I really do like where you have taken the CTP2 revision 1111 design - far nicer to play than the original game.
However I'm playing at the Deity level and finding it too easy
The tactic is build one good archer and hoplite/warrior stack and eliminate a couple of neighbouring civs, build tech and repeat. The computer players seem to tend to not build enough units, and not to clump up what they do have and either counter attack or attack with it. I have city and unit maintenance on to add to the challenge.
Are there settings that can be tweaked?
Thanks again for you design