#### ADVANCE STRINGS ####
ADVANCE_AGRICULTURE	"Agriculture"
ADVANCE_TOOLMAKING	"Toolmaking"
ADVANCE_MINING	"Mining"
ADVANCE_DOMESTICATION	"Domestication"
ADVANCE_BRONZE_WORKING	"Bronze Working"
ADVANCE_STONE_WORKING	"Stone Working"
ADVANCE_JURISPRUDENCE	"Jurisprudence"
ADVANCE_SHIP_BUILDING	"Shipbuilding"
ADVANCE_WRITING	"Writing"
ADVANCE_GEOMETRY	"Geometry"
ADVANCE_MONARCHY	"Monarchy"
ADVANCE_IRON_WORKING	"Iron Working"
ADVANCE_RELIGION	"Religion"
ADVANCE_CITY_STATE	"Republic"
ADVANCE_PHILOSOPHY	"Philosophy"
ADVANCE_TRADE	"Trade"
ADVANCE_BUREAUCRACY	"Bureaucracy"
ADVANCE_ASTRONOMY	"Astronomy"
ADVANCE_THEOCRACY	"Theocracy"
ADVANCE_BANKING	"Banking"
ADVANCE_STIRRUP	"Stirrup"
ADVANCE_ENGINEERING	"Engineering"
ADVANCE_ALCHEMY	"Alchemy"
ADVANCE_CLASSICAL_EDUCATION	"Classical Education"
ADVANCE_HULL_MAKING	"Hullmaking"
ADVANCE_MEDICINE	"Medicine"
ADVANCE_AGRICULTURAL_REVOLUTION	"Agricultural Revolution"
ADVANCE_GUNPOWDER	"Gunpowder"
ADVANCE_PERSPECTIVE	"Perspective"
ADVANCE_OCEAN_FARING	"Ocean Faring"
ADVANCE_PRINTING_PRESS	"Printing Press"
ADVANCE_MACHINE_TOOLS	"Machine Tools"
ADVANCE_CANNON_MAKING	"Cannon Making"
ADVANCE_MECHANICAL_CLOCK	"Mechanical Clock"
ADVANCE_OPTICS	"Optics"
ADVANCE_CAVALRY_TACTICS	"Cavalry Tactics"
ADVANCE_NATIONALISM	"Nationalism"
ADVANCE_CHEMISTRY	"Chemistry"
ADVANCE_PHYSICS	"Physics"
ADVANCE_AGE_OF_REASON	"Age of Reason"
ADVANCE_DEMOCRACY	"Democracy"
ADVANCE_ECONOMICS	"Economics"
ADVANCE_ELECTRICITY	"Electricity"
ADVANCE_RAILROAD	"Railroad"
ADVANCE_INDUSTRIAL_REVOLUTION	"Industrial Revolution"
ADVANCE_STEEL	"Steel"
ADVANCE_CORPORATION	"Corporation"
ADVANCE_OIL_REFINING	"Oil Refining"
ADVANCE_EXPLOSIVES	"Explosives"
ADVANCE_COMMUNISM	"Communism"
ADVANCE_FASCISM	"Fascism"
ADVANCE_ELECTRIFICATION	"Electrification"
ADVANCE_PHARMACEUTICALS	"Pharmaceuticals"
ADVANCE_AERODYNAMICS	"Aerodynamics"
ADVANCE_ROCKETRY	"Rocketry"
ADVANCE_TANK_WARFARE	"Tank Warfare"
ADVANCE_QUANTUM_MECHANICS	"Quantum Physics"
ADVANCE_GLOBAL_DEFENSE_INITIATIVE	"Global Defense"
ADVANCE_JET_PROPULSION	"Jet Propulsion"
ADVANCE_MASS_PRODUCTION	"Mass Production"
ADVANCE_CONSUMER_ELECTRONICS	"Mass Media"
ADVANCE_GENETICS	"Genetics"
ADVANCE_COMPUTER	"Computer"
ADVANCE_SPACE_FLIGHT	"Space Flight"
ADVANCE_ENVIRONMENTALISM	"Conservation"
ADVANCE_GLOBAL_COMMUNICATIONS_NETWORK	"GlobeNet"
ADVANCE_ADVANCED_COMPOSITES	"Advanced Composites"
ADVANCE_MULTINATIONAL_REPUBLIC	"Corporate Republic"
ADVANCE_ROBOTICS	"Robotics"
ADVANCE_AI_SURVEILLANCE	"AI Surveillance"
ADVANCE_SUBNEURAL_ADS	"Subneural Ad"
ADVANCE_INTELLIGENT_MATERIALS	"Smart Materials"
ADVANCE_FUEL_CELLS	"Fuel Cells"
ADVANCE_PERSONAL_ENCRYPTION	"Digital Encryption"
