Session Start (phoenix.ga.us.dal.net:#Apolyton): Fri Apr 19 13:59:58 2002 *** Now talking in #Apolyton. *** Topic of #Apolyton: Apolyton.net Channel - 1.21 Civ3 Patch Chat - 20 minutes to go *** Set by ACS_MarkG 20 minutes ago *** Users on #apolyton: ixnay37 Wervdon ger-Larzon SpencerH jinif KithrupFugitive Guest03142 GER-Kai patlasch Seeker @ACS_MarkG Mizaq Spain_in_civ3 ydiiby randommushrroms GER-Feanor GHOB SirPleb GER-Hendrik_the_Great notyoueither Osweld Spiffor Hagbart chiefpaco Daaraa gkg SirRalph Patriqvium xwho DarkeSoul Gramphos Acooper UberKruX-Wheres-Multiplayer GER-Lufia APerfectGimp NIR-redstar1 GER-Jennifer Tusk Eli_the_Great visu SWE-Appendix *** Users on #apolyton: Hetairoi22 [mart] rocknrollstar SWE-alienD *** End of /NAMES list. *** Your user mode is "+i" *** Mode for channel #apolyton is "+tn" *** Channel #apolyton was created at Thu Apr 18 06:40:27 2002 Neitche said. *** Join to #Apolyton completed in 3 seconds. *** Signoff: Guest03142 (Quit: Leaving) GHOB : the worshipped designer of Civ1 Hi ixnay or nietzsche hey it's kyller! oh that fella hello yea i cant spell. the one that no longer likes civ eh? ok people, since we're quite a crowd, i'll try going in moderated with groups of 4-5 people he likes golf i hear Kyller and Vgriph... :-P we'll being as soon as the celebrities start showing up.... :D what?? alright. *** Tharsonius (Java_user@pD9016439.dip.t-dialin.net) has joined channel #Apolyton Rodent droppings ACS_MarkG : I don't understand What groups? what he's going to do why cant we all behave civilized? what if they dump us is make the room moderated didn't you read the transcript from the last chat? he makes it so only certain people can talk but all can listen Rats. Dissapointment. :( *** Wittlich (~Java_user@adsl-66-124-233-186.dsl.snfc21.pacbell.net) has joined channel #Apolyton How many are aware that you cant add units to 1.21? OK and he'll switch it around. remember the minimap!!!! me :) :-D *** Jeff_Morris_FIRAXIS (~Java_user@63.140.224.161) has joined channel #Apolyton yes the minimap everyone should be aware, it doesn't say anything in the readme about it JEFF! * UberKruX-Wheres-Multiplayer grins sinisterly. Hello again all - Just one of me this time ;) hes here excellent *** Emmet (~gwcarver2@170.12.60.8) has joined channel #Apolyton While we're waiting for the Firaxians: Markos, what did happen to the Apolyton-tournaments? This is about to get interesting, hagbart and uberkrux Hey guys Hi Jeff Hi hello there jeff * UberKruX-Wheres-Multiplayer lights his Flame Thrower hello howdy jeff Hi hihi hello Some other Firaxians are on their way *** Guest2 (Java_user@Bb8b8.pppool.de) has joined channel #Apolyton this is cool hello Jeff Sid? :) Lets moderate this Dan? Jeff_Morris_FIRAXIS: it'd be nice if you got sid :) is joe coming? sid in a civ chat room? dear gosh no lol *** ger-Larzon is now known as GER_-_Larzon *** Heavens_ (~Me@host62-7-28-233.in-addr.btopenworld.com) has joined channel #apolyton joe?? *** GER-Kai is now known as GER-ColdFever one day i'm going to shake his hand. joe mama! he'd never survive *** Emmet is now known as Guest10925 one day. Why is ther no cancel button in the Goto City dialog? there *** Harold25 (~Java_user@142.179.231.112) has joined channel #Apolyton shhhh let everyone get settled. *** Guest2 is now known as Guest36321 Sorry...trying to get my car out of the shop....ready to chat now * Hagbart looks around: Are we ready? k * Spiffor has a question for Jeff we're waitign on a few more, then markos has to moderate. get your car out of the shop? is that a euphanism? nice to know you're so had at work jeff I'd like to know if the patch is compatible with Marla's and other mods *** jimmyh1 (Java_user@modem-794.wolf.dialup.pol.co.uk) has joined channel #Apolyton *** Signoff: Wervdon (Ping timeout) That's a mike b question... what is going to be talked about today? or should i just read the transcript? That map is pretty much a mod so who knows Jeff_Morris_FIRAXIS : Well, the ones who work on the patches are programmers and QA. My question is : what are the artists doing during this time ? Are they preparing new graphics & sounds for an XP ? It's a very nice