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Thread: Team Description

  1. #1
    Jon Shafer
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    Question Team Description

    Anyone have ideas on what our 100-150 word team description should be? I'm undergoing a bout of uncreativeness.
    Last edited by ixnay; November 26, 2002 at 16:19.

  2. #2
    Zero
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    Anyone in here with great creative writing experience? I took a semester of it long ago, but I wasn't especially creative. We need someone to write a great mythology about how people of Lux Invicta came to be! (and a little prophecy if you'd like )
    :-p

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    WarriorPoet
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    Errr....okay....I have some time to kill at work, how about this...

    Lord Gandou sat pensively on his gold and ivory thrown, tensly gripping the mighty lion's claw at the end of the red velvet cushioned arm rest he was leaning into on his left hand side. His jet black hair was slicked tightly, and back over his head, his piercing gaze bent on the maps spread out before him. As his right hand lightly rolled his steal scepter, he stood out of his throne to get a better look.

    As he paced around the maps, gathering questioning glances from his ministers, Gandou could was beginning to understand the peril and indeed, the opportunity presented by their current situation. Looking up now towards the Minister of War-normally a proud and disciplined man-Lord Gandou was troubled by the doubt and expectation wrestling across his features. The Minister of the Interior was burried in his books and figures, ever efficiently guiding the long-term progress of Lux Invicta's mighty workers and proud citizenry. The Forign Affairs minister was completely beside himself in horror and grief, barely containing his concerns over recent world events.

    Running his sceptre over the maps, the ancestral hills and grasslands of the Invicta, his horse-loving people, he passed over other lands. Acquisitions, colonies, new and old...The World seemed so easily understood then...

    Ancient beliefs in a Horse Lord birthing his people from the belly of the first horse, Shadowmain, fastests and fiercest of all, had given way to more modern thoughts. Now most civilizations had come to belief in one being. Horse herding and farming had given way to mining, then to factory working, and finally into pure science. Trust, and mutual dependence and respect had slowly given way to outright warfare. The Invicta had proven their strength at every turn.

    First, their nearby neighbors and cultural brothers had been incorporated in a series of short wars and cultural expansions. Then, after a fool-hearty invasion by the Glory of War, the Invicti then had solid control over many new rich lands, and two-fifths of their home continent. The Invicti were then blessed by many long years of peace and internal developement, swelling their coffers and making them the leading scientific and cultural civilization. Then, the thousand years war had begun, spanning the entire medieval age.

    The Glory of War-those merciless bloodthirsty dogs!!!-had turned their war machine on the Invicti! For centuries, the GOW Gallic Swordsmen had been chewing up the Spaniards, the Germans, the French, and the Carthaginians. Always out for short-term gain, the GOW had never quite eliminated their oponents, leaving many enemies hungry for revenge.

    The GOW's former enemies were destroyed one by one, yet Legoland and Lux Invicta held on. GOW's forces were waining, and thousands of families were left wailing in the aftermath...

    I don't think this is along the lines of what you were looking for...I'll have to make another atempt later....
    "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

  4. #4
    ixnay
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    What markos wants is a 100-150 characters long description for the civgroups page. I'm not very creative, though.

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    WarriorPoet
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    oooooooooooooops.. sorry

    /statuperfect
    Last edited by statusperfect; November 26, 2002 at 16:08.
    "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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    statusperfect
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    Re: Team Description

    JESUS! I JUST MANAGED TO EDIT WARRIOR POETS POST BY MISTAKE!

  7. #7
    WarriorPoet
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    150 characters...yeah right...Essentially, here you go

    Team Lux Invicta, representing the dominant tribe of the original Ottoman civilization. Lux Invicta prides itself on their Machiovellian principles of flexibility and practicality. Power will sustain us, and our people will propell us.
    "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

  8. #8
    statusperfect
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    Originally posted by WarriorPoet
    150 characters...yeah right...Essentially, here you go

    Team Lux Invicta, representing the dominant tribe of the original Ottoman civilization. Lux Invicta prides itself on their Machiovellian principles of flexibility and practicality. Power will sustain us, and our people will propell us.
    GREAT!

  9. #9
    Jon Shafer
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    You should be our diplomat instead of our Minister of War.

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    Zero
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    He Could be a diplomat, but do we really wanna choose a military man as our diplomat? It wouldnt look so good
    :-p

  11. #11
    WarriorPoet
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    OOOOHHHH could I be duel hatted?
    "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

  12. #12
    statusperfect
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    Maybe he should be national poet of lux invicta?

  13. #13
    BigFurryMonster
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    Our Minister of Poetry!
    Greatest moments in cat:
    __________________
    "Miaooow..!"

  14. #14
    WarriorPoet
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    I once met a mercenary from Legoland
    With a paltry pacifistic personality
    His humor was ballingly boring and bland
    His mind was bent on curious triviality
    The sole survivor in all his land
    "If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.

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