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Thread: A big CHUNKY manuel

  1. #1
    Gammaray fan
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    Wink A big CHUNKY manuel

    Remember the big FAT manuel from Civ1? It was like a bible with a history lesson (basically), and all the necessary info about the game, (and unnecessary info - like info on how leaders were really like as well as their temperament in the game)
    There has been a disturbing trend lately to size down manuels, and move most of it onto electronic format, but this should be avoided in civ3.
    I want to see an all new and improved big FAT manuel. In fact I wouldn't mind if it was even CHUNKIER!!!

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    Adm.Naismith
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    Paper manuals are two edged swords. SMAC had decent size manual... only rushed out so quickly to come without an index and full of wrong info (game rules and values changed in last weeks game balancing) and quickly out of date, after the game patches adds commands and features.

    A well balanced learning curve, a training small scenario, an enhanced Civilopedia (easy to upgrade to keep as for patches and mods/fan's scenarios): we needs more in electronic format.

    I'll love the ability to add players notes to Civilopedia, to include any good suggestion and memo I planned and developed, or any wise strategy I learn from Apolytoner Game Masters.

    Think about a Civilopedia that let you link something like Velocyrix's SMAC Strategy Guide, with reminders and trigger events!
    E.g., you discover a new tech and Civilopedia pop-up the relevant suggestion of Vel or your Civ reach some power value relations to the others players and, as your Advisor try to suggest you standard Firaxis wise, it add (or replace with it) more deep notes you wrote/imported related to your usual style of play.

    I had the SMAC Tech poster, but its flat paper limit can't help me to drill my way to wanted advance. I'll love a tool to better navigate and search on Civ III tech tree.

    I remember a Intel Computer Show two years ago where they showed us an interesting interface concept, able to reproduce arguments and their relations, as a spinning globe (mainly made of exhagons) where every time you focused to an argument all the surrounding polygons where sorted for relations and relevance (the nearest are strictly related, others fade far).

    Of course paper manuals helps a bit to fight sw piracy, as added bonus to customers, but we can have others tricks do the same: a brief proper history paperback (I'll love that, it'll help me to explain my purchase of CIV III to my wife ) , a bunch of small unit figurine (plastic or metal) to collect...

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    Flandrien
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    Big manuals are EXPENSIVE to produce.
    Especially when compared to the production cost of a CD.
    So, don't expect a big paper manual.

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    Fredric Drum
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    Manuel who? Not the one from Barcelona, I hope?

    Seriously.. who needs manuals?

    Fred

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    Nikolai
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    quote:

    Originally posted by Fredric Drum on 04-23-2001 08:58 AM
    Manuel who? Not the one from Barcelona, I hope?

    Seriously.. who needs manuals?

    Fred


    Me!!!!!!!!

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    Who am I? What am I? Do we need Civ? Well....

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    Thumbs up

    Civ1 and Civ2 and AC all had good manuals. Personally, I will take the manual and read it in bed, often before I install the game. before a week is out I've always read it from cover to cover.

    Please, Please, PLEASE! a bound manual! the PDF files are OK for CDs I get used, but A new game should have a real one. That's why I paid 5$ more for a boxed used version of AC instead of the CD Rom Classic new.

    'Nuff Said

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    Ilkuul
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    Thumbs up

    quote:

    Originally posted by Fredric Drum on 04-23-2001 08:58 AM
    Seriously.. who needs manuals?


    Very seriously... ME TOO!! The bigger and fatter and chunkier the better! I like Adm.Naismith's idea of being able to add your own notes to the Civilopedia, and I'll certainly always refer to that and to whatever charts etc. are supplied... but nothing can replace the sheer enjoyment of browsing through a well-written, comprehensive manual, not understanding everything, but beginning to get an overall feel of the game - plus all the background info, storyline, etc. - before you plunge in for some actual hands-on experience! And if you have a specific problem you want help with, there's nothing to beat a thick paper manual with a PROPER INDEX! I hate struggling my way through umpteen computer screens vainly trying to locate one particular piece of information that's buried under some heading you would never have thought of looking at!

    Firaxis, whatever else you do, give us a REAL manual!!


