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CTP PBEM Challenge Ladder -- May 2003

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  • CTP PBEM Challenge Ladder -- May 2003

    Continued from here: http://apolyton.net/forums/showthrea...00#post2006700

    Solver: Pls top the thread and add the link to the old thread.
    First they ignore you. Then they laugh at you. Then they fight you. Then you win.

    Gandhi

  • #2
    @solver
    a link to this thread at the end of the last one would also be nice ;-)

    turns sent to everyone who i had a turn from.
    Baal: "You dare mock me ?"
    O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

    Comment


    • #3
      OK, you already have the link to the old thread here...

      Topped and added link to end of old thread.
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

      Comment


      • #4
        "Cypriotic Conflict" - turn 1 sent to david42one

        he's playing the greeks, i am the turkish
        for you non-europeans:
        cyprus is a small island in the mediterranean sea that was invaded by the turkish in the 1970s i think, and since then is half turkish, half greek and both parties dont exactly like each other..
        hence the name
        Baal: "You dare mock me ?"
        O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

        Comment


        • #5
          Edit: Nevermind
          Last edited by quinns; July 23, 2003, 22:46.

          Comment


          • #6
            Call to Power -- PBEM Challenge Ladder

            Call to Power -- PBEM Challenge Ladder


            As of: 3-FEB-2004

            RNK NAME................BAID.......WIN.....LOSS....NAT
            --------------------------------------------------------
            01. berXpert............Deity........9........1....MEX
            02. quinns..............Deity........7........3....USA
            03. hatschy.............Deity........4........0....AUT
            04. david42one..........Deity........6........3....USA
            05. checkMate...........Deity........6........2....USA
            06. TheBirdMan..........Deity........3........9....DEN
            07. blackice............Deity........1........0....CAN
            08. Mathemagician.......Deity........6........6....GER
            09. Milamber............Deity........3........2....USA
            10. ricketyclik.........Deity........1.......12....AUS
            11. Nimrod..............Deity........1........1....USA
            12. Dimytes.............Deity........2........0....SWE
            13. Troll...............Deity........0........2....USA
            14. Lung................Deity........0........1....AUS
            15. Protoss72000........Deity........-........-....USA
            16. mpteach.............Deity........-........-....USA
            17. Keygen..............Deity........-........-....GRC
            18. Frozzy..............Emperor......0........1....NZL
            19. Mieciofok...........Emperor......0........1....POL
            20. Pave................Prince.......-........-....FIN



            Notes:
            Note 1: BAID represents the highest CTP solo artificial intelligence level ever defeated -- BEST ARTIFICIAL INTELLIGENCE DEFEAT (without cheating, of course). This gives a rough indication of the player's level, and initially places players on the ladder somewhat fairly.

            Note 2: Players appear on the ladder when they show an interest in being on the ladder -- first, in their BAID level and then in the order that they joined the CTP PBEM Challenge Ladder.

            Note 3: Ladder positions change when a player lower on the ladder defeats a player higher on the ladder. When a lower ladder player defeats a higher ladder player:
            1) the lower player takes over the ladder position of the higher player;
            2) the higher player moves down one slot on the ladder;
            3) the lower player attains the BAID level of the higher player (if different).

            Note 4: There is no cheating or bug exploits allowed in CTP PBEM Challenges. Anyone caught cheating will be permanently banned from the CTP PBEM Challenge Ladder.

            Note 5: You may challenge any player up to three slots above your current position. If the person challenged dodges the challenge continually with no good reason, then the one challenged may lose one or more positions on the ladder.

            Note 6: You may also change positions on the ladder by defeating the "computer players" in a solo match at a difficulty level higher than you currently have. (Please avoid too many of these BAID types of changes, though.)

            Note 7: In PBEM Challenges, a player wins in the normal manner, but also wins if the player achieves a Power Graph (PG) rating four times their opponent's graph (4xPG), beyond the 20 turn mark, (except in the Dual-Duel format where it is recommended to use the standard victory conditions only -- see note 8).

            Note 8: The Dual-Duel format makes for a fair game. It completely equalizes the starting positions -- Two games started simultaneously on the same randomized map with starting positions swapped. First one to win a game wins the match. Use this format if you wish. If you do use this dual-duel format, it is recommended that you do NOT use the 4XPG (mentioned in note 7 above), victory condition because one civilization may have a much better starting position.

