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Thread: Sprite List

  1. #61
    Immortal Wombat
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    Ah crud. Just found that thread*: that's 6 more sprites to include, and they aren't so bad looking either.

    Nothing really I can do now, unless we reshuffle the rest, but I'll get the swordsman/warrior in. (Number 3 on the attachment below)

    These are all Caranorn's units (all from Civ3) then:
    1. Infantryman
    2. Bowman
    3. Swordsman
    4. Mounted Archer
    5. Cavalry
    6. Archer

    * I say "just", I've actually had this reply box open for about 8 hours now, waiting to be filled.
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    Last edited by Immortal Wombat; July 2, 2003 at 16:13.
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  2. #62
    Immortal Wombat
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    ok, I have images for:

    A: ((I thought this was the conscript legion)) (175 if you need)
    B: Galley (174)
    C: Auxillary Legion (196)
    D: Cataphract (193)
    E: Peltast (195)
    F: Phalanx (173)
    G: Heavy Spearman (171)
    H: Chariot Archer (172)
    I: Conscript Legion? The C:CtP one. ( )
    And the Advanced Warrior #3 in above post.


    So I need images and/or preferably sprites for
    SPRITE_SEIGE_TRAIN 168
    SPRITE_BALLISTA 169
    SPRITE_HEAVY_CAVALRY 170
    Attached Images Attached Images
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  3. #63
    Immortal Wombat
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    ok received. I'll stick that lot up.

    /edit

    I dont need a number for the Consrcipt Legion as it is the existing legion sprite with a new name. Sprite no stays the same as in cradle.
    Just to confirm, this should be #116 :fingerscrossed:


    /edit again
    This list now reads:
    Code:
    To assign:
    009		(1) (duplicate cow) [C:CtP SotL]
    190		(1)
    200		(1)
    		-----
    		(3)
    
    + 166 and 167 I'm still confused about.
    /edit 3
    Caranorn's Warrior at #190, leaving two (or four?) slots remaining.

    009
    200
    Last edited by Immortal Wombat; July 4, 2003 at 12:08.
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  4. #64
    stankarp
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    No, sorry, the legion in Cradle was no 83. I changed that to conscript legion in my mod.

  5. #65
    Immortal Wombat
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    oh, right. yeah. oops. Cradle Legion. ok. So it's all good.
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  6. #66
    The Big Mc
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    Does any body know how to get in touch with the writer of flicster I can’t get him on the address I have.
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  7. #67
    Martin Gühmann
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    Post

    Originally posted by The Big Mc
    Does any body know how to get in touch with the writer of flicster I can’t get him on the address I have.
    You could check out this thread: UTILITY: FLIC Editor: Change unit graphics

    If the email address you find there does not work try to PM Moeniir, if it does not work you could try contact him by PM on Civfanatics.

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  8. #68
    Peter Triggs
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    Call To Conquest has 'gone gold': Locutus has the file and it should be in the directory shortly.

    But, reviewing it's newsprite.txt, I noticed that I used 183 for the Blue General (when I meant to use 186).

  9. #69
    The Big Mc
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    ok
    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
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  10. #70
    Immortal Wombat
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    http://ctpmodmakers.250free.com/sprites/index.html

    If somebody wants to index Harlan's sprites (WW2 pack, and the 5 other unanimated units), Alper's 39 miscellaneous sprites, the 2 EB sprites and the Activision sprites from CtP and CtP2, be my guest, the rest is mostly done. Although not all the images appear for some reason
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  11. #71
    Immortal Wombat
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    Hello and welcome to The Sprite List Saga part III...

    Since 250free is having some tech problems at the moment, and I'm not too sure it has php anyway, I've moved the whole shebang over to here. You'll be pleased to note that I have fashioned a rudimentary search feature on it. But for now it will serve. Currently the CTP200 (or 195 with 4 repeats) is indexed and searchable, with most of the other sprites accessable via the pages for each artist. I plan to put everything else into the database for searching and stuff soon.

