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  • Cultural victory

    Well, what exactly do you need for a cultural victory? How many culture points or what? I'm confused... (as if not giving any indication in "demographics" etc how close you are to domination victory isn't enough... Another one of those little niggles that Civ 3 really doesn't need.

  • #2
    I want to know this too, I've never won by Culture, and in a current game have a very good culture, and would like to know if I have a good chance...
    Up The Millers

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    • #3
      Get one city with a culture value of 20k

      AFAIK that's all.
      "One fool can ask more questions in a minute than twelve wise men can answer in an hour."
      - Vladimir Ilyich Lenin

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      • #4
        OR, you can get 100k between all of your cities, and have 2x the culture of any AI civs.

        -Sublime

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        • #5
          Neither one is likely to happen, though... if you're far enough to have 100k culture AND twice as much as your next opponent, you're already big enough and so prosporous that domination shouldn't be far off.
          "One fool can ask more questions in a minute than twelve wise men can answer in an hour."
          - Vladimir Ilyich Lenin

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          • #6
            Originally posted by Herr David
            Neither one is likely to happen, though... if you're far enough to have 100k culture AND twice as much as your next opponent, you're already big enough and so prosporous that domination shouldn't be far off.
            The likelihood of a cultural victory is something that I think depends on difficulty level and map size. Certainly on the lower difficulties on a huge map I have obtained victory by culture without really firing a shot meaning a domination victory was nowhere near.

            Reading the posts here it seems like domination, conquest and space race victories are far more common than cultural on Monarch and above.

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            • #7
              That is my personal experience as well...

              Cultural victory by single city is a time dependeant thing. At the lower levels I was able to build almost all the wonders in my capital. Even so, the cultural victory didn't come till the twentieth century.

              At the higher levels, the AI researches at a faster rate and this has two side effects.

              1) You can't build as many wonders in the same city.
              2) Space ship construction begins before the American revolution because of tech trading.

              This has the effect of quashing the single city cultural win at higher levels.

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              • #8
                1st, 2nd and 3rd levels I have done a culture victory quite easily. I started to turn the option off to win that way (didn't want the game to end so soon).

                Having a diffacult time doing it on the harder levels of course. Seems impossible, although I have come sort of close to doing it a few times.

                I plant my cities pretty close to each other, I know this helps. Some cities are just 2 squares from each other, most are 3. Playing warmonger/chieftan levels, you'll achieve a culture victory fairly quick doing this (I seemed to alwasy get it halfway through industrial age). Just build infrastructure like crazy. Quite often I'll set the research to 0% for 3 or 4 turns or so, get a bunch of money, jack up the research again, hurry up universities and such.

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                • #9
                  I agree...

                  That while city farms will be murder on corruption, I think they are probably an excellent way to get 100,000 total culture on any difficulty. Just haven't tried it since I am still having fun playing the game without testing old exploits.

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                  • #10
                    If you win by the 100,000 total culture points, you clearly were extrememly powerful as well, and could have chosen any of the victory conditions. Because you must have double your nearest competitor's culture to win this way, you need a large empire with lots and lots of cultural buildings. A sprawling civ with lots of temples and libraries is gonna have a better shot at this than a small civ with a few totally built up cities. Playing a religious civ is almost a requirement for this, because of the half-price temples at the start of the game.

                    The 20,000pt in a single city option is something I think you need to decide upon very early, and I doubt it can be done without quite a bit of luck and one heck of a start position on the highest levels (emp/diety).

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                    • #11
                      I havent got a cultural victory yet, but i imagine it's more possible than you seem to indicate. In my current game all but 1 cultures are in awe of mine and it's only medieval times, I didnt even get the Oracle.
                      Up The Millers

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                      • #12
                        Originally posted by Herr David
                        Neither one is likely to happen, though... if you're far enough to have 100k culture AND twice as much as your next opponent, you're already big enough and so prosporous that domination shouldn't be far off.
                        NOT likely to happen? Most of my games end by the year 1900 due to the fact that my culture is so great. I have to start learning NOT to build wonders.
                        I drink to one other, and may that other be he, to drink to another, and may that other be me!

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                        • #13
                          Why don't you try and click off the Cultural Victory option at start game. Makes a lot more sense than "NOT building wonders..."

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                          • #14
                            Just an example ...

                            I'm a Civ Newbie and my first victory was cultural. I think that map and civ choice make a HUGE difference in the type of victory to go for.

                            I played huge map, pangeia, Iroquois (religious/expansionist). I only missed one wonder and loaded up on culture buildings as early and often as possible. I had a subpar military and only fought one war (I was dragged in by an MPP). I regularly assimilated cities by culture, mostly when the Zulus or Americans would plant a city in a culture gap within my empire. I had a lot of cities (I forget how many), but they weren't jammed together. As for Domination, I was a long way away. No civs of the starting eight had been eliminated and I maybe had 20-25% of the land mass.

                            I hit victory with over 100,000 culture points before the Industrial Age finished.

                            I'm sure a lot of this was due to the Chieftain level i played at, but I think peacenik builder on a huge pangeia with Religious and/or Expansionist could be a viable strategy for a couple of levels anyway. Friendly goody huts gave me a nice tech lead I never relinquished and I limited tech-trading.

                            I tend toward a builder strategy, so it was a fun game for me.

                            Ben

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                            • #15
                              'I'm sure a lot of this was due to the Chieftain level i played at'
                              Perhaps
                              Up The Millers

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