patch whats a Jeff M question? *** Wervdon (Java_user@360.ippool.cville.multipro.com) has joined channel #Apolyton My mod keeps craching :( So what's next Jeff? Patches? XP? jeff how many max hit points can a unit or army have in their health bar? *** Mode change "+m" for channel #apolyton by ACS_MarkG *** Mode change "+v Jeff_Morris_FIRAXIS" for channel #apolyton by ACS_MarkG time out :) Ladies and Gentleman welcome to one more Apolyton Chat tonight's topic is the new civ3 patch along with everything else civ3 related of course :) with us is Jeff Morris and hopefully more Firaxians are on their way.... *** Wervdon1 (Java_user@116.ippool.cville.multipro.com) has joined channel #Apolyton *** Peely (~peely@m241-mp1-cvx2c.lut.ntl.com) has joined channel #Apolyton a note from DanQ: he cant be here with us today due to university exmas tomorrow morning.... Jeff? Yar? say hello to the crowd :) Hey guys! Glad you could all make it! *** Guest2 (~Java_user@fwall.berlex.com) has joined channel #Apolyton we'll try it this time in moderation with groups of 5 geting voices to ask their questions *** Sombero (~Dgaha@63.140.224.23) has joined channel #apolyton Sounds good Dan and Mike B are on the way *** King_of_Camelot (~Java_user@dsl-fw.redshift.com) has joined channel #Apolyton dont ask all together, and try to be.... gentle :D Who's first ? *** PART (~ydiiby@213-99-210-78.uc.nombres.ttd.es) has joined channel #Apolyton *** CIGSKMB (~CESMBS@68.81.143.213) has joined channel #apolyton *** CIGSKMB has left #apolyton *** Guest36321 has left #apolyton those with mirc can join the the open channel #apolytonpublic *** jimmyh1 has left #apolyton we'll go alphabetically *** Signoff: SpencerH (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Signoff: SWE-alienD (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Guest2 is now known as Guest02995 *** Mode change "+vvv Acooper APerfectGimp chiefpaco" for channel #apolyton by ACS_MarkG *** ydiiby has left #apolyton *** Signoff: Acooper (Quit: ) *** Wervdon has left #apolyton *** [Ger]L (~Java_user@A582b.pppool.de) has joined channel #Apolyton *** Mode change "+v Daaraa" for channel #apolyton by ACS_MarkG *** Mode change "+v DarkeSoul" for channel #apolyton by ACS_MarkG people who see a + next to their name can speak :) *** King_of_Camelot has left #apolyton letme do the first question and get off with it Jeff any word on MP :D *** [Ger]L has left #apolyton *** Ger-IDBBN (Java_user@Bb8b8.pppool.de) has joined channel #Apolyton Nope.... *** Mode change "+v Sombero" for channel #apolyton by ACS_MarkG I've lots of opinions but nothing to say cool :D what was the reasoning behind the compressed file save format? *** Rhuarc (~wendell77@dorm31-13.resnet.db.erau.edu) has joined channel #Apolyton *** Mike_Breitkreutz_FIRAXIS (~Java_user@63.140.224.159) has joined channel #Apolyton i kindly ask mr Magaha to use his own name :D Hit Mike B with that...Mike *** Mode change "+v Mike_Breitkreutz_FIRAXIS" for channel #apolyton by ACS_MarkG okay, okay =( *** Acooper (Acooper@64.107.75.94) has joined channel #apolyton *** Sombero is now known as Dan_Magaha_FIRAXIS Mike'll get that one *** UberKruX-Wheres-Multiplayer has left #apolyton Saved games were compressed because they were too large; they took up too much space. *** WE-NEED-MP-YOU-IDIOTS (uberkrux@ool-18b8da23.dyn.optonline.net) has joined channel #apolyton *** Ger-LEN (~Java_user@A582b.pppool.de) has joined channel #Apolyton Nice to see you're still a master of subtlety, Uber. *** WE-NEED-MP-YOU-IDIOTS has left #apolyton HAW *** Guest2 (~Java_user@65.209.40.111) has joined channel #Apolyton *** Aeson (~aeson@mppm1.burgoyne.com) has joined channel #Apolyton *** EeUberKRuX (uberkrux@ool-18b8da23.dyn.optonline.net) has joined channel #apolyton *** King_of_Camelot (~Java_user@dsl-fw.redshift.com) has joined channel #Apolyton *** Immortal_Wombat_-_Troll (Java_user@host213-1-164-118.btinternet.com) has joined channel #Apolyton Any others? Mike what kind of compression do you use? I use the LWC mod and there are a lot of added units. Why is that option not available any more? *** Guest2 is now known as Guest42950 Gramphos etc will need to update their