Where in the rules book or the game does it tell me what ANY of the icons are?
red test tube in research?
little moon? (figured that one out: migration)
little arm on system view?
little tower on system view?
The game goes out of its way to keep me from finding anything out. I have to shuffle around a million screens and no information is where it intuitively should be.
They should have used some "onion layer" approach to the menus: it's all the rage in program design. It would have helped.