    If anyone has any suggestions as to how I should pack the remaining sprites on top, please don't hesitate to suggest them, or they'll go all jumbled on top, from 200 to 250 or whatever it is we've hit now.

    Also, we have a whole load of repeated names, inaccurate names, double names, and so on. When in doubt, I've put in both names to make searching more useful. And I think what would be useful as well would be a 'category' field for each sprite, so that you can search for all the archers, for instance and get all the archers, even the ones listed under 'Bowman' and 'Peltast', etc. Or civilians, or tanks, and so on. And maybe even by age as well, though I would be unwilling to do that without serious assistance, since my historical knowledge isn't up to it.

    So that's about it for the listing of stuff. Who wants to sort out the zips?



    Happy as I am to host the index page, I'd rather not be hosting the 200MBsworth of sprite files once that gets sorted out. Locutus, can we stick this lot up on Poly?
    Also, this is cobbled together with a pretty poor knowledge of php, and if the database moves to Poly, I suspect someone can bung a search page up much like the old files pages had which would do the job far more elegantly.
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  12. #72
    Tamerlin
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    Great work Immortal Wombat...

    Some pictures are not displayed though, if you click on the link leading to the sprites designed by Apolytoners, those designed by The Big Mc, John Wiley, Steve, Geo and one of yours are not displayed...
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  13. #73
    Ekmek
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    Originally posted by Martin Gühmann


    You could check out this thread: UTILITY: FLIC Editor: Change unit graphics

    If the email address you find there does not work try to PM Moeniir, if it does not work you could try contact him by PM on Civfanatics.

    -Martin
    I saw Steph at Civ fanatics made a SBB Storyboad build or something. I havent really checked it out, but could it be a start to make FLCs to Sprites?
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    See me at Civfanatics.com

  14. #74
    Immortal Wombat
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    Originally posted by Tamerlin
    Some pictures are not displayed though, if you click on the link leading to the sprites designed by Apolytoners, those designed by The Big Mc, John Wiley, Steve, Geo and one of yours are not displayed...
    Case sensitivity. Corrected. Thanks.

    Nope, I've no idea what's causing that. er.
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  15. #75
    Tamerlin
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    Originally posted by Immortal Wombat

    Case sensitivity. Corrected. Thanks.

    Nope, I've no idea what's causing that. er.


    Though I know you are far more skilled than me in computer science and that there are few chances you learn something from my opinion... come on, Tamerlin you can do it... I think it could be your html code.

    Are your links targetting at the right folder, are the names of the pictures in your links the same as the names of the pictures in your folders or are there errors in the said links?
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  16. #76
    Tamerlin
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    I don't know if this can help you but all the missing pictures lack the [go] feature...
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  17. #77
    Immortal Wombat
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    Yeah, they're the ones which aren't in the first 200. I think I fixed it anyway. Lesson learnt: Don't use '#' in folder names.
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  18. #78
    Peter Triggs
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    What should we increase k_MAX_SPRITES to?

  19. #79
    Tamerlin
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    Originally posted by Immortal Wombat
    I think I fixed it anyway...
    Yes, you did...
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  20. #80
    Immortal Wombat
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    Originally posted by Peter Triggs
    What should we increase k_MAX_SPRITES to?
    Well if it doesn't screw anything else up, then as large as possible. I reckon it currently doesn't need to be more than 300 or so, but if we want to allow for future sprites, 500 should be a realistic upper limit, unless there is a massive upsurge in interest.
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  21. #81
    BureauBert
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    Sprites Database update

    Ok, I have updated the unit sprites database. I added all sprites I could find except "personnel" units in the small "civ3"-format (in E's Civ3-Mod and Maquiladora's Red Front Scenario), because they won't fit in so well with the other sprites in any Mod that's not a "pure" Civ3-Mod -- but if significant demand arises, I could add them to the database using the "civ3-guXXX" numbering format I already used for E's Civ3-city sprites.

