Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 1.0
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 0.0
Carthage, Military Tactics rps = 0.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Military Tactics newLevel = -0.29146317
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 10.0
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 2.0
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.04
Carthage, Production newLevel = 9.708537
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 1.0
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = 0.0
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Biology newLevel = -0.29146317
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 10.079368
Carthage, Metallurgy levelValue = 0.0
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Metallurgy newLevel = -0.29146317
Carthage, Military Tactics, setting level to -0.29146317
Carthage, Production, setting level to 9.708537
Carthage, Biology, setting level to -0.29146317
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 1.0
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 0.0
Rome, Military Tactics rps = 0.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 1.0
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Military Tactics newLevel = -0.29146317
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = 0.0
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 1.0
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Production newLevel = -0.29146317
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 1.0
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = 0.0
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 1.0
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Biology newLevel = -0.29146317
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 1.0
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to -0.29146317
Rome, Production, setting level to -0.29146317
Rome, Biology, setting level to -0.29146317
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.93487513
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = -0.29146317
Carthage, Military Tactics rps = 0.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 0.98
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.0196
Carthage, Military Tactics newLevel = -0.5829262
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 9.708537
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.96
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.0392
Carthage, Production newLevel = 9.417073
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.93487513
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -0.29146317
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.98
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.0196
Carthage, Biology newLevel = -0.5829262
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 9.422952
Carthage, Metallurgy levelValue = 10.0
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 2.0
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.04
Carthage, Metallurgy newLevel = 9.708537
Carthage, Military Tactics, setting level to -0.5829262
Carthage, Production, setting level to 9.417073
Carthage, Biology, setting level to -0.5829262
Carthage, Metallurgy, setting level to 9.708537
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.93487513
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = -0.29146317
Rome, Military Tactics rps = 0.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 0.98
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.0196
Rome, Military Tactics newLevel = -0.5829262
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -0.29146317
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.98
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.0196
Rome, Production newLevel = -0.5829262
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.93487513
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -0.29146317
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.98
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.0196
Rome, Biology newLevel = -0.5829262
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.93487513
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to -0.5829262
Rome, Production, setting level to -0.5829262
Rome, Biology, setting level to -0.5829262
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.87399155
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = -0.5829262
Carthage, Military Tactics rps = 0.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 0.96040004
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.019208001
Carthage, Military Tactics newLevel = -0.8743899
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 9.417073
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.9208
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.038416
Carthage, Production newLevel = 9.125609
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.87399155
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -0.5829262
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.96040004
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.019208001
Carthage, Biology newLevel = -0.8743899
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 8.809282
Carthage, Metallurgy levelValue = 9.708537
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.96
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.0392
Carthage, Metallurgy newLevel = 9.417073
Carthage, Military Tactics, setting level to -0.8743899
Carthage, Production, setting level to 9.125609
Carthage, Biology, setting level to -0.8743899
