; ; Sid Meier's CIVILIZATION III ; ; Miscellaneous Text Labels ; ; Copyright (c) 1997, 1998 by Firaxis Games, Inc. #LABELS Expand Pollution Food Shields Commerce Luxuries Happy Faces Treasury Science Happiness Production Food Storage Commerce to Corruption Shields Wasted Rewind Back One Turn Stop Play Forward One Turn Continue Conduct Espionage Disorder Report Change Production Hurry Production Convert to Specialist Draft Citizen Select Specialist Contact Governor View Civilopedia entry for Great, let's play the game. What's the big picture? Aerial View Show event location created in captured in destroyed in founded in View Histograph by Sell SUMMARY REPLAY Current Date: Create Spy Establish Embassy Use Spy Use Embassy Save Game in Future Tech War-Time Date Space available: To Troops Map They Gave We Offer Offers Want Wants Give Gives Clear Table New Active NONE Please wait... ENTER or SPACEBAR for next turn Gold Alliance Embargo turn turns OK Cancel Novice Expert per turn Name: Formal: Noun: Adjective: of the him her his her he she Close River DISCOVERED Available Distant Multiplayer Setup Players Done Not Available OBSOLETE to Save Files Map Files Zoom Title Description Gender Nation's Gender Activate Wake Contact Terrain Info Back UNTITLED Male Female Preferences Adv. Preferences Warning Preferences Automation Preferences Audio/Visual Preferences 30-50% of surface Strong (Rolling and flat terrain) Sparse (light rainfall) Rare CUSTOM GAME OPTIONS Max Players Global Difficulty Level Planet Size Ocean Coverage Erosive Forces Native Life Forms Cloud Cover Toggle Load Map Load Scenario Load Game Random MAP DEFINED SAVE MAKE READY MAKE NOT READY LAUNCH GAME Type of Game New Game w/ Random Map Simultaneous Moves Map Preferences Restore Defaults More Passwords Unsatisfied BC AD This deal will last until war is redeclared. This deal may be cancelled peacefully after 20 turns. This deal will last for 20 turns. Militaristic Commercial Expansionist Scientific Religious Industrious and Civilopedia The Slaves Tile Information Food: Shields: Gold: Road Railroad City Irrigation Village No information available Reg: Cont: Page, Tile: Site Val: CityNet -None- Art tile num: Mine at War at Peace in treasury extra gold Unhappiness Causes Abstain abstains votes for CIVILOPEDIA Main Game Concepts City Improvements Governments Civilization Advances Natural Resources Worker Actions Terrain Units Great Wonders Small Wonders Tribes Index Bonus Resources Luxury Resources Strategic Resources Resource Index Invalid Entry REQUIRES ALLOWS Effects Previous TILE BONUS Spaceship Component(s) Advance Nothing Worker Efficiency Hurry Method Cannot hurry Force citizens to work harder Pay citizens to work harder Corruption and Waste Minimal Nuisance Problematic Rampant Catastrophic Communal War Weariness Citizens do not get unhappy Citizens get unhappy Citizens get very unhappy Required Government Cost Maintenance Culture Made Obsolete By Grassland with Shield Fresh Water Lake STATISTICS YIELD Base Tile Yield Movement Cost Irrigation Bonus Mining Bonus Road Bonus Defensive Bonus Build Colony Base Turns to Complete Stats Attack Defense Movement Operational Range Population Cost Bombard Range Rate of Fire Transport Capacity Air Superiority Radius Upgrades To Abilities INVALID City Imp's Actions Advances Gr Wonders Sm Wonders Govts Resources MODULES COMPONENTS STRUCTURAL Needs LAUNCH Exit COMPLETE assign No city may build Cities items item Queue slot SS ^We need a spy in total Civilization complete in progress View Space Race HISTOGRAPH SCORE TOP 5 CITIES Show Power Score Scale by Turns Years Current Turn: Your Score: Summary: Happy Citizens: Content and Specialist Citizens: Territory: Future Tech.: Averaged Score: World Ranking: Power is an amalgam of cities, gold, culture, advances, resources, military strength, nuclear weapons, and wonders. Culture is a sum of the cultural value of all of your cities. Score is used to determine the winner when time runs out. Your overall score is the average of your scores on each turn. Score as calculated on