            Note 9: Any player not responding to a direct challenge within two weeks will be dropped from the ladder. For example, CheckMate has challenged three players, Milamber (who he is already playing and so doesn't count as a challenge), Taladas and Frozzy. If Taladas and Frozzy do not respond to CheckMate's challenge within two weeks from the date of his challenge here on this thread, then they will be dropped from the ladder. Note that a "response" doesn't mean acceptance of the challenge. The challenged player may have a good excuse. He or she must simply must "respond" here on this thread. If the challenged player continually dodges the challenger(s) with excuses, then that challenged player may drop down the ladder depending upon the circumstances.

            Note 10: Draws do not count for either a win or a loss for either player.


            CTP PBEM Challenge Matches:
            *1. Chlg 1 quinns def. TheBirdMan (4xPG); Started Apr-2002 -- Finished Aug-2002; Turns 130.
            *2. Chlg 2 quinns def. berXpert (Resigned); Started Jun-2002 -- Finished Sep-2002; Turns 109.
            *3. Chlg 3 quinns def. TheBirdMan (Resigned); Started Jul-2002 -- Finished Dec-2002; Turns 193.
            *4. Chlg 4 berXpert def. TheBirdMan (Resigned); Started Jul-2002 -- Finished Oct-2002; Turns 110 .
            *5. Chlg 5 quinns def. Lung (4xPG); Started Aug-2002 -- Finished Nov-2002; Turns 77.
            6. Chlg 6 TheBirdMan vs. Lung; Started Aug-2002 -- In progress.
            #7. Chlg 7 **CANCELLED**.
            *8. Chlg 8 ricketyclik def. Frozzy; Started Aug-2002 -- Finished Jul-2003; Turns 72.
            *9. Chlg 9 berXpert def. ricketyclik (4xPG); Started Sep-2002 -- Finished Nov-2002; Turns 88.
            *10. Chlg 10 David42one def. phoenixcager; Started Sep-2002 -- Finished Oct-2002.
            11. Chlg 11 hatschy vs. FlameFlash; Started Sep-2002 -- In progress.
            12. Chlg 12 Lunger75 vs. geoffrey arnold; Started Sep-2002 -- In progress.
            *13. Chlg 13 berXpert def. Milamber (Resigned); Started Sep-2002 -- Finished Oct-2002; Turns 54.
            *14. Chlg 14 hatschy def. checkMate; Started Sep-2002 -- Finished Dec-2002.
            *15. Chlg 15 hatschy def. Mathemagician ; Started Oct-2002 -- Finished Jan-2003; Turns 273.
            *16. Chlg 16 Mathemagician def. geoffrey arnold; Started Oct-2002 -- Finished Nov-2002.
            *17. Chlg 17 Paulno1 def. quinns (Dual-Duel format); Started Oct-2002 -- Finished Feb-2003; Turns 73.
            #18. Chlg 18 ** CANCELLED **
            19. Chlg 19 Hatschy vs. Frozzy; Started Nov-2002 -- In progress.
            *20. Chlg 20 Mathemagician def. Taladas(Resigned); Started Nov-2002 -- Finished Nov-2002; Turns 126.
            21. Chlg 21 lunger75 vs. FlameFlash; Started Oct-2002 -- In progress.
            *22. Chlg 22 Mathemagician def. shaved_ape (4xPG); Started Oct-2002 -- Finished Dec-2002; Turns 106.
            *23. Chlg 23 TheBirdMan def. ricketyclik (Dual-Duel format); Started Nov-2002 -- Finished Mar 2003.
            *24. Chlg 24 quinns def. TheBirdMan (Dual-Duel format); Started Dec-2002 -- Finished Feb 2003; Turns 117.
            *25. Chlg 25 TheBirdMan def. Mathemagician; Started Nov-2002 -- Finished Jul2003; Turns 236.
            *26. Chlg 26 quinns def. Mathemagician (Resigned); Started Dec-2002 -- Finished Feb-2003; Turns 144.
            *27. Chlg 27 berXpert def. David42one (Resigned); Started Dec-2002 -- Finished Jan-2003; Turns 37.
            28. Chlg 28 ricketyclik vs Lunger75; Started Dec-2002 -- In progress.
            29. Chlg 29 Milamber vs. geoffrey arnold; Started Dec-2002 -- In progress.
            *30. Chlg 30 berXpert def. TheBirdMan (Resigned); Started Oct-2002 -- Finished Dec-2002; Turns 131.
            *31. Chlg 31 checkMate def. Milamber; Started Dec-2002 -- Finished Feb-2003.
            *32. Chlg 32 berXpert def. ChadCoffman (Resigned); Started Nov-2002 -- Finished Dec-2002; Turns 54.
            *33. Chlg 33 berXpert def. TheBirdMan(4xPG); Started Dec-2002 -- Finished Feb 2003; Turns 102.
            *34. Chlg 34 checkMate def. ricketyclik (Resigned); Started Jan-2003 -- Finished Mar 2003.
            *35. Chlg 35 Nimrod def. Mathemagician; Started Jan-2003 -- Finished Mar-2003.