Carthage, Metallurgy, setting level to 9.417073
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.87399155
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = -0.5829262
Rome, Military Tactics rps = 0.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 0.96040004
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.019208001
Rome, Military Tactics newLevel = -0.8743899
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -0.5829262
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.96040004
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.019208001
Rome, Production newLevel = -0.8743899
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.87399155
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -0.5829262
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.96040004
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.019208001
Rome, Biology newLevel = -0.8743899
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.87399155
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to -0.8743899
Rome, Production, setting level to -0.8743899
Rome, Biology, setting level to -0.8743899
Carthage, Military Tactics research points incremented by 97.0 to 97.0
Rome, Military Tactics research points incremented by 11.0 to 11.0
Carthage, Military Tactics research points incremented by 97.0 to 194.0
Rome, Military Tactics research points incremented by 9.0 to 20.0
Carthage, Military Tactics research points incremented by 96.0 to 290.0
Rome, Military Tactics research points incremented by 8.0 to 28.0
Carthage, Military Tactics research points incremented by 94.0 to 384.0
Rome, Military Tactics research points incremented by 6.0 to 34.0
Carthage, Military Tactics research points incremented by 93.0 to 477.0
Rome, Military Tactics research points incremented by 2.0 to 36.0
Carthage, Military Tactics research points incremented by 93.0 to 570.0
Rome, Military Tactics research points incremented by 2.0 to 38.0
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.8170729
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = -0.8743899
Carthage, Military Tactics rps = 570.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 0.94119203
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 5.681176
Carthage, Military Tactics newLevel = 27.273474
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 9.125609
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.882384
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.03764768
Carthage, Production newLevel = 8.834146
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.8170729
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -0.8743899
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.94119203
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.01882384
Carthage, Biology newLevel = -1.1658537
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 8.235578
Carthage, Metallurgy levelValue = 9.417073
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.9208
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.038416
Carthage, Metallurgy newLevel = 9.125609
Carthage, Military Tactics, setting level to 27.273474
Carthage, Production, setting level to 8.834146
Carthage, Biology, setting level to -1.1658537
Carthage, Metallurgy, setting level to 9.125609
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.8170729
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = -0.8743899
Rome, Military Tactics rps = 38.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 0.94119203
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 0.36117616
Rome, Military Tactics newLevel = 3.8113732
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -0.8743899
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.94119203
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.01882384
Rome, Production newLevel = -1.1658537
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.8170729
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -0.8743899
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.94119203
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.01882384
Rome, Biology newLevel = -1.1658537
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.8170729
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 3.8113732
Rome, Production, setting level to -1.1658537
Rome, Biology, setting level to -1.1658537
Carthage, Military Tactics research points incremented by 93.0 to 93.0
Rome, Military Tactics research points incremented by 2.0 to 2.0
Carthage, Military Tactics research points incremented by 93.0 to 186.0
Rome, Military Tactics research points incremented by 2.0 to 4.0
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.76386106
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 27.273474
Carthage, Military Tactics rps = 186.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 6.622369
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 1.7275527
Carthage, Military Tactics newLevel = 30.617624
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 8.834146
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.8447362
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.036894724
Carthage, Production newLevel = 8.542683
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.76386106
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -1.1658537
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.92236817
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.018447364
Carthage, Biology newLevel = -1.4573169
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 7.699236
