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Cost for Wonders? Negative cost?

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  • Cost for Wonders? Negative cost?

    Has anybody managed to make Wonders cost gold for maintenance? I tried to give some Wonders negative cost, so that they would give a revenue, but that didn't work.

    Any ideas?

    ------------------
    The best ideas are those that can be improved.
    Ecce Homo
    The best ideas are those that can be improved.
    Ecce Homo

  • #2
    I can't do it just via rules.txt, but if you have ToT, you can try:

    @IF
    ImprovementBuilt
    Improvement=whatever number it is
    @THEN
    GiveTechnology
    Technology=Whatever tech you want to use
    @ENDIF

    @IF
    RecievedTechnology
    Technology=Same as above
    @THEN
    CHANGEMONEY
    amount=however much money you want the wonder to generate.
    @ENDIF

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    • #3
      To add a maintainance cost to the wonder, just set the cost to any positive amount.

      Mark
      main(i,_){for(!_||(--i,main(i+2,i["FHhhTBFHdhTBFBQT\2TBF&]zRF$hh*:FHhh+&FBIsbDF"]));
      i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_^=_,"\n")),_/=2);} /*- Mark -*/

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