utilities *** ssmith619 (ssmith619@pcp01349117pcs.lowmrn01.pa.comcast.net) has joined channel #apolyton *** SpencerH (Java_user@216.143.62.70) has joined channel #apolyton *** SWE-alienD (alienD@aliend.campus.luth.se) has joined channel #apolyton *** Immortal_Wombat_-_Troll has left #apolyton repeat: those with mirc can join the the open channel #apolytonpublic Adding units was never supposed to be available. It was possible through the use of hacks and such. We are not quite ready to support it through the editor. *** Immortal_Wombat_-_Troll (Java_user@host213-1-164-118.btinternet.com) has joined channel #Apolyton yeah, it sort of seems that as many options were added in the editor, some were taken away in the editor & with utilities *** ssmith619 has left #apolyton *** SirPleb has left #apolyton I'm not too sure some of the modders really cared if it was supported or not. Jeff (continue the silly questions) do we have an announceable plan on what we can expect to see more from civ3 (from patches to expansion packs) You know the answer...as we're seeing with MOO3 there are a lot of dangers associated with being completely candid about software developm,enmt *** Mode change "+vvv chiefpaco Daaraa DarkeSoul" for channel #apolyton by ACS_MarkG *** Mode change "+vvv Acooper Aeson EeUberKRuX" for channel #apolyton by ACS_MarkG We're into talking about what we know we can deliver on Otherwise I really like the game and I feel you guys have done a good job. *** ssmith619 (ssmith619@pcp01349117pcs.lowmrn01.pa.comcast.net) has joined channel #apolyton ahhh *** BKMTSG (QMTG@26.34.252.64.snet.net) has joined channel #apolyton *** EeUberKRuX is now known as UberKruX *** BKMTSG has left #apolyton Another thing *** ImmortalWombat (Java_user@host213-1-164-118.btinternet.com) has joined channel #Apolyton first off, i'd like to ask about the minimap in the editor (people are ranting in the pub) I really like the changes in this one, seems to be more of an effort to make things customizable, rather than imposed tweaks any plans for one? We're just the developer. Civ is a francise worth millions to many corparations across the world. The development of new features for it is a big deal Can you explain the AI to AI tech rate feature? *** tsumu (EULFN@omah6400gw2poolC177.omah.uswest.net) has joined channel #apolyton We need to look out for the viability of the property as well as the desires of the hardcore and casual fans *** tsumu has left #apolyton *** Mode change "-vvv APerfectGimp chiefpaco Daaraa" for channel #apolyton by ACS_MarkG *** SirPleb (SirPleb@h24-70-203-194.gv.shawcable.net) has joined channel #apolyton As I understand it, soren toned it down *** Thrawn05 (Java_user@du006020.str.ptd.net) has joined channel #Apolyton *** SWE-Appendix has left #apolyton *** SWE-Appendix (Machine@excelsior.campus.luth.se) has joined channel #apolyton *** SWE-Appendix has left #apolyton They do it sometimes, but not everytime...I could be mistaken...Barry has a good grip on it...better than me *** Gappe (Machine@excelsior.campus.luth.se) has joined channel #apolyton It says there is a way to change it, I'm not sure how The editor help file explains how the rate works as well Is there any plan to address Scout resource denial (or is it an undocumented feature of 1.21f)? Awesome Coop, it's on the difficulty levels page Ok Dan. * UberKruX repeats: first off, i'd like to ask about the minimap in the editor (people are ranting in the pub). any plans for one? thanks It's kind of an exploit *** ACS_MarkG has changed the topic on channel #apolyton to Apolyton.net Channel - 1.21 Civ3 Patch Chat Everytime we swat one of those down, it tends to introduce problems...Unless it's major it most likely will be left as is...sort of like an AI exploit...don't do it if you think * UberKruX wonders how many firaxians have ignored me already *** SorenJohnson (~Java_user@63.140.224.48) has joined channel #Apolyton it's unbalancing...Uber...wait your turn nm *** Mode change "+v SorenJohnson" for channel #apolyton by ACS_MarkG No details yet on minimap hi Soren! hello having some technical difficulties, so I will be dropping in and out... Is there anything we HAVE to do