AIS_LOVE_AIS "The {player[0].civ_name_plural} love the {player[1].civ_name_plural}"
AIS_SWAP_TECH "The {player[0].civ_name_plural} swapped techs with {player[1].civ_name_plural}"
AIS_SWAP_MAP "The {player[0].civ_name_plural} swapped maps with {player[1].civ_name_plural}"
DIPLOMOD_START_TITLE "D-Day Invasion"
DIPLOMOD_START "The Allies have had enough of the Nazis and are ready to invade Europe. You wil attempt to invade it through the English Channel. They are expecting you to attack to the Southeast  but it's better to hit them where they aren't expecting it ."
DIPLOMOD_TEST "Testing....."
AG_REGARD_EVENT_NEG	"An Ancient Hatred exists between your people."
AG_REGARD_EVENT		"People disapprove of your actions."
AG_REGARD_EVENT_POS	"Your actions have impressed many people."


##  This is where the text for message and alertboxes goes.
MObsUnitsFirst  "Great news, Sire! Our recent discovery will allow us to re-train and re-equip some of
our military units. We have already switched production to the new units but we have some old units in use. Shall I proceed?"
MObsUnitsCostOK  "We have {NUM_OBS_UNITS} {OBS_UNIT_ARRAY[0].name} units who are pleading for more modern equipment. It will cost {TOTAL_COST} gold to provide them with it and we have enough gold in the treasury. Shall we retrain and re-equip all of them?"
MObsUnitsCostOKand1unit "We have {NUM_OBS_UNITS} {OBS_UNIT_ARRAY[0].name} unit who is pleading for more modern equipment. It will cost {TOTAL_COST} gold to provide them with it and we have enough gold in
the treasury. Shall we re-train and re-equip them?"
SOME "Not all. Show me them."
MPartialUpdate "Shall we modernize this unit?"
MObsUnitsCostNotEnoughGold "It will cost {TOTAL_COST} gold to modernize those units but we don't have enough gold in the treasury. Shall we retrain and re-equip some of them?"
MNoMoreGold "Sire, I regret to inform you that the treasury is bare."


DESTROY_CITY_TITLE "Absorb or destroy city?"
DESTROY_CITY "{player[0].leader_name#SIR_CAP}, we conquered the city {city[0].name}. Thousands of citizens await your decision with fear: you can absorb the city {city[0].name} into our empire or, sack it and cause a bloodbath of the civil population. A bloodbath will lower our regard. Alternatively you can move the citizens to our existing cities, and raze the city {city[0].name} to the ground."
EXTEND_EMPIRE "Extend Empire"
BLOODBATH "Bloodbath"
EVACUATE "Absorb" 

