@C3MT
@VERSION 1
@LANGUAGE 

@BEGIN PEDIAMENUS

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Main
GROUP=9
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=MENU_Races
GROUP=0
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=  
KEY=MENU_Technologies
GROUP=5
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Wonders
GROUP=26
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Small_Wonders
GROUP=36
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=MENU_City_Improvements
GROUP=16
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Governments
GROUP=2
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=MENU_Units
GROUP=7
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Terraform_Imps
GROUP=1
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=MENU_Terrains
GROUP=3
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=MENU_GoodsMENU_Game_Concepts
GROUP=4
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=MENU_Index
GROUP=8
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE=
KEY=GSMU_Bonus
GROUP=-1
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=GSMU_Luxury
GROUP=34
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=GSMU_Strategic
GROUP=24
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
KEY=GSMU_Index
GROUP=14
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
GROUP=4
@END PEDIAMENU

@BEGIN PEDIAMENU
TITLE= 
GROUP=6
@END PEDIAMENU

@END PEDIAMENUS


@BEGIN BICSTATUS
    BIC
   
   
    
@END BICSTATUS


@BEGIN POPUPMESSAGES
 
 
BAK-  . ? (        )
 
 
    Civ3
      .
    .\n(DATAIO Operating System Error: CITY)\n\n ?
   
;Chnaged Reset FOW popup 020430 to reflect added calculation
 Fog Of War        
    FOW    ?

           . ,    //   .
BIC   
   ,   !
,    .
   :
   :
   :
   :
   :
   :
    :
    :
   :
 .    -  -.
 
  
    
      
    $1
: FOW/CIV
: FOW
FOW      
      
   .
   
BIC  .   civ3mod.bic?\n(BIC    )
 
  
          CPF   .    .   ID.
   
       ,       .\nThe spirit will still be copied.
        ,       .\nThe spirit will still be copied.
      , Civ3    .\nThe spirit will still be copied.
: $1\n: $2\n: $3
  BIC  \n?
  BIC  \n?
  BIC  \n?

;50
$1   ,   .
       .\n?
      BIC .\n?
   Civ3MultiTool v$1
     !
 -!    .
 .sav      . ,     $1
: $1
  .Sav !      Civ3
        .   .
;60
        .   .
     
 .    2.x  3.x
 .     2.10
 : $1  $2\n\n,   (    - ,     $2)\n BIC/SAV (  )  .
Can't log.
$1 ($2)   $3 ($4)
 $1 .\n $2  $3
;68 -Addstart 2002-04-19
      $1 Civ3.
;69 -Addstart 2002-05-09
  MultiTool    .
@END POPUPMESSAGES

@BEGIN COMMONDIALOGS
    
 
  BIC-   
BIC-
    
  Civilization III
 BIC-   
 Civilopedia.txt  
 
     
     CPF
Civilization Placement Files
 BIC-  
 BIC  
BIC  ...
   
 SAV-  
 CPF-  
;Added 2002-04-19
  Civilization III.
@END COMMONDIALOGS

@BEGIN COMPARESTRINGS
 .  : $1   $2
  . $1 vs $2
$1 ($2.$3.$4) 
$1 ($2($5).$3.$4) 
$1 
$1 

: $1
: $1
  ( )
   ( )
  AI ( )
   $1  $2
  ( )
    $1  $2
    $1  $2
   $1  $2
   $1  $2
   $1  $2
   $1  $2
   $1  $2
    $1  $2
   $1  $2
   $1  $2
  -  $1  $2
   $1  $2

   $1
   $1
   $1  $2
   $1  $2
   (ZOC)
   (ZOC)
- 
@END COMPARESTRINGS

@BEGIN CLASSES



@END CLASSES

@BEGIN UNITFLAGS
Wheeled - 
Foot Unit - 
Blitz - 
Cruise Missile -  
All Terrains As Roads - 
Radar - 
Amphibious -  
Invisible - 
Transports Only Aircraft -   
Draft - 
Immobile - 
Sink In Sea -   
Sink In Ocean -   
UNUSED -  
Transports Only Foot Units -   
Starts Golden Age -   
Nuclear Weapon -  
Hidden Nationality -   
Army - 
Leader - 
Infinite Range -  
Stealth - 
Detect Invisible -  
Tactical Missile -  
Transports Only Tactical Missiles -    
Ranged Attack Animation -   
Rotate Before Attack -    
Lethal Land Bombardment -   
Lethal Sea Bombardment -   
@END UNITFLAGS