to make our old mods work in with the new patch? As I've said before...not being able to talk about a feature and not know what you're talking about are radically different things from the pub: [16:18] i wanna know from the firaxis ppl why they think a game is worth 50 euros without mp? Mine keeps crashing *** Xentropy (trilluser@12-224-252-182.client.attbi.com) has joined channel #apolyton and i shall wait my turn for that answer. uber, that sounds like a philosophical question about the merits of capitalism and free market economy to me *** Theseus (~rpodos@pool-151-202-31-112.ny5030.east.verizon.net) has joined channel #Apolyton Acooper, you shouldn't have to do anything to your existing mod to make it work... Dan_Magaha_FIRAXIS: it's also an ethical question of luring sales with promises of a multiplayer system out of box. Next question? *** jimmyhealey (healeyjame@modem-794.wolf.dialup.pol.co.uk) has joined channel #Apolyton *** da_jaymz (Java_user@c213-89-107-198.cm-upc.chello.se) has joined channel #Apolyton *** Kilroy (Java_user@D-128-208-46-159.dhcp.washington.edu) has joined channel #Apolyton *** GER-Larzon (Java_user@A3ac9.pppool.de) has joined channel #Apolyton *** Mode change "+vvv Gappe GER-ColdFever GER-Feanor" for channel #apolyton by ACS_MarkG Hmm... It crashes early in the game. *** Mode change "-vvv Acooper Aeson DarkeSoul" for channel #apolyton by ACS_MarkG heads up, it's about to rain over here in Hunt Valley, so we may lose power and net at any time... roger *** ssmith619 has left #apolyton *** meeda (VEIRTJ@tal012-212.tal.is) has joined channel #apolyton *** meeda has left #apolyton see? it happens even in firaxis ;) *** ssmith619 (ssmith619@pcp01349117pcs.lowmrn01.pa.comcast.net) has joined channel #apolyton *** theGreyFox (~greyfox@khn-nat1.rsn.bth.se) has joined channel #Apolyton *** Trichster (SpencerH@216.143.57.253) has joined channel #Apolyton *** GER_-_Larzon has left #apolyton Dan_Magaha_FIRAXIS: that would be an awful conincidence wouldnt it *** ssmith619 has left #apolyton for newcomers: the chat is moderated. those with mirc can join the the open channel #apolytonpublic :) *** Mode change "-v UberKruX" for channel #apolyton by ACS_MarkG *** Trichster has left #Apolyton *** Thrawn05 has left #apolyton Jeff, any sales numbers? *** Guest42950 has left #apolyton None we can talk about...but they're insane... *** Guest1 (Java_user@du006020.str.ptd.net) has joined channel #Apolyton *** Guest1 has left #apolyton there's that free market economy theme again. *** Mode change "+vvv GER-Hendrik_the_Great Ger-IDBBN GER-Jennifer" for channel #apolyton by ACS_MarkG *** SOREN-WHY-DOES-YOUR-AI-SUCK (uberkrux@ool-18b8da23.dyn.optonline.net) has joined channel #apolyton *** Civ3-Hater (Java_user@180.34.dsl2.ip.foni.net) has joined channel #Apolyton *** SOREN-WHY-DOES-YOUR-AI-SUCK has been kicked off channel #apolyton by ACS_MarkG (idiocy alert) *** SOREN-WHY-DOES-YOUR-AI-SUCK (uberkrux@ool-18b8da23.dyn.optonline.net) has joined channel #apolyton *** Signoff: SWE-alienD (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Signoff: SpencerH (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Mode change "+b *!*@ool-18b8da23.dyn.optonline.net" for channel #apolyton by ACS_MarkG Did Infogrames force you to "fix the bug" that units can be added in the editor? *** Trichster (SpencerH@216.143.57.253) has joined channel #apolyton *** Guest1 (Java_user@du006020.str.ptd.net) has joined channel #Apolyton Wow... *** SOREN-WHY-DOES-YOUR-AI-SUCK has been kicked off channel #apolyton by ACS_MarkG (grand idiocy alert) *** |Sn00py (Dan@203-167-180-45.dialup.clear.net.nz) has joined channel #Apolyton *** silver99gt (99mustangg@12-232-138-149.client.attbi.com) has joined channel #Apolyton *** Guest1 has left #apolyton No...it was caught in a general bug fix sweep well, you havent surpassed the 1 mil copies, have you? GER-Jennifer: No. It's just not ready for the editor yet. is "wow" the answer? ;) what do you know about the reason for delaying any patches to version 1.19? *** Django (Java_user@lak-115-17.wohnheime.ruhr-uni-bochum.de) has joined channel #Apolyton no...no comment on sales... *** ssmith619 (ssmith619@pcp01349117pcs.lowmrn01.pa.comcast.net) has joined channel #apolyton *** Guest (Java_user@AC906BDF.ipt.aol.com) has joined channel #Apolyton Hendrik, come again? well i'm sure it's going better than smac ;) why is it "not ready" it didn't crash the game, did it? *** Dalg1 (grrr@bzq-128-50.pop.bezeqint.net) has joined channel #Apolyton *** ImmortalWombat has left #apolyton i read today that for the german version there won't be any patches The public testers were instrumental in the clean launch of v1.21f...and instrumental in failing v1.18-v1.20 ...until patch version 1.1.9 *** Thrawn05 (Java_user@du006020.str.ptd.net) has joined channel #Apolyton can you tell us why? *** Dalg1 has left #Apolyton Sounds like an Infogrames Germany thing??? *** doins (MIDBK@j42.tpg21.jaring.my) has joined channel #apolyton We're working with them but it's kind of resource availability reason..they're working on NEverwinter Nights which is a massive text game *** Daaraa has left #apolyton *** doins has left #apolyton what about an unsupported editor with more features? yes *** ImmortalWombat (Java_user@host213-1-164-118.btinternet.com) has joined channel #Apolyton *** Dalgetti (grrr@bzq-128-50.pop.bezeqint.net) has joined channel #Apolyton *** Guest is now known as Guest81090 Those versions were failed because of bugs...new ones introduced post 1.17f and many fix fails I understand.. Maybe now would be a good time for a quick explanation of how the version numbering process goes during patches Jeff... GER_Jennifer: There are a number of hard-coded limits to art files that aren't readily apparent and they need to be removed. yeah and what's with the f thing? :D what about diplomacy? I loved the fact that allies in starships unlimited could "recommend you to stop a war" a=alpha b=beta f=final *** SupremeCommander (Java_user@ak0l31obb57ii.bc.hsia.telus.net) has joined channel #apolyton *** SWE-alienD (alienD@aliend.campus.luth.se) has joined channel #apolyton Each patch is assigned a version number and submitted to test. If and when they get 'failed' then enxt version is built with a higher number. This is so fixes marked in the DB can be assigned to specific versions. F stands for final which means it's a version that could possibly be released Can't you remove the art-limits without "fixing the bug"? *** Immortal_Wombat_-_Troll has left #apolyton *** ImmortalWombat has left #apolyton *** Rage (Java_user@ACB5C2BA.ipt.aol.com) has joined channel #Apolyton GER-Jennifer: we cannot officially support it as long as the limits are there. *** Mode change "-vvv Gappe GER-ColdFever GER-Feanor" for channel #apolyton by ACS_MarkG Thus it can't be available in the editor. *** Mode change "+vvv GER-Larzon Ger-LEN GER-Lufia" for channel #apolyton by ACS_MarkG *** Mode change "-vv Ger-IDBBN GER-Jennifer" for channel #apolyton by ACS_MarkG any feedback on the game playing differently? *** Mode change "+vvv GHOB gkg Gramphos" for channel #apolyton by ACS_MarkG jeff, how many maximum health points a unit and an army can have in their health bar considering the new bonous health points in the new patch? I' I've seen huge ones, like 20+. They read better than you'd think but it gets ugly. *** Rage has left #apolyton *** ImmortalWombat (Java_user@host213-1-164-118.btinternet.com) has joined channel #Apolyton so if i put a tank with 20 HP bonus points and put four of them in an army would the game still show those in the health bar? and count them? It'll display them all... for newcomers: the chat is moderated. those with mirc can join the the open channel #apolytonpublic good or ill can anybody read my messages? excellent :) yep y k your mike is hot! *** Guest987 (Java_user@ACB5C2BA.ipt.aol.com) has joined channel #Apolyton what about the ki diplomacy - anyplan making it better? ki? Who's in charge of Civilopedia links? ;) *** Kloreep (~Java_user@66-90-196-209.grandecom.net) has joined channel #Apolyton me *** ProvostHarrison (Java_user@dialup.212-50-169-124.karoo.KCOM.COM) has joined channel #Apolyton got some bugs for me? *** Godking (~Java_user@h-66-134-23-2.SFLDMIDN.covad.net) has joined channel #Apolyton *** Natrak (natrak@zind.net) has joined channel #Apolyton