That would be useless too, no better attack than the knight and costs more, musketeer would be good if they had made it 2/5/1 and the same cost and resource req as musketman. It would make the french the one civ whose musketmen were possibly worth the cost over pikemen to build or upgrade all.Originally posted by DeepO
I totally agree that the French musketeer is useless, and although the French combine very powerfull specific attributes, a 4-4-1 version would be better. Or perhaps let them be built without salpeter, that would also be good.
This wouldn't be at all unbalancing, at least less than the greek hoplites, hmmm, which should I build? 1 musketman or 3 hoplites? let me see here...
and the cossack, as someone said earlier, ouch! no upgrades to or above them, and their only bonus is 1 on defense . . . on an ATTACKING unit. Haven't played the russians yet, but against them I find my calvary have no trouble, because they are never fortified or anything like that when coming at me. actually that extra defense point could be put to good use, by stacking a few of them to defend a hill or mountain or something with a fortress so that they can retreat and wear out attackers, but the ai has no concept of how to use this.