Carthage, Metallurgy levelValue = 9.125609
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.882384
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.03764768
Carthage, Metallurgy newLevel = 8.834146
Carthage, Military Tactics, setting level to 30.617624
Carthage, Production, setting level to 8.542683
Carthage, Biology, setting level to -1.4573169
Carthage, Metallurgy, setting level to 8.834146
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.76386106
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 3.8113732
Rome, Military Tactics rps = 4.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 1.3023682
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 0.013952637
Rome, Military Tactics newLevel = 3.9651113
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -1.1658537
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.92236817
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.018447364
Rome, Production newLevel = -1.4573169
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.76386106
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -1.1658537
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.92236817
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.018447364
Rome, Biology newLevel = -1.4573169
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.76386106
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 3.9651113
Rome, Production, setting level to -1.4573169
Rome, Biology, setting level to -1.4573169
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.7141147
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 30.617624
Carthage, Military Tactics rps = 0.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 8.349919
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.16699839
Carthage, Military Tactics newLevel = 30.326159
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 8.542683
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.8078415
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.03615683
Carthage, Production newLevel = 8.25122
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.7141147
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -1.4573169
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.9039208
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.018078417
Carthage, Biology newLevel = -1.7487798
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 7.1978245
Carthage, Metallurgy levelValue = 8.834146
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.8447362
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.036894724
Carthage, Metallurgy newLevel = 8.542683
Carthage, Military Tactics, setting level to 30.326159
Carthage, Production, setting level to 8.25122
Carthage, Biology, setting level to -1.7487798
Carthage, Metallurgy, setting level to 8.542683
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.7141147
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 3.9651113
Rome, Military Tactics rps = 0.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 1.3163208
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.026326414
Rome, Military Tactics newLevel = 3.6736474
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -1.4573169
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.9039208
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.018078417
Rome, Production newLevel = -1.7487798
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.7141147
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -1.4573169
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.9039208
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.018078417
Rome, Biology newLevel = -1.7487798
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.7141147
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 3.6736474
Rome, Production, setting level to -1.7487798
Rome, Biology, setting level to -1.7487798
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.66760814
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 30.326159
Carthage, Military Tactics rps = 0.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 8.18292
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.16365841
Carthage, Military Tactics newLevel = 30.034697
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 8.25122
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.7716849
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.0354337
Carthage, Production newLevel = 7.959757
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.66760814
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -1.7487798
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.88584244
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.01771685
Carthage, Biology newLevel = -2.040243
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 6.729067
Carthage, Metallurgy levelValue = 8.542683
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.8078415
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.03615683
Carthage, Metallurgy newLevel = 8.25122
Carthage, Military Tactics, setting level to 30.034697
Carthage, Production, setting level to 7.959757
Carthage, Biology, setting level to -2.040243
Carthage, Metallurgy, setting level to 8.25122
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.66760814
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 3.6736474
Rome, Military Tactics rps = 0.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 1.2899944
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = -0.025799887
Rome, Military Tactics newLevel = 3.3821843
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -1.7487798