@BEGIN DESCRIPTIONS
;CT
   Sid Meier's Civilization 3. \n       \nCiv3Edit   Civilization 3.
;SGE
    Civilization III. \n      .
;PEDIA
     \n Civilopedia.txt
@END DESCRIPTIONS

@BEGIN CTZNGROUPS




;Specialists

@END CTZNGROUPS


;Not an override part, but default constant part for strings in the SGE
@BEGIN SGESTRINGS


 ()
;Unitlist $1=ID $2=UnitName $3=ownerCiv Adjective $4=Nationallity $5=Level $6=Points left $7=Points total $8=Damage
$1: $2 ($3)
$1: $4 $2 ($3)
@END SGESTRINGS


;Added 2002-04-14
@BEGIN UNITORDERS
;Never finished before 1.21f
;Will maybe continue, on that later
;As for now the keys are left in this file
@END UNITORDERS




;End Addition





@BEGIN CTOVERRIDE
@BEGIN LABELS
;labels
-

 








;frames

/
 






 
   
    
@END LABELS

@BEGIN BUTTONS
 BIC 




 
 CPF
 
@END BUTTONS

@BEGIN MENUS
&
& BIC 
&
 &...
&
&
&  
 &
& BIC 
 &
&
&...
&
& 
@END MENUS

@END CTOVERRIDE

@BEGIN CMPOVERRIDE
 BIC  ( )
@BEGIN BUTTONS
 BIC  
@END BUTTONS
@END CMPOVERRIDE

@BEGIN BICORDEROVERRIDE
 
@BEGIN BUTTONS


@END BUTTONS
@END BICORDEROVERRIDE

@BEGIN EXPORTOVERRIDE

@BEGIN LABELS





@END LABELS
@BEGIN BUTTONS

@END BUTTONS
@END EXPORTOVERRIDE

@BEGIN IMPORTOVERRIDE

@BEGIN LABELS
  .
   .
   .
@END LABELS
@BEGIN BUTTONS

@END BUTTONS
@END IMPORTOVERRIDE

@BEGIN PEDIAOVERRIDE
 
...
  
@BEGIN MENUS
&
&...
&
 &...
&
&
& 
&
& 
@END MENUS
@BEGIN LABELS
 
 




:
@END LABELS
@BEGIN BUTTONS
Link=



@END BUTTONS
@END PEDIAOVERRIDE

@BEGIN SGEOVERRIDE
 
@BEGIN LABELS
;tabs





;labels

:

 
  

  
 


 :
 :


;buildtypes
/

;genders
.
.
;rules

 
 

 
 
; - Added 2002-04-22
   
 
 
;frames


  

-
 
/ :








   ()




@END LABELS
@BEGIN MENUS
&
&
  &
&
 & 
  
&
&
& 
& 
& 
&
& 
@END MENUS
@BEGIN BUTTONS



 



Do changes

 
  BIC
  BIC
 FOW
 
 
 

@END BUTTONS
@END SGEOVERRIDE

;Simple override function, only two strings as for now. Might be extended later
@BEGIN MAINOVERRIDE


@END MAINOVERRIDE

@BEGIN SETTINGSOVERRIDE

@BEGIN LABELS
;Tabs
;Tab added 2002-04-19
Civ3MultiTool
 
;Options 
 
  
  
;Addstart 2002-05-09
;Labels

@END LABELS
@BEGIN BUTTONS
OK

@END BUTTONS
@END SETTINGSOVERRIDE

;Added 2002-04-14

@BEGIN MAPOPTIONOVERRIDE
@BEGIN LABELS
 
 
@END LABELS
@BEGIN BUTTONS
   

@END BUTTONS
@END MAPOPTIONOVERRIDE

;End addition

@ABOUTNOTICE  Montezuma (http://civ4rus.h1.ru)
