Page 2 of 2 FirstFirst 1 2
Results 31 to 45 of 45

Thread: A Cheap way to defend your coastline

  1. #31
    Murtin
    Chieftain
    Join Date
    20 Dec 2001
    Location
    Sweden
    Posts
    42
    Country
    This is Murtin's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    16:40
    Well, in that case I think it seems fair. Workers cost upkeep, outposts are bombardable.

    Granted, there is still the issue of being able to completely shut out any sea invasion until the enemy has frigates (that's the first ship with bombard capability, right? ). I'm not sure I have an opinion on how bad that is...

  2. #32
    Sava
    Emperor Sava's Avatar
    Join Date
    07 Mar 2001
    Location
    back by popular demand
    Posts
    7,425
    Country
    This is Sava's Country Flag
    Thanks
    31
    Thanked 102 Times in 84 Posts
    Local Date
    May 25, 2013
    Local Time
    10:40
    I agree Murtin... it seemed kind of cheap at first, but if you aren't smart enough to bring naval support when you plan an invasion, you deserve to get shafted.
    (\__/) "Sava is teh man" -Ecthy
    (='.'=)
    (")_(") bring me everyone

  3. #33
    Mad Bomber
    King Mad Bomber's Avatar
    Join Date
    18 Nov 2002
    Location
    Columbus, Ohio
    Posts
    1,119
    Country
    This is Mad Bomber's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:40
    Originally posted by Dominae
    Personally I dislike the idea of blocking off your land with Workers, and the fact that you can now do it with improvements is just twice as dumb.

    Dominae

    This is what happens when you only have 2 units (and one a UU) able to make Amphibious landings. I mean what is so important about AA's? The ancients from Xerxes on down used AA's! Heck naval warfare in the ancient age was nothing but AA's launched against ships (with a little ramming to spice it up)! This bug makes it all too clear, more units must have the AA capability!.
    * A true libertarian is an anarchist in denial.
    * If brute force isn't working you are not using enough.
    * The difference between Genius and stupidity is that Genius has a limit.
    * There are Lies, Damned Lies, and The Republican Party.

  4. #34
    Murtin
    Chieftain
    Join Date
    20 Dec 2001
    Location
    Sweden
    Posts
    42
    Country
    This is Murtin's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    16:40
    Instead of spreading the AA capability to more units I think I would prefer a "softer" AA-rule whereby the defender gets a huge defense bonus if the attacker doesn't have AA capability. Defenseless workers and outposts wouldn't work as blockers, while proper military units would make a marine-less AA prohibitively expensive.

    Anybody who likes that idea?

  5. #35
    Sava
    Emperor Sava's Avatar
    Join Date
    07 Mar 2001
    Location
    back by popular demand
    Posts
    7,425
    Country
    This is Sava's Country Flag
    Thanks
    31
    Thanked 102 Times in 84 Posts
    Local Date
    May 25, 2013
    Local Time
    10:40
    Please forgive my n00bish question, but what is an AA? anti-aircraft?
    (\__/) "Sava is teh man" -Ecthy
    (='.'=)
    (")_(") bring me everyone

  6. #36
    Mad Bomber
    King Mad Bomber's Avatar
    Join Date
    18 Nov 2002
    Location
    Columbus, Ohio
    Posts
    1,119
    Country
    This is Mad Bomber's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:40
    AA= Amphibious Assault
    * A true libertarian is an anarchist in denial.
    * If brute force isn't working you are not using enough.
    * The difference between Genius and stupidity is that Genius has a limit.
    * There are Lies, Damned Lies, and The Republican Party.

  7. #37
    CrONoS
    Emperor CrONoS's Avatar
    Join Date
    02 Nov 2002
    Location
    Quebec City
    Posts
    3,636
    Country
    This is CrONoS's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:40
    EDIT: Sorry someone already said what I just said
    bleh

  8. #38
    Mad Bomber
    King Mad Bomber's Avatar
    Join Date
    18 Nov 2002
    Location
    Columbus, Ohio
    Posts
    1,119
    Country
    This is Mad Bomber's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:40
    Originally posted by Murtin
    Instead of spreading the AA capability to more units I think I would prefer a "softer" AA-rule whereby the defender gets a huge defense bonus if the attacker doesn't have AA capability. Defenseless workers and outposts wouldn't work as blockers, while proper military units would make a marine-less AA prohibitively expensive.