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    Roman
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    I for one like electronic manuals. What concerns me, though, is that I want to be able to find out all the relationships between variables. This would be extremely helpful for making scenarios. As I said in one of my previous threads: "Firaxis, pleese provide thorough documentation of all the relationships between variables in the game." I don't care whether they are provided on paper in the manual, or electronically on the CD, or even dowloadable from the Firaxis website, as long as the documentation is somwhere!!!

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    Nemo
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    i want a big fat manual, i dont care if it is in .pdf or from the forest (i.e. paperback). if it comes down to a large .pdf or a so-so paper book, i want teh .pdf. i just dont want to feel jipped after paying ~$40 for a game, only to have to go BACK to teh store and buy a ~20 "Strategy Guide"/manual seperate from the game (e.g. like ctp), just to understand what a few undocumented things are supposed to do, and how to use them properly. that is just BS if it turns out that i feel like i dont understand the game features...after reading the manual.

    info on little details helps both beginners and advanced players excel. and if the beginner cant get past those lower, easy levels, it hinders the "one more game" feeling. the first sections should be basics for teh beginners with history or whatever, and teh later sections should be detailed about the complete function/role of everything else in the game.
    [This message has been edited by Nemo (edited April 23, 2001).]

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    Lawrence of Arabia
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    I want a big manual with lots of pictures, graphs and everything in it. It should explain every facet of the game into detail and even include some historical facts.

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    Sindai
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    Anything even resembling AC's manual would be great, I found it quite useful.

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    Chronus
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    Wink

    I want a paper-bound manual because it's too cumbersome to drag the computer into the bathroom . . .

  13. #13
    SerapisIV
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    I'll add my vocie to the chorus, as sad as it is, after I had just gotten the game (or was picking it off the shelf after a few months, I read the SMAC/CivII manuals in bed too, even if I'd already been playing the game for months, just hoping to find some new nugget of info to play better in my next game.

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    Adm.Naismith
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    Big Grin

    quote:

    Originally posted by Chronus on 04-24-2001 12:42 AM
    I want a paper-bound manual because it's too cumbersome to drag the computer into the bathroom . . .


    That's easy: use a notebook as I do (not ever carried into the bathroom, to be true, but...)

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    Bereta_Eder
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    I just had time to read the title of this thread but I can say this:

    I WANT A BIG CHUNKY MANUAL FOR CIV III with everything included

  16. #16
    Leonidas
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    Thumbs up

    Manual primer 101:

    1) don't forget the index

    2) don't forget the table of contents

    3) don't forget to explain everything in the game

    4) don't forget to make it BIG and THICK and READABLE...

    Geesh, you'd think I wouldn't have to say this, but game companies STILL put out thin manuals WITHOUT indexes

    BTW, I enjoy my computer so much, I wish I could bring it into the bathroom - it's just that the electricity/water thingy tends to intrude upon the experience... still...

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    [This message has been edited by Leonidas (edited April 24, 2001).]

  17. #17
    Ceci n'est pas Snapcase
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    Hah! Good luck. The new standardised packaging (a DVD package with twice the depth) hardly allows any manual at all, let alone a bound or Civ1 sized one. If you're lucky, you might get one half the size of Civ2. No, you will get a rudimentary manual printed in really small, unreadable type, and an ad to buy the official stategy guide for another $4.99...

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    Urban Ranger
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    Thumbs up

    What standardised packaging?

    I want a large printed manual that explains everything. I don't want to shell out more $$$ just to master the game, or at least win on the most difficult level.

    They could have everything else - e.g. info for scenario makers - in electronic form.

  19. #19
    King Richard
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    I love the big chunky manuals of civ1 & 2! I like the idea of reading it on the toilet, in bed etc. Besides; it's good to have it around and read it while playing the game. My eyes gets tired by reading too much on my screen! I don't think that the "standardized package" will be used for civ3, or any strategy game that needs a big manual. We can only hope.

  20. #20
    Ceci n'est pas Snapcase
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    quote:

    Originally posted by Urban Ranger on 04-25-2001 06:26 AM
    What standardised packaging?


    http://www.iemag.com/news/daily/3_26_00/index.asp

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    Urban Ranger
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    Thumbs up

    Won't fly.

  22. #22
    Ceci n'est pas Snapcase
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    quote:

    Originally posted by Urban Ranger on 04-25-2001 11:50 AM
    Won't fly.


