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Dan Magaha about playing peacefully in Civ3

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  • Dan Magaha about playing peacefully in Civ3

    I found some interesting news at civfanatics.com, posted yesterday: Dan Magaha, Firaxis talks about playing a Civ3 game with a pacifist strategy. The link to the original thread is http://forums.civfanatics.com/Forum5/HTML/000343.html:

    I can personally attest to the ability to play peacefully and have a great game of Civ III. Right now I'm the Germans, smack-dab in the middle of the French, Americans, English, Iroquois, Zulus, and Russians, and I've not had a single incidence of combat (it's ~1800's in my game).

    By pouring all my resources into culture and by trading the resources I'm amassing, I've been able to make huge profits, expand my territory, and keep diplomatic relations good between myself and the other civs, and all without keeping a large army (2-3 strong defenders per city, a few roving offensive units to act as deterrents, and a couple of naval vessels for the same reason)

    There has been a lot of talk about how unbalanced the special units might make the game and how the golden ages will destroy the Civ experience, but I'm not seeing it; the Zulus started out very aggressively, sending their Impis everywhere (and getting their golden age early), but I've pushed their borders back with a cultural strategy (several of their cities have defected to me due to culture) and they now have to beg me for resources (which I naturally won't give them).

    So, will Civ III force you to think differently about the way you play Civilization? I really think so. Will it be a good change? So far for me, I'd say "absolutely."


    I´d say the days of warmonger dominance will be over soon.
    "As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW

  • #2
    I don't think so, because if you come accross a military power you will have to fight to survive. Pease can only be maintained if an enemy thinks they can't beat you in a war. So if they make civ 3 in a way that a pacafists can win and not have to fight either the computer or human players, it would be totally unrealistic.
    I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

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    • #3
      Cool Sounds like resources and culture *really* are important Im definately looking forward to this game

      Thanks for the info Lockstep
      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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      • #4
        Originally posted by Deathwalker
        I don't think so, because if you come across a military power you will have to fight to survive. Pease [sic] can only be maintained if an enemy thinks they can't beat you in a war. So if they make civ 3 in a way that a pacifists can win and not have to fight either the computer or human players, it would be totally unrealistic.
        I think the point is: you can play a nearly totally pacifist strategy and dominate the game. This is all of course, if you defend yourself. I think Dan M. made that point very well. He had 2 to 3 strong defensive units per city and some deterrent offensive units as well. With his strong culture and economy, there is no question that his Civ would have no problems defending itself against a warmonger. It would be like waking a sleeping giant.

        I don't think anyone who plays a pacifist strategy believes they don't need to be able to fight a war if necessary; it's just that war is not their de facto means of diplomacy.

        Bring it on warmongers, we pacifists will take you on any day!

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        • #5
          All you need is a strong friend that you pay for protection.
          What would the AI demand to protect a peaceful civ?
          Creator of the Civ3MultiTool

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          • #6
            Sounds like my kind of game. As long as your defense is adequate and you hold a considerable number of civs by the balls with resources, I am sure you can cripple even a militaristic civilisation with such measures. I like this, sometimes it is more satisfying to pull the rug from beneath the feet of an enemy than simply crush them...
            Speaking of Erith:

            "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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            • #7
              Lovely

              I always want to do my expansion in peace and quiet, but those annoying computer players have to come and attack.

              Now I can have them by their balls
              (\__/) 07/07/1937 - Never forget
              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
              (")_(") "Starting the fire from within."

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              • #8
                By the way, thanks for the great post, lockstep. This is most encouraging. I like to see that war is not the only fun/viable means to victory and domination.

                Don't get me wrong, I love to wage war in Civ, but I don't like to persue it indefinitely as my only way to enjoy the game. I enjoy seeing how well I can conduct diplomacy. I try to roleplay; I don't play the game just to win, but to have fun and enjoy the experience.

                I like to think of a role I want to play for the game and follow through (e.g. Benevolent Superpower). It makes the game more interesting and seemingly more realistic. Putting a little imagination into it (like you do a book) really helps increase the experience. I really like thinking of the computer players having personalities, holding grudges, remembering favors, etc. This isn't entirely true, of course, but thinking of the game in those terms really adds to the experience.

                With all I've heard so far about Civ 3, I'm really looking forward to it.

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                • #9
                  But we already knew that there are, what, 6 ways of winning?

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                  • #10
                    Originally posted by Urban Ranger
                    Lovely

                    I always want to do my expansion in peace and quiet, but those annoying computer players have to come and attack.

                    Now I can have them by their balls
                    I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders. Also, you probably wont get a chance to build any war-related small Wonders either, since those Wonders is available as a result of how you play the game (perhaps the automatic unit-upgrade Wonder is only available for battle-experienced warmongers, for example. I dont know).

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                    • #11
                      Originally posted by Steve Clark
                      But we already knew that there are, what, 6 ways of winning?
                      There may be 6 ends to the game, but an infinite number of MEANS to those ends.

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                      • #12
                        don't forget the technology factor

                        Why would one fear an aggressive militarist when you’ve got tanks to combat their knights?
                        DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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                        • #13
                          Originally posted by Ralf


                          I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders. Also, you probably wont get a chance to build any war-related small Wonders either, since those Wonders is available as a result of how you play the game (perhaps the automatic unit-upgrade Wonder is only available for battle-experienced warmongers, for example. I dont know).
                          Ah, but you're missing one small detail. No one ever said that those who play peacefully through diplomacy don't ever go to war. On the contrary, I play with this philosopy: Leave me alone and I'll leave you alone. Attack me, and you'll wish you were never a bunch of nomads calling yourself a Civ.

                          Since when does the AI not attack you? Exactly. Therefore, I'll have plenty of veteran troops, war wonders, etc.

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                          • #14
                            Re: don't forget the technology factor

                            Originally posted by Colon
                            Why would one fear an aggressive militarist when you’ve got tanks to combat their knights?

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                            • #15
                              Originally posted by Ralf
                              I agree, but (and this is the beauty of it) since you havent battle-hardened your troops, your stuck with mostly green newbie-units, and without any Great Leaders.
                              Not necessarily. I still have to due with barbarians and foreign aggressors even if I play as a peaceful expanisonist. Until I corner the market of some known resource there's always the chance of some opportunistic bastard trying to do me in.
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

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