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  • #76
    No, its E's civ3 tiles. It uses those workers to show that a tile improvement is being built. On cradle however, since there is another farm tile(pasture?), it shows up as those workers.
    "

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    • #77
      Ahhhh...... That explains it.

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      • #78
        Something is very cool about modern warfare.
        Attached Files
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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        • #79
          No, its E's civ3 tiles. It uses those workers to show that a tile improvement is being built. On cradle however, since there is another farm tile(pasture?), it shows up as those workers.
          What a cool idea, and what a great looking mod
          Well done "E"

          and good screenie too EPW
          Oxygen should be considered a drug
          Tiberian Sun Retro
          My Mod for Tiberian Sun Webmaster of
          http://www.tiberiumsun.com

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          • #80
            Under seige! Call to conquest Mod
            Attached Files
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            • #81
              And the outcome
              Attached Files
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              • #82
                hey, I havent seen any screnshots from the latest mp game!


                to stay on topic I'm throwing this old shot ofmy civ3 mod up (I'm nearing completiion on the full mod)

                Formerly known as "E" on Apolyton

                See me at Civfanatics.com

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                • #83
                  a game I was in the middle of (as always, I never seem to finish)

                  This shot shows my updated swamps (I may tweak yet again of course)
                  Attached Files
                  Formerly known as "E" on Apolyton

                  See me at Civfanatics.com

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                  • #84
                    These are all with the playtest and you can see the Ai is pretty good at handling Navy stuff now and tile improvements. But like me and maq discussed before, although the ai can fight and somewhat coordinate there was never that threat of invasion or frenzy like overwhelming.

                    a decent shot of renaissance African cities and Spanish cities!
                    Attached Files
                    Formerly known as "E" on Apolyton

                    See me at Civfanatics.com

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                    • #85
                      Just doing my best to keep some Ctp2 things alive like screenshots

                      And finally the Californian Empire. The islamic city is a captured Egyptian (I'll be adding Egyptian, Thai, and Russian/Viking cities in the near future and plan on having it in my Civ3 mod)
                      Attached Files
                      Formerly known as "E" on Apolyton

                      See me at Civfanatics.com

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                      • #86
                        Wow, I just stopped by for the first time in forever and the game looks fantastic!

                        Nice work everyone!
                        The wall of the Achaians

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                        • #87
                          "Winding River" Empire circa 2300 BC

                          Last edited by EPW; December 2, 2020, 02:28. Reason: Image recovered.
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                          • #88
                            Great pic EPW. 11 river cities in the first 15

                            Heres my slightly less impressive Aztec empire:
                            Attached Files
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

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                            • #89
                              Oh Sh!t !!

                              cradle3 mod w/ AE.
                              Attached Files
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                              • #90
                                What's wrong with it? Oh I see this AI does not conquer its neighbors.

                                -Martin
                                Civ2 military advisor: "No complaints, Sir!"

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