    Why not? In the UK I'd estimate about 50% of publishers use this kind of packaging (actually, standard DVD packaging), and over half of the games I've bought in the last few months have the new type packaging.

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    Vrank Prins
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    The manual shouldn't be bigger then the bookshelf above the pillowend of my bed. I would like it if I'd be woken up and being (s)mashed by my civ-manual falling down from it.

    I've actually never used the civ-II manual because, when I bought civ-II, I bought, with a special offer price, the gold-version with an extra CD with scenario's and !!!!! the CIV-strategybook. I've always used that one.

    A good civilopedia would do for me. Not like it's being done in CTP.

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    Ecthy
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    quote:

    Originally posted by Gammaray fan on 04-23-2001 02:17 AM
    Remember the big FAT manuel from Civ1? It was like a bible with a history lesson (basically), and all the necessary info about the game, (and unnecessary info - like info on how leaders were really like as well as their temperament in the game)
    There has been a disturbing trend lately to size down manuels, and move most of it onto electronic format, but this should be avoided in civ3.
    I want to see an all new and improved big FAT manuel. In fact I wouldn't mind if it was even CHUNKIER!!!


    Yeah, the bigger the manual, the better... maybe some of you play Age Of Wonders... it's quite a big manual here, but its content is totally feeble.

    I want YOU to give us a big manual!

  25. #25
    Ceci n'est pas Snapcase
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    quote:

    Originally posted by Urban Ranger on 04-26-2001 12:20 PM
    I haven't seen any games packaged that way around here. Any big hits (e.g. Europa Universalis, Black&White) packed like that in your area?

    The reasons I think it won't fly are:

    1. Customers hate it.
    2. Publishers hate it.

    You can't pack games in a double depth DVD box. There's no room for posters, manuals, and other items.


    Both Black and White and Europa Universalis are packed like this here. And most customers don't buy Manual-heavy games, Publishers actually like it and there has been lots of preassure from stores...

  26. #26
    Ilkuul
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    Exclamation

    quote:

    Originally posted by Ceci n'est pas Snapcase on 04-24-2001 05:05 PM
    Hah! Good luck. The new standardised packaging (a DVD package with twice the depth) hardly allows any manual at all, let alone a bound or Civ1 sized one...


    Did you notice, though, that in the article you referred to ( http://www.iemag.com/news/daily/3_26_00/index.asp ), as part of the "PC Game Box Standardization Recommendation", the second bulleted paragraph states that "Boxes may be double-thick to afford the space necessary for multiple disks or manuals..."!

    If this new standard does come into effect, let's just hope Firaxis apply clause 2 and do give us a BIG, THICK, CHUNKY MANUAL!!!!


  27. #27
    Cyclotron
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    Exclamation

    The size of the Civ3 manual should be limited only by excessive expense and the amount of relevant material possible to put in it. In other words, let's have a manual that is as big as Firaxis needs it to be. A thin manual with no substance is as bad as a huge one with watered down, vacuous content just to make it bigger.

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  28. #28
    Nemo
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    Thumbs down

    with the new size implimentation of the package, does that mean that my map is going to be folded even more times! grrrr!

  29. #29
    Urban Ranger
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    I haven't seen any games packaged that way around here. Any big hits (e.g. Europa Universalis, Black&White) packed like that in your area?

    The reasons I think it won't fly are:

    1. Customers hate it.
    2. Publishers hate it.

    You can't pack games in a double depth DVD box. There's no room for posters, manuals, and other items.

  30. #30
    Old Beardy
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    Wink

    I once knew a fat Spanish waiter... now he really WAS a big chunky Manuel.

    But seriously, in the U.K virtually all of our manuals are in DVD boxes, and I for one can't stand them or the boxes, too. Never again to get a manual bigger than the size of your hand and certainly no thicker than a CD (don't forget thats got to fit inside the box as well). As for posters, maps and other gimmicks, like 'em or not, they're out - unless a poster the size of a stamp is what you're after.

    Another thing is that Jewel cases are out as a result of this, meaning that if you want to store your games you either have to buy your own or keep them in the bigger (than the Jewel) DVD box. Fallout Tactics CDs came in a little flappy plastic folder and kept falling out!!!

    Either way, customers lose out to marketing and production costs. Grrr!



    [This message has been edited by Old Beardy (edited April 27, 2001).]

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