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.88584244
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.01771685
Rome, Production newLevel = -2.040243
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.66760814
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -1.7487798
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.88584244
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.01771685
Rome, Biology newLevel = -2.040243
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.66760814
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 3.3821843
Rome, Production, setting level to -2.040243
Rome, Biology, setting level to -2.040243
Carthage, Military Tactics research points incremented by 93.0 to 93.0
Rome, Military Tactics research points incremented by 41.0 to 41.0
Carthage, Military Tactics research points incremented by 92.0 to 185.0
Rome, Military Tactics research points incremented by 34.0 to 75.0
Carthage, Military Tactics research points incremented by 92.0 to 277.0
Rome, Military Tactics research points incremented by 26.0 to 101.0
Carthage, Military Tactics research points incremented by 92.0 to 369.0
Rome, Military Tactics research points incremented by 20.0 to 121.0
Carthage, Military Tactics research points incremented by 91.0 to 460.0
Rome, Military Tactics research points incremented by 12.0 to 133.0
Carthage, Military Tactics research points incremented by 91.0 to 551.0
Rome, Military Tactics research points incremented by 7.0 to 140.0
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.62413025
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 30.034697
Carthage, Military Tactics rps = 551.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 8.019263
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 5.3496146
Carthage, Military Tactics newLevel = 37.408062
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 7.959757
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.7362512
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.034725025
Carthage, Production newLevel = 7.6682935
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.62413025
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -2.040243
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.8681256
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.017362513
Carthage, Biology newLevel = -2.3317065
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 6.2908387
Carthage, Metallurgy levelValue = 8.25122
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.7716849
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.0354337
Carthage, Metallurgy newLevel = 7.959757
Carthage, Military Tactics, setting level to 37.408062
Carthage, Production, setting level to 7.6682935
Carthage, Biology, setting level to -2.3317065
Carthage, Metallurgy, setting level to 7.959757
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.62413025
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 3.3821843
Rome, Military Tactics rps = 140.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 1.2641945
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 1.374716
Rome, Military Tactics newLevel = 13.999425
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -2.040243
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.8681256
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.017362513
Rome, Production newLevel = -2.3317065
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.62413025
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -2.040243
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.8681256
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.017362513
Rome, Biology newLevel = -2.3317065
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.62413025
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 13.999425
Rome, Production, setting level to -2.3317065
Rome, Biology, setting level to -2.3317065
Carthage, Military Tactics research points incremented by 91.0 to 91.0
Rome, Military Tactics research points incremented by 11.0 to 11.0
Carthage, Military Tactics research points incremented by 91.0 to 182.0
Rome, Military Tactics research points incremented by 11.0 to 22.0
Carthage, Military Tactics research points incremented by 91.0 to 273.0
Rome, Military Tactics research points incremented by 11.0 to 33.0
Carthage, Military Tactics research points incremented by 91.0 to 364.0
Rome, Military Tactics research points incremented by 9.0 to 42.0
Carthage, Military Tactics research points incremented by 91.0 to 455.0
Rome, Military Tactics research points incremented by 9.0 to 51.0
Carthage, Military Tactics research points incremented by 91.0 to 546.0
Rome, Military Tactics research points incremented by 9.0 to 60.0
Carthage, Farming multiplier (MV) = 2.0
Carthage, Farming growth (GV) = 10.0
Carthage, Farming growthRate (m) = 0.01
Carthage, Farming upkeep (c) = 0.02
Carthage, Farming diminishingReturns (DR) = 1.0
Carthage, Farming startLevel (Ts) = 0.0
Carthage, Farming helperEffect (H) = 0.5834838
Carthage, Farming levelValue = 0.0
Carthage, Farming rps = 0.0
Carthage, Farming k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Farming newLevel = -0.29146317
Carthage, Military Tactics multiplier (MV) = 2.0
Carthage, Military Tactics growth (GV) = 10.0
Carthage, Military Tactics growthRate (m) = 0.01
Carthage, Military Tactics upkeep (c) = 0.02
Carthage, Military Tactics diminishingReturns (DR) = 1.0
Carthage, Military Tactics startLevel (Ts) = 0.0
Carthage, Military Tactics helperEffect (H) = 1.0
Carthage, Military Tactics levelValue = 37.408062