ADVANCE_WORMHOLES	"Wormholes"
ADVANCE_TECHNOCRACY	"Technocracy"
ADVANCE_SUPERCONDUCTOR	"Superconductor"
ADVANCE_HUMAN_CLONING	"Human Cloning"
ADVANCE_ARCOLOGIES	"Arcologies"
ADVANCE_SEA_COLONIES	"Sea Colonies"
ADVANCE_SPACE_COLONIES	"Space Colonies"
ADVANCE_GENETIC_TAILORING	"Genetic Tailoring"
ADVANCE_ZERO_G_MANUFACTURING	"Zero-G Industry"
ADVANCE_CRYONICS	"Cryonics"
ADVANCE_ECOTOPIA	"Ecotopia"
ADVANCE_MIND_CONTROL	"Mind Control"
ADVANCE_ULTRAPRESSURE_MACHINERY    "Ultra-Pressure Machinery"
ADVANCE_UNIFIED_FIELD_THEORY	"Unified Physics"
ADVANCE_ASTEROID_MINING	"Asteroid Mining"
ADVANCE_NANOASSEMBLY	"Nano-Assembly"
ADVANCE_WILDERNESS_PRESERVATION_ACT	"Eden Project"
ADVANCE_GAIA_THEORY	"Gaia Theory"
ADVANCE_VIRTUAL_DEMOCRACY	"Virtual Democracy"
ADVANCE_ALIEN_ARCHEOLOGY	"Alien Archaeology"
ADVANCE_FUSION	"Fusion"
ADVANCE_NEURAL_SILICON_INTERFACE	"Neural Interface"
ADVANCE_LIFE_EXTENSION	"Life Extension"
ADVANCE_CLOAKING	"Cloaking"
ADVANCE_TELEPORTATION1	"Future Flight 1"
ADVANCE_TELEPORTATION2	"Future Flight 2"
ADVANCE_TELEPORTATION3	"Future Flight 3"
ADVANCE_TELEPORTATION4	"Future Flight 4"
ADVANCE_TELEPORTATION5	"Future Flight 5"
ADVANCE_TELEPORTATION6	"Future Flight 6"
ADVANCE_TELEPORTATION7	"Future Flight 7"
ADVANCE_TELEPORTATION8	"Future Flight 8"
ADVANCE_TELEPORTATION9	"Future Flight 9"
ADVANCE_TELEPORTATION0	"Future Flight 10"
ADVANCE_CULTURAL1	"Future Cultural 1"
ADVANCE_CULTURAL2	"Future Cultural 2"
ADVANCE_CULTURAL3	"Future Cultural 3"
ADVANCE_CULTURAL4	"Future Cultural 4"
ADVANCE_CULTURAL5	"Future Cultural 5"
ADVANCE_CULTURAL6	"Future Cultural 6"
ADVANCE_CULTURAL7	"Future Cultural 7"
ADVANCE_CULTURAL8	"Future Cultural 8"
ADVANCE_CULTURAL9	"Future Cultural 9"
ADVANCE_CULTURAL0	"Future Cultural 10"
ADVANCE_SEA1	"Future Sea 1"
ADVANCE_SEA2	"Future Sea 2"
ADVANCE_SEA3	"Future Sea 3"
ADVANCE_SEA4	"Future Sea 4"
ADVANCE_SEA5	"Future Sea 5"
ADVANCE_SEA6	"Future Sea 6"
ADVANCE_SEA7	"Future Sea 7"
ADVANCE_SEA8	"Future Sea 8"
ADVANCE_SEA9	"Future Sea 9"
ADVANCE_SEA0	"Future Sea 10"
ADVANCE_PHYSICS1	"Future Physics 1"
ADVANCE_PHYSICS2	"Future Physics 2"
ADVANCE_PHYSICS3	"Future Physics 3"
ADVANCE_PHYSICS4	"Future Physics 4"
ADVANCE_PHYSICS5	"Future Physics 5"
ADVANCE_PHYSICS6	"Future Physics 6"
ADVANCE_PHYSICS7	"Future Physics 7"
ADVANCE_PHYSICS8	"Future Physics 8"
ADVANCE_PHYSICS9	"Future Physics 9"
ADVANCE_PHYSICS0	"Future Physics 10"
ADVANCE_ALIEN_LIFE_PROJECT "Xenobiology"

#### WONDER STRINGS ####
WONDER_STONEHENGE	"Stonehenge"
WONDER_SPHINX	"Sphinx"
WONDER_LABRYINTH_OF_THE_MINOTAUR	"Labyrinth"
WONDER_RAYAMANA	"Ramayana"
WONDER_PARTHENON	"Chichen Itza"
WONDER_I_CHING	"Confucius Academy "
