usually once i get 1-2 buff heros, the game is over in about 5 years, 1-2 if i ignore nodes and just try to eliminate the other wizards. the problem for me is the beginning game.
1. lack of money: the more buildings you build, the less money you have because of upkeep. is there a point where i should start expanding before i build all the buildings?
2. lack of research: when i try to expand early, i usually don't build libraries, so the only research i'm getting is from mana.
3. lack of mana: if i don't expand with elves or build buildings with other races, i can't get mana.
4. lack of units: no money to support them. usually i have enough food.
5. overrun by wandering monsters: seems like i'm never strong enough in the early game to take out even the easy nodes or neutral cities. if i try, even if i suceed, i lose x amount of units and this means losing xXy number of turns of production.
usually, once i get one city with all the buildings, i'm in good shape because i can use alchemy and turn all the gold into mana, set mana to 0 storage/0 research, and just put all of it into skill.
1. lack of money: the more buildings you build, the less money you have because of upkeep. is there a point where i should start expanding before i build all the buildings?
2. lack of research: when i try to expand early, i usually don't build libraries, so the only research i'm getting is from mana.
3. lack of mana: if i don't expand with elves or build buildings with other races, i can't get mana.
4. lack of units: no money to support them. usually i have enough food.
5. overrun by wandering monsters: seems like i'm never strong enough in the early game to take out even the easy nodes or neutral cities. if i try, even if i suceed, i lose x amount of units and this means losing xXy number of turns of production.
usually, once i get one city with all the buildings, i'm in good shape because i can use alchemy and turn all the gold into mana, set mana to 0 storage/0 research, and just put all of it into skill.
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