just this turn. Will be averaged in to your overall score. + > < Golden Age Advisors Main Menu {Z}oom In {Z}oom Out Locate City You have no cities! You have no cities in range! You have no cities on this continent! You have no cities on this ocean! no city Rename Native American Architecture European Architecture Greco-Roman Architecture Middle Eastern Architecture East-Asian Architecture CHOOSE YOUR WORLD WORLD SIZE BARBARIANS Sedentary Roaming Restless Raging LAND MASS AND WATER COVERAGE 80% Water 70% Water 60% Water Pangaea Continents Archipelago CLIMATE Arid Normal Wet TEMPERATURE Warm Temperate Cool AGE 3 Billion 4 Billion 5 Billion PLAYER SETUP YOUR CIVILIZATION Random DIFFICULTY (Easiest) (Hardest) YOUR RIVALS RULES Allow Domination Victory Space Race Victory Diplomatic Victory Conquest Victory Cultural Victory Civ-Specific Abilities Default Rules All Random a humiliating loss an embarrassing defeat HISTORICAL RANKING History will remember you as: the Worthless the Pathetic the Foolish the Meek the Cruel the Terrible the Fair the Strong the Clever the Conqueror the Lion-Hearted the Great the Wise the Magnificent Go back to chieftain! Don't worry "champ," you'll get 'em next time. You look so lovely when you lose. We crushed you, saw you driven before us, and hear the lamentation of your people! Consider your lawn MOWED! All you're leading is Jack and spit. Jack just left town. All your base are belong to us! Gimme an 'L!' Gimme an 'O!' Whatever... LOSER! Told! Aww... was that your last city? Maybe we should give it back... There's no shame in retiring... none at all... really... no, really... If in times of trouble, you run into a wall... bounce off, and run back into it. What's that smell? Did someone step in something? You will be forever remembered as a great and noble... well, I guess not... If you practice a little more, I might break a sweat next time. What's the matter? Are we too rough? Hey speed demon! Where're you running off to in such a hurry? Yeah, you'd better run away! Only human... One day, there will come a player unafraid to battle it out to the bitter end... Luck, it was all luck! There is no dishonor in losing to a worthy foe... I should be ashamed. Congratu - ma - freaking - lations! Every dog has his day, I guess... Oh yeah? You and what army? Oh... right. Next time, I'll play [without] one arm tied behind my back. What! I couldn't have possibly lost... you must have cheated! Quit gloating, let's go again! I bet you 100 gold that you can't do it again! Two words: Wait 'til next time! You're the big dog now! What a splendid display of tact and strategy! A plate of hero cookies to you! You played very well, but I will not be so lenient next time. Our bards will write ballads of your deeds and accomplishments. Esteemed colleague, I congratulate you on your victory. Who's the big winner today? You are! That's right, you! It was an honor to play against so fine an opponent. It seems the fates favor you today. 'Twas a good game. I'll be waiting for the next one. Wow! I was fabulous! Amazing! Phenomenal! Fantastic! Outstanding! Exceptional! And still you won... I got trounced, and all these other clowns just watched... Have you no mercy? I was already defeated, there was no need to eliminate me. Now let me ask ya this, let me ask ya this... Can you kick... oh, I guess so. My doctor says I can play you again in 60 seconds or so... Beware! Well, I can't be blamed. I never even met you! You'd best feel lucky that the world was so concentrated on taking me out that they forgot about you... Real warriors don't need allies to win! I thought cultural assimilation was supposed to be painless! Doh! I thought we were [supposed] to kick your people off the planet... All right, now step over [this] line... What do you mean the game's over??? I'm still standing! No one can conquer me! Domination, shmomination! I refuse to be defeated! You wasted your time killing me off, and look what it got you. Together we could have survived the onslaught. We could have thrived. You should have saved me. I would