this question or suggestion was made before, is there a way to make an option available for mediating a peace deal b/w two waring civs? *** ProvostHarrison has left #apolyton computer diplo isnt an good substitution for mp most of the game features (such as diplomacy) are not going to undergo major revision because we don't want to introduce bugs/exploits into the game at this late point... True I read that the german version mods/scenarios and english ones are not compatibel, why is this? *** ProvostHarrison (Java_user@dialup.212-50-169-124.karoo.KCOM.COM) has joined channel #Apolyton There is an offset error of the links due to Resources being linked to as MENU_GoodsMENU_Game_Concepts REQUEST: do NOT send private messages to Firaxians. it's a disturbance and they will not be answered. thank you *** Gappe has left #apolyton Wierd...email me the details...jmorris@firaxis.com *** Appendix (Machine@excelsior.campus.luth.se) has joined channel #apolyton *** ssmith619 has left #apolyton so no better features for any parts of the game :( ? once again a question asked before regarding the minimap :) i used to create scenarios for age of empires at this point, most the new features (such as bomabrd-kill) will appear via the editor... and the lag of mini map in civ3 is very hard Well, we're not redoing culture for instance, but tweaks etc are possible will a fix be available in the next patch? how about being able to go to city when it's in a disorder? It isn't mush more then that, all after are one less Game Concepts=MENU_INDEX and so on, Resource Index can't be linked to. Fix for what? tweaks will always be possible... minimap in the editor ;) *** NIR-redstar1 has left #apolyton ...no comment hehe *** Mode change "-vvv GER-Lufia GHOB gkg" for channel #apolyton by ACS_MarkG *** Mode change "-vvv GER-Hendrik_the_Great GER-Larzon Ger-LEN" for channel #apolyton by ACS_MarkG *** Mode change "+vvv gkg Godking Guest02995" for channel #apolyton by ACS_MarkG *** Mode change "+vvv Guest10925 Guest81090 Guest987" for channel #apolyton by ACS_MarkG Can you add a cancel button in the goto city dialog for the next patch? *** Guest7 (~Java_user@66.48.39.159) has joined channel #Apolyton Sure...I'll add it to the list right now. i'm leaving gramphos since he's a staff member and all :) *** Osweld has left #apolyton *** Thoth (Java_user@p5t6.std.dialup.ncf.carleton.ca) has joined channel #Apolyton *** PART has left #apolyton *** draz3 (Draz@fia102-23.dsl.hccnet.nl) has joined channel #apolyton *** ProvostHarrison has left #apolyton Gramphos is good... *** monkeyman (~Java_user@cleopatra.bb.iastate.edu) has joined channel #Apolyton *** Guest7 is now known as Guest08860 *** Gerry1 (Java_user@1Cust202.tnt1.williamsburg.va.da.uu.net) has joined channel #Apolyton Wish he wasn't outside the US...we could use him on the Beta team... Jeff, can you explain us the development model(i think you did in a previous chat but it's good to repeat). who payed your salaries before the release, who does now? *** Thoth is now known as Guest16281 *** Kilroy has left #apolyton *** NIR-redstar1 (~asas@host217-39-89-240.in-addr.btopenworld.com) has joined channel #apolyton I'm both outside US and under the age. Gramphos, was that a promotion? *** Signoff: Dan_Magaha_FIRAXIS (Quit: Trillian ((Link: http://www.ceruleanstudios.com)http://www.ceruleanstudios.com)) *** Javier_Sobrado_FIRAXIS (~Java_user@63.140.224.172) has joined channel #Apolyton *** monkeyman is now known as Guest26977 *** Guest08860 has left #apolyton We get advances from publishers for specific products, which pay for all development. Upon ship we pay back those advances with royalties before we get a cut ourselves. The development we're doing now is funded by unannounced projects *** Trichster has left #apolyton *** Mode change "+v Javier_Sobrado_FIRAXIS" for channel #apolyton by ACS_MarkG *** Immortal_Wombat (benny_weav@host213-1-164-118.btinternet.com) has joined channel #apolyton Welcome Javier! is Dan coming back? *** Civ3-Hater has left #apolyton He's got plans thanks ;-) What, if you are able to say, are the future projects you have planned for Civ 3 (ie expansion packs)? so unless you plan