WONDER_THE_FORBIDDEN_CITY	"Forbidden City"
WONDER_PHILOSOPHERS_STONE	"Philosopher's Stone"
WONDER_HAGIA_SOPHIA	"Hagia Sophia"
WONDER_GUTTENBERGS_BIBLE	"Gutenberg Bible"
WONDER_EAST_INDIA_COMPANY	"East India Company"
WONDER_GALILEOS_TELESCOPE	"Galileo's Telescope"
WONDER_LONDON_STOCK_EXCHANGE	"London Exchange"
WONDER_EMANCIPATION_PROCLAMATION	"Emancipation Act"
WONDER_EDISONS_LAB	"Edison's Lab"
WONDER_HOLLYWOOD	"Hollywood"
WONDER_WORD_INTELLIGENCE_AGENCY	"The Agency"
WONDER_INTERNET	"Internet"
WONDER_THE_PILL	"Contraception"
WONDER_HUMAN_GENOME_PROJECT	"Genome Project"
WONDER_GLOBSAT "GlobeSat"
WONDER_STAR_LADDER	"Star Ladder"
WONDER_GLOBAL_E_BANK	"Global E-Bank"
WONDER_DINOSAUR_PARK	"Dinosaur Park"
WONDER_WORLD_WILDERNESS_ACT	"The Eden Project"
WONDER_GAIA_CONTROLLER	"Gaia Controller"
WONDER_AI_ENTITY	"AI Entity"
WONDER_EGALITARIAN_PROCLAMATION	"Egalitarian Act"
WONDER_SENSORIUM	"Sensorium"
WONDER_NANITE_DEFUSER	"Nanite Defuser"
WONDER_ESP_CENTER	"ESP Center"
WONDER_THE_PRIMER	"Nanopedia"
WONDER_INTELLIGENT_LIFE_PROJECT	"Intelligent Life Project"
WONDER_THE_IMMUNE_CELL_PROJECT	"Immunity Chip"
WONDER_WORMHOLE_DETECTOR	"Wormhole Sensor"
WONDER_SUPER_FORCE_FIELD	"National Shield"

WONDER_STONEHENGE_ARTICLE                 ""
WONDER_SPHINX_ARTICLE                     "the "
WONDER_LABRYINTH_OF_THE_MINOTAUR_ARTICLE  "the "
WONDER_RAYAMANA_ARTICLE                   "the "
WONDER_PARTHENON_ARTICLE                  ""
WONDER_I_CHING_ARTICLE                    "the "
WONDER_THE_FORBIDDEN_CITY_ARTICLE         "the "
WONDER_PHILOSOPHERS_STONE_ARTICLE         "the "
WONDER_HAGIA_SOPHIA_ARTICLE               "the "
WONDER_GUTTENBERGS_BIBLE_ARTICLE          ""
WONDER_EAST_INDIA_COMPANY_ARTICLE         "the "
WONDER_GALILEOS_TELESCOPE_ARTICLE         ""
WONDER_LONDON_STOCK_EXCHANGE_ARTICLE      "the "
WONDER_EMANCIPATION_PROCLAMATION_ARTICLE  "the "
WONDER_EDISONS_LAB_ARTICLE                ""
WONDER_HOLLYWOOD_ARTICLE                  ""
WONDER_WORD_INTELLIGENCE_AGENCY_ARTICLE   ""
WONDER_INTERNET_ARTICLE                   "the "
WONDER_THE_PILL_ARTICLE                   ""
WONDER_HUMAN_GENOME_PROJECT_ARTICLE       "the "
WONDER_GLOBSAT_ARTICLE                    "the "               
WONDER_STAR_LADDER_ARTICLE                "the "
WONDER_GLOBAL_E_BANK_ARTICLE              "the "
WONDER_DINOSAUR_PARK_ARTICLE              "the "
WONDER_WORLD_WILDERNESS_ACT_ARTICLE       ""
WONDER_GAIA_CONTROLLER_ARTICLE            "the "
WONDER_AI_ENTITY_ARTICLE                  "the "
WONDER_EGALITARIAN_PROCLAMATION_ARTICLE   "the "
WONDER_SENSORIUM_ARTICLE                  "the "
WONDER_NANITE_DEFUSER_ARTICLE             "the "