Carthage, Military Tactics rps = 546.0
Carthage, Military Tactics k = MV^((Tn-Ts)/GV) = 13.368875
Carthage, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 5.1926227
Carthage, Military Tactics newLevel = 42.142414
Carthage, Production multiplier (MV) = 2.0
Carthage, Production growth (GV) = 10.0
Carthage, Production growthRate (m) = 0.01
Carthage, Production upkeep (c) = 0.02
Carthage, Production diminishingReturns (DR) = 1.0
Carthage, Production startLevel (Ts) = 0.0
Carthage, Production helperEffect (H) = 1.0
Carthage, Production levelValue = 7.6682935
Carthage, Production rps = 0.0
Carthage, Production k = MV^((Tn-Ts)/GV) = 1.7015262
Carthage, Production V = (RP^DR)*m*H*I - E*c*k = -0.034030523
Carthage, Production newLevel = 7.3768296
Carthage, Warhorses multiplier (MV) = 2.0
Carthage, Warhorses growth (GV) = 10.0
Carthage, Warhorses growthRate (m) = 0.01
Carthage, Warhorses upkeep (c) = 0.02
Carthage, Warhorses diminishingReturns (DR) = 1.0
Carthage, Warhorses startLevel (Ts) = 0.0
Carthage, Warhorses helperEffect (H) = 0.5834838
Carthage, Warhorses levelValue = 0.0
Carthage, Warhorses rps = 0.0
Carthage, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Carthage, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Carthage, Warhorses newLevel = -0.29146317
Carthage, Biology multiplier (MV) = 2.0
Carthage, Biology growth (GV) = 10.0
Carthage, Biology growthRate (m) = 0.01
Carthage, Biology upkeep (c) = 0.02
Carthage, Biology diminishingReturns (DR) = 1.0
Carthage, Biology startLevel (Ts) = 0.0
Carthage, Biology helperEffect (H) = 1.0
Carthage, Biology levelValue = -2.3317065
Carthage, Biology rps = 0.0
Carthage, Biology k = MV^((Tn-Ts)/GV) = 0.8507631
Carthage, Biology V = (RP^DR)*m*H*I - E*c*k = -0.017015262
Carthage, Biology newLevel = -2.6231704
Carthage, Metallurgy multiplier (MV) = 2.0
Carthage, Metallurgy growth (GV) = 10.0
Carthage, Metallurgy growthRate (m) = 0.01
Carthage, Metallurgy upkeep (c) = 0.02
Carthage, Metallurgy diminishingReturns (DR) = 1.0
Carthage, Metallurgy startLevel (Ts) = 0.0
Carthage, Metallurgy helperEffect (H) = 5.881148
Carthage, Metallurgy levelValue = 7.959757
Carthage, Metallurgy rps = 0.0
Carthage, Metallurgy k = MV^((Tn-Ts)/GV) = 1.7362512
Carthage, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.034725025
Carthage, Metallurgy newLevel = 7.6682935
Carthage, Military Tactics, setting level to 42.142414
Carthage, Production, setting level to 7.3768296
Carthage, Biology, setting level to -2.6231704
Carthage, Metallurgy, setting level to 7.6682935
Rome, Farming multiplier (MV) = 2.0
Rome, Farming growth (GV) = 10.0
Rome, Farming growthRate (m) = 0.01
Rome, Farming upkeep (c) = 0.02
Rome, Farming diminishingReturns (DR) = 1.0
Rome, Farming startLevel (Ts) = 0.0
Rome, Farming helperEffect (H) = 0.5834838
Rome, Farming levelValue = 0.0
Rome, Farming rps = 0.0
Rome, Farming k = MV^((Tn-Ts)/GV) = 1.0
Rome, Farming V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Farming newLevel = -0.29146317
Rome, Military Tactics multiplier (MV) = 2.0
Rome, Military Tactics growth (GV) = 10.0
Rome, Military Tactics growthRate (m) = 0.01
Rome, Military Tactics upkeep (c) = 0.02
Rome, Military Tactics diminishingReturns (DR) = 1.0
Rome, Military Tactics startLevel (Ts) = 0.0
Rome, Military Tactics helperEffect (H) = 1.0
Rome, Military Tactics levelValue = 13.999425
Rome, Military Tactics rps = 60.0
Rome, Military Tactics k = MV^((Tn-Ts)/GV) = 2.6389108
Rome, Military Tactics V = (RP^DR)*m*H*I - E*c*k = 0.5472218
Rome, Military Tactics newLevel = 16.718061
Rome, Production multiplier (MV) = 2.0
Rome, Production growth (GV) = 10.0
Rome, Production growthRate (m) = 0.01
Rome, Production upkeep (c) = 0.02
Rome, Production diminishingReturns (DR) = 1.0
Rome, Production startLevel (Ts) = 0.0
Rome, Production helperEffect (H) = 1.0
Rome, Production levelValue = -2.3317065
Rome, Production rps = 0.0
Rome, Production k = MV^((Tn-Ts)/GV) = 0.8507631
Rome, Production V = (RP^DR)*m*H*I - E*c*k = -0.017015262
Rome, Production newLevel = -2.6231704
Rome, Warhorses multiplier (MV) = 2.0
Rome, Warhorses growth (GV) = 10.0
Rome, Warhorses growthRate (m) = 0.01
Rome, Warhorses upkeep (c) = 0.02
Rome, Warhorses diminishingReturns (DR) = 1.0
Rome, Warhorses startLevel (Ts) = 0.0
Rome, Warhorses helperEffect (H) = 0.5834838
Rome, Warhorses levelValue = 0.0
Rome, Warhorses rps = 0.0
Rome, Warhorses k = MV^((Tn-Ts)/GV) = 1.0
Rome, Warhorses V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Warhorses newLevel = -0.29146317
Rome, Biology multiplier (MV) = 2.0
Rome, Biology growth (GV) = 10.0
Rome, Biology growthRate (m) = 0.01
Rome, Biology upkeep (c) = 0.02
Rome, Biology diminishingReturns (DR) = 1.0
Rome, Biology startLevel (Ts) = 0.0
Rome, Biology helperEffect (H) = 1.0
Rome, Biology levelValue = -2.3317065
Rome, Biology rps = 0.0
Rome, Biology k = MV^((Tn-Ts)/GV) = 0.8507631
Rome, Biology V = (RP^DR)*m*H*I - E*c*k = -0.017015262
Rome, Biology newLevel = -2.6231704
Rome, Metallurgy multiplier (MV) = 2.0
Rome, Metallurgy growth (GV) = 10.0
Rome, Metallurgy growthRate (m) = 0.01
Rome, Metallurgy upkeep (c) = 0.02
Rome, Metallurgy diminishingReturns (DR) = 1.0
Rome, Metallurgy startLevel (Ts) = 0.0
Rome, Metallurgy helperEffect (H) = 0.5834838
Rome, Metallurgy levelValue = 0.0
Rome, Metallurgy rps = 0.0
Rome, Metallurgy k = MV^((Tn-Ts)/GV) = 1.0
Rome, Metallurgy V = (RP^DR)*m*H*I - E*c*k = -0.02
Rome, Metallurgy newLevel = -0.29146317
Rome, Military Tactics, setting level to 16.718061
Rome, Production, setting level to -2.6231704
Rome, Biology, setting level to -2.6231704