            *36. Chlg 36 david42one def. checkMate (Resigned); Started Oct-2002 -- Finished Jan-2003.
            *37. Chlg 37 Milamber def. david42one (Resigned); Started Oct-2002 -- Finished Jan-2003; Turns 165.
            38. Chlg 38 checkMate vs. Mathemagician; Started Jan-2003 -- In progress.
            *39. Chlg 39 Mathemagician def. ricketyclik (4xPG) ; Started Jan-2003 -- Finished Jun-2003; Turns 250.
            40. Chlg 40 ricketyclik vs. hatschy; Started Feb-2003 -- In progress.
            41. Chlg 41 Mieciofok vs. Mathemagician; Started Feb-2003 -- In progress.
            *42. Chlg 42 hatschy def. TheBirdMan; Started Feb-2003 -- Finished Jul-2003.
            *43. Chlg 43 Mathemagician def. david42one(Resigned); Started Nov-2002 -- Finished Feb-2003
            *44. Chlg 44 berXpert def. quinns (Resigned) (Dual-Duel format); Started Feb-2003 -- Finished Jun-2003; Turns 59.
            45. Chlg 45 TheBirdMan vs. Mieciofok; Started Feb-2003 -- In progress.
            *46. Chlg 46 TheBirdMan def. ricketyclik (ALP); Started Mar 2003 -- Finished Nov-2003; Turns 332.
            *47. Chlg 47 checkMate def. Mieciofok; Started Jan-2003 -- Finished Mar-2003.
            48. Chlg 48 Pave vs. ricketyclik; Started Mar-2003 -- In progress.
            *49. Chlg 49 david42one def. ricketyclik (4xPG); Started Mar-2003 -- Finished Apr-2003; Turns 122.
            50. Chlg 50 checkMate vs. Mieciofok; Started Mar-2003 -- In progress.
            *51. Chlg 51 Milamber def. ricketyclik; Started Apr-2003 -- Finished July 2003; Turns 132.
            *52. Chlg 52 david42one def. TheBirdMan; Started Apr-2003 -- Finished Aug-2003.
            *53. Chlg 53 checkMate def. TheBirdMan (Resigned); Started Apr-2003 -- Finished Sep-2003; Turns 199.
            *54. Chlg 54 checkMate def. Nimrod; Started Apr-2003 -- Finished Nov-2003.
            *55. Chlg 55 checkMate def. ricketyclik (Resigned); Started Apr-2003 -- Finished Oct-2003; Turns 243.
            *56. Chlg 56 blackice def. checkMate; Started Apr-2003 -- Finished Aug-2003.
            57. Chlg 57 Azrael vs. TheBirdMan; Started Jan-2003 -- In progress.
            *58. Chlg 58 david42one def. ricketyclik; Started Apr-2003 -- Finished May-2003
            *59. Chlg 59 quinns def. Mathemagician (Resigned); Started May-2003 -- Finished Jul-2003; Turns 132.
            *60. Chlg 60 hatschy def. Mathemagician (Resigned); Started May-2003 -- Finished Sep-2003; Turns 215.
            *61. Chlg 61 berXpert def. quinns (Resigned); Started Jun-2003 -- Finished Jun-2003; Turns 23.
            *62. Chlg 62 Mathemagician def. ricketyclik (PG At End); Started Jun-2003 -- Finished Oct 2003.
            63. Chlg 63 Mathemagician vs. TheBirdMan; Started Jul-2003 -- In progress.
            64. Chlg 64 hatschy vs. david42one; Started Jul-2003 -- In progress.
            65. Chlg 65 Frozzy vs ricketyclik; Started Jul-2003 -- In progress.
            *66. Chlg 66 berXpert vs. quinns (Draw); Started Jun-2003 -- Finished Oct-2003; Turns 97.
            *67. Chlg 67 Milamber def. ricketyclik (Resigned); Started Jul-2003 -- -- Finished Jan-2004; Turns 192.
            *68. Chlg 68 Dimytes def. Troll (Resigned); Started Sep-2003 -- Finished Nov-2003.
            *69. Chlg 69 david42one def. ricketyclik (4xPG); Started May-2003 -- Finished Sep-2003; Turns 229.
            70. Chlg 70 Protoss72000 vs. ricketyclik; Started Oct-2003 -- In progress.
            71. Chlg 71 checkMate vs. quinns (dual-duel format); Started Nov-2003 -- In progress.
            72. Chlg 72 checkMate vs. Nimrod; Started Nov-2003 -- In progress.
            73. Chlg 73 Mathemagician vs. Dimytes; Started Nov-2003 -- In progress.
            74. Chlg 74 Troll vs. mpteach; Started Dec-2003 -- In progress.
            *75. Chlg 75 Dimytes def. Troll (Resigned); Started Nov-2003 -- Finished Dec-2003; Turns 135.
            76. Chlg 76 Dimytes vs. ricketyclik; Started Jan-2004 -- In progress.
            77. Chlg 77 Dimytes vs. Milamber; Started Jan-2004 -- In progress.
            78. Chlg 78 Keygen vs. blackice; Started Feb-2004 -- In progress.
            79. Chlg 79 ricketyclik vs. Milamber; Started Jan-2004 -- In progress.
            80. Chlg 80 Nimrod vs. Dimytes; Started Nov 2003 -- In progress.


