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UTILITY: Civ3MultiTool - Unofficial Civilization 3 editor (third thread)

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  • #16
    Strange. Send me the corrupted BIX file and I'll see if I can repair it.
    Creator of the Civ3MultiTool

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    • #17
      here you go
      Attached Files
      Up the Irons!
      Rogue CivIII FAQ!
      Odysseus and the March of Time
      I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

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      • #18
        I'll take a look at the file tomorrow.
        Creator of the Civ3MultiTool

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        • #19
          the ver is1.07f and itsaid sid civ3 and my os is winxp
          F.F G.LUTZ

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          • #20
            1.07f has experienced that kind of problem... I'll look into it, but I suggest that you upgrade.
            Creator of the Civ3MultiTool

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            • #21
              Gramphos. Just a quick question.

              A while ago i was playing a game (1.29F - C3MT 0.96) where I used the SGE to delete some enemy units. Upon reloading the game, it would crash during loading of the saved game, and I could not play any further. I can not send you a saved game, as a have recently done a complete reinstall of my comp from scratch.

              Have you heard of this error before?

              Asmodean
              Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark

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              • #22
                asmodean: i had that problem too, but noticed that it only happens sometimes, when the AI had 0 of those units after the deletion, but >0 before.

                i reckon it has something to do with the unit counter...
                - Artificial Intelligence usually beats real stupidity
                - Atheism is a nonprophet organization.

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                • #23
                  zulu. I found the problem, and I have fixed the code so that it won't happen again. I've also made your file loadable. However, some map data might be corrupt...
                  Attached Files
                  Creator of the Civ3MultiTool

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                  • #24
                    Thanks, but presumably I still can't use the UCW until the new version comes out?
                    Up the Irons!
                    Rogue CivIII FAQ!
                    Odysseus and the March of Time
                    I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

                    Comment


                    • #25
                      Originally posted by zulu9812
                      Thanks, but presumably I still can't use the UCW until the new version comes out?
                      No.
                      Creator of the Civ3MultiTool

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                      • #26
                        C3MTv0.98_SavGameMod

                        Originally posted by Gramphos
                        Otherwise descripbe the error more. (When does it appear? Are you loading a file from a version of Civ3? Do you just start the SGE and it comes directly?)
                        Hello again Gramphos,

                        I downloaded and installed C3MTv0.98 eng. and started it. When I chose SaveGameMod. from the options screen I immediately got the following error message:

                        "Run-time error 9 -
                        Subscript out of range"

                        My OS is still W2K-SP2 and my .ocx files are newer than those posted but this seems irrelevant as trying with your .ocx files did not change a thing. My Civ3 version would have been 1.29f eng.

                        greetings
                        gerald

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                        • #27
                          Check settings and make sure the language is set to English (default)
                          Creator of the Civ3MultiTool

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                          • #28
                            Viktor, another thing to consider about PTW saved games (when you get around to it): In a scenario, every player can have a different difficulty level, even if it's a single player game. For example, I created a scenario with only 2 players, one human on cheiftan and one AI player on Deity. I verified that player 1 was getting 4 "born content" in a city but the AI was only getting 1 "born content" in a city. So assigning different difficulty levels to each player actually does work.

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                            • #29
                              C3MTv0.98_SGMod.

                              Originally posted by Gramphos
                              Check settings and make sure the language is set to English (default)
                              Gramphos,

                              I think, I have already mentioned that all my programs (OS, Civ3,
                              C3MT) run on "English(default)".

                              Nevertheless I followed your suggestion and tried "Settings" from
                              the options screen to make absolutely sure we are on "English".

                              And guess what? The moment I clicked on "Settings" I had:
                              "Runtime error 9 - subscript out of range". Und tschüss, as we say.

                              greetings
                              Gerald

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                              • #30
                                btw, the UCW still won't save the Sentry command
                                Up the Irons!
                                Rogue CivIII FAQ!
                                Odysseus and the March of Time
                                I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up

                                Comment

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