Government changes 
----------------Anarchy 
-immune to build embassy 
-diplomats are conscript 
-spies are conscript 
-resistant fa:5 fu:5 
-rate cap 6 
----------------Despotism 
-3 units free for town 
-5 free for metro 
-resistant fa:0 fu:-5 
-propaganda fa:0 fu:0 
-rate cap 7 
Monarchy 
-5 free units per city 
-7 free units per metro 
-resistant fa:0 fu:5 
-propaganda fa:-5 fu:-10 
-rate cap 8 
---------------Comunism 
-worker rate of three 
-m. police limit 4 
-3 work rate 
-paid labor 
-1 free unit per town 
-4 free units per city 
-10 free units per metropolis 
-units cost 2 to support 
-Propaganda a:40 des:25 m:15 c:0 R:10 D:5 fa:-10 fu:-15 
-standard tile bonus  
-resistance Fu:-15 fa:-10 
-rate cap 9
---------------Republic 
-1 free unit per city 
-2 free units per metro 
-corruption is problematic 
-resistance fa:0 fu:-5 
-rate cap 9 
---------------Democracy 
-worker rate 4 
-diplomats are veteran 
-spies are conscript 
-now immune to sabotage production 
-5% assimilation chance 
-1 free unit per metropolis, town and city 
-6 free units 
-units cost 2 to support 
-Resistance fa:15 fu:5 
-Propaganda fa:15 fu:-15 
-rate cap 10
------------------Fascism 
-prerequisite fascism 
-Corruption Nuisance 
-free units: 4,t 6,c 10,m 
-diplomats are regular 
-spies are regular 
-immune to investigate city 
-worker rate 2 
-3% assimilation chance 
-draft limit 4 
-military police limit is 4 
-forced labor 
-1 gold per unit 
-forced labor 
-Propaganda A:25 Des:15 m:5 c:0 r:-5 d:-10 fa:-5 fu:-15 
-rate cap 8 
---------------Fundementalism 
-Prerequisite fundementalism 
-all units free 
-corruption minimal 
-worker rate 2 
-cant hurry 
-no war wearyness 
-resistance A:20 Des:15 M:10 C:5 R:0 D:-15 Fa:5 fu:0 
-diplomats are conscript 
-spies are conscript 
-no immunitys 
-1 draft limit 
-0 military police 
-propaganda a:20 des:10 m:5 c:-15 r:5 d:0 fa:5 fu:-5 
-assimilation chance 1% 
-rate cap 7 