    Anybody who likes that idea?
    better than the current system but I'm not completely sold on the idea
    * A true libertarian is an anarchist in denial.
    * If brute force isn't working you are not using enough.
    * The difference between Genius and stupidity is that Genius has a limit.
    * There are Lies, Damned Lies, and The Republican Party.

  9. #39
    Aramis
    Prince
    Join Date
    13 Dec 2002
    Location
    Not where I was tomorrow, nor will be yesterday.
    Posts
    471
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    09:40
    In the above posts I see it suggested that bombardment can take out an OP (RT, AF), but has anyone actually tried it? I'll try, if present game gets that far, but in the meantime . . . ?
    "We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'

  10. #40
    CerberusIV
    Emperor CerberusIV's Avatar
    Join Date
    26 Oct 2002
    Location
    on the Emerald Isle
    Posts
    5,329
    Country
    This is CerberusIV's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    15:40
    Bombardment can definitely take out an Radar Tower - I have done that on many occasions. I doubt if OP's or airfields are any different.
    Never give an AI an even break.

  11. #41
    Unconquered
    Warlord Unconquered's Avatar
    Join Date
    06 Nov 2001
    Location
    America
    Posts
    136
    Country
    This is Unconquered's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    09:40
    Originally posted by Rob_S
    In the above posts I see it suggested that bombardment can take out an OP (RT, AF), but has anyone actually tried it? I'll try, if present game gets that far, but in the meantime . . . ?
    Yes it can, but with limitations for airfields see the following post for details:

    http://apolyton.net/forums/showthrea...threadid=67872

  12. #42
    Theseus
    Emperor Theseus's Avatar
    Join Date
    12 Apr 2002
    Location
    The warmonger formerly known as rpodos. Gathering Storm!
    Posts
    8,907
    Country
    This is Theseus's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:40
    Regarding the cost issue, slave workers would be free as well.

    Anyway, it's an exploit, no matter which Worker or Worker-derivative is used.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

  13. #43
    Avaron
    Settler
    Join Date
    09 Feb 2003
    Posts
    6
    Country
    This is Avaron's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    15:40
    couldnt someone mod a graphic to look like some sort of costal defence that can be built by workers?..

  14. #44
    MyOlde
    Prince
    Join Date
    10 Jun 1999
    Location
    Haliburton, Ontario, Canada
    Posts
    528
    Country
    This is MyOlde's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    15:40
    You can be faced with a fair amount of coastline to defend -- and waste a lot of workers' lives. Why not stick outdated warriors, archers, etc on those tiles?

    I like my workers for cleaning up pollution. In my current game, I'm being very warmongering, picking up some workers along the way, but because I'm producing war materials like mad I'm polluting like mad, too. So all those workers are barely keeping up with the pollution.
    Jack

  15. #45
    badams52
    King badams52's Avatar
    Join Date
    02 May 2002
    Location
    near the magic kingdom
    Posts
    1,001
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    07:40
    Originally posted by Sava
    I agree Murtin... it seemed kind of cheap at first, but if you aren't smart enough to bring naval support when you plan an invasion, you deserve to get shafted.
    I agree with Sava. Exploit or not, I don't think using this tactic is all that valuable except to keep the AI from settling a barren island/continent. The AI is terrible at amphibous invasions and if you need to use outposts etc. to stop said invasion, well, maybe you need to rethink your defensive strategy. Railroads + a few tanks/cavalry will stop any AI boat landing.
    badams

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Cheap Cheap Cheap Webhosting!
    By Perfection in forum Technology Forum
    Replies: 9
    Last Post: September 17, 2012, 11:15
  2. Cheap Cheap Cheap Webhosting!
    By Perfection in forum Off Topic
    Replies: 8
    Last Post: May 20, 2007, 01:45
  3. Defending my coastline
    By ajb in forum Civilization IV General
    Replies: 17
    Last Post: January 10, 2006, 03:05
  4. Scouting the Coastline for Fun and Profit
    By Cort Haus in forum Civilization IV General
    Replies: 0
    Last Post: November 30, 2005, 18:55
  5. Red dots on coastline?
    By DeadZone in forum Civilization IV General
    Replies: 0
    Last Post: November 1, 2005, 17:47

Visitors found this page by searching for:

how to defend your coastline

Bookmarks

Posting Permissions