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TOURNAMENTS

Welcome to the Apolyton CtP2 "Tournaments" section, an entertaining and educational feature for everyone who likes to play Call to Power II! What exactly is this does this Tournaments feature, you ask? Apolyton CtP2 Tournaments are a feature in which every so often a new game will be started, saved in the very first turn and placed it on this site. Then everyone can download this (zipped) savegame and play it. When you've done this and you've finished your game, submit the final savegame to us and a ranking of everyone who has participated will be made. There will be two winners for every victory type (Conquest, Diplomacy, Science, etc): one for the highest score and one for the earliest year in which the victory was achieved. You can compare your score with other people's and see how good you are. You are very much encouraged to discuss your progress and share your experiences with other players in the forums. You can discuss strategies and use tips and tricks of other players to improve your own game. It's a very casual contest, the discussion is just as important as the contest.

These tournaments will be played on a different setup every time. A different combination of difficulty level, map type, number of opponents, barbarian setting and mod(s) will be used every time. There are many different mods available, from very small and simple ones that change very little to very large and complex ones that are a complete overhaul of the game. They are all fun to try out some time; these tournaments invite and incites you to do just that, thus showing you the diversity of CtP2.

5th Apolyton CtP2 Tournament: 20 March - 20 April 2003
The details of the game
Theme: Scourge of Asia
Mod: Medieval Pack II v2.2
Level: Very Hard
Size: Regular Map
Barbarians: Maurauders
Ocean-Land: 80%
Island-Continent: 80%
Wet-Dry: 100%
Warm-Cold: 100%
Uniform-Diverse: 80%
Few Goods-Many Goods: 70%
World shape: Doughnut World
Bloodlust: Off
Pollution: On
Civilization: Mongols
Opponents: 5 (Turkish, Arabia, India, Persians, Chinese)
Victory types allowed: All

- Download the tournament game
- Submit your (zipped) saved game by attaching it on this thread





4th Apolyton CtP2 Tournament: 3 September - 3 December 2002 - RESULTS
The details of the game
Theme: Classical Clash
Mod: Cradle of Civilizations v1.32
Level: Very Hard
Size: Huge Map
Barbarians: Raiders
Ocean-Land: 40%
Island-Continent: 80%
Wet-Dry: 20%
Warm-Cold: 20%
Uniform-Diverse: 90%
Few Goods-Many Goods: 80%
World shape: Earth World
Bloodlust: Off
Pollution: On
Civilization: Romans
Opponents: 7 (Greeks, Etruscans, Celts, Persians, Carthaginians, Egyptians, Nubians)
Victory types allowed: All

- Download the tournament game
- Submit your (zipped) saved game by attaching it on this thread





3rd Apolyton CtP2 Tournament: 1 August - 1 September 2002 - RESULTS
The details of the game
Theme: Rulers of the Seas
Mod: GoodMod1 for Apolyton Pack v0.993
Level: Hard
Size: Huge Map
Barbarians: Raiders
Ocean-Land: 0%
Island-Continent: 30%
Wet-Dry: 70%
Warm-Cold: 30%
Uniform-Diverse: 70%
Few Goods-Many Goods: 70%
World shape: Doughnut
Bloodlust: Off
Pollution: On
Civilization: Vikings
Opponents: 7 (Dutch, English, Indonesians, Polynesians, Arabs, Indians, Phoenicians)
Victory types allowed: All

- Download the tournament game
- Submit your (zipped) saved game by attaching it on this thread





2nd Apolyton CtP2 Tournament: 26 June - 26 July 2002 - RESULTS
The details of the game
Theme: Dale`s Departure
Mod: Super Apolyton Pack v2.0
Level: Impossible
Size: Huge Map
Barbarians: Maurauders
Ocean-Land: 50%
Island-Continent: 50%
Wet-Dry: 30%
Warm-Cold: 50%
Uniform-Diverse: 70%
Few Goods-Many Goods: 50%
World shape: Earth World
Bloodlust: Off
Pollution: On
Civilization: Australians
Opponents: 7 (Mexican, Native American, Mayan, Chinese, Ethiopian, Turkish, Roman)
Victory types allowed: All

- Download the tournament game
- Submit your (zipped) saved game by attaching it on this thread





1st Apolyton CtP2 Tournament: 23 April - 23 May 2002 - RESULTS

The details of the game
Theme: Colonization
Mod: Original game
Level: Very Hard
Size: Regular Map
Barbarians: Raiders
Ocean-Land: 30%
Island-Continent: 50%
Wet-Dry: 50%
Warm-Cold: 50%
Uniform-Diverse: 80%
Few Goods-Many Goods: 50%
World shape: Earth World
Bloodlust: Off
Pollution: On
Civilization: Spanish
Opponents: 6 (Portuguese, Dutch, English, French, Inca, Maya)
Victory types allowed: All

- Download the tournament game
- Submit your (zipped) saved game by attaching it on this thread



Rules

- You can submit only one game
- You must use autosave so that you have the last turn before your win
- Use of exploits (like the cheat menu) or external programs is not allowed
- You must have the v1.11 patch and ModSwapper utility installed
- Name the saved game and the zip file as your forums login
- If you want to replay the game, feel free to do so and post a game, but state it clearly! Such submissions will not qualify for the final results.

Results

- 4th Apolyton CtP2 Tournament: 3 Septbember - 3 December 2002

-
3rd Apolyton CtP2 Tournament: 1 August - 1 September 2002

-
2nd Apolyton CtP2 Tournament: 26 June - 26 July 2002

- 1st Apolyton CtP2 Tournament: 23 April - 23 May 2002

Hall of Fame - End Year

All players who win the overall end year ranking enter the End Year Hall of Fame.
The end year is the earliest end year the player ever achieved while winning the overall ranking.

Name        End Year
centrifuge3720 BC*
Maquiladora1190 AD  

* = Accomplished with Cradle mod, which starts in 7000 BC

Hall of Fame - End Score

All players who win the overall end score ranking enter the End Score Hall of Fame.
The end score is the highest end score the player ever achieved while winning the overall ranking.

NameEnd Score
centrifuge38,315
Jesper Portus34,895
Martin Gühmann30,275
Paul Tuckett30,005

Note: scoring in the Tournaments is as normal, except that all opponents defeated above twice the original number of players in the game don't earn you bonus points. If you defeat more opponents, your Tournament endscore will be manually adjusted to reflect this. The reason for this is to counter exploitation of the bug that one gets a lot of bonus points for conquering civs, in particular the one-city civs which are created after rebellions when MaxCities in userprofile.txt has a high value.

Apolyton Civilization Site -- Copyright © Daniel Quick and Markos Giannopoulos

"Civilization" Series © Hasbro Interactive; "Civilization: Call to Power" © Activision; "Alpha Centauri" © Firaxis Games All other trademarks and trade names are the property of their respective owners.
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