    It was really hard work to find, identify, and compare all the sprites from different sources. So I figured it would be useful for potential modders to create a "database-aligned" sprite collection (ca. 50 MB), i.e. a folder containing all the sprites numbered according to the database. This should make it somewhat easier to select the unit sprites one wishes to use in a mod/scenario. As long as the sprite limit is still in effect it will still be necessary to move sprites above the limit down the list ... but who knows what the SourceCodeProject will bring .

    Of course it would be much cooler being able to use the complete sprite collection without the hassle of renumbering/replacing items .

    I was unable to find some sprites mentioned by The Immortal Wombat in post #61, namely pos. 1, 4, 5 and 6 from this image:



    And I could not create new images -- with white background -- of gu067 (Javlineer) and gu072 (Zulu Warrior) because SpriteEdit threw some "animation block" error when trying to open the sprites.

    If anyone knows about (or has) sprites I missed: please share them!

    Ah, yes: since I am not an expert in WW2 military equipment (or any military equipment ) I added useful Wikipedia links to most of the sprites (displayed on their respective detail pages under "More information" -- e.g. the Valentine).
    Attached Images Attached Images
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  22. #82
    Maquiladora
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    Wow, great work BB

    This reminded me I still need to update the archive of my Eastern Front units in the 'Poly directory. I just fixed the shield position on most of the units.

    I've added the updated zip to the WePlayCiv directory (since they let me upload more than 500KB there ).

    http://www.weplayciv.com/forums/down...do=file&id=155

    Either I can update the 'Poly entry myself, or Martin can download the new zip from WPC and upload it to 'Poly's server himself. (I assume this would be better).
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  23. #83
    BureauBert
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    Wow
    Thank you!

    added the updated zip to the WePlayCiv directory
    Thank you again -- I should probably sign up over there, too.

    update the 'Poly entry
    I tried to upload the file, but the system wouldn't let me (one should always read the instructions in the first place). It can't be updated btw, because it's brand new and totally innovative
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  24. #84
    BureauBert
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    I just noticed that I misinterpreted the file upload/update section in Maq's post .

    NM -- there's no urge regarding the complete*) sprite collection as long as there is a download link.

    ---
    *) Not as complete as it should be since pos. 1, 4, 5 and 6 from the above mentioned image are still missing -- it would be great if IW or someone else could post them eventually .

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  25. #85
    Martin Gühmann
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    Post

    Quote Originally Posted by Maquiladora View Post
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    Either I can update the 'Poly entry myself, or Martin can download the new zip from WPC and upload it to 'Poly's server himself.
    I hope I have done everything correctly. But now you should be able to correct anything else yourself.

    Quote Originally Posted by Maquiladora View Post
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    (I assume this would be better).
    Well, that was faster.

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  26. #86
    Maquiladora
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    Looks fine, thanks.
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  27. #87
    Immortal Wombat
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    Quote Originally Posted by BureauBert View Post
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    I just noticed that I misinterpreted the file upload/update section in Maq's post .

    NM -- there's no urge regarding the complete*) sprite collection as long as there is a download link.

    ---
    *) Not as complete as it should be since pos. 1, 4, 5 and 6 from the above mentioned image are still missing -- it would be great if IW or someone else could post them eventually .

    Ah, so, apologies for the lateness of this response. I haven't been by in a while...


    It turns out I did still have my old spritedb backed up, so if anyone was still looking for Caranorn's sprites see:
    here, or, since I can't guarantee that will last another 18 months, here.

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  28. #88
    Martin Gühmann
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    Big Grin

    Looks like I have to put some new info in our new CTP2 section.

    -Martin
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  29. #89
    BureauBert
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    Hi IW, and thank you for the late response! It would be a pity to let your site (including A Potted History Of CTP2) go down: I'd be happy to provide webspace at the CTP2 Bureau -- if you like we could move your entire site there as it is and make it available under a subdomain like e.g. "iw.ctp2.info" ...
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  30. #90
    Immortal Wombat
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    Well, it's all horrendously out of date, but if you think it's worth saving, then be my guest
    Last edited by Immortal Wombat; February 20, 2011 at 11:08.
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