Turn 28 sent to quinns... fourth today... I think we broke the record
One thing is sure: my empire will never lack wood.
And have fun celebrating till dawn, quinns!
Things are getting more... interesting...
Btw if I'll shoot samurai using a catapult will I receive a classical age kamikaze?
Turn 29 sent to quinns. Wow, we've made 30, not 25 turns within the first month
Aye. It's faster then I thought it would be.
Last edited by Eerion; May 6, 2011 at 08:40.
Turn 30 sent to quinns, marking the arrival of 6000 BC. How many of you were such lucky to discover 2 ruins in one move of a Warrior?
Also, there is major upgrade of FF mod in the works. Basically, a complete new depth of both Sea and Space (beautiful features, still not fully used).
Well it's worth to mention, that this upgrade obviously won't affect this match.
So there won't be any misunderstandings :P
Turn 30 to Solar. Raging hoards... Damn! Now I've got to raise some legions to fight them... What a waste In the mean time, my enemies are building and building and building.
Well, I already have vistors. Keep your clubs... I mean, pilums, sharp
Turn 31 sent.
Last edited by Max_Smirnov; May 6, 2011 at 19:16.
Max your last message is... interesting in it's own way
I'm well prepared for any visitors. I'm not going to give these bastards anything.
Oh! Now I get what you meant!
Something's wrong with forum. It's doubleposting time!
We have short swords and hatchets on the way -- Barbarians *sigh* -- you're all gonna die! I've gone from 1 turn to Irrigation to 10 turns now. I keep discovering all this stuff that is nice but slows me down on the science path that I WANT to take... waa waa waa!
Turn 31 to Solar.
Well, that's good for me at least :P
I haven't encoutnered any barbarians so far, yet still I have enough problems to considered myself as ****ed (for now)
Last edited by Eerion; May 7, 2011 at 06:47.
Sheesh... Damn you, barbarians.
Turn 32 to quinns.
Turn 32 to Solar. It's good to see other folk with Barbarian problems... Go Barbarians! (Except the ones around me, you Barbarians, just GO!)
Turn 33 to quinns. Those visitors are going to die horrible deaths!... probably throwing themselves onto my Phalanx, like they usually do
I just met some barbarians.
They were unlucky that they have met me. I don't think there could be any problems with me killing these bastards
They run away...
Turn 34 to Max
Woohoo, my barbarian was killed with no HP loss of my phalanx More visitors, this time not only barbarians...
Turn 34 to quinns.
Turn 35 to quinns.
Turn 36 to Max.
My barbarians went somewhere and I dunno what happened.
Maybe they're going for other player?
Turn 36 to quinns. My valliant warrior killed two barbarians in a row
My holy warrior took down a barbarian. In revenge 2 additional barbs showed up.
Ehhh it's not an easy thingie
Turn 37 to quinns. More barbarians! They're EVERYWHERE!
This game seems to be really agressive xD
Yawn... no turn for 2 days
Turn 38 to quinns. Have faith!
Max and Solar -- You changed the way "Raging Hordes" work -- didn't you! My God! The last three ruins I've entered all had multiple barbarians -- and MANY on horseback! It sounds like the rest of the players are encountering similar situations. Also, it seems there are far more "Ruins" tiles but that may just be my imagination ---
Turn 38 to Solar.
Turn 39 to quinns.
And quinns... No, we didn't change the way barbarians work, I haven't seen anything like this before! But we DID make ruins a little more abundant (about +25% I think).