WONDER_ESP_CENTER_ARTICLE                 "the "
WONDER_THE_PRIMER_ARTICLE                 "the "
WONDER_INTELLIGENT_LIFE_PROJECT_ARTICLE   "the "
WONDER_THE_IMMUNE_CELL_PROJECT_ARTICLE    "the "
WONDER_WORMHOLE_DETECTOR_ARTICLE          "the "
WONDER_SUPER_FORCE_FIELD_ARTICLE          "the "





#### Units STRINGS ####
UNIT_CITY	"City"
UNIT_SPACE_CITY	"Space Colony"
UNIT_OCEAN_CITY	"Sea Colony"
UNIT_CATTLE	"021"
UNIT_SETTLER	"Settler"
UNIT_SLAVER	"Slaver"
UNIT_CHARIOT	"Mounted Archer"
UNIT_TRIREMES	"Trireme"
UNIT_HOPLITE	"Phalanx"
UNIT_DIPLOMAT	"Diplomat"
UNIT_LEGION	"Legion"
UNIT_CLERIC	"Cleric"
UNIT_GREEK_FIRE	"Archer"
UNIT_GREEK_FIRE_TRIREME	"Fire Trireme"
UNIT_KNIGHT	"Knight"
UNIT_LONGSHIP	"Longship"
UNIT_PIKEMEN	"Pikeman"
UNIT_CANNON	"Cannon"
UNIT_CAVALRY	"Cavalry"
UNIT_SHIP_OF_THE_LINE	"Ship of the Line"
UNIT_MUSKETEERS	"Musketeer"
UNIT_LAWYER	"Lawyer"
UNIT_FASCIST	"Fascist"
UNIT_ABOLITIONIST	"Abolitionist"
UNIT_MACHINE_GUNNER	"Machine Gunner"
UNIT_ARTILLERY	"Artillery"
UNIT_TROOP_SHIP	"Troop Ship"
UNIT_SUBMARINE	"Submarine"
UNIT_BATTLESHIP	"Battleship"
UNIT_SPY	"Spy"
UNIT_FIGHTER	"Fighter"
UNIT_AIRCRAFT_CARRIER	"Aircraft Carrier"
UNIT_TANK	"Tank"
UNIT_NUKE	"Nuke"
UNIT_DESTROYER	"Destroyer"
UNIT_TELEVANGELIST	"Televangelist"
UNIT_CARGO_POD	"Cargo Pod"
UNIT_INTERCEPTORS	"Interceptor"
UNIT_BOMBER	"Bomber"
UNIT_MOBILE_SAM	"Mobile SAM"
UNIT_CORPORATE_BRANCH	"Corporate Branch"
UNIT_PARATROOPER	"Paratrooper"
UNIT_C17_TRANSPORT	"Air Transport"
UNIT_SPACE_PLANE	"Space Plane"
UNIT_SUBNEURAL_ADS	"Subneural Ad"
UNIT_SPY_PLANE	"Spy Plane"
UNIT_BATTLEBOT	"War Walker"
UNIT_SEA_ENGINEER	"Sea Engineer"
UNIT_STEALTH_SUB	"Stealth Sub"
UNIT_ECOTERRORIST	"Ecoterrorist"
UNIT_SPACE_ENGINEER	"Space Engineer"
UNIT_INFECTOR	"Infector"
UNIT_CRAWLER	"Crawler"
UNIT_BATTLE_CRUISER "Star Cruiser"
UNIT_SPACE_MARINES	"Storm Marine"
UNIT_SPACE_BOMBER	"Space Bomber"
UNIT_PARK_RANGER    "Eco Ranger"
UNIT_WORMHOLE_PROBE	"Wormhole Probe"
UNIT_LEVIATHAN	"Leviathan"
UNIT_SWARM	"Swarm"
UNIT_PHANTOM	"Phantom"
UNIT_STEALTH_BOMBER	"Stealth Bomber"
UNIT_STEALTH_FIGHTER	"Space Fighter"
UNIT_MARINES	"Marine"
UNIT_PLASMA_DESTROYER	"Plasma Destroyer"
UNIT_FUSION_TANK	"Fusion Tank"
UNIT_SAMURAI	"Samurai"
UNIT_PLASMATICA	"Plasmatica"
UNIT_CYBER_NINJA    "Cyber Ninja"
UNIT_WARRIOR	"Warrior"
UNIT_CARAVAN 	"Caravan"
UNIT_SWORDSMAN	"Swordsman"



#### governs STRINGS ####
GOVERNMENT_ANARCHY	"Anarchy"
GOVERNMENT_TYRANNY	"Tyranny"
GOVERNMENT_MONARCHY	"Monarchy"
GOVERNMENT_THEOCRACY	"Theocracy"
GOVERNMENT_COMMUNISM	"Communism"
GOVERNMENT_FASCISM	"Fascism"
GOVERNMENT_CITY_STATE	"Republic"
GOVERNMENT_DEMOCRACY	"Democracy"