have voted for you! He who stands alone in the international community loses. All the armies in the world cannot help the uncultured. The pen may be mightier than the sword, but my sword is longer than your pen is. I'm sorry, were you out of cities? My bad... Owned! Sure you can kill me off, but when the going gets tough, look who gets going! A real tough one here... fight's the good fight when he's stronger, but bails out at the first sign of trouble. Would that I could have run away a spineless coward, rather than face the steel of my enemies. Close the door on your way out. Default Setting for New Cities © 2001 Infogrames Interactive Inc. All Rights Reserved. Manufactured and marketed by Infogrames, Inc., New York, NY. All trademarks are the property of their respective owners. Sid Meier's Civilization®, Civ®, Civilization® are U.S. registered trademarks. Firaxis Games is a trademark of Firaxis Games, Inc. Colony #DRIVE_READ_ERROR Please Insert Civilization III Disc into CD Drive DRIVE READ ERROR #INSTALLATION_ERROR No Civilization III Installation Detected INSTALLATION ERROR #WCV_TITLE CHOOSE YOUR WORLD #WCV_OCEAN_COVERAGE_OPTIONS 80% OCEAN 70% OCEAN 60% OCEAN Random OCEAN COVERAGE #WCV_AGE_OPTIONS 3 BILLION YEARS 4 BILLION YEARS 5 BILLION YEARS Random AGE #WCV_CLIMATE_OPTIONS ARID NORMAL WET Random CLIMATE #WCV_LAND_FORM_OPTIONS ARCHIPELAGO CONTINENTS PANGAEA Random LAND FORM #WCV_TEMPERATURE_OPTIONS COOL TEMPERATE WARM Random TEMPERATURE #WCV_BARBARIAN_OPTIONS VILLAGES ONLY ROAMING RESTLESS RAGING Random BARBARIAN #WCV_BUTTONS MAIN MENU PLAYER SETUP #TECH_CIVILOPEDIA_LINKS Advance Unit Type Improvement Small Wonder Great Wonder Orders Citizen Government #TECH_BUTTON_LABELS <- Prev View previous era Next -> View next era Done Exit this screen #TECH_LABELS Queue # Left-click to Research; Right-click for Civilopedia Left-click to Steal; Right-click for Civilopedia Right-click for Civilopedia #CITIZEN_DESCRIPTIONS A Happy A Content An Unhappy A Resisting A An #ADVISORS Domestic Trade Military Foreign Cultural Science Advisor #ADVISOR_SCREENS Domestic Trade Military Foreign Culture Science Rankings Top 5 Cities #ADVISOR_MOODS Happy Angry Sad Surprised #FOREIGN_ADVISOR Unknown The Government We They are at peace at war With have a against the Mutual Protection Pact Military Alliance Trade embargo Treaties Trades FOREIGN ADVISOR Active Potential Embargo Against War Peace Mutual Protection Right of Passage ( ) gracious polite cautious annoyed furious of Select All All Off We have limited knowledge of the military The best unit the military has that we know about is with us #FOREIGN_ADVISOR_BUTTONS -> Next <- Previous #DOMESTIC_ADVISOR Income: From cities: From other civs: From taxmen: From interest: Expenses: : Corruption : Maintenance : Unit costs : To other civs TOTAL: Growing. Breaking even. Shrinking! Researching: Producing turns turn Population Cities . ( ) DOMESTIC ADVISOR : Science + - Treasury: Gold : Entertainment Food Eaten.Stored Shields Wasted.Produced Happy.Content Corruption.Commerce Corruption Maintenance Science Treasury Net Gain: Loss: ! thrives is growing slowly is not growing is starving happy unhappy content Government Mobilization Normalcy War Time We need an aqueduct to continue growing. We need a hospital to continue our city's growth. #MILITARY_ADVISOR Unit in production The Army of Military Intelligence Army At War At Peace View by City Unit | We know of no other civilizations We only know what our troops report. We need a spy to view troop locations. turns units gold/turn Disband Unit Fortify Unit Upgrade Unit to ( gold ) Total Units Allowed Units Army Support Cost MILITARY ADVISOR Available Leader * = Military/Industrial Center We have: An Embassy A Spy View Civilopedia entry for Captured Workers (0 gold) Lost Workers Units the have captured have lost #MILITARY_ADVISOR_BUTTONS -> <- Up Down This-a-way That-a-way Previous Next #CULTURE_ADVISOR Culture Rating = Improvements + Wonders Influence yes no Art of Built in The are our culture. Our people have developed an a culture. Cities