an expansion you're paying for the patches yourself? :) Regretably nothing *** Guest2 (Java_user@201.norcross-08rh16rt.ga.dial-access.att.net) has joined channel #Apolyton *** Signoff: SWE-alienD (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Signoff: SupremeCommander (gaston.se.eu.dal.net omen.se.eu.dal.net) *** Civ3-Hater (~Java_user@180.34.dsl2.ip.foni.net) has joined channel #Apolyton We need to be funded to do development on civ...simple as that *** ImmortalWombat has left #apolyton *** Guest21 (Java_user@host-78-163.dhcp.pdx.edu) has joined channel #Apolyton to a certain extent, patches fund themselves in future sales... *** visu has left #apolyton And there's always gold editions You'd be amazed how many bonuses have been fueled by the Civil War Collection *** Signoff: Guest81090 (Quit: Leaving) *** Guest2 is now known as Guest30728 *** Signoff: SorenJohnson (Quit: Leaving) *** Guest21 is now known as Guest23931 *** Ger-IDBBN has left #apolyton do you also get $ for those 5$ versions of smac (no box, a manual and a cd)? *** Thrawn05 has left #apolyton *** Mode change "-vvv Guest02995 Guest10925 Guest987" for channel #apolyton by ACS_MarkG *** Mode change "-vv gkg Godking" for channel #apolyton by ACS_MarkG *** SorenJohnson_FIRAXIS (~Java_user@63.140.224.48) has joined channel #Apolyton *** Mode change "+vvv Hagbart Harold25 Heavens_" for channel #apolyton by ACS_MarkG The percentage goes up, but the amount goes down...after a certain price point, no *** Mode change "+vvv Hetairoi22 Immortal_Wombat ixnay37" for channel #apolyton by ACS_MarkG Soren: Will we get a minimap in the Editor? No comment what is the point of the "current civ" thing in the editor as of now? I can see how in future upgrades it will be useful for placing units, cities, and whatnot, but I can't seem to find anything to use it for now except to place barbarian tribes with different names, since placing starting locations with current civ didn't seem to affect anything. Beer? Sorry...mike b? *** Thrawn05 (thrawn05@du006020.str.ptd.net) has joined channel #Apolyton What about an ability to make flat maps? Are any type of unit supposed to offer interdiction fire from a fortress? No comment isnay37: You're absolutely right. It is only useful for placing specific barbarian tribes at the moment. sorry...but if it's more than a week out, no comment... Will buildings some time in the future be selectable as prequires for units? Will u continue to improve the Editor in the future? thanks That is the plan *** da_jaymz has left #apolyton *** Provost (Java_user@dialup.212-50-169-124.karoo.KCOM.COM) has joined channel #Apolyton *** Provost has left #apolyton *** FrantzX (~Java_user@rayserv1.njit.edu) has joined channel #Apolyton Soren: How much have you decreased AI tech trading`? *** Guest1 (Java_user@host213-1-187-138.btinternet.com) has joined channel #Apolyton Will Mike allow us a scripting language if we promise to create more than bugs? ;) *** SupremeCommander (Java_user@ak0l31obb57ii.bc.hsia.telus.net) has joined channel #apolyton *** SWE-alienD (alienD@aliend.campus.luth.se) has joined channel #apolyton *** Guest16281 has left #apolyton for newcomers: the chat is moderated. voice is given in groups alphabetically. those with mirc can join the the open channel #apolytonpublic The tech trading seems fine to me now *** YuMMy (~bob@66.37.233.150) has joined channel #apolyton *** ProvostHarrison (Java_user@dialup.212-50-169-124.karoo.KCOM.COM) has joined channel #Apolyton Mike you ought at some of the ctp2 mods :) will u make an xp? *** Django has left #apolyton no comment *** Eli_the_Great has left #apolyton :( *** Guest1 is now known as Guest81418 *** Guest (Java_user@ak0l31obb57ii.bc.hsia.telus.net) has joined channel #Apolyton sorry....ultimately it's the only safe answer there is for questins like that *** Guest71273 (~email@host074195.metrored.net.ar) has joined channel #Apolyton *** Wittlich has left #apolyton does the fortress offer interdiction fire to all units? *** UberKruX has left #apolyton *** YuMMy is now known as Guest62961 how do you judge all the latest "moopera"? :) *** Thoth (Java_user@p5t6.std.dialup.ncf.carleton.ca) has joined