Citizen A. Emperor 1. Plays the game. 2. Sole power over the Slider. 3. Sole power over foregien affairs. - to include going to war and changing to/from wartime government. 3. Sells cities to Lords and Kings. a. Allowed to pick who gets what city and doesn't have to go with highest bid. b. Gets 10% of the purchase price for his own use. c. Must sell to Lords First. 4. Acts as King for all cities not assigned to someone else. - Exception in case of Article I-A11. 5. Controls all settlers. 6. Controls all non-garrisoned units. 7. May assume control of any unit at any time. 8. May make build damands of Kings. 9. Controls the Treasury. 10. Does NOT vote in High Council. 11. Votes in House of Kings only with cities that are actually his. 12. Has deciding vote in case of a tie between the Council and the House. B. Kings 1. Lords who have purchased a city/cities. 2. Names their city (and geographical areas in city radius) with 50% approval from High Council. 3. Controls WF of their city. 4. Controls build and queue of their city. 5. Controls Garrisoned units. - No more than three. 6. Votes in the High Council. 7. Votes in the House of Kings. C. Lords 1. Members of our team. 2. Votes in the High Council. II Government A. High Council 1. Composed of all Kings and Lords except the Emperor. 2. One vote for each member. B. House of Kings 1. Composed of all Kings, including the Emperor. 2. One vote for each population point in city controled by King. 3. Kingless cities are not represented. C. Matters that get voted on. 1. Great Leaders. 2. City Names (High Council only). 3. The next King.