            * means match completed.
            # means match cancelled.

            Standard Challenge Match Settings:
            (Players should agree which settings to use. These are the standard settings, but can be changed to suit the wishes of the players.)

            Map size: Huge -- Randomized
            Difficulty: Emperor
            Barbarians: Ruins Only
            Ruins: Off Limits -- No Entry (to disable ruins on initial random map -- modify ctp_data/default/gamedata/const.txt file -- set RUINS_CHANCE_PER_BOX from 1.0 to 0.0)
            Wonders: No Wonders Allowed
            Earth World
            Bloodlust Off
            Pollution On
            Number of Civilizations: 4
            (2 Human Players, 2 Computer Players)
            Map:
            Wet/Dry 50%
            Warm/Cold 50%
            Ocean/Land 50%
            Island/Continent 50%
            Uniform/Diverse 50%
            Few/Many Goods 50%
            One Settler (default)
            100 Gold (default)
            Last edited by quinns; February 5, 2004, 15:34.

            Comment


            • #7
              David42One soundly defeated ricetyclik in our second challenge match, which began in April!

              D42O kindly offered to give me a training match :O but I have decided that I will doggedly keep trying and have challenged him again, our 3rd if it goes ahead.

              Congratulations David42One, well played

              Comment


              • #8
                Updated with David's win. Congrats again, David421.

                Rickety... You need to get some W's under your belt --- 0 and 5 now! And you still hold on to the number 7 position!! Well done.

                Comment


                • #9
                  Originally posted by quinns

                  Rickety... You need to get some W's under your belt --- 0 and 5 now! And you still hold on to the number 7 position!! Well done.
                  Hey! Are you denigrating the high amount of skill showed in getting onto this ladder relatively early?

                  Comment


                  • #10
                    Originally posted by ricketyclik


                    Hey! Are you denigrating the high amount of skill showed in getting onto this ladder relatively early?
                    DAMN am i unskilled.
                    Baal: "You dare mock me ?"
                    O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                    Comment


                    • #11
                      Originally posted by ricketyclik
                      D42O kindly offered to give me a training match :O but I have decided that I will doggedly keep trying and have challenged him again, our 3rd if it goes ahead.
                      Hehe, when you say it like that it does sound somewhat patronising. My apologies. I do like having training matches with people, it's a good way for both players to improve.
                      Humanity has the stars in its future, and that future is too important to be lost under the burden of juvenile folly and ignorant superstition.
                      - Isaac Asimov, 1920-1992

                      Comment


                      • #12
                        Originally posted by david42one


                        Hehe, when you say it like that it does sound somewhat patronising. My apologies. I do like having training matches with people, it's a good way for both players to improve.
                        may i ask how you do the training in a training match ?
                        i suppose opening the other's turn is allowed, but its too much work to do it every turn...
                        Baal: "You dare mock me ?"
                        O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                        Comment


                        • #13
                          Originally posted by Mathemagician


                          may i ask how you do the training in a training match ?
                          i suppose opening the other's turn is allowed, but its too much work to do it every turn...
                          Nothing so structured, and each training match is different. Yes opening each others turn is allowed, and anything else that will help. All that matters is that you start the game with the goal of both players improving their play, as opposed to seeing who will win.
                          Humanity has the stars in its future, and that future is too important to be lost under the burden of juvenile folly and ignorant superstition.
                          - Isaac Asimov, 1920-1992

                          Comment


                          • #14
                            Originally posted by Mathemagician


                            DAMN am i unskilled.
                            Au contraire, for was it not you who started this ladder, and thus began at the top?

                            Comment


                            • #15
                              Originally posted by ricketyclik


                              Au contraire, for was it not you who started this ladder, and thus began at the top?
                              not exactly.
                              that was quinns.
                              Baal: "You dare mock me ?"
                              O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                              Comment

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