Originally posted by Mark_Everson
The immediate problem I see, and this is a gameplay problem, not necessarily a tech one per se, is the difference between a 1-square civ and a large one. Dawn has an initial population of 5k, and Rome in the other scenario has about 2M. For any number of RP generation that has Rome gaining Farming tech at a reasonable rate (maybe .1/turn) the Dawn scenario does absolutely nothing in tech. Not surprising given the math.
Of course one issue is that right now both scenarios start with the same tech levels. Fixing this may put things somewhat back on a more reasonable track. Improving stone age tech by 1 should be Much easier than improving that of classical antiquity. Another factor we could emphasize in dawn is that you really need to expand your population by a factor of 10 or so before expecting to see much of any improvement in tech.