culture value Our Total Culture Value: Value: /turn CULTURAL ADVISOR Cultural Value: Current Date: , needed to expand #CULTURE_ADVISOR_BUTTONS Up This-a-way Down That-a-way #TRADE_ADVISOR TRADE ADVISOR Trade Agreements Local Import Export Trading Cities cities Cities Unconnected Cities network Are trading with Can trade with Cannot Trade With Alas, we know of no one with whom to trade Land Route Sea Route We need a to Near Fine We are at war with the We have an embargo against the has a trade embargo against us #TRADE_ADVISOR_BUTTONS Up This-a-way Down That-a-way #SOREN_ADVISOR Unknown The Government We They are at peace at war with have a against the mutual protection pact military alliance trade embargo #SOREN_ADVISOR_BUTTONS -> Next <- Previous #WONDER_WIN WONDERS OF THE WORLD Owned by: Constructed in: Located in: Being Constructed by the #HALL_OF_FAME_WIN HALL OF FAME List high scores for Everyone : , . None Domination Military Cultural Diplomatic Space Race Retired Rank Score Name Civilization Difficulty Victory Type All Leaders On All Leaders Off Close (Art goes here?) (Lost) (Won) #GOVERNOR_WIN City Governor General Production Manage citizen moods Emphasize Food Emphasize Production Emphasize Commerce Manage Production Never build Wonders Never build Small Wonders Produce Offensive Ground Units Produce Defensive Ground Units Produce Artillery Produce Settlers Produce Workers Produce Naval Units Produce Air Units Produce Growth Produce Production Produce Happiness Produce Science Produce Wealth Produce Trade Produce Exploration Produce Culture Never Sometimes Often This City All Cities Continental Cities This City All Cities Continental Cities in No Yes #DEMO_WIN TOP 5 CITIES DEMOGRAPHICS Approval Rating Population GNP Mfg. Goods Land Area Literacy Disease Pollution Life Expectancy Family Size Military Service Annual Income Productivity % $ million megatons square miles tons years children per capita Rank #AUDIOPREFS Sound Effects Volume Sound Effects On/Off Music Volume Music On/Off Master Volume All Sounds On/Off Audio Preferences #NEW_GAME Make a New World Load World #TOP_MENU New Game Quick Start Tutorial Load Game Load Scenario Hall of Fame Preferences Audio Preferences Credits Exit #AUDIOPREF_RADIO Audio Preferences #COMMENT The interface labels are for the interface buttons. They are abbreviations. Here is the key, translate as appropriate: First two for minimap box G = Geography T = Terrain Rest for unit info box D = Diplomacy E = Espionage P = Palace H = Histograph SS = Spaceship #INTERFACE_LABELS G T D E P H S Show Geography Show Territory Start Diplomacy Espionage Palace View Histograph View Spaceship Progress #UNIT_ACTIONS Hold (Spacebar): Skip turn (W)ait (F)ortify (D)isband (G)o to: Select destination (L)oad Un(L)oad Airlif(T): Choose new airbase (P)illage Improvement (B)ombard: Select a target (A)irdrop: Select a landing zone (B)uild army (H)urry improvement (U)pgrade unit (B)uild Colony (B)uild City Build (R)oad Build (R)ailroad (Shift-R) Build (F)ortress (Ctrl-F) Build (M)ine (I)rrigate (C)lear Forest (Shift-C) (C)lear Jungle (Shift-C) Pla(n)t Forest (C)lear Pollution (Shift-C) (A)utomate Join City (B) (B)ombing Mission: Choose a target (R)econ Mission: Pick a recon zone Air (S)uperiority Mission: Control the skies (R)e-base Mission (Shift-R): Choose a new base (P)recision Strike: Pick an enemy city #PULLDOWNS More Choices (Shift for up/down) #CS_SECTION_LABELS STRATEGIC RESOURCES IMPROVEMENTS PRODUCTION FOOD COMMERCE LUXURIES CULTURE POLLUTION per turn Growth in Complete in turn turns % CHANGE HURRY GRANARY SHORTAGE - Zero Growth - #CS_CITY_NAME Founded: AD BC POP GOLD #CS_GARRISON GARRISON Activate Fortify Disband Upgrade to #CS_QUEUE QUEUE (hold 'Shift' to add) QUEUE ACTIVE Empty Slot #CS_CULTURE_PANEL per turn Total #CS_MOUSEOVER Food Eaten Food Stored Shields Produced Shields Wasted Commerce to Treasury Commerce to Science Commerce to Entertainment Commerce to Corruption Food Storage Box Production Box Treasury Science Happiness Hurry Draft # ; This line must remain at end of file