GOVERNMENT_MULTINATIONAL_REPUBLIC	"Corporate Republic"
GOVERNMENT_ECOTOPIA	"Ecotopia"
GOVERNMENT_TECHNOCRACY	"Technocracy"
GOVERNMENT_VIRTUAL_DEMOCRACY	"Virtual Democracy"

#### improvements STRINGS ####
IMPROVE_SILO	"Granary"
IMPROVE_CAPITOL	"Capitol"
IMPROVE_CITY_WALLS	"City Wall"
IMPROVE_TEMPLE	"Temple"
IMPROVE_COURTHOUSE	"Courthouse"
IMPROVE_LIBRARY	"Publishing House"
IMPROVE_BAZAAR	"Marketplace"
IMPROVE_ACADEMY	"Academy"
IMPROVE_THEATER	"Theater"
IMPROVE_AQUEDUCT	"Aqueduct"
IMPROVE_CIRCUS	"Coliseum"
IMPROVE_BANK	"Bank"
IMPROVE_UNIVERSITY	"University"
IMPROVE_HOSPITAL	"Hospital"
IMPROVE_MILL	"Mill"
IMPROVE_CATHEDRAL	"Cathedral"
IMPROVE_CITY_CLOCK	"City Clock"
IMPROVE_FACTORY	"Factory"
IMPROVE_OIL_REFINERY	"Oil Refinery"
IMPROVE_MOVIE_PALACE	"Movie Palace"
IMPROVE_AIRPORT	"Airport"
IMPROVE_DRUG_STORE	"Drug Store"
IMPROVE_NUCLEAR_PLANT	"Nuclear Plant"
IMPROVE_RECYCLING_PLANT	"Recycling Plant"
IMPROVE_TELEVISION	"Television"
IMPROVE_COMPUTER_CENTER	"Computer Center"
IMPROVE_SDI	"SDI"
IMPROVE_ROBOTIC_PLANT	"Robotic Plant "
IMPROVE_POPULATION_MONITOR	"Security Monitor"
IMPROVE_BIO_WARFARE_FILTERS	"Micro Defense"
IMPROVE_WATER_TRANSFORMER	"Aqua-Filter"
IMPROVE_ZERO_EMISSION_VEHICLES	"Eco-Transit"
IMPROVE_ARTIFICIAL_WOMB_COMPLEX	"Incubation Center"
IMPROVE_RAIL_LAUNCHER	"Rail Launcher"
IMPROVE_ARCOLOGIES	"Arcologies"
IMPROVE_BEEF_VAT	"Beef Vat"
IMPROVE_HOUSE_OF_FREEZING	"House of Freezing"
IMPROVE_MIND_CONTROL_EMITTER	"Mind Controller"
IMPROVE_FORCEFIELD	"Forcefield"
IMPROVE_NANITE_FACTORY	"Nanite Factory"
IMPROVE_FUSION_PLANT	"Fusion Plant"
IMPROVE_EMBEDDED_KNOWLEDGE_CHIP	"Bio Memory Chip"
IMPROVE_BODY_EXCHANGE	"Body Exchange"
X_LAB "Xenoform Lab"
EMBRYO_TANK "Embryo Tank"
CONTAINMENT_FIELD "Containment Field"
GENE_SEQUENCER "Gene Splicer"
ET_COMMUNICATION_DEVICE "ECD"


#### terrain STRINGS ####
TERRAIN_BROWN_MOUNTAIN	"Desert Mountain"
TERRAIN_BROWN_HILL	"Desert Hill"
TERRAIN_WHITE_MOUNTAIN	"Polar Mountain"
TERRAIN_WHITE_HILL	"Polar Hill"
TERRAIN_MOUNTAIN	"Mountain"
TERRAIN_DESERT	"Desert"
TERRAIN_FOREST	"Forest"
TERRAIN_GLACIER	"Glacier"
TERRAIN_GRASSLAND	"Grassland"
TERRAIN_HILL	"Hill"
TERRAIN_JUNGLE	"Jungle"
TERRAIN_PLAINS	"Plains"
TERRAIN_SWAMP	"Swamp"
TERRAIN_TUNDRA	"Tundra"
TERRAIN_WATER_SHALLOW	"Shallow Water"
TERRAIN_WATER_DEEP	"Deep Water"
TERRAIN_WATER_RIFT	"Rift"
TERRAIN_WATER_TRENCH	"Trench"
TERRAIN_WATER_VOLCANO	"Volcano"
TERRAIN_SPACE	"Space"
TERRAIN_WATER_BEACH	"Beach"
TERRAIN_WATER_SHELF	"Continental Shelf"
TERRAIN_DEAD	"Dead Tile"
TERRAIN_DEAD_HILL 	"Dead Hill"
TERRAIN_MOUNTAIN_GOOD_ONE	"Diamonds"
TERRAIN_MOUNTAIN_GOOD_TWO	"Rubies"
TERRAIN_DESERT_GOOD_ONE	"Oil"
TERRAIN_FOREST_GOOD_ONE	"Beaver"