channel #Apolyton What is specific if you give a unit the flag leader? *** Thrawn05 has left #apolyton Do u like beer? *** Guest is now known as Guest29309 *** Acooper has left #apolyton Hagbart - Yes * Immortal_Wombat slaps Immortal_Wombat around a bit with a large trout It reminds me of SMAC....you get something by being so candid, but it has some built in risks. Firaxis doesn't have it's own forums for instance, which was directly related to SMAC experience. I wish them the best regardless.. *** SpencerH (SpencerH@216.143.57.253) has joined channel #Apolyton ye like why not bring out a dvd with all different language versions in ONE! *** Acooper (Acooper@64.107.75.94) has joined channel #apolyton *** panag (Java_user@adsl-59616.turboline.skynet.be) has joined channel #Apolyton *** Schmelter (Java_user@eccr143pc117.Colorado.EDU) has joined channel #Apolyton *** Gerry1 has left #apolyton *** Thoth is now known as Guest32892 Since there isn't localized movies, all versions coudl probably fit on the same CD....no plans though *** Guest1 (Java_user@ACB53DFE.ipt.aol.com) has joined channel #Apolyton *** Thrawn05 (thrawn05@du006020.str.ptd.net) has joined channel #Apolyton *** Acooper has left #apolyton *** Guest2 (Java_user@adsl-59616.turboline.skynet.be) has joined channel #Apolyton But everyone remembers the initial smac forums with good memories... and the owo were unmoderated(huge difference)... *** ACooper_ (Java_user@64.107.75.94) has joined channel #Apolyton but mainly i'm talking about people geting laid off at this time of the production is that a no on the scripting language, despite all the mods to display how great it is? *** ProvostHarrison has left #apolyton *** panag has left #apolyton *** Guest2 has left #apolyton Will u make it possible to add units in a future patch? *** Guest62961 has left #apolyton *** ACooper_ has left #apolyton *** rflagg (Java_user@66.160.98.133) has joined channel #Apolyton Well, pre-release, forums are always plesant. The issue is after the honeymoon and the reality of the game has to complete with the insubstantial 'dream' versino of the game...thats where the trouble starts... *** Guest1 is now known as Guest61553 Sorry to keep doing this to you hag...but no comment Hagbart : please ask this : Jeff_Morris_FIRAXIS : Well, the ones who work on the patches are programmers and QA. My question is : what are the artists doing during this time ? Are they preparing new graphics & sounds for an XP ? <[mart]> good question *** CivFanatic (~bob@66.37.233.150) has joined channel #apolyton For a change of pace...no comment When will Add/Remove buttons be added to the editor? And what sections of the editor wil have it? There are a number of unannoucned projects being worked on scripting? Probably not any time soon *** Guest61553 has left #apolyton please ask them : "Can we add new units after the art-limits are fixed? Or have we to buy the addon?" Immortal_Wombat - I think you've missed my point about a scripting language. Scripting is not the same as a scripting language... wow, better than a "no comment" Plenty vague though! good enough dont ruin it jeff :) *** rflagg has left #apolyton Haw *** Mode change "-vvv Hagbart Harold25 Heavens_" for channel #apolyton by ACS_MarkG scripting and scripting languages differ significantly? Lay it on him beer. *** Mode change "-vvv Hetairoi22 Immortal_Wombat ixnay37" for channel #apolyton by ACS_MarkG *** Mode change "+vvv jimmyhealey jinif King_of_Camelot" for channel #apolyton by ACS_MarkG *** AmesJustin (Java_user@63-93-66-223.lsan.dial.netzero.com) has joined channel #Apolyton You don't need a scripting language to script events. *** olearyma (Java_user@66.160.98.133) has joined channel #Apolyton *** Mode change "+vvv KithrupFugitive Kloreep Natrak" for channel #apolyton by ACS_MarkG *** Phraates (~Java_user@eu168-85.clientes.euskaltel.es) has joined channel #Apolyton Why is it taking you so long to remove the art limitations related to adding new units? With the old hacked editor there seemed to be no problem with adding new units, but you say there are limitations? Maybe I should say "language" Session Close (#Apolyton): Fri Apr 19 14:51:46 2002