27 Civs on 400x400 Earth Map - by bartdanr
Thread - (no website) - Last update: 2 September 2002
A nice map of the world (400x400) with 27 civs on it, using the Apolyton Pack as basis. On slow systems this will be slow but it seems to run quite smoothly on a 2GHz PC Thanks to the strong Apolyton Pack AI, this will is a game will provide the player with an interesting challange.
The Ultimate ULTIMA Scenario (Medieval Era) - by rksl1 (General Maximus)
Thread - (no website) - Last update: 17 August 2002
Play as Lord British with the help of the powerful Avatar unit to bring the entire Britannia back under his rule. Lord British had lost hold of his kingdom with the breakaway of the other seven city states. Each of these cities are now ruled by independent warlords, once companion of Avatar himself. Choose "Bards" for race class selection to play from the city of Britain, stronghold of the king...... So build up your armies and devise a strategy to reconquer the lands to unite Britannia.
World Map Scenarios - by ískallin
Thread - (no website) - Last update: 16 July 2002
A whole series of World Map Scenarios for various mods and in various sizes. They're all based on OmniGod's 400x400 Earth Map.
Peleponnesian War Scenario - by ASIER
Thread - (no website) - Last update: 5 May 2002
This is a Peleponnesian War Scenario for Call to Power 2. It recreates the situation in Ancient Greece at the time of the Peleponnesian War (431-404 BC). You can play as either the Spartan Confederation or the Delian League and your goal is to establish dominance over the entire Greek world.
Improved Seven Year War Scenario - by FRITZ
Thread - Website - Last update: 15 April 2002
Frederick the Great had more than two faces. He was one of the most interesting persons in the German history. The Seven Year War scenario is a scenario that puts you in the position of Frederick the Great in the time of the Seven Year War (1756-1763). Your opponents are Austria, Russia, France, Sweden, Sachsen and Reich forces.
Europe - by carlosgrima
Thread - (no website) - Last Update: 09 April 2002
This scenario plays on a Europe map with and gives you the choice of playing one of eight nations: the French, English, Romans, Greeks, Germans, Russians, Vikings (here called Escandinavians) and (of course) the Spanish. All these civs start out with 10 or so cities, ranging in size from 10 to 30, and cover the entire map, together with lots and lots of goody huts. Although the cities are placed in historically accurate locations, the map doesn`t represent any specific time period.
Habsburg Scenario - by tigger
Thread - (no website) - Last update: 28 Februari 2002
This is set in 1519 with player 1 as the Habsburgs desperately trying to hang on (and expand) their empire in the face of hatred from the French and the Ottomans. Martin Luther’s proclamations mean that the cities in the German states are on the verge of rebellion. Please let me know what you think of it It uses a gigantic europe map and has 8 civs. Please use whichever diplomacy model you like best.
The Defense of France Reconsidered - by Peter Triggs
Thread - (no website) - Last update: 4 October 2001
The original version of the Activision WW2 scenario appeared on the Apolyton site on Dec 23, 2000 and it's clear that it was rushed out as a Christmas present for us. There's a couple of unimplemented units (British and German paratroopers) and some very strange settings in Strategies.txt. Peter Triggs decided to improve it. He added some of the good modifications to the text files that we've learnt about in the ensuing months and added a lot of SLIC code to improve AI behaviour.
War of the Ring Scenario - Thread - by hexagonian
From the mouth of the creator: "A War of the Ring Scenario, based on Tolkien's Middle Earth. [...] It would be similar to the Alexander scenario - probably not as complex though, as I want greater control over what the AI can accomplish. It will also be a war scenario - no tossing the Ring into Mt. Doom...and it will not be a Mod. The map will be premade - and units and cities will be in place already."
Space Scenario - Thread - by Pedrunn
"Hundred of millions of years ago the first civilizations explored and colonized all of our universe. In that time their universe. They are called the First Ones. For a unknow reason they lost the interest in this universe. They migrate to other universes. A mysterious seek. While they were gone, the life begun to flourish in different planets. Soon there were Intelligent life. They reached the stars. Four major civs with each their own strengths (Humans, Kri'Threen, Borg, Empaths) slaved, vanished or controlled the minor ones. They have lived in relative peace for hundreds of years. Until now. The First Ones are back. They claim for what was theirs. They want the universe back. Maybe for to preserve resources or only for fun, they have given an opportunity to one of those civs to join them.
If this race exterminate all the other three. All races know they cant destroy the First Ones ship. An alliance on any diplomatic approach means death to all. So the war has begun."
The most exciting feature about this scenario is that ALL graphics will be changed: there will be space terrain, space units, space trade goods, space tile improvements, etc...
Eighty Year War Scenario - Thread - by tigger
Scenario about the Dutch Eighty Year War for independence: "In 1556, the Philip II became king of Spain and Holy Roman Emperor, ruling over much of Europe, including the Netherlands. The Calvinist Dutch in the northern provinces especially disliked the new Spanish Catholic king. They feared the Inquisition would be brought to the Netherlands and that the personal, economic and religious freedom that they had enjoyed in the centuries before Philip II's crowning would be lost, so they revolted. In 1567 Spain sent an army to Brussels to crush the rebellion and thus started the bloody Eighty Years War. On April 1, 1572 the Dutch struck back: with a clever deception a navel force took the city of Den Briel, an event still celebrated as April Fool's Day in the Netherlands. The revolt quickly spread throughout the north. In 1572 the provinces of Holland and Zeeland acknowledged Willem van Oranje as their Stadtholder and a government was established in Delft." A key feature in this scenario will be the many events from the period.
CAESAR Scenario - Thread - by tigger
Scenario of Roman in the age of Caesar. It will play from January 56BC to August 14AD. It will simulate the political, economic, scientific and military upheaval during the fall of the republic; allow for a game full of diplomatic intrigue, alliances, betrayals, aggressors, defenders; and allow the player to have a full-length game based on classical warfare using ground and sea forces common to the period. It will have a unit and tech tree based on the period and many events.
Europe at War - Thread - by DDowell
A WWII Scenario covering the European theatre, including North Africa. It will run from September 1st 1939-December 31st 1945 and will feature two major players (as well as several smaller ones): Axis and Allies. Elaborate advance and unit trees for the era as well as many events will be included.