TERRAIN_GLACIER_GOOD_ONE	"Walrus"
TERRAIN_GRASSLAND_GOOD_ONE	"Tobacco"
TERRAIN_GRASSLAND_GOOD_TWO	"Poppies"
TERRAIN_HILL_GOOD_ONE	"Coffee"
TERRAIN_HILL_GOOD_TWO	"Grapes"
TERRAIN_JUNGLE_GOOD_ONE	"Sugar"
TERRAIN_JUNGLE_GOOD_TWO	"Jade"
TERRAIN_PLAINS_GOOD_ONE	"Elephant"
TERRAIN_SWAMP_GOOD_ONE	"Alligator"
TERRAIN_TUNDRA_GOOD_ONE	"Caribou"
TERRAIN_WATER_SHALLOW_GOOD_ONE	"Crab"
TERRAIN_WATER_SHALLOW_GOOD_TWO	"Pearls"
TERRAIN_WATER_DEEP_GOOD_ONE	"Whale"
TERRAIN_WATER_DEEP_GOOD_TWO	"Giant Squid"
TERRAIN_WATER_BEACH_GOOD_ONE	"Crab"
TERRAIN_WATER_BEACH_GOOD_TWO	"Pearls"
TERRAIN_WATER_SHELF_GOOD_ONE	"Crab"
TERRAIN_WATER_SHELF_GOOD_TWO	"Pearls"
TERRAIN_DUMMY_GOOD 	"Dumb Good"


#### CONCEPT STRINGS ####
CONCEPT_DIAMONDS	"Diamonds"
CONCEPT_RUBIES	"Rubies"
CONCEPT_OIL	"Oil"
CONCEPT_BEAVER	"Beaver"
CONCEPT_TOBACCO	"Tobacco"
CONCEPT_POPPIES	"Poppies"
CONCEPT_COFFEE	"Coffee"
CONCEPT_COCOA	"Grapes"
CONCEPT_SUGAR	"Sugar"
CONCEPT_JADE	"Jade"
CONCEPT_ELEPHANT	"Elephant"
CONCEPT_ALLIGATOR	"Alligator"
CONCEPT_CARIBOU	"Caribou"
CONCEPT_CRABS	"Crab"
CONCEPT_PEARLS	"Pearls"
CONCEPT_WHALES	"Whale"
CONCEPT_GIANT_SQUID	"Giant Squid"
CONCEPT_WORMHOLE	"Wormhole"
CONCEPT_ASSAULT	"Assault"
CONCEPT_BOMBARD	"Bombard"
CONCEPT_ENTRENCH	"Fortify"
CONCEPT_PILLAGE	"Pillage"
CONCEPT_PIRACY	"Piracy"
CONCEPT_REFORM_CITY	"Reform City"
CONCEPT_DISBAND_UNIT	"Disband Unit"
CONCEPT_SLEEP	"Sleep"
CONCEPT_AID_UPRISING	"Aid Uprising"
CONCEPT_FREE_SLAVES	"Free Slave"
CONCEPT_CONVERT_CITY	"Convert City"
CONCEPT_SELL_INDULGENCES	"Sell Indulgence"
CONCEPT_SOOTHSAY	"Soothsay"
CONCEPT_BRANCH	"Franchise"
CONCEPT_TERRAFORM	"Terraform"
CONCEPT_ESTABLISH_EMBASSY	"Establish Embassy"
CONCEPT_HEAR_GOSSIP	"213"
CONCEPT_THROW_PARTY	"351"
CONCEPT_CONDUCT_HIT	"Conduct Hit"
CONCEPT_PLANT_NANOVIRUS	"Nano-attack"
CONCEPT_INFECT_CITY	"Infect City"
CONCEPT_FILE_INJUNCTION	"File Injunction"
CONCEPT_SUE	"Sue"
CONCEPT_PARADROP	"Paradrop"
CONCEPT_CREATE_PARK	"Create Park"
CONCEPT_CLOAK	"Cloak"
CONCEPT_SETTLE	"Settle"
CONCEPT_CAPTURE_SLAVES	"Capture Slaves"
CONCEPT_LAUNCH	"Launch"
CONCEPT_DESCEND	"Descend"
CONCEPT_UNLOAD	"Unload"
CONCEPT_BOMB_CABINET	"Bomb Cabinet"
CONCEPT_PLANT_NUKE	"Plant Nuke"
CONCEPT_SPY	"Spy"
CONCEPT_STEAL_DISCOVERY_SPY	"Steal Advance"
CONCEPT_ADVERTISE	"Advertise"
CONCEPT_TRADE	"Trade"
CONCEPT_TRADE_ROUTE	"Trade Route"
CONCEPT_MILITARY_READINESS	"Military Readiness"
CONCEPT_PUBLIC_WORKS	"Public Works"
CONCEPT_SCIENCE_SETTING	"Science Setting"
CONCEPT_TILE_IMPROVEMENTS	"Tile Improvements"
CONCEPT_WONDERS	"Wonders"
CONCEPT_IMPROVEMENTS	"Improvements"
CONCEPT_ADVANCES	"Advances"
CONCEPT_DIPLOMACY	"Diplomacy"
CONCEPT_CEASE_FIRE	"Peace Treaty"
CONCEPT_ALLIANCE	"Alliance"
CONCEPT_DEMANDS	"Demand"
CONCEPT_GIFTS	"Gifts"
CONCEPT_EXCHANGES	"Exchange"
CONCEPT_TREATIES	"Treaty"
CONCEPT_LEAVE_MY_LANDS	"Stop Trespass"
CONCEPT_NO_PIRACY	"Stop Piracy"
CONCEPT_REDUCE_POLLUTION	"Reduce Pollution"
CONCEPT_STOP_TRADE	"Stop Trade"
CONCEPT_ATTACK_ENEMY	"Attack Enemy"
CONCEPT_CAPTURE_CITY	"000"
CONCEPT_ECO_PACT	"Eco Pact"
CONCEPT_GOVERNMENTS	"Government"
CONCEPT_VICTORY_CONDITIONS	"Victory - General"
CONCEPT_VICTORY_CONDITIONS_GENOCIDE	"Victory - Bloodlust"
CONCEPT_VICTORY_CONDITIONS_INTELLIGENT_LIFE	"Victory - Intelligent Life"
CONCEPT_VICTORY_CONDITIONS_POINTS_AT_3000	"Victory - 3000 AD"
CONCEPT_CIV_POINTS	"Civilization Points"
CONCEPT_WAGES	"Wages"
CONCEPT_WORK_HOURS	"Work Hours"
CONCEPT_RATIONS	"Rations"
CONCEPT_FOOD	"Food"
CONCEPT_POLLUTION	"Pollution"
CONCEPT_GOLD	"Gold"
CONCEPT_PRODUCTION	"Production"
CONCEPT_GOODS	"Goods"
CONCEPT_CRIME	"Crime"
CONCEPT_HAPPINESS	"Happiness"
CONCEPT_SCIENCE	"Science"
CONCEPT_CITY	"City"
CONCEPT_SEA_COLONIES	"Sea Colony"
CONCEPT_SPACE_COLONIES	"Space Colony"
CONCEPT_ANCIENT_AGE	"Ancient Age"
CONCEPT_RENAISSANCE_AGE	"Renaissance Age"
CONCEPT_MODERN_AGE	"Modern Age"
CONCEPT_GENETIC_AGE	"Genetic Age"
CONCEPT_DIAMOND_AGE	"Diamond Age"
CONCEPT_WORKER	"Worker"
CONCEPT_SLAVE	"Slave"
CONCEPT_ENTERTAINER	"Entertainer"
CONCEPT_SCIENTIST	"Scientist"
CONCEPT_MERCHANT	"Merchant"
CONCEPT_LARORER	"Laborer"
CONCEPT_DISBAND_CITY	"Disband City"
CONCEPT_MONUMENT_SCREEN	"Monument Screen"
CONCEPT_CAPITALIZATION	"Capitalization"
CONCEPT_INFRASTRUCTURE	"Infrastructure"
CONCEPT_SPECIAL_FORCES	"Special Forces"
CONCEPT_VETERANS	"Veterans"
CONCEPT_TRADE_UNITS	"Stealth Units"
CONCEPT_SPECIALISTS	"Specialists"
CONCEPT_RIOTS		"Riot"
CONCEPT_REVOLUTION	"Revolution"
CONCEPT_OVERCROWDING	"Overcrowding"
CONCEPT_SUPPORT_COST	"Support Cost"
CONCEPT_MAINTENANCE_COST	"Maintenance Cost"
CONCEPT_INCITE		"Incite"
CONCEPT_X_LAB		"X-Lab"
CONCEPT_C_FIELD		"Containment Field"
CONCEPT_E_TANK		"Embyro Tank"
CONCEPT_ECD		"ECD"
CONCEPT_G_SPLICER	"Gene Splicer"
CONCEPT_RUSTLE	"r77"
CONCEPT_EMPIRE_SIZE	"Empire Size"
CONCEPT_RIVER		"Rivers"





#### Pop STRINGS ####
POP_WORKER	"Worker"
POP_SLAVE	"Slave"
POP_BANKER	"Merchant"
POP_BARD	"Entertainer"
POP_WISEMAN	"Scientist"
POP_FACTORY_GRUNT	"Laborer"
## REMOVE THE FOLLOWING:
POP_ACTOR	"Entertainer"
POP_PHILOSOPHER	"Scientist"
POP_PROFESSOR	"Scientist"
POP_LIBRARIAN	"Scientist"
POP_PROGRAMMER	"Scientist"
POP_MERCHANT	"Merchant"


#### TILE IMPROVEMENT STRINGS #######
TILEIMP_FARMS	"Farms"
TILEIMP_ADVANCED_FARMS	"Advanced Farms"
TILEIMP_HYDROPONIC_FARMS	"Hydroponic Farms"
TILEIMP_MINES	"Mines"
TILEIMP_ADVANCED_MINES	"Advanced Mines"
TILEIMP_MEGA_MINES	"Mega Mines"
TILEIMP_UNDERSEA_MINES	"Undersea Mines"
TILEIMP_ADVANCED_UNDERSEA_MINES	"Advanced Undersea Mines"
TILEIMP_LEVEL_MEGA_UNDERSEA_MINES	"Mega Undersea Mines"
TILEIMP_NETS	"Nets"
TILEIMP_FISHERIES	"Fisheries"
TILEIMP_AUTOMATED_FISHERIES	"Automated Fisheries"
TILEIMP_ROBOTIC_DOCKS	"Assembly Bays"
TILEIMP_ADVANCED_ROBOTIC_DOCKS	"Advanced Assembly Bays"
TILEIMP_MEGA_MANUFACTURING_BAY	"Mega Assembly Bays"
TILEIMP_FOOD_PODS	"Food Pods"
TILEIMP_FOOD_MODULES	"Food Modules"
TILEIMP_FOOD_TANKS	"Food Tanks"
TILEIMP_RUINS	"Ruins"
TILEIMP_ROAD	"Roads"
TILEIMP_RAILROAD	"Railroads"
TILEIMP_MAGLEV	"Maglevs"
TILEIMP_UNDERSEA_TUNNEL	"Undersea Tunnels"
TILEIMP_LISTENING_POSTS	"Listening Post"
TILEIMP_AIR_BASES   "Air Base"
TILEIMP_FORTIFICATIONS	"Fortification"
TILEIMP_RADAR_STATIONS	"Radar Station"
TILEIMP_SONAR_BUOYS	"Sonar Buoy"

#### installations STRINGS ####
INSTALLATION_LISTENING_POSTS	"Listening Post"
INSTALLATION_AIR_BASES	"Air Base"
INSTALLATION_FORTIFICATIONS	"Fortification"
INSTALLATION_RADAR_STATIONS	"Radar Station"
INSTALLATION_SONAR_BUOYS	"Sonar Buoy"


#### THRONE STRINGS ####
THRONE_CASTLE_STONEAGE		"Stone Age Castle"
THRONE_ENTERTAINMENT_STONEAGE	"Stone Age Entertainment"
THRONE_FOUNTAIN_STONEAGE	"Stone Age Fountain"
THRONE_STATUE_STONEAGE		"Stone Age Statue"
THRONE_RELIGIOUS_STONEAGE	"Stone Age Religious"
THRONE_CASTLE_ANCIENT		"Ancient Castle"
THRONE_ENTERTAINMENT_ANCIENT	"Ancient Entertainment"
THRONE_FOUNTAIN_ANCIENT		"Ancient Fountain"
THRONE_STATUE_ANCIENT		"Ancient Statue"
THRONE_RELIGIOUS_ANCIENT	"Ancient Religious"
THRONE_CASTLE_RENAISSANCE	"Renaissance Castle"
THRONE_ENTERTAINMENT_RENAISSANCE	"Renaissance Entertainment"
THRONE_FOUNTAIN_RENAISSANCE	"Renaissance Fountain"
THRONE_STATUE_RENAISSANCE	"Renaissance Statue"
THRONE_RELIGIOUS_RENAISSANCE	"Renaissance Religious"
THRONE_CASTLE_MODERN		"Modern Castle"
THRONE_ENTERTAINMENT_MODERN	"Modern Entertainment"
THRONE_FOUNTAIN_MODERN		"Modern Fountain"
THRONE_STATUE_MODERN		"Modern Statue"
THRONE_RELIGIOUS_MODERN		"Modern Religious"
THRONE_CASTLE_GENETIC		"Genetic Castle"
THRONE_ENTERTAINMENT_GENETIC	"Genetic Entertainment"
THRONE_FOUNTAIN_GENETIC		"Genetic Fountain"
THRONE_STATUE_GENETIC		"Genetic Statue"
THRONE_RELIGIOUS_GENETIC	"Genetic Religious"
THRONE_CASTLE_DIAMOND		"Diamond Castle"
THRONE_ENTERTAINMENT_DIAMOND	"Diamond Entertainment"
THRONE_FOUNTAIN_DIAMOND		"Diamond Fountain"
THRONE_STATUE_DIAMOND		"Diamond Statue"
THRONE_RELIGIOUS_DIAMOND	"Diamond Religious"

#Unit Orders#
UNIT_ORDER_NONE 	"None"
UNIT_ORDER_MOVE 	"Move"
UNIT_ORDER_ENTRENCH 	"Fortify"
UNIT_